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Everything posted by LDR
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- 21 comments
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- cruiser
- deadlystream
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- 21 comments
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- cruiser
- deadlystream
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Ahhhh! Glad to see you back! Looking forward to following your work again.
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Hi everyone! I’m currently working on completing my MBA at Mississippi State and one of our final projects is consulting a client to solve a business problem. My team is tasked with consulting for MAGCOR Industries and we have prepared a short 5-10 minute survey to gather marketing data to help with the project. We would appreciate any and all feedback. Thank you!
https://msstate.co1.qualtrics.com/jfe/form/SV_7PSibA2t8auee9g
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Hey! The next mod I plan on having released is the Battle of Dxun. I'm not sure when I get around to LKIM 2.0, to be quite honest. I've recently started full-time employment in addition to my part-time gig and grad school, so unfortunately I do not have a timeline for you other that I plan on finishing it eventually at some point lol.
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- 21 comments
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- cruiser
- deadlystream
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Story of my life right there. That's literally me. The day will come when everything clicks. For me, I had to stop worrying about making one of my mods perfect, and instead I just had to put it out there. Trust me. You'll know when.
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- 21 comments
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- cruiser
- deadlystream
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It's out! Words do not describe how excited I am to have finally finished one of my projects. I realize I have been very haphazard working on these, but schoolwork has always come first for me. Still, I am so glad and I feel like I have a huge weight lifted on my shoulders. Rest assured, I am always working on these projects, just at my own, weird pace. Thank you so much to everyone involved for making this a reality. Next up: Battle of Dxun!
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Words do not describe how excited and elated I am to have finally released one of my big projects. Thank you so much to everyone involved for helping make this a reality. Onto the next one!
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@Sith Holocron
Sigh, I guess this is finally going to be the reason to make a reddit account isn't it? 😅 -
Congratulations on getting this big project finished, and officially released it! Not gonna lie I was quite suprised because this project's on my radar among the few here, and being in doubt since I didn't see of its updates any recently. Against the odds you nailed it, bravo! 🍻
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Version 1.1.0
18,763 downloads
*********************************** Knights of the Old Republic *********************************** TITLE: A Crashed Republic Cruiser on a Nameless World (1.1) AUTHOR: LDR FILENAME: ldr_repshipunknownworld FILESIZE: 176 MB -------------------------- INSTALLATION INSTRUCTIONS -------------------------- There are 2 available methods of installing A Crashed Republic Cruiser on a Nameless World. The standard installation method is done entirely though TSL Patcher, and doesn’t require you to do anything beyond simple button clicking. The manual installation is for those unable, for whatever reason, to use TSL Patcher, and involves the copying and pasting of files from folder to folder. NOTE: With the standard installation method, this mod is far more likely to work alongside any other mods you may currently have installed, which may not be the case should you use the manual installation method. I have attempted naming files in a way where there should be a minimum chance of mod conflicts, but you never know. This mod also has an "Optional" installation meant to use in conjuction with either/both of SithSpecter's High Quality Blasters and Colored Loadscreens mods. To uninstall, remove the files from their respective folders in the SWKotOR directory. ------------------------------ » STANDARD INSTALLATION ------------------------------ 1) Double click TSLPatcher.exe. 2) Click the "Install Mod" button and select your SWKotOR game directory. 3) Sit back, relax, and wait for the installation to complete. ------------------------------ » MANUAL INSTALLATION ------------------------------ 1) Open up the tslpatchdata folder. 2) Copy all files with a .wav extension and paste into the streamwaves folder located in your SWKotOR directory. 3) Copy all files with a .mod extension and paste into the modules folder located in your SWKotOR directory. 4) Copy everything else (With exception to changes.ini and info.rtf) and paste into the override folder located in your SWKotOR directory (If there isn't one, create one). ------------------------------ » OPTIONAL INSTALLATION ------------------------------ 1) Additional install options have been provided for additions to SithSpecter's High Quality Blasters and Colored Loadscreens mods. 2) Double click TSLPatcher.exe. 3) Click the "Install Mod" button and select your SWKotOR game directory. 