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Everything posted by Obi Wan Pere
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What are some good mods for TSL?
Obi Wan Pere replied to Mamita's topic in General Kotor/TSL Modding
risky????????? don't make me laugh!!!!!!! Ohh... I see... -
What are some good mods for TSL?
Obi Wan Pere replied to Mamita's topic in General Kotor/TSL Modding
As I pointed in the thread I'm very interested in the Korriban Expansion MOD but, even with the links I found when I was playing that could help, I didn't install it. It'd be nice when you reach Korriban in your Playthrough let know to the Community if you have made it work and with which others MODs. May the For... -
What are some good mods for TSL?
Obi Wan Pere replied to Mamita's topic in General Kotor/TSL Modding
@Sith HolocronReally do you want discuss that here? It's just a guide, not imperative directions. Oh, for sure if anyone uses ALL the MODs I installed can find (or will find) troubles, but the MODs that gave me problems or just didn't work (uninstalled or "rearranged" according to your opinion) are remarked and commented so the users are warned. I still think that finishing TSL succesfully with 132 MODs installed -and working- can be a good help to everybody doubting about compatibility and/or functionality of determined MODs. @Mamita I see that you, as me, like the MODs that add story to TSL, so, besides TSLRCM and M4-78, here you have a list of MODs I've used -and loved- according to my storyline and order of installation : - GenoHaradan Legacy - Coruscant Jedi Temple - Azgath N'Dul's Tomb - Curse of the Sith - Dustil Restoration If you want a different gameplay you can try aswell with - High-Level Force Powers - Sith Assassins -- With Lightsabers - Ultimate Personal Items (always is funny dispose of Light Sabers sooner than usually) ...and ...if you like M4-78 I invite you to try with this one It's a simple graphic MOD (but it's mine ). It's not showed in the thread but I did it during that Playthrough. -
What are some good mods for TSL?
Obi Wan Pere replied to Mamita's topic in General Kotor/TSL Modding
Hi @Mamita I invite you to visit this thread. It's based in my last Playthrough. Although it's the Light Side line maybe it can help you -
I did a trick for make it work with 'Holowan Duplisaber Beta .215b' . Better said, or works one MOD or work the other MOD. The file that conflicts is "workbnch.dlg". (copied from another post) "As I guessed it (***) cancels the dialog options of 'Holowan Duplisaber Beta .215b' in the workbench. After tune my Crystal I've saved the game, quit and restored the original "workbnch.dlg" in the Override folder. Again in game, the dialog options from H.D.B. are there and I can built hilts again without problems ...and my Crystal is tunned!! I've checked it in two ways (using the workbench of the Ebon Hawk with H.D.B. working): 1- game saved OUTSIDE the EH, quit game, exchange the file, load, enter the EH and check the workbench, the attunement option works. Go outside the Hawk, save again, quit game and exchange again the file, load, enter the Hawk, check and H.D.B works again. 2- Saving INSIDE the Ebon Hawk, quit game, exchange file, load game, check, TUNE the crystal, save again, quit, exchange again the file, load, check and Holowan Duplisaber works again. The trick works even without be needed use a Save made in a different game module where the workbench is located. " ( (***) With 'Workbench Crystal Attunement 1.2' installed)
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
-------------------------------- Statement: It's the first time that I do not fight alone against Kreia and I have to admit that, besides to be too easy, it takes a lot of charm of the end of the game, but... -------------------------------------- "Before the day I met you, life was so unkind But you're the key to my peace of mind" (...) "Oh, baby, what you've done to me" (You Make Me Feel, Aretha Franklin) -------------------------------------- Thanks to all of you Obi Wan Pere- 116 replies
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
--------------------------------------- Ok, guys, I've got to solve it ...again!!!!!!!!! Being related with Hanharr and Mira I've gone directly to check 'Wookiee Warblade and Hanharr fix for TSL 1.0.0' By @todevuch but just uninstalling the MOD removing the files didn't work. I've had to restore the Override folder from an old backup and reinstall some MODs. (It's more easy to say -and write it- than do it...) ---------------------------------------- Installed BEFORE Bao Dur's "Remote" activate the last console. Order of installation. NOTE: After the last console is activated there is another automatic long sequence, included the scenes involved in the next MOD -------------------------------------------- 129 - Extended Kreia Party Scene (Atris VO) 1.1 By @Hassat Hunter https://deadlystream.com/files/file/26-extended-kreia-party-scene-atris-vo/?tab=comments Statement: Interesting 130 - Side Opening Doors on Malachor By @VarsityPuppet https://deadlystream.com/files/file/593-side-opening-doors-on-malachor/?tab=comments 131 - Trayus Rank Reform 1.2 By VarsityPuppet https://deadlystream.com/files/file/11-trayus-rank-reform/?tab=comments ---------------------------------- 132 - Choose Your Party - Malachor V 1.0.1 By @I_Jedi https://deadlystream.com/files/file/284-choose-your-party-malachor-v/?tab=comments ---------------------------------------- ...the last battle ...before the last Battle...- 116 replies
