Lawkmt3

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Everything posted by Lawkmt3

  1. Honestly there is so much that happens in TSL that no matter what choice you make Light Dark or Neutral that doesn't mean anything in the endgame. For Example, if you're playing FemExile Atton and Mical will fight over you (yuck) if your Male Brianna acts like a spoiled rotten baby over Visas even if you don't romance Visas (double yuck) You can't save any Jedi Master no matter what etc... That as a player I just want the option of saving or killing my party members! It could be worse I could be one of the many players who think Bao-Dur should have been a romance option.
  2. If you're all really planning a mod, can we have an option where Bao-Dur gets hurt bad but if you leave him at Citidel he'll live.
  3. I'm playing through it now, I like it, I really can't tell it's there yet, as I am only on Dantooine, but the DS options look much better. I just don't play DS EVER!
  4. It's okay I made the same mistake with it. Live and learn.
  5. Yeah, PC has to do all that work gaining influence, Jedi training, and then listen to Kreia babble how she doesn't know his path he should live.
  6. That is so utterly wrong. LOL In all this stuff... is there a reason Bao-Dur must die? I mean what is the point of making all of them Jedi or Sith if half of them get bumped off?
  7. I had that, it's the Enclave mod. Now if I could only get the bomb out of the torpedo in the Ravanger.
  8. As a writer it is the author's job to tell the story he intends to tell. If he had planned the story properly maybe he would have been able to see which ideas were worthwhile and what to cut. Nar Shaada itself is HUGE, and while it's great helping all those people. You could cut it in half still have the impact and move the plot forward! As for Bao-Dur, training him with the TSLRCM is now my favorite part of the game. I still say he can't die.
  9. I can't spell his last name. What I meant by deadlines not interfering with story I meant writing the plot, and the characters. Not building the game itself. Mr. A. had a great theme, sound characterization, and great conflict, but he didn't WRITE the story properly. I'm a writer, it's what I do, so my issues have nothing to do with the "game" part. (I also wasn't putting down m4-78) a good writer usally knows two things, from the start... 1. What they want to say 2. How the story will end. In this case, Mr. MCA had something to say, and amazing characters to say it, however, he utterly and completely failed to make it matter to the player. In the end nothing happens! Kreia wants to cause the death of the Force without killing the Galaxy, he never explained how that may be possible. You are supposed to be a Zombie untouched by the Force, yet you weild it. Again not possible in the SW's mythos. You can be blocked, but never without it. He didn't make that clear. Characters like Bao-Dur, who do nothing after training them to be Jedi, when they should be moving along with the character. These are mistakes by an author, not "game" mistakes.
  10. I know Obsidian was rushed. I get that put a damper on a lot of elements of the game. Frankly, while M4-78 is nice to have, it isn't a vital story enhancing planet. My huge, haulking, propblem with Mr. A is strictly from a writing persepctive... He had too many ideas! Did we really need GOTO? IMO, no. He adds almost nothing to the story other than sheer novelty. Mical... Don't get me started... Hanharr? Never played DS but in LS his story with Mira is pathetic. Mr. A could have and should have streamlined his narrative. If he stuck to a basic, "Exile comes home to save the Galaxy from planet eating Sith and re-establishes Jedi Order" he could have fleshed out the GEMS he had! Visas, Handmaiden, Atton, Mira, Kreia, Bao-Dur, Canderous... Were amazing Characters! Mira's past as a Mandalorian alone would have been more relevant to the events in-game than Hanharr was. If Mr. A had crafted a complete story BEFORE the game was made it would have served much better. Instead it was a case of, "Oooh, let's kill the Force, but we need a Droid Planet, but Atris is the Baddie, Telos is the most important planet, no Kreia is the Baddie, Malachore V is where it counts. What? no time for a Droid Planet?" A deadline should have very little impact in writing the STORY for a game! I think it's telling when in-game you can tell the Jedi Council that their theory makes no sense! Because of poor plot development the game suffers.
  11. UGH! After hours of learning how to play TOR (never played an MMO before) it won't run! Why? who knows! It's not telling me why the program isn't responding!

    1. HK-47

      HK-47

      So lame! Shoot me a PM. Maybe I can help.

  12. I ignore it, I didn't see it, it's not real! Just like I ignore Revan is a man, Exile is a woman, and Han didn't shoot first.
  13. I don't like the thought of my favorite Zabarak dying isn't the game depressing enough in places? I don't mind conflict and a certain amount of angst, however all Doom and Gloom is hardly my idea of escapism.
  14. I can't wait to see more wonderful things.
  15. Being that Obsidian's Enclave and Bioware's are world's apart, I think the Enclave should be fair game. After all, the Jedi don't seem to "rough" it at the Temples on Couruscant or Typhon!
  16. Oooh tough choice! I just hoped for a richer color contrast.
  17. A Vicious Double Ear Infection is Worse Then Vrook's Lecturing

    1. Effix

      Effix

      That sucks, get well soon

  18. I hope to see your work progress as quickly as you want it too.
  19. Serious Armor and Robe Envy! Ever since watching a LOT of TOR movies, the Armors and Robes in K1 and TSL seem more than gross.

  20. Yay I am the first! As always I am in awe of your work!