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Telos Model Repairs
By PapaZinos
Chodo Habat and pals were strong-armed out of their control of the Restoration Project before they could complete their work. This means that some key components for a healthy ecosystem were never imported from Dxun, such as water and physics, leading to some funky model errors. There are streams with invisible water, floating leaves, floating rocks, illusory rocks, UV errors, and one hole in the ground exposing Telos to the great void. Let's give our Ithorian friends a hand.
Installation:
There are two versions of the mod available to download, one of which has been made for compatibility for users with High Quality Skyboxes installed. Download the 7z file for the version of your choice, and extract to your game's override folder. For Steam installations, this would be "Steam\steamapps\common\Knights of the Old Republic II\override". 7z files can be extracted with Archive Utility on macOS, or with programs like PeaZip on Windows and Linux. If you are upgrading from a previous version of the mod, be sure to remove that "Telos_Model_Repairs" folder from your override after installing the new version.
If you are using the High Quality Skyboxes compatible version of the mod, make sure to remove 231teld.mdl and 231teld.mdx from your installation of High Quality Skyboxes in the override folder to ensure you see all changes made. Kexikus has generously allowed me to incorporate the necessary model changes from High Quality Skyboxes into the compatibility version, so that these mods may be compatible. If you installed High Quality Skyboxes via Steam, you can find the relevant mod files at "Steam\steamapps\workshop\208580\2312186259\override".
Uninstallation:
Remove "Telos_Model_Repairs" from your override folder.
Included Files:
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not modify/replace the above models and walkmeshes. High Quality Skyboxes works alongside the compatibility version of this mod. Texture mods that do not alter the above models are fully compatible with either version.
Some other great, compatible mods for Telos to check out are Telos surface 4k Retexture by coremar, TSL ORIGINS - Telos Overhaul by Jorak Uln, and Kotor 2 Unlimited World Texture Mod by facemeltingsolo.
Acknowledgments:
I would like to thank Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender, and Cortisol and Fred Tetra for making file extraction easy with the Holocron Toolset and KotOR Tool, respectively. I would also like to thank Kexikus for allowing me to merge the necessary changes to makes this mod compatible with High Quality Skyboxes.
This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
809 downloads
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Exile Item Pack
By Hdanas
This mod adds a good amount of items to your room in the harbinger.
It adds a robe, belt, gloves, lightsaber, and a mask, all custom made, and restricted to the PC plus this will improve your armband when you use it.
All items can be added through the console with:
exile_robe exile_mask exile_belt exile_gloves exile_saber
Installation: Just add all the files to your override folder.
Compatability: This will be compatabile with anything that doesn't already have a placeable in the corner of your room.]
Also will be fully compatible with anything that doesn't mess with any files already there, not that there are many that are not custom.
Bugs: You may not be able to change the crystal color of the Exile's Saber, nor may it register for Kreia, both have work and not worked at different times.
Uninstall: Just remove all of the same files from your override folder.
Credits:
Created by Hdanas
Credit to HaVoKeR for the custom placeable that I pulled from your mod.
You can add any of these items to your mod as long as you put my name somewhere.
1,690 downloads
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Robes of Darth Sex the M;an)d'a(lo+r
By InSidious
Description
This mod gives you the robes of Darth Sex the M;an)d'a(lo+r. They are not in game, you will have to cheat them in by using the cheat console. The code is "a_robe_55" without the quotes.
The Fabulous Robe of Darth Sex The M;an)d'a(lo+r is a robe that has been coveted for millennia by the Mandalorians as the pinnacle of their cultural achievement. Darth Sex was the only Mandalorian ever to become a Sith, leading the Sith in the brief but devastating war on the planet Restraint, in the Sense-sphere.
