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Everything posted by 134340Goat
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I have the saves, but I'm sorry, I just can't figure out how to do this. Apologies
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I'll dig around for the screencap of the Jolee bug when I have a chance later tonight I'm afraid I use Winrar, not 7Zip. Will that still work?
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I'll try to get to it again. Probably can't until next weekend cause I'd have to start a new game
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I can try to recreate it this weekend. I'll give screencaps
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I've got three saves I can give you at some point tomorrow evening. Just tell me how to upload them and I'd gladly hand them over. I know I've uploaded saves before.... just have no memory of how to do it By the way, that texture bug I posted with the kolto tanks - is there a known cause/solution for that? Ditto for the bug I reported (with screencap) of dialogue from the gammorean vulkar staying on screen and having no dialogue options with Jolee at the force field on Kashyyyk
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Correct And btw, I had only this and TSLRCM. No other mods So in sequence I had a party of Atton and Bao-Dur Leave refugee sector Replace Bao-Dur with Handmaiden Scene of Red Eclipse confronting the toydarian occurs I fight them all off Bao-Dur is not able to be added to the party ever again
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I get the message "This party member cannot be added to your party at this time", or however it went. Same message you'd get if you tried to add Kreia on Korriban, for example I assume it's because it turns off the ability to change party members after the scene triggers. Something funky about replacing a party member with Handmaiden via Partyswap might make the game think that character has something that keeps them flagged as unusable
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Sorry if it's sort of a necro post, but I've found a rather interesting bug If you do not have Handmaiden in your party when you leave the Refugee Sector, then replace a member with her before the scene where the Red Eclipse show up, the party member you replaced can never be put back into the party again
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Bug: No option for assembling group before Sith Tomb on Dxun
134340Goat replied to Avaris_'s topic in TSLRCM
Interesting.... I got that some message shortly after that, before leaving to Iziz. Wonder if that specific section's been sort of screwed up by 1.8.4 -
Overall favourites: Reinserted dialogue Vulkar Base restoration Hurka Downsides: Can't say I really understand the thing with the computer and the droids in Ajunta Pall's tomb. Seems the levers won't really destroy them either (unless I encountered a glitch?) I dig Trask's restored soundset, but why oh why does he sound so.... silly. Sounds like the lines are an octave or two too high
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^^ Same here Thanks for the review too, Rece! This is.... brilliant lol. As someone who's lurked this for a couple years and recently joined, I recognize all these faces and it's fun seeing them as such
- 27 replies
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Getting some sort of Cloud City vibes from Davik's estate for some reason. I like it Love the idea of making the game graphics more resemble the saga! Coruscantaris looks great, but I'd make the lower levels a lot less like what we see of Coruscant. It would be fun to turn the Upper City Cantina into something like the nightclub from Attack of the Clones, though
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Bugs and minor inconveniences with TSLRCM 1.8.4
134340Goat replied to Hassat Hunter's topic in TSLRCM
Found something rather humourous 1) When did the problem begin to occur? Loading a quicksave before starting the Battle of Khoonda 2) Did you install the latest version of the mod? Yes 3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam 4) Did you update your game as required by your game's region? Yes 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? Fresh installation 6) Did you use the TSLPatcher, if provided? Yes 7) Were there any errors in the TSLPatcher installation? None that I noticed 8) What other mods did you have installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) Partyswap 1.2a: http://deadlystream..../544-partyswap/ 9) Can you be more specific about the error? At what point did it happen? I agreed with Azkul that I would work for him and so sabotaged Khoonda's defenses. I made a quicksave standing in front of Adare and Zherron, then went back to Azkul to begin the assault. I got into the duel with Vrook, and decided to reload the quicksave mid-duel. Interestingly, my character began attacking Vrook as he was standing next to Adare, though he was not marked as red and his HP would not drop below 1. I still got the message from Kreia that he was using the Shien form and I learned that. I then fought for Khoonda and allowed Azkul to take over at the end. Vrook then taught another lightsaber form and did not die 10) Have you tried re-downloading the mod? No 11) Have you tried using a different save game? Not really applicable in this case 12) Have you tried starting a new game? Yes, but I used warp codes to get there instantly 13) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 8 -
Bugs and minor inconveniences with TSLRCM 1.8.4
134340Goat replied to Hassat Hunter's topic in TSLRCM