4) Sit back, relax, and wait for the installation to complete. --------------- Mod Permissions --------------- You may not use any assets of this mod in your own mod without first contacting me. ------------ DESCRIPTION ------------ This mod adds 6 new modules, 9 new items (3 equippable inventory, 4 datapads, 2 keycards) on the Unknown World, making the crashed Hammerhead explorable. You must have a save before setting foot on the Unknown World. -------------------------------------------------- » Version 1.1 Changes -------------------------------------------------- - Fixes a bug where the party was prevented from spawning in during the confrontation on the beach on a DS playthrough following completing the Temple. - Corrects reported spelling/gramatical errors. - Integrates optional install paths through TSLPatcher for additions to SithSpecter's High Quality Blasters and Colored Loadscreens mods. ----- BUGS ----- Any mods that modify the unk_m41aa OnEnter script will be incompatible with this mod. "Frame Buffer Effects" turned off in the swkotor.ini results in audio logs without the blue camera effect. If you find any please post them in the comments or send me a direct message. I will address them as soon as I can. ------------------- » MODULE/ITEM NAMES ------------------- For this to work correctly in conjunction with your own mod, you must not use any within the following list as names for your custom module/item reskins. m41ae m41af 152unk 153unk m41ai m41aj LHC LHW Blaster Pistol template 020 Forearm Band template 019 Gauntlet template 019 ------------- Voice Acting ------------- DarthTyren as Medical Officer Audio Log Mellowtron11 as Engine Officer Audio Log Sith Holocron as Republic Captain Audio Log Zhaboka as Kolgrim ----------- Permissions ----------- Permission granted from Darth InSidious to use his alternative beach Hammerhead textures. Permission granted from DarthParametric to utilize his edited mdls from both his Endar Spire and Harbinger Hull Repair mods. Permission granted from SithSpecter to utilize integration for his High Quality Blasters for Modders resource and colored loadscreen templates mod. Permission granted from Thor110 to repurpose his ported K1 Harbinger modules. ------- Credits ------- - To the people who created the tools which have allowed me to create this mod. - Kotor Tool..........................Fred Tetra - K-GFF GFF Editor/DLGEditor..........tk102 - ERF Editor/TSLPatcher...............stoffe - MDLOps..............................cchargin/JDNoa - Lipsynch Editor.....................JDNoa - XVI32 Hex Editor....................Chmaas - CSLU Toolkit........................Oregon Health & Science University My beta testers: djh269, jc2, N-DReW25 and Zhaboka. I couldn't have done this without you! JCarter46 and DarthParametric for handholding me with regards to literally all scripting that was above basic level. Thank you so much. Lachjames for his assistance in helping me generate/test .lip files. Snigaroo for bug reporting and feedback for the 1.1 patch. All of the wonderful folks at DeadlyStream (and Holowan Labs), that led me on and helped me when I hit a snag. All of you who downloaded this mod! Thank You!- 21 comments
- 4 reviews
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- 18
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- cruiser
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View File A Crashed Republic Cruiser on a Nameless World *********************************** Knights of the Old Republic *********************************** TITLE: A Crashed Republic Cruiser on a Nameless World (1.1) AUTHOR: LDR FILENAME: ldr_repshipunknownworld FILESIZE: 176 MB -------------------------- INSTALLATION INSTRUCTIONS -------------------------- There are 2 available methods of installing A Crashed Republic Cruiser on a Nameless World. The standard installation method is done entirely though TSL Patcher, and doesn’t require you to do anything beyond simple button clicking. The manual installation is for those unable, for whatever reason, to use TSL Patcher, and involves the copying and pasting of files from folder to folder. NOTE: With the standard installation method, this mod is far more likely to work alongside any other mods you may currently have installed, which may not be the case should you use the manual installation method. I have attempted naming files in a way where there should be a minimum chance of mod conflicts, but you never know. This mod also has an "Optional" installation meant to use in conjuction with either/both of SithSpecter's High Quality Blasters and Colored Loadscreens mods. To uninstall, remove the files from their respective folders in the SWKotOR directory. ------------------------------ » STANDARD INSTALLATION ------------------------------ 1) Double click TSLPatcher.exe. 2) Click the "Install Mod" button and select your SWKotOR game directory. 3) Sit back, relax, and wait for the installation to complete. ------------------------------ » MANUAL INSTALLATION ------------------------------ 1) Open up the tslpatchdata folder. 2) Copy all files with a .wav extension and paste into the streamwaves folder located in your SWKotOR directory. 3) Copy all files with a .mod extension and paste into the modules folder located in your SWKotOR directory. 4) Copy everything else (With exception to changes.ini and info.rtf) and paste into the override folder located in your SWKotOR directory (If there isn't one, create one). ------------------------------ » OPTIONAL INSTALLATION ------------------------------ 1) Additional install options have been provided for additions to SithSpecter's High Quality Blasters and Colored Loadscreens mods. 2) Double click TSLPatcher.exe. 3) Click the "Install Mod" button and select your SWKotOR game directory. 4) Sit back, relax, and wait for the installation to complete. --------------- Mod Permissions --------------- You may not use any assets of this mod in your own mod without first contacting me. ------------ DESCRIPTION ------------ This mod adds 6 new modules, 9 new items (3 equippable inventory, 4 datapads, 2 keycards) on the Unknown World, making the crashed Hammerhead explorable. You must have a save before setting foot on the Unknown World. -------------------------------------------------- » Version 1.1 Changes -------------------------------------------------- - Fixes a bug where the party was prevented from spawning in during the confrontation on the beach on a DS playthrough following completing the Temple. - Corrects reported spelling/gramatical errors. - Integrates optional install paths through TSLPatcher for additions to SithSpecter's High Quality Blasters and Colored Loadscreens mods. ----- BUGS ----- Any mods that modify the unk_m41aa OnEnter script will be incompatible with this mod. "Frame Buffer Effects" turned off in the swkotor.ini results in audio logs without