Defense Bonus 5,
Strength Bonus 10
Dexterity Bonus 10
Constitution Bonus 10
Intelligence Bonus 10
Wisdom Bonus 10
Charisma Bonus 10
On Hit Instant Death DC 100
Bonus feats:
Advanced Jedi Defense
Advanced Guard Stance
Two-Weapon Fighting
Armor Proficiency: Heavy
Armor Proficiency: Light
Armor Proficiency: Medium
Caution
Critical Strike
Improved Two-Weapon Fighting
Empathy
Flurry
Gear Head
Conditioning
Implants I
Implants II
Implants III
Improved Power Attack
Improved Power Blast
Improved Critical Strike
Improved Sniper Shot
Improved Conditioning
Master Conditioning
Master Jedi Defense
Master Guard Stance
Master Rapid Shot
Perceptive
Weapon Specialization: Blaster Pistol
Weapon Specialization: Blaster Rifle
Weapon Specialization: Grenade
Weapon Specialization: Heavy Weapons
Weapon Specialization: Lightsaber
Weapon Specialization: Melee Weapons
Weapon Specialization: Simple Weapon
Master Flurry
Sneak Attack X
Master Critical Strike
Installation
Put all the files in your Override folder
Uninstallation
Take them out again.
62 downloads
0 comments
Submitted
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Repair Your Airspeeder... Again!
By PapaZinos
Spoiler-Free Description:
Nobody likes to see a group project go to waste! This mod allows you to repair your speeder once and for all upon completing the Nar Shaddaa main story, and restores some of Obsidian's original game dialogue along the way. Rather than being told that the speeder has been sabotaged beyond your ability to repair, you will be told specifically which part that you installed needs to be replaced, and given an opportunity to find it at a location made available towards the end of the Nar Shaddaa main story (for the exact location, see step #8 of the full walkthrough provided below or attached images).
This mod restores original dialogue for certain party members, and the opportunity to gain/lose influence with them as you see fit.
You should install TSLRCM prior to installing this mod. For an existing game, use a save file made before visiting Nar Shaddaa for the first time (this mod won't affect any areas of the game you have already been to).
Full Description (Contains Spoilers):
Installation:
Download the 7z file and extract to somewhere on your computer that is easy to find. 7z files can be extracted with Archive Utility on macOS, or with free programs like PeaZip on Windows and Linux. For full compatibility and your own personal convenience, this mod comes with an installer which comes highly recommended. Simply run the installer, and direct it to your TSLRCM installation. For Steam installations, direct the installer to "Steam\steamapps\workshop\content\208580\485537937", and not the main game folder with the executable. The installer is an executable file that can be run natively on Windows or with free programs like Wine on other platforms. If for whatever reason you have trouble with the installer, open the "Manual Installation" folder and follow the instructions of the ReadMe file inside.
Uninstallation:
Follow the instructions within the ReadMe pertaining to your installation method.
Compatibility:
Users should expect full compatibility with any other mods, so long as they make no modifications to any airspeeder-related files or affect the new airspeeder cameras for other purposes (automatic installation) or replace the included files installed manually. Requires TSLRCM 1.8.3 or higher.
Modifications (Automatic Installation):
Modifications (Manual Installation):
Full Walkthrough (Contains Spoilers):
Acknowledgments:
Big thanks to Fred Tetra for KotORTool and Cortisol for the Holocron Toolset for making file extraction, module editing, and .mod file building easy, Fair Strides for the DLG Editor, JdNoa and Dashus for simple script decompiling with DeNCS, Blue for the KotOR Script Editor, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit, and for making inter-mod compatibility infinitely more feasible with TSLPatcher. It really does take a village to make one speeder fly.
Have a bug to report? Visit this mod's "Get Support" page and let me know!
This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
1,352 downloads
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Khoonda Turrets Model Repair
By PapaZinos
The Khoonda turrets are on the fritz again. And who can blame them? A cursory inspection reveals that salvagers have clearly stolen their internal components, as they appear to be missing half their geometry! Let's switch these turrets to the correct model.
For an existing game, use a save file made before visiting the Khoonda Plains for the first time (this mod won't affect save files made any later). This mod requires TSLRCM in order to install properly.
Installation:
Download the 7z file and extract to somewhere convenient for you to access on your computer. You can run the recommended automatic installer in the "Installer" subfolder, or open the "Manual Installation" subfolder and follow the instructions in the included read-me to install it yourself. The installer is an .exe file, which may be run natively on Windows, or with free programs like Wine on macOS and Linux.
Uninstallation:
Run the automatic uninstaller in the "Uninstaller" subfolder, or open the "Manual Installation" subfolder and follow the instructions in the included read-me to uninstall it yourself.
