Leaderboard


Popular Content

Showing content with the highest reputation since 10/03/2024 in File Comments

  1. 2 points
    Definitely a worthy addition to the game, the doors to get here were in the original level and there was a "Library Map Note" present in dialog.tlk as well. I have already adapted it, the modders resource version contains an empty module, but the installer version can install it directly to the first game, someone just needs to add some content to them, I know there is already one modder working on it. I did consider fixing the arch, however there was no rubble present from it so I figured perhaps it had been damaged a long time ago, rather than recently.
  2. 1 point
    Thanks for the feedback. It doesn't fix the hk issue so you'll need to install it separately.
  3. 1 point
    Does this mod incorporate / fix the HK47 issue: Power Blast Fix or should I also be installing that mod separately? This is one of my favorite mods btw... cuz it resolves a whole bunch of 'issues' when comparing K1 to K2 imo. I always forget how the class / skill / feat progression is a little reversed between Scoundrel and Scout between the two games till I start playing... mainly cuz it's usually several years between play-thru's for me... that and I'm old so memory don't serve me as well, lol. So, thx for this mod. I also appreciate how you include some options to revert 'some' changes... for those who might object to certain changes. Wish all modders did this. Great mod... is in my archive now as a must install for QoL.
  4. 1 point
    That's genuinely frustrating to hear. TSLPatcher is "Supposed" to keep install files like those in the backup, but I guess it doesn't always work as intended. It's always been a bit out of my area of understanding, as the tool itself was invented several decades ago, and unfortunately as of now there is no alternative I know of. I do know that multiple subsequent installations (Hitting the executable and going through the process multiple times) will wipe the originally backed-up data, so it could be what happened, but honestly beyond that, I have no idea.
  5. 1 point
    This is an awesome mod, but after my playthrough with it I noticed you forgot to edit the datapads for the Genoharadan questline
  6. 0 points
    Flourish sound for any twohanded/dual wield does not play for some reason. The bug only happens when running and flourishing or force jump while wearing the robes. The audio bug is fixed by removing N_DarthRevan.mdl and N_DarthRevan.mdx but that means the flowing cape and textures are also removed. Anyone know how to fix this?