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
I'm in new and very big problems. When we take control of Mira and have to fight with Hanharr, the fight always ends killing Hanharr instead the dialog after defeat him and the scene going to see Kreia. After Mira kills Hanharr, she stays blocked inside the compound with the large gates in both sides locked, as the game doesn't change to our main PC for continuing the plot, the game is broken.- 116 replies
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
Back to Citadel Station to talk with Carth... ---------------------------------- Installed BEFORE leave the Ravager ---------------------------------- 126 - Extended Carth Meeting 1.2 By @danil-ch https://deadlystream.com/files/file/366-extended-carth-meeting/ ------------------------------- ...and travel to the final destination of the game: Malachor V ------------------------------- Installed BEFORE leave the Ravager. Order of installation (yes, this is correct, after we leave the Ravager the dialog with Carth and the arrival to Malachor V until we appear on its surface is a continous sequence). ------------------------------- 127 - Malachor Exterior Reskin By Quanon V1.3 By @Quanon https://deadlystream.com/files/file/423-malachor-exterior-reskin-by-quanon/?tab=comments Statement: Really niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice. Perhaps the rocks a bit too much dark for my taste and with the same problem seen with other MODs: the "top" of the sky, but nice, nice, nice!!! 128 - Replacement Texture for Lightning on Malachor V 1.2 By @Sith Holocron https://deadlystream.com/files/file/298-replacement-texture-for-lightning-on-malachor-v/?tab=comments Statement: Perhaps a little thin, as if it be too much "far away" but, again... You cannot imagine (or maybe you can...) the quantity of screenshots that cost me "hunt" the lightning ------------------------------- 116 replies
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
Nice views of the space battle over Telos from the Ravager -------------------------------------------- Installed BEFORE reach the Bridge of the Ravager. Order of installation ------------------------------------------- 124 - Darth Nihilus Animation Fix 2.0 By Ӄhrizby https://deadlystream.com/files/file/73-darth-nihilus-animation-fix/ 125 - Nihilus Zombie's Death 1.1 By @Hassat Hunter https://deadlystream.com/files/file/196-nihilus-zombies-death/ Statement: Not only die, in the port side they are "impaled" by the consoles... --------------------------- With the end of Nihilus the Ravager is over -------------------------------------- 116 replies
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
The Secret Factory is over. Starts the Battle of Telos ------------------------------------ Installed BEFORE leave the secret Factory and appear in the Citadel Station ----------------------------------- XX - Bao-Dur's Fate A TSLRCM Add-On by @VarsityPuppet https://deadlystream.com/files/file/1241-bao-durs-fate-a-tslrcm-add-on/?tab=comments I've decided uninstall it because, ehmm, let's say that I prefer the happy ends... (at least it's at the beginning of the battle of Telos and I've just needed reload the last Save in the Factory). I don't dare to wait until Malachor with it installed to see if there is a final surprise. ------------------------------------------ ...and the Battle of Telos is over. Let's go to the Ravager -------------------------------------- 116 replies
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That was my prime thought too. Besides I've tried to give sense to the whole content, relating it with the gameplay, not just filling hollows in the screens. If you know the plot of M4-78 and observe carefully the details you'll be able to recognize some situations in the game (although some of the text box are jokes, they're related directly or indirectly with the game). Glad to see it likes to you (Damn!!! I forgot place the pointing flag saying "YOU ARE HERE")
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
---------------------------------- Sorry for the delay updating the thread. First I stayed without router and instead to play I took the time working on a MOD (that took me more time that I had thought at first) --------------------------------- Atris' Academy is over --------------------------------- Let's start the HK's Secret Factory with HK-47!!!!!!!!!!!!!- 116 replies