Modifications (Automatic Installation):
-khoonda_turre001.utc appearance type changed from 182 to 640
-khoonda_turre002utc appearance type changed from 182 to 640
-khoonda_turret.utc appearance type changed from 182 to 640
Included Files (Manual Installation):
-601dan.mod
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not attempt to overwrite the data listed above. This mod requires TSLRCM.
Another good mod to check out if you have not already is "Khoonda flag fix" by FF97, which will restore the missing texture for the Khoonda flag above the building.
Acknowledgments:
Thanks to Fred Tetra for making file extraction easy with KotORTool, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit, and of course for TSLPatcher.
This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
764 downloads
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difficulty More difficulty options
By DarthDrija
What this mod does:
It adds four (one is not usable) new difficulty options, one easier and three harder (one not usable) .
Read the info.rtf for more details.
Installation:
Run the TSLpatcher included in the file.
Compatibility:
It should be compatible with anything that doesn't change the difficultyopt.2da file.
Plans:
-Translate this mod into other languages, such as French and Italian, if you want the mod in your language, contact me and provide me with a translation into your desired language and I'll add it. You will appear on the credits.
Enjoy the mod! Sith Lord difficulty is super hard, be careful.
Credits:
-@cortisol, for making the Holocron Toolset I used to extract the files and edit them. Download it here
-Stoffe for making TSLpatcher.
280 downloads
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Knights of the Old XBOX TSL
By N-DReW25
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 03.03.2022
Installation:
Alongside the "Readme.txt" file will be the following folder:
"Movie Cutscene Mods"
* As of 1.0.0, there is only one Movie Cutscene mod. Open the "Xbox trailer" folder and simply copy the .BIK file into your swkotor "movies" folder and overwrite the original .BIK file.
Uninstallation:
Depends on what you've chosen to install.
* For Movie Cutscene Mods, open the "Backup (Vanilla Cutscenes) and copy the .BIK file to your Kotor 2 movies folder and overwrite the Xbox .BIK.
Description:
I've previously made a mod called "Knights of the Old XBOX" for K1, the KotOX mod is intended to give players the opportunity to play their PC version of Kotor with Xbox features. From Xbox style Dark Jedi to Xbox style NPCs,
there are more quite a few Xbox options to spice up your PC Kotor with my KotOX mod.
But unlike Bioware, Obsidian Entertainment released their sequel on both PC and Xbox in the Winter of 2004. This led me to believe that there aren't very many Xbox exclusive features in Kotor 2 for me to port over to the PC,
and since TSLRCM can't be used on the Xbox version not many people play Kotor 2 the Xbox today.
It was brought to my attention on Discord that the Xbox version of Kotor 2 had a different trailer than its PC counterpart, the PC's trailer appeared to use footage from pre-E3 2004. As a result, the PC trailer has the following problems:
* The dead Republic Soldiers on the Harbinger bridge use the default Corpse model.
* In the Harbinger arrival cutscene, the Harbinger is orange instead of red, the asteroids were darker, less detailed and were static.
* Looking out of a Citadel Station window pre-Battle of Telos showed a cityscape with red lights instead of blue.
* A shot of the Mandalorian Dxun Camp looks nothing like it does in the final release.
* M4-78 is shown.
* Dxun looks nothing like it does in the final release.
* The Exile's Robes turn blue (This is because it's using the Blue Jedi Robe textue from K1 and is being applied to the Cloaked Jedi Robe model, thus causing a texture glitch).
* Atton is using his beta appearance in certain scenes whereas in others he is using his final release appearance.
* Mandalore is made of solid gold.
* A Kath Hound can be faintly seen in the background of a Dxun for one second.
* A Telos surface Merc is wearing a Light Scan Visor from K1 with a green double-vibroblade. These items aren't present in the final release.
* Sith Soldiers outside the Dxun Sith Tomb are red, this isn't present in the final release.
* The Dxun Sith Tomb exterior looks nothing like it does in the final release
* At the end, the Kotor 2 logo looks nothing like it does in the final release
The Xbox trailer didn't have any of these problems, the Xbox footage appeared to have been recorded sometime between mid to late 2004 when most of the games final content was completed.
