EbonHawkStowaway999
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The new version 1.5.1 gets deleted by Kaspersky immediately if I attempt to launch it: Event: Object will be deleted on restart Component: Intrusion Prevention Result description: Will be deleted on restart Type: Trojan Name: VHO:Trojan.Win64.Inject.gen Threat level: High Object name: KMRP-Windows-1.5.1.exe MD5: BF1CCC018C0EDAD787A68C8559A8D16F It had no problem with an earlier version 1.5.0. P. S. I submitted the file to Kaspersky on the day I posted this message, and today it let me install it. Apparently, the patch is now whitelisted.
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Thank you for removing the bangs, DarthParametric. I've checked the skin in the game, and I now see that removing all the bangs changes her default look too much. Could you please remove only the lower part that covers her right eye and the one that falls between her eyes, but keep the rest of the bangs?
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Unfortunately, apart from text editing, I know next to nothing about KOTOR 1 modding, that's why I'm asking for help here. I hope someone will be able to release an updated version that neither has those meshes nor looks weird. I like that face, but those hairs covering so much of her forehead have always irritated me and made me pick some other face during the character creation. I'm surprised no one has made or requested such a mod in almost 23 years this game has been around.
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@DarthParametric: Could you tell me, please, if there're any plans of adding the Community Patch to the KOTOR 1's GOG build? Have you ever thought about it? The GOG team even made a separate page for a similar Unofficial Patch for VtMB:https://www.gog.com/en/game/vampire_the_masquerade_bloodlines_unofficial_patch Surely they'll be glad to integrate this patch into the GOG version of the game.
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Thank you for the mod, Alvar007. is it possible to add more sitting NPCs to the tables inside the Tatooine cantina as well? There are 4 alcoves with tables at the front and the back of the room without any NPCs whatsoever. The Anchorhead cantina always felt a bit empty to me without some NPCs doing idle animations (drinking, talking) like they do on Manaan or on Taris with this mod installed. Can more of them be added to that module just for the sake of atmosphere, to make it more lively?
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Could anyone tell me, please, how to correctly install new versions of this mod on top of the old ones? If I try to simply run TSLPatcher.exe and point it to my modded KOTOR folder, it creates duplicate NPCs in my game (for example, another droid bartender is added to the Upper City cantina module), and I have to reinstall everything from scratch for this mod to function correctly. It would be nice to have two versions of the installer - for the first time and existing users, so that the installer doesn't copy the mod files that have already been installed previously.
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There's a mistake in the Community Patch changelog on Github: https://github.com/KOTORCommunityPatches/K1_Community_Patch "When entering the Sith Academy on Korriban post-Tomb of Ajunta Pall, the rejoined party members could end up scattered." You must have meant the Tomb of Naga Sadow, not Ajunta Pall.
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