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View File (VERY) ANIMATED SCREENS AND PANELS FOR M4-78 INTRODUCTION I began this MOD (my first MOD, so be kindly with your criticism) almost by accident. Seeing that I could modify the image files "easily" (I'm joking), I thought that I could see the map of the Industrial Zone instead the map of the Environmental Zone shown on the original screens. I took a screenshot of the map in game and began to paste images and text and improving the result. Adding here, adding there ...and adding again. ---------------------------------------------------------------- DESCRIPTION This MOD replaces the screens and panels of the Diagnostic room and in the Research and Develop room, both located in the Industrial Zone, and the screens and panels at 2nd and 3rd Recharge Stations in the Environmental Zone of the M4-78 planet (the Diag room and the Recharge Stations use the same files, so you'll see the same screens and panels in these areas, personally I can do nothing about that). The screens at Diag room and Env Zone aren't really news. I've re-scaled them since the originals 256x256 to 512x512 and redone them repainting and outlining contours and lines and improving the lights. The texts on screen are redone as well and placed correctly in their windows. What is new now with this MOD is that the panels below the screens (re-scaled to 512x512 too) are improved and animated. In the Research and Develop Center room the panels have been re-scaled since its originals 256x256 to 512x512 and now are animated. In the main screens you'll be able to recognize some of the images I've included (even a more than notorious tribute) but the screens are new completely as well as most of what is shown. By now the same pairs of files (dro_tk 01/02, 03/04 tga and txi files) cover the six screens in the room. I think that the content is quite varied so as not to get bored. ----------------------------------------------------------------- INSTALLATION I've made separate folders for each area so you can choose install that area or do not. One folder is for the Research & Develop Center and the other for the Diag room and Environmental zone. Just drag and drop the files inside each folder in your Override folder. It's convenient that you make a backup of the original files before install it if finally you decide uninstall it. The files of the "After and Before" folder are not needed, they're only for to show the results. ----------------------------------------------------------------- UNINSTALL Remove the files listed from your Override folder and restore your backup files. (If you don't have a backup you'll get a set of fantastic white and shining screens and panels) - Diagnostic room & Env Zone folder: m47_cpanel.tga m47_cpanel.txi (Not included in the original files, be sure of remove it) m47_mon1.tga m47_mon1.txi m47_mon2.tga m47_mon2.txi - Research & Development room folder dro_cpanel.tga dro_cpanel.txi (Not included in the original files, be sure to remove it!) dro_tk01.tga dro_tk01.txi dro_tk02.tga dro_tk02.txi dro_tk03.tga dro_tk03.txi dro_tk04.tga dro_tk04.txi ------------------------------------------------------------------ BUGS Ohh!! C'mon!!!!!!! It's a simple graphic MOD!!!!!!! I can bet a pea... ------------------------------------------------------------------ THANKS To the TSLRCM and M4-78EP teams To Deadly Stream To Sithspecter for let me use the image of the Combat Enforcer from his awesome 'High Quality Blasters 1.0' To Sith Holocron for let me use his 'droid silhouette' and some of the PCB shown and the ideas that brought me his work. ------------------------------------------------------------------ PERMISSIONS It's expressly forbidden upload this MOD or any part at anywhere. If I want to see it over there I can upload it myself. ------------------------------------------------------------------ LEGAL This MOD is provided as-is and is not supported by Bioware, Obsidian, Lucas Arts or Disney. Use this file at your own risk. Neither the author nor the companies mentioned above are responsible for any damage caused to your computer for the usage of this file. Submitter Obi Wan Pere Submitted 09/25/2019 Category Mods TSLRCM Compatible Yes
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Version 1.0.0
513 downloads
INTRODUCTION I began this MOD (my first MOD, so be kindly with your criticism) almost by accident. Seeing that I could modify the image files "easily" (I'm joking), I thought that I could see the map of the Industrial Zone instead the map of the Environmental Zone shown on the original screens. I took a screenshot of the map in game and began to paste images and text and improving the result. Adding here, adding there ...and adding again. ---------------------------------------------------------------- DESCRIPTION This MOD replaces the screens and panels of the Diagnostic room and in the Research and Develop room, both located in the Industrial Zone, and the screens and panels at 2nd and 3rd Recharge Stations in the Environmental Zone of the M4-78 planet (the Diag room and the Recharge Stations use the same files, so you'll see the same screens and panels in these areas, personally I can do nothing about that). The screens at Diag room and Env Zone aren't really news. I've re-scaled them since the originals 256x256 to 512x512 and redone them repainting and outlining contours and lines and improving the lights. The texts on screen are redone as well and placed correctly in their windows. What is new now with this MOD is that the panels below the screens (re-scaled to 512x512 too) are improved and animated. In the