Of course, not ALL of the Xbox trailer's inaccuracies were fixed (The Exile still used K1 heads and some old footage was still used here and there).
Regardless, the Xbox trailer has since been ported to the PC version of Kotor 2 for you to watch. In the event in which I, or someone else, discovers more Xbox exclusive features that I can port I'll add them to this mod.
After installing this mod, the in-game trailer will look like this:
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Would be incompatible with any mods which modify the Kotor 2 trailer .BIK, no mods to my knowledge do this so you should be good!
Report any unknown incompatibilities to me on Deadlystream.com
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
FiendishlyInventive for requesting the Xbox trailer be ported to PC!
Pixel Theater for uploading the Xbox trailer to YouTube!
Bioware for such an amazing game!
Stoffee for TSLPatcher!
Fred Tetra for Kotor Tool and everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
162 downloads
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Effixian's Handmaiden Clothing Reskin
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: Effixian's Handmaiden Clothing Reskin
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
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INSTALLATION
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Unzip somewhere, copy the files to your override folder.
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DESCRIPTION
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This is a reskin of the Handmaiden's clothing (neutral/light and dark). Without mods her sisters will use the same texture.
Inspired by a request from Lewok on Steam. Lewok asked for something to go along with my "Atris as Jedi Librarian" mod and this is my take on that.
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UNINSTALLING
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Remove the following files from your override folder:
P_HandmaidenA.tga
P_HandmaidenAD01.tga
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DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
---------------
THANKS
---------------
- Thanks to Lewok on Steam for the request
- Stoffe and Fred Tetra for the needed tools and tutorials
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Donations
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My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
473 downloads
0 comments
Updated
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Don't Let Kreia Fly Your Speeder!
By PapaZinos
NOTE: The fixes provided in this mod have since been wrapped up into a larger mod, Repair Your Airspeeder... Again!, which also includes new and improved camera angles to boot. Download this mod if you do not want the other changes provided by that mod.
If you have ever fixed up your own speeder on Nar Shaddaa, you know how much work has to go into it. You might also notice that whoever takes your speeder to the docks not only crashes it through the railing but also parks it halfway onto the catwalk, missing the opening space for speeders almost entirely. How embarrassing! Breathe easy, there's a fix: install this mod and the Force will be with your parking job.
You should install TSLRCM prior to installing this mod. For an existing game, use a save file made before visiting the docks for the first time (this mod won't affect save files made any later).
Installation:
First download the 7z file and extract to somewhere on your computer. 7z files can be extracted using Archive Utility for macOS, or with free programs like PeaZip on Windows and Linux. Users have two options for installation: you can run the installer in the "Installer" folder (macOS and Linux users will need Wine to run .exe files) or open the "Manual Installation" folder and do it yourself, following the instructions in ReadMe.txt. Either method is easily done, but the installer maximizes compatibility with other mods.
Modifications:
-wp_airtaxi location and orientation in 303nar.git (via running the installer)
-sw_startloc004 location in 303nar.git (via running the installer)
-303nar.mod replaced (manual installation)
Compatibility:
Users should expect full compatibility with any other mods, so long as they make no modifications to the data listed above according to their install method. Running the installer maximizes compatibility, by modifying the necessary data in your 303nar.mod rather than replacing it wholesale. Requires TSLRCM 1.8.3 or higher.
Acknowledgments:
Thanks to Fred Tetra for making file extraction easy with KotORTool, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit 0.5, and of course for TSLPatcher.
This modification is not supported by Obsidian Eentertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
215 downloads
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2da Small Camera Tweaks
By DarthDrija
About this mod:
This is my first mod upload, so I decided to start by something basic, such as the modification of a single 2da file. This mod makes the camera closer to the player during combat and improves the camera distance in the Ebon Hawk.
How to install:
Drop the .2da file into your override folder.
Sugestions:
Any ideas are welcome, not everyone may like the changes.
