134340Goat

Moderators
  • Content Count

    538
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by 134340Goat

  1. I've always found it jarring, if not a bit claustrophobic, that the camera zooms way in to above your character's waist while you're on the Hawk while TSL does not do this. It makes the Hawk feel smaller somehow and it's just generally annoying Is there or is it possible to create a mod that places the camera at the normal level?
  2. This is very saddening TKAM is one of my favourite books. I remember a time back in a 9th grade study hall where I was sitting by a window reading the book for the second time while the teacher was playing Hendrix on the radio. That was very relaxing amid a tough time in life. One of my fondest high school memories At least she lived a long and successful life. RIP
  3. Ahh, I miss Shem He's what got me into the whole idea of modding. Those were the days
  4. Take your time with this. I LOVE the Sith Mask and Aural Amplifiers. Looks like this is going to be a must-have
  5. I had assumed that it referred to the barren landscape being due to long dormant/extinct volcanoes Maybe once the planet was temperate, then thousands of years of volcanic eruptions turned the land barren before the volcanoes themsevles went extinct My take, anyway
  6. Oh, not at all. The area modeling is beautiful, especially considering what's there to work with is bare minimal. My props
  7. The buildings are noticeably very low res, particularly in the foreground And I'm not referring to Kex's HQ skyboxes for comparison, just to clarify. Comparing to, say, Nar Shaddaa, the buildings in the distances look less blocky and don't stick out as much
  8. Correct me if I'm wrong, but the Sleheyron skybox file is actually one of the few leftover things in the files and not custom made, correct? Tbh, I prefer the colour tone of Sleheyron vs. M4, but the buildings need some work to look less obviously alpha Of course when it comes to this mod, I'm sure that's one of the last concerns
  9. Well, I did say technically unused, as it's normally impossible to get there without abusing the system If you use a fake level up glitch or a save editor, you can get your security above 80 and skip most of Taris. Therefore you never meet Mission or Zaalbar And actually, that player did have Juhani. No Jolee though as Kashyyyk was the last planet
  10. I believe I've found another (technically) unused Carth line that VERY rarely shows up in vanilla, but is otherwise not programmed to. I had never heard this before seeing this stream http://www.twitch.tv/glasnonck/v/41018268 Skip ahead to 2:26:15
  11. Very nice! Finally can take it seriously. Just too bad it isn't K1R compatible....
  12. Cool idea! I'll be trying it out fairly soon
  13. Is there any way to prevent this from working? Maybe like put some rocks in front of the entrance before it's rebuilt or something
  14. Oh, sorry. Thought it was known. Speedrunners use it for any% runs If you go to Dantooine the first time and stand in front of the locked door to the Enclave, you can spawn party members just so they appear in the door. You can then walk in and the game will think you've found all the Jedi Masters. If you've done Dxun and have Visas, you can then finish the entire game from then on, bypassing everything else Here's an example of it in vanilla. 99% sure it works with TSLRCM too, but not sure about with M4
  15. Is the Dantooine door skip glitch fixed in any way by TSLRCM? Sort of destroys the game and makes most of it moot
  16. My apologies for the misunderstanding, then
  17. Tommosahn: That's sort of irrelevant at this point, as Tyren is massively reworking the mod
  18. 134340Goat

    Requests

    I had two ideas, one of which shouldn't be too hard, one might be a bit tricky or outright impossible 1. Replace Force Jump as the automatic Jedi Guardian feat. In my opinion, it makes little sense compared to the bonus feats for Sentinels and Consulars. I would instead make that a selectable Force power (exclusive to Guardian, if you wish) and replace the bonus with something that maybe adds to chance to hit. That fits more with the lore 2. Make belts and/or gloves have visible changes to character models. I am not sure how it would work given that the armour alone is what changes appearance. Headgear is easy to apply due to the face being separate from the rest of the body, but perhaps there could be a calculation to check for it after armour is checked? Something like that
  19. Very nice! Hopefully this works with the unique saber hilts mod Only criticism, however minor - the main blade retains the "blur" as it is swung while the crossguard remains static, though I'm not sure if there is a fix for that. Regardless, not that distracting at all
  20. Interesting. My friend started having the issue with T3 and it persisted even when switching back to Exile, using swords
  21. The crossguard lightsaber is what happens when you let Kyle Katarn grip a lightsaber hilt too hard The destroyed star destroyer on Jakku? The First Order pissed off Kyle Katarn. Thankfully he decided to show mercy Luke didn't go into his exile because he failed. It was a diversion so Kyle Katarn could rebuild the Jedi properly Snoke is not Darth Plagueis nor is he a resurrected Darth Sidious. He's really just a flake of skin that fell from Kyle Katarn that turned evil and gained sentience
  22. Coincidentally, I'm helping a friend of mine get into the game, and he reports the same issues under the same conditions. We haven't tried to check Vsync yet, we will later, but he finds that quicksaving and quickloading seems to fix it
  23. To be honest, I'm the furthest thing from a techie, so I asked for help from a friend and he told me how to access this stuff. If this is the wrong info, then tell me how to get to where I need http://postimg.org/image/ogo11uqc7/ (it won't post as a pic for some reason)
  24. Turning it off then trying to start the game wouldn't work However, turning it off, quitting the game, and turning it back on did work
  25. I followed EXACTLY that procedure. Just got to that part a few minutes ago - and the exact same thing happened. I don't know, maybe it's my computer. And the other computer I play KotOR II on during weekdays