Interesting that it is not a bug considering that has never happened before. Very well. Also, my game is frigging cursed or something. 1) When did the problem begin to occur? Right before the second trip to Iziz (dark side) 2) Did you install the latest version of the mod? Yes 3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam 4) Did you update your game as required by your game's region? Yes 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? Fresh installation 6) Did you use the TSLPatcher, if provided? Yes 7) Were there any errors in the TSLPatcher installation? None that I noticed 8) What other mods did you have installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) Partyswap 1.2a: http://deadlystream..../544-partyswap/ 9) Can you be more specific about the error? At what point did it happen? As soon as I completed the Tomb of Freedon Nadd (team of Bao-Dur, Visas, and GO-TO) I was introduced to the Basilisk, but the conversation immediately ended and I got an alert saying something like "This conversation either has no start node or an end node. Please see a designer!" I suspect it has something to do with Partyswap, as that would be where it asks if I want Handmaiden with me if memory serves 10) Have you tried re-downloading the mod? No 11) Have you tried using a different save game? Yes 12) Have you tried starting a new game? Not yet 13) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 8 -
Just thought of an interesting one For either/both games, make the Sith Mask into a Sith Helmet - that is, instead of just sticking to the character's face, have it cover their whole head
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Bugs and minor inconveniences with TSLRCM 1.8.4
134340Goat replied to Hassat Hunter's topic in TSLRCM
Ok, this is a new one 1) When did the problem begin to occur? As soon as I got to Citadel Station and had the chance to talk to Kreia 2) Did you install the latest version of the mod? Yes 3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam 4) Did you update your game as required by your game's region? Yes 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? Fresh installation 6) Did you use the TSLPatcher, if provided? Yes 7) Were there any errors in the TSLPatcher installation? None that I noticed 8) What other mods did you have installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) Partyswap 1.2a: http://deadlystream..../544-partyswap/ 9) Can you be more specific about the error? At what point did it happen? I simply cannot ask Kreia anything other than "What do you know about the Sith that pursue us?" Which means I can't get the scene where she talks about how she was once Darth Traya. Will update later on if I can learn about the Force (only at Telos military base atm) 10) Have you tried re-downloading the mod? No 11) Have you tried using a different save game? No 12) Have you tried starting a new game? Not yet 13) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 8 -
had a subtle ulterior storytelling motive of foreshadowing some events of the then-upcoming Revenge of the Sith? It seems to me so many things in the game are inspired by irl business to somewhat give hints to the happenings of ROTS Off the top of my head: The very fact that the game is about a Jedi extinction of sorts HK-47 more or less directly describing Order 66 The idea of using the dark side to artificially preserve life (IE Darth Sion) I'm sure several more things, as well that I'm not even thinking of (as it's been a while since I've played without skipping through most dialogue lol) Thoughts on this?
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Are there any plans on the movies for the Star Map vision and Bastila's comment on it? There's also the matter of when she verbally lists the planets each map is on (IE during the Revelation movie). Unless one of us here secretly has Jennifer Hale on speeddial, that seems to be sort of a tricky spot
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Creature_Drexl_Ambient has a flapping animation and when idle, seems to float up, almost off the screen Creature_Drexl_Boss just sort of turns its head a little if I remember
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My assumption is they couldn't quite figure out what they wanted the Drexl to look like, so they went through various models until they got what they wanted Still, it would be fascinating if they could somehow be restored by texturing them and placing them somewhere
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I was playing around with KSE earlier, and I decided to try out if I could change my PC's model into various creatures. I was surprised to find there are actually three variations of the Drexl (huge lizard thing from the palace on Onderon). One is the variation we see in game and the other two appear to be much more dragonlike. They have no textures and so appear entirely white, but their shape seems well defined and DEFINITELY different from the Drexl that does have a complete texture. From what I can tell: Creature_Drexl_01 is the beast we see and is 100% complete Creature_Drexl_Ambient appears to be a flying beast with either no legs or very small legs, not that large in general. Untextured Creature_Drexl_Boss is a large, humanoid dragon-like beast. Interesting, when moving forward, its model appears to face the wrong way around. Again, untextured Anyone know anything about this?
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Is the hi-res effect mod compatible? http://deadlystream.com/forum/files/file/513-my-realistic-improved-effect-retexture-mod/
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Will you be sentence mixing Juhani's existing dialogue, or will you have somebody record it all themselves?