the blue camera effect. If you find any please post them in the comments or send me a direct message. I will address them as soon as I can. ------------------- » MODULE/ITEM NAMES ------------------- For this to work correctly in conjunction with your own mod, you must not use any within the following list as names for your custom module/item reskins. m41ae m41af 152unk 153unk m41ai m41aj LHC LHW Blaster Pistol template 020 Forearm Band template 019 Gauntlet template 019 ------------- Voice Acting ------------- DarthTyren as Medical Officer Audio Log Mellowtron11 as Engine Officer Audio Log Sith Holocron as Republic Captain Audio Log Zhaboka as Kolgrim ----------- Permissions ----------- Permission granted from Darth InSidious to use his alternative beach Hammerhead textures. Permission granted from DarthParametric to utilize his edited mdls from both his Endar Spire and Harbinger Hull Repair mods. Permission granted from SithSpecter to utilize integration for his High Quality Blasters for Modders resource and colored loadscreen templates mod. Permission granted from Thor110 to repurpose his ported K1 Harbinger modules. ------- Credits ------- - To the people who created the tools which have allowed me to create this mod. - Kotor Tool..........................Fred Tetra - K-GFF GFF Editor/DLGEditor..........tk102 - ERF Editor/TSLPatcher...............stoffe - MDLOps..............................cchargin/JDNoa - Lipsynch Editor.....................JDNoa - XVI32 Hex Editor....................Chmaas - CSLU Toolkit........................Oregon Health & Science University My beta testers: djh269, jc2, N-DReW25 and Zhaboka. I couldn't have done this without you! JCarter46 and DarthParametric for handholding me with regards to literally all scripting that was above basic level. Thank you so much. Lachjames for his assistance in helping me generate/test .lip files. Snigaroo for bug reporting and feedback for the 1.1 patch. All of the wonderful folks at DeadlyStream (and Holowan Labs), that led me on and helped me when I hit a snag. All of you who downloaded this mod! Thank You! Submitter LDR Submitted 04/21/2021 Category Mods K1R Compatible Yes
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Oh goodness, that tutorial can definitely get cleaned up. 😅 But yeah DP hit the nail on the head. Just choose "Add String" and type your text.
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New version is up. Thank you so much DP for letting me add your fix to it.
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Had no idea this occurred until now. @DarthParametric would I be able to include your .vis fix in an updated version and credit you?
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Oh this is a great find. Thank you so much for sharing it with the rest of us.
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That, my friend, is Meridia's Beacon from Skyrim.
- 180 replies
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- star map
- work in progress
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Blog 104: What can we do about Vash?
LDR commented on Sith Holocron's blog entry in Sith Holocron's Blog
Check PMs. -
Blog 104: What can we do about Vash?
LDR commented on Sith Holocron's blog entry in Sith Holocron's Blog
I feel like using an AI to recreate somebody's voice is legally dubious. -
Bugs / Errors Reporting with M4-78EP
LDR replied to Sith Holocron's topic in M4-78 Enhancement Project
1) During the game, when did the problem begin to occur? (List a general description of the issue.) When I was in the Main Behavior Core, every time I did the LS option and let Vash go I couldn't fully complete the Sith Assassin fight because one or two of them were left as "Neutral." This happened about 3 straight times. I noticed Vash would kill an inconsistent amount of assassins depending on how fast her HP depleted. One time I managed to get lucky and I was able to kill all the assassins (as Vash had killed two of them before dying). Then... nothing happened. The battle music kept playing and I hit the terminal to talk to M4-78. Then I went back to the landing pad... and that was it. I feel like there was supposed to be a cutscene or something after killing the assassins. 2) Did you install the latest version of the mod? (We are only covering issues concerning version 1.3 - the latest edition.) I have version 1.5 installed. 3) What version of the game do you have? (Steam, GOG, 4CD, or the KotOR Collection?) What region is the game designed for if it's the 4 CD version? I am using the legacypc patch for the Steam version of K2. 4) Did you update your game as required by your game's region? (Update is required for 4-CD version only. If using a Steam, KOTOR Collection, or GOG version, put down "N/A") N/A 5) Did you use the TSLPatcher, if provided? I used the install wizard that was provided, yes. 6) Were there any errors in the TSLPatcher installation? No. 7) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) The only mods I have installed are TSLRCM 1.8.5 and M4-78EP 1.5. 8 ) Can you be more specific about the error? At what point did it happen? (List a detailed description of the issue.) Please see the video attached at the bottom of this message. 9) Have you tried re-downloading the mod? No. 10) Have you tried using a different save game? No. 11) Have you tried starting a new game? UPDATE: (12/3/20) Yes. 12) What Operating System do you use? (List Virtual Machines as well if you are using them.) If you're a Mac user, please note that here as well. Windows 10. 13) Can you confirm that you see the TSLRCM logo on the the main menu screen? Yes. 14) What language is your game set for? English. 15) Which language of TSLRCM are you using? English. 16) Are you playing this on a laptop or a desktop computer? Desktop. Also, I would like to point out that I am currently playing through the mod as part of Sith Holocron's M4-78 documentary. Additionally, I am using a post-Korriban, pre-M4-78 save from three years ago (back when I had 1.3 installed). While I feel that might have something to do with it, I was able to progress through the rest of the mod with mostly zero trouble. @zbyl2 Desktop 2020.11.27 - 16.22.18.01.mp4