I know Obsidian was rushed. I get that put a damper on a lot of elements of the game. Frankly, while M4-78 is nice to have, it isn't a vital story enhancing planet. My huge, haulking, propblem with Mr. A is strictly from a writing persepctive... He had too many ideas! Did we really need GOTO? IMO, no. He adds almost nothing to the story other than sheer novelty. Mical... Don't get me started... Hanharr? Never played DS but in LS his story with Mira is pathetic. Mr. A could have and should have streamlined his narrative. If he stuck to a basic, "Exile comes home to save the Galaxy from planet eating Sith and re-establishes Jedi Order" he could have fleshed out the GEMS he had! Visas, Handmaiden, Atton, Mira, Kreia, Bao-Dur, Canderous... Were amazing Characters! Mira's past as a Mandalorian alone would have been more relevant to the events in-game than Hanharr was. If Mr. A had crafted a complete story BEFORE the game was made it would have served much better. Instead it was a case of, "Oooh, let's kill the Force, but we need a Droid Planet, but Atris is the Baddie, Telos is the most important planet, no Kreia is the Baddie, Malachore V is where it counts. What? no time for a Droid Planet?" A deadline should have very little impact in writing the STORY for a game! I think it's telling when in-game you can tell the Jedi Council that their theory makes no sense! Because of poor plot development the game suffers.