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Everything posted by VarsityPuppet
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This one? "I have come for the Jedi"
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Yeah, I just can't remember the specific order of events though. It's been awhile since I've played the game.
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I was thinking keeping his lines all implied meaning. It might be trickier, but I think it's feasible. Another possibility is combining with Visas' intro scene... though that is probably going to be quite clunky.
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I was imagining it being at the beginning of the game. I don't think the lines necessarily conflict with the logic of the story. Nihilus and Sion had been hunting Jedi, so their assumption that they had extinguished all of them is valid. Sion's indication that Darth Traya is still alive is may be a bit of a stretch, which is why I could remove that particular line if it seems too conflicting. On the other hand, it could be easily implied that Sion, out on the hunt, had come across the Exile in his attempts to hunt down Kreia... maybe. That is[/is] quite a big narrative jump. That's funny because I had been watching James Bond title sequences prior to this. The Casino Royale one for instance. What Sion scene are you thinking of? I wanted to use this particular scene because it firmly establishes the setting and the bad guys. For a game called "The Sith Lords", it seems like a fitting intro.
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So, I was trying to formulate a plan for the Make Darth Nihilus a hardcore, badass Sith Lord mod, when I inevitably became distracted by what a project that seemed much more enticing to me. The idea I came to is changing the game to have a cold-open instead of the usual Star Wars title-crawl, using instead the cut "Sion vs. Nihilus" cutscene, maybe also including Visas Marr, if it makes sense. Narratively, I wanted to try something new to establish The main antagonists from the get go. One of the menu screens features Sion, Visas and Nihilus and I found it strange that that specific dynamic is never mentioned in-game, though obviously they would be familiar with one another. Another thing I wanted to sort of try is a fight between Darth Nihilus and Atris. The game marketing heavily leans on that relationship and yet we never see anything even remotely similar to that. My approach to this potential scene would be to try to establish Atris as a "hero" in her own mind. Maybe her fighting Nihilus could be a representation of her own conceit as the saviour of the Jedi? We'll see if I can put something together that makes sense. That said, I want to keep the intro as concise as possible so maybe a scene with Atris and Nihilus doesn't make sense. I'm still mulling through ideas, but I was wondering if the the rest of you had any fun ideas?
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I'll take anything that mixes the game up a little bit
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That is likely part of the issue. Sorry I can't be of more help. The installer isn't in the best shape at the moment and I've been too busy to update it, not to mention I was in the middle of a pretty lengthy task
- 313 replies
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Do you have the Steam version? What other mods do you have installed?
- 313 replies
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You shouldn't need to move anything at all.
- 313 replies
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1. Do you have any other installed lightsaber mods? 2. Did you use the installer?
- 313 replies
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There are no menu screens that can be edited in such a way. The closest you could get is something similar to the ring pillar game in Naga Sadow's tomb from KOTOR 1. Animated Model controlled through dialog options. It would be more practical to do the game entirely in dialog.
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1. Not possible. 2. How is this different from pazaak, which is itself a blackjack variant?
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Making Darth Nihilus a hardcore badass Sith Lord
VarsityPuppet replied to VarsityPuppet's topic in General Kotor/TSL Modding
Still active yes. Just waiting until I have a plan, a sane scripting solution and some free time. -
Ask them if there's a Knights of the Old Republic movie in someone's thinktank
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No,he needs to be my TARDIS placeable. Let's make it happen. I will legit export it if you swear to use it in this mod, DI
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Hey at least you're being accurate to real-life.
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The Coruscant planet plot is[/id] the side quest. Any additional elements to Coruscant should be very simple and easy to make, I think. I would intentionally stay away from "rumors of a jedi master on Coruscant". I think it should be a natural curiosity that arises from searching through the temple. And nothing in the temple should ever say outright that it is a Jedi Master. All implications. As you search for more clues and gather information on Coruscant, then you can start getting a clearer picture of who this person is. Should it be a force user? Should it be a non-force user? I'm not sure. Half of the time it always seems like it's a force user, but the other half it seems like it's just some random badass person who can, for some reason, hold their own against a force user. Both are cliche. But if it is unavoidable, why not include a Force-sensitive group that is not the Jedi? This would be a great opportunity to use a different group like the Baran Do, who are Kel-Dor force sensitives. I seem to remember a certain Kel-Dor head being modeled as well... According to the wiki, there is even a cult of Baran Do who worshipped Darth Sion, so there is yet another reason to go that route. Anyways, I think the clues should eventually lead to the conclusion that there is not one party involved in this debacle. 1. A Baran Do follower who is interested in the extinction of the Jedi and curious about the Sith (Darth Sion, specifically). He ultimately means no harm. 2. A group of Bounty Hunters or mercs or whatever that rigged the temple for traps so they could lure a Jedi and get dat cash yo. Imagine a finale in which you have to fight through the Jedi Temple filled to the brim with highly-skilled mercs, trying to catch either you or the Baran Do guy from above. 3. An implied third individual that is never seen until the very end. A True Sith, perhaps. That was quite a lot.
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For new areas? I'm just going to throw around some ideas. I'd like to see a Times-Square-ish area that just generally has more fun easter egg sorts of things. Tons of opportunities for lightside/darkside points, a bunch of vendors selling wares, or just people that say random things. But more specifically, job offices. Like a bounty office, or cargo or something like Uber. But if you want a more directed, concrete plot, that ties in to the theme of the story, I think it sort of needs to revolve around the Jedi Temple... at least some of it. If there is a need to get the player out of the Jedi Temple and onto the streets though, the best way to do that is to inject clues into the temple about someone who has recently accessed the terminals and who could possibly be a Jedi. Then head out onto the streets to gather information on this supposed Jedi Master What do you find? It'd probably be too obvious to find another Jedi Master, so maybe the twist should be that it is a bounty hunter or some other random criminal. Maybe a jedi hunter sort of deal? A Sith Assassin gone rogue?
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Black Texture - Northern Apartments Taris
VarsityPuppet replied to Jorak Uln's topic in General Kotor/TSL Modding
black_panel.tga I'd wager -
I believe there is an issue with custom VO when using the new update from Aspyr, which I'm assuming is what you have
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http://www.lucasforums.com/showthread.php?t=198894 And there's a completed version floating in my override somewhere