168 downloads
0 comments
Updated
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Nar Shaddaa Docks Repair
By PapaZinos
The most crucial mod you have yet to install! There is a gap in one of the walls at the Nar Shaddaa docks, alongside the third pillar from the left on the long-side exterior wall! You can see several of the interior apartment assets, including the Aqualish and Gran whispering to each other, through said gap. If you make use of Kexikus' High Quality Skyboxes II (and I highly recommend you do), the gap is even more noticeable. Fear not, dear Jedi, there is a fix. Download this mod and the wall is repaired. A good night's sleep will be yours again!*
To Install:
Download the 7z file and extract to your override folder. For the Steam version of the game, this can be found at "Steam\steamapps\common\Knights of the Old Republic II\override". You can unzip a 7z file using Archive Utility on macOS or by downloading a free program such as PeaZip for Windows/Linux.
To Uninstall:
Simply remove "Nar_Shaddaa_Docks_Fix" folder from your override folder.
Included files:
-303narb.mdl
-303narb.mdx
-303nard.mdl
-303nard.mdx
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not also affect/replace the above files.
Acknowledgments:
Thanks to Fred Tetra for making file extraction easy with KotORTool and Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender.
*Disclaimer:
Neither this mod nor its author guarantee improved quality of sleep as a result of this mod. Stay tuned for feature-inclusion in a future update.
853 downloads
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Nar Shaddaa Landing Pad Repair
By PapaZinos
It looks like the Exchange is getting desperate to keep refugees from leaving the Refugee Sector. Their new bag of tricks includes: removing pieces of architecture from the landing pad, creating over a half-dozen wall and floor gaps, causing crates and railings to pop in and out of existence before your very eyes, and installing a railing inside of the airspeeder. That will make anyone's head spin! Let's fix the place up.
Installation:
Download the 7z file and extract to your override folder, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\Knights of the Old Republic II". 7z files can be extracted using Archive Utility on macOS, or with free programs such as PeaZip on Windows and Linux.
Uninstallation:
Remove the folder "Nar_Shaddaa_Landing_Pad_Fixes" from your override folder.
[Included Files:]
-301nara.mdl
-301nara.mdx
-301narb.mdl
-301narb.mdx
-301narc.mdl
-301narc.mdx
-301nard.mdl
-301nard.mdx
-301nark.mdl
-301nark.mdx
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not modify/replace the above files.
Acknowledgments:
Big thanks to Fred Tetra for making file extraction easy with KotORTool and Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender.
This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
772 downloads
- nar shaddaa
- models
- (and 2 more)
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Exile's Saber Fix
By N-DReW25
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 19.02.2022
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstall:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
After escaping Peragus, Atton will ask you questions regarding your Lightsaber. Was it a single-bladed hilt or a double-bladed hilt? What colour was it? It wasn't red, was it?
All together, you can select a Single or Double-Bladed Red, Blue, Purple, Yellow, Green, Silver, Orange or Viridian Lightsaber. If you can't remember what color it was, the game will pick Cyan for you.
But aren't we forgetting something???
At some point in development, Obsidian intended to add Bronze Lightsabers to the game. This colour has been thankfully restored in TSLRCM, however, you cannot select Bronze as the Exile's Lightsaber colour.
In addition, you also cannot select the Short-Bladed Lightsaber as your weapon type either (Which is strange as all the coding existed for both of these to be possible).
What this mod does is that it will allow the player to also select Bronze coloured or Short-Bladed Lightsabers as the Exile's past weapon. If you select any of the restored colour/hilt then it will appear in the Jedi Temple scene as well as in the hands of Atris later in the game.
Known Bugs:
This mod shouldn't have bugs but if there is report it on Deadlystream.com
Incompatibilities:
Report any incompatibilities to me on Deadlystream.com
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Ebmar and JCarter426: Feedback
Darth Ty: Suggesting I release this as a standalone mod
Bioware: For such an amazing game
Obsidian: For such an amazing sequel
Fred Tetra: For Kotor Tool
And everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
7,928 downloads
- lightsaber
- bronze
- (and 7 more)
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Effixian's Sith Commando Reskins
By Effix
----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
----------------------------------------------------------------------
TITLE: Effixian's Sith Commando Reskins
AUTHORS: Effix(ian)
CONTACT: PM us on the forums or find me on Steam
-------------------------
INSTALLATION
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Simply copy N_SithCom02.tga & N_SithCom03.tga to your override folder.
