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Showing content with the highest reputation on 01/13/2019 in all areas

  1. 2 points
    Why did make an empty quote of me?
  2. 2 points
    Previous message about fixing the environmental sounds, music, updates and community input.
  3. 2 points
    Well N-DReW25 knows how to port NPCs between games, all without the need of creating a help thread.
  4. 1 point
    So a new Star Wars game has been anounced and we will get a trailer at E3 for it. https://www.gamespot.com/articles/e3-2018-star-wars-jedi-fallen-order-is-the-new-gam/1100-6459540/ Looks interesting. Its supposedly a single player action adventure game set after the events of order 66 and follows a young padawan. Hopefully EA does not royally screw us like they did with SWBF 1 and 2 😡
  5. 1 point
    I was having the same issue - renaming the two files w_ionrfl_04.mdl and w_ionrfl_04.mdx to w_ionrfl_004.mdl and w_ionrfl_004.mdx (like all the other ones) seems to solve the problem
  6. 1 point
    The Sonic Imprint Sensor is used as a microphone that can record audio and play them back, apparently, this item can also act as a translator thus is how the Exile can understand aliens though my memory on that is sketchy. Let's face it, we all destroy the terminal and the door opens but if you stayed to do the puzzle the terminal has in store you would need to either go through peragus and listen to the Dock Managers (Ginger guy with goggles) logs and splice together the code to unlock the door or trick the HK-50 into speaking as the Dock Manager saying the code that you would need to open the voice locked door that required a code in the Dock Managers voice. Deleting the option to skip the puzzle would force the player to get the item.
  7. 1 point
    Sounds like you are having success, perhaps you will write a tutorial for this process before me, a tutorial is the best and only legal approach to this. Don't forget to credit everybody that helped ^^ note : presumably you are having success with the steps I explained would most likely be necessary for porting the entire game, if so let me know, would be good to know that I guessed most of the process, I found getting the menu and either game to load most of the other games content on PC relatively easy, but it wouldn't start a new game ( I did not try loading a game ) and I do not have K1 mobile to test this on, so all I can really do is speculate. Let me know if you have any more trouble and I will see if I can help any more. If you do not have success I will pick this back up at some point and write a tutorial for the process. Thor110
  8. 1 point
    why didn't i see your post possible answer: i was drowned in other stuff to notice, lol. welcome aboard, now to figure out when the frag i wanna start. also this mod is horde mode + tower defense (sort of) + infection, you are a class of your selection fighting and defending command posts against hordes of undead bots that can turn you into one of them.
  9. 1 point
    worked like a charm, passed 2nd visit without issues. Most recommended sort of must-have improvement for this wookies' land module. (btw, I just changed the CameraAngle setting to 1 instead of 0 in the kas24_force_01 dlg (strRef 11995 node) to avoid visualizing Jolee turning on his feet which bothered me alittle, a very minor detail of course, this way he turns to face the panel and you only see his back and head) thanks amazing work 👍
  10. 1 point
    Previous message containing story ideas, project overview and an old release.
  11. 1 point
    weird, i just go straight to korriban and find the tomb entrance, i never fully understood the purpose of the stuff on onderon, time to revisit this mod. that and Curse of the sith because, why not? might make a two for one deal again
  12. 1 point
    Previous message about the KotOR Modding Tutorial Series I am writing that will show you how to create an entirely new planet with 2 levels as well as cover any information that could help people make small mods for the games as well as covering how to start a Total Conversion.
  13. 1 point
    Old message about first release of the modders resource.
  14. 1 point
    I am definitely interested in this, I will unpack my modded version of BF2 at some point and a fresh copy of it ( I was working on a little mod a while back that I set aside for a while ) and was also hoping to include a lot of other good mods for an end / ultimate build of the game just like I am for my current Expanded Galaxy TSL mod. What exactly does the mod do, my guess is it improves the AI / Bots, which would be good to see! Thor110
  15. 1 point
    What an ungratefuI sentient I am for including this excellent fix to the [soon to be updated] released mods without reviewing the source in the first place! Undisputedly one of the [if not the] best fix release in the past few months! Being the essential part of my mods particularly on their appearance; this mod do the things that was for me is impossible- thought the collar issue stays untouched and I personally accepting it as-is, lol. Thank you for releasing this fantastic fix and generously set it as a half enduser mod - half modder's resource. These fixes will be very helpful in the long run for end-users and modders around! All said and done- Permanent spot in the 'Override' folder has been filled.
  16. 1 point
    Why don't you just extract the entire swpc_tex_tpa.erf? That should contain 99+% of all textures. And you can extract that with the "Extract Entire ERF" button in KotOR Tool. That should even give you the .tpc files and not convert them to .tga. Btw, maybe I just misunderstood you but just to clarify: A model (i.e. .mdl file) does not contain textures. It only has references to textures and KotOR Tool can use them to extract those textures from the .erf archive while exporting the model to ease your workflow.
  17. 1 point
    Try the Tomb of Az'gath Indel for TSL (I think it's called that) by DarthInsidious.
  18. 1 point
    You could always take another crack at it!
  19. 1 point
    Oh man, my translation of Yavin IV is so shite, now that I look at it after so many years. I really should've proofread that better before sending it to Zionosis.
  20. 1 point
    They kill off one Singe-Player Star Wars game, along with it's studio (Visceral) cause "Singe-player is dead" and then buy Respawn to make them work on... a single-player Star Wars game? Consider me suspicious times 1000. EA may be a mass-murderer, they aren't this stupid, right?
  21. 1 point
    For everyone wanting to jump into the world of 3DSMax, I highly recommend that you check out the following channel: https://www.youtube.com/channel/UCSLLdTBwLMfTKWS56tOiQpw Even if you've played around in 3DSMax before, I recommend starting at the very beginning of his tutorials and working your way through. I have learned so much that I never knew before. I can guarantee you that if you take 5-8 hours and just watch and learn, it will easily save you many more hours with various time saving techniques that are taught. The channel is geared toward more modern gaming, but a huge number of concepts are directly applicable to KotOR modding.
  22. 1 point
    Except he's not the one doing any of that work. Apparently there's some other guy working on the AI and all that boring coding stuff. You know - nothing important.
  23. 1 point
    Sithspectre, Goat and Kexikus, welcone to the competition. Someone dig this post up in 5 years because I'm likely to forget what apeiron is by then
  24. 0 points
    Follow your thread, @mrmann - hit the Follow button.
  25. 0 points
    It's Azgath N'Dul's Tomb. You'll want the patch for it as well. And the INI file changes too.