Research and Develop Center room the panels have been re-scaled since its originals 256x256 to 512x512 and now are animated. In the main screens you'll be able to recognize some of the images I've included (even a more than notorious tribute) but the screens are new completely as well as most of what is shown. By now the same pairs of files (dro_tk 01/02, 03/04 tga and txi files) cover the six screens in the room. I think that the content is quite varied so as not to get bored. ----------------------------------------------------------------- INSTALLATION I've made separate folders for each area so you can choose install that area or do not. One folder is for the Research & Develop Center and the other for the Diag room and Environmental zone. Just drag and drop the files inside each folder in your Override folder. It's convenient that you make a backup of the original files before install it if finally you decide uninstall it. The files of the "After and Before" folder are not needed, they're only for to show the results. ----------------------------------------------------------------- UNINSTALL Remove the files listed from your Override folder and restore your backup files. (If you don't have a backup you'll get a set of fantastic white and shining screens and panels) - Diagnostic room & Env Zone folder: m47_cpanel.tga m47_cpanel.txi (Not included in the original files, be sure of remove it) m47_mon1.tga m47_mon1.txi m47_mon2.tga m47_mon2.txi - Research & Development room folder dro_cpanel.tga dro_cpanel.txi (Not included in the original files, be sure to remove it!) dro_tk01.tga dro_tk01.txi dro_tk02.tga dro_tk02.txi dro_tk03.tga dro_tk03.txi dro_tk04.tga dro_tk04.txi ------------------------------------------------------------------ BUGS Ohh!! C'mon!!!!!!! It's a simple graphic MOD!!!!!!! I can bet a pea... ------------------------------------------------------------------ THANKS To the TSLRCM and M4-78EP teams To Deadly Stream To Sithspecter for let me use the image of the Combat Enforcer from his awesome 'High Quality Blasters 1.0' To Sith Holocron for let me use his 'droid silhouette' and some of the PCB shown and the ideas that brought me his work. ------------------------------------------------------------------ PERMISSIONS It's expressly forbidden upload this MOD or any part at anywhere. If I want to see it over there I can upload it myself. ------------------------------------------------------------------ LEGAL This MOD is provided as-is and is not supported by Bioware, Obsidian, Lucas Arts or Disney. Use this file at your own risk. Neither the author nor the companies mentioned above are responsible for any damage caused to your computer for the usage of this file. -
New Texture of Holocrons in the Telos Secret Academy
Obi Wan Pere commented on Sith Holocron's file in Skins
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- Darth Traya
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
--------------------------------------- Installed BEFORE leave the Jedi Enclave. Order of installation --------------------------------------- 121 - Quarterstaff Replacement Pack By @DeadMan https://deadlystream.com/files/file/218-quarterstaff-replacement-pack/?tab=comments Statement: Yes, I know, a little late in the game, I had forgotten this MOD completely, sorry. I hope be in time to see the new quarterstaffs. --------------------------------------- NOTE: Leaving the Jedi Enclave starts a new automatic sequence that ends with the PC directly in the hangar of the Telos Secret Academy, that's the reason to install the next MODs before leave the enclave. 122 - Dark Robes for Atris 1.0 By @Darth_Delator https://deadlystream.com/files/file/934-dark-robes-for-atris/?tab=comments It has a little glitch that shows one (or two) small black square inside the Atris' mouth. It seems a black tooth (that make me think more in the new witch aspect of Atris ). Anyway, amazing and really nice, I love it!!!! 123 - New Texture of Holocrons in the Telos Secret Academy 1.2 By @Sith Holocron https://deadlystream.com/files/file/283-new-texture-of-holocrons-in-the-telos-secret-academy/ Another great work. Very nice!!- 116 replies
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My "Play'MULTI-MOD'through"
Obi Wan Pere replied to Obi Wan Pere's topic in General Kotor/TSL Modding
Dantooine - Jedi Council ------------------------------------------------ Installed BEFORE enter to the Jedi Enclave from Enclave Courtyard. Order of installation. ------------------------------------------------ 119 - Extended Enclave (TSLRCM add-on) 2.5 (plus 'M4-78 Compatibility Patch' included with the installer) By @danil-ch https://deadlystream.com/files/file/428-extended-enclave-tslrcm-add-on/?tab=comments I liked a lot 120 - Darth Sapiens Presents HD Darth Nihilus 1.00 By @Darth_Sapiens https://deadlystream.com/files/file/367-darth-sapiens-presents-hd-darth-nihilus/ Woa!!!! Niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice!!!!!!!!!!!!!!!! NOTE: This MOD must be installed before enter the Jedi Enclave because once the dialogs start it's a long sequence that includes the Ninilus scenes.- 116 replies
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