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DESCRIPTION
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This mod changes the very metallic Sith Commandos.
You encounter them on the Ravager and in the Trayus Academy.
The textures are upscaled and cleaned up a bit.
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UNINSTALLING
-------------------------
Remove N_SithCom02.tga & N_SithCom03.tga from your override folder.
-------------------------------------
DISTRIBUTION NOTES
-------------------------------------
You can use this mod in your own mod if you simply credit me.
------------------------------
CREDITS/THANKS
------------------------------
- Sdub for the idea
- Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
752 downloads
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Beautified Saber Blades for TSL
By 90SK
Beautified Saber Blades for TSL
Info: Experimenting with saber blades, I was able to get thicker, more pronounced blades in game. I have redone all the colors with this new method. Sabers look great in game, definitely more of a JK1 feel. I'm overall very pleased with this result. The silver color option has been replaced with a universal Kaiburr crystal item that you can choose the color of. Unique colors to choose for a silver replacement including two types of default silver color, black, clear-red, clear-blue, and clear-purple. Install the colors in Step 1 of the archive, then install a silver color in step 2. You can pick from several options for silver. This mod fully works on the default game's sabers. It may work differently if you install additional hilt mods. New Version 3.3 : Two new versions of the default colors have been added. Cartoon cores, and another version of the colors in the style of JK3.
Installation: copy files from mod archive into your Override folder. Uninstallation: remove mod files from Override.
Permissions: Do not redistribute or release this mod. If you want to use it for making your own mod, credit me for my work in your readme
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
557 downloads
0 comments
Updated
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Effixian's Dark Handmaiden's Robe
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: TSL Effixian's Dark Handmaiden's Robe
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-----------------------
DESCRIPTION
-----------------------
This is a simple reskin of the Handmaiden's Robe.
Requested by The_Drib.
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INSTALLATION
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This mod contains a texture PFBN09.tga, that TSLRCM also includes (From what I can tell, to fix an issue in the collar area). You can make a backup of that file by renaming it before installing this mod.
Extract the zip somewhere, copy the files from the subfolder to your override folder.
----------------------------
COMPATABILITY
----------------------------
Apart from what I've mentioned above, this mod will conflict with any other mod that changes the same textures.
-------------------------
UNINSTALLING
-------------------------
Remove from your override:
ia_MstrRobe_009.tga
PFBN09.tga
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation.
You will likely get permission to reuse material from this mod in your own mods if you simply ask me.
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THANKS TO
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Stoffe and Fred Tetra for the needed tools and tutorials
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Donations
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My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
170 downloads
0 comments
Submitted
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Khoonda Militia to Republic Soldier
By Jj117
Since the Khoonda militia partner with the Republic Government, it is quite baffling that they did not receive any standard military gear in the vanilla version. Therefore to mitigate that ive made some of the Khoonda militias wear the Republic Soldier armour. You simply need to copy the files into the override folder.
114 downloads
- kotor 2
- republic soldier
- (and 1 more)
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Ragged Refugees
By TK-664
The drowtrodden residents of the Refugee Sector always appeared a bit too clean to me, dressed in the same outfit as your player character no less. Now they'll look the part with my implementation of an unused clothing variant (slightly edited) and a second one ported from the first game. Also applies to refugees by the landing pad.
Credits:
Fred Tetra for KotOR Tool.
stoffe for TSLPatcher and ERFEdit, with updates by Fair Strides.
675 downloads
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Nex'uot HQ Texture
By 90SK
Nex'uot HQ Texture
by 90SK
Installation:
1
Install Holowan Duplisaber, or alternatively a mod that contains Nex'uot.
2
Copy the t_nextqon.tga file to Override.
3.
Play
To uninstall, remove t_nextqon.tga from Override
This is my own custom texture, and may not be used without credit to 90SK
Credit:
Quanon for his work with Nex'uot VasityPuppet for Holowan Duplisaber
I didn't use the original texture at all here, it is brand new work.
The Backstory:
Nex'uot was presumably one of the first Sith Lightsabers, possibly Ragnos himself or older.
In-Game:
Use Holowan Duplisaber to get Nex'uot. This was made as an extension of that mod. No plans are being made to release it standalone at this time.
Texture:
Graphic by 90SK
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
113 downloads
0 comments
Updated
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PMHH01 HD with realistic beard
By Saul_R97
also a new darkside transition changes are alot more subtle eyes start to darken and full darkside gives the eyes a amber yellowish appearance.
Highly recommend that you use Squall Lionhart's fix with this mod as the vanilla head is bugged. @Squall Lionhart
new_pmhh01.zip
150 downloads
0 comments
Updated
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TSL Widescreen Logos
By Publicola
A mod for people who like the clean look of the original TSL logo, but also want reasonable clear graphics suited for a widescreen setup.
This started as a few modifications to the TSL logo for my own use, trying to see what worked best. I started with the high-resolution version of the TSL logo used by DarthParametric for the KOTOR 2 Community Patch (K2CP). I then resized it a few times, recentered and reoriented it a few times, and took screenshots as I went to compare.
This is *not* a widescreen mod. This is a logo replacer intended for people who are already using a widescreen mod like UniWS.
(Check out the subreddit mod build and follow the directions!)
I am personally using a 1920x1080 widescreen setup with the Steam patch of the game. I cannot guarantee your results will look like mine.
Install Instructions:
- Download and unzip the mod.
- Look through the 'screenshots' folder to compare the different options and pick one for yourself.
- Find your chosen folder, copy the image (KOTOR2logo.tga) file within that folder, and paste it to your Override folder in KOTOR 2.
If none of the options work for you, I've also included the raw source files so you can easily make your own.
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How to Make Your Own:
- Download and unzip the mod
- Look through the 'source files' folder and open the raw logo.png file in your preferred photo editor (I use paint.net)
- Resize the base image as desired.
- Select the whole image, deselect all 100% transparent pixels, copy
- Open whatever KOTOR2logo.tga file you wish to use as a reference; create a new layer on that image.
- Paste the raw logo image onto the new layer, then move it around to the desired location.
- Delete the original layer and 'Save As' a new logo file (ideally in a new folder)
- Copy that new KOTOR2logo.tga file to 'Override' and start the game to see how it looks.
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Credits:
My thanks to DarthParametric for making the original K2CP logo image available to me via Discord.
407 downloads
0 comments
Submitted
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[TSL] Replacement Logo for Menu Screen
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE: 13 DEC 2021
UPDATED RELEASE: 15 DEC 2021
GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
Description:
As suggested by a Mod Request on DeadlyStream.
When using one of my loading screen mods, they said they noticed that the logo now looked blurry by comparison. This is my attempt to bring the logo in line with modern standards.This texture is sized at 1024 by 1024 so it should be crisper than the original. In addition, the version number has been updated to the current one – 1.8.6. If you find the difference to be pleasing, please let me know in the comments.
You want samples? I got some samples for ya right here!
Original Vanilla Version
My Version
A few notes, once you extract files from the 7z file, you’ll see two folders. You’ll only be using one of these and for that you’ll want to consult the Instructions section below.
This mod is compatible with DarthParametric's TSL Main Menu Model Fix for Widescreen if (and only if) you use my “kotor2logo.tga” file rather than the ones they provide.
If you find the difference to be pleasing, please let me know in the comments.
Installation:
Remove the “kotor2logo.tga” that’s currently in your Override folder and place where you can find it later if needed.
If you’re using an original version of TSL – that is you’re not using a widescreen mod (such as or UniWS, Flawless Widescreen, or Aspyr's natively widescreen version) – then you’ll want to place the “kotor2logo.tga” file from the “Standard (Vanilla) Resolutions” folder.
If you’re using TSL with either UniWS, Flawless Widescreen, or Aspyr's natively widescreen version) – then you’ll want to place the “kotor2logo.tga” file from the “For those using Widescreen fixes” folder.
If you chose correctly, you'll see something like this! (Borders added for text purposes.)
If you chose poorly and have widescreen changing things, you'll see something like this (or unleash Cthulu)! (Borders added for text purposes.)
I can't have made these instructions simpler than this.
Uninstallation:
Delete the “kotor2logo.tga” file currently in your Override folder. Find the original TGA that you carefully put aside and put it back into the Override folder.
Known Bugs:
None known at this time.
Legal Disclaimer:
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All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop or to NexusMods. Usage in other mods must be requested AND approved by me before you include my materials in your mod. Modders that request permission to use my mods and don’t do so will have my permission withdrawn after a period of one year after I originally granted (i.e. permission and use is time sensitive.)
395 downloads
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Red Harbinger
By N-DReW25
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 13.12.2021
Installation:
Copy and paste the contents of this mod into your Override folder, overwrite files if necessary.
Description:
Something which I disliked about the Harbinger in K2 was how it evidently the same class of ship as the Endar Spire but yet it was made so different, from an alternative layout which did not match the Endar Spire to a new blue color scheme which didn't really make much sense as the Endar Spire's red interior matched its red exterior.
What this mod will do is replace most of the Harbinger's blue interior textures with the Endar Spire's red textures. Most of the textures had to be ported from K1 though some textures had to be manually recoloured from blue to red as not all of the Harbinger textures existed in K1. This mod also contains loading screens to match the new Harbinger.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Would be incompatible with any mods which:
* Changes the Harbinger loading screens, install any loading screen mods BEFORE this mod!
* Changes the Harbinger's textures.
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
Bioware for such the amazing first game and Endar Spire.
Obsidian for such the amazing second game and Harbinger.
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
180 downloads
0 comments
Submitted
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Effixian's Mira Alternative
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: TSL Effixian's Mira Alternative
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
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DESCRIPTION
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This mod gives Mira a new look. It replaces her head with an edited version of the PFHC05 head from KotOR 1 and replaces her ballistic mesh jacket and default clothing with a ballistic mesh jumpsuit.
You can install this mod at any point, but the jacket's item name and description will only change if Mira hasn't joined your party yet.
Inspired by a request by darthquell on Steam.
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INSTALLATION
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Extract the zip somewhere, copy the files from the folder to your override folder.
Don't want to replace the head? Then only copy:
a_light_x09.uti
P_MiraA.tga
P_MiraAD01.tga
p_mirabb.mdl
p_mirabb.mdx
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COMPATABILITY
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This mod will only conflict with other mods that change the same textures or Mira's body or head model.
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UNINSTALLING
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Remove from your override:
a_light_x09.uti
P_MiraA.tga
P_MiraAD01.tga
p_mirabb.mdl
p_mirabb.mdx
p_mirah.mdl
p_mirah.mdx
P_MiraH.tga
P_MiraHD1.tga
P_MiraHD2.tga
PO_pMira.tga
PO_pMiraD1.tga
PO_pMiraD2.tga
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation.
You will likely get permission to reuse material from this mod in your own mods if you simply ask me.
--------------------
THANKS TO
--------------------
Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
391 downloads
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Kreia's Fall cutscene (in-game)
By danil-ch
========================================================
A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
Kreia's Fall cutscene (in-game)
========================================================
Author: danil-ch
Contact: danil-ch can be reached via pm at deadlystream.
Filename: Kreia_Fall_In-game_1.2
1. Description:
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This is a Kreia's Fall scene turned from BIK movie into in-game cutscene.
2. Install:
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This is a mod for TSLRCM 1.8.6, it will not work otherwise. So have that installed.
To install, extract the mod folder to anywhere you like, as long as it is not the SWKotOR2 folder. Simply run 'install.exe’.
3. Uninstall:
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There has been a backup made of the modified files, within a folder titled 'backup' in the mod folder. Simply copy 003EBO.mod into your Modules folder and appearance.2da into your Override folder, and delete baseitems.2da (Override), 910mal.mod (Modules), mus_a_kremov.mp3 (StreamMusic) and you will have reverted to TSLRCM 1.8.6.
4. Bugs:
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This has been tested several times to make sure nothing weird happens. If you find anything, let me know.
5. Compatibility:
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For this particular scene I’ve created several "new" models:
1) Lightsaber (no sound)
baseitems.2da - Added Row_104_Lightsaber_No_Sound
910.mod - g_w_lghtsbr_cut.uti
2) Characters (no sound)
appearance.2da - Added Row_692_Kreia_Evil_Fall_Cutscene_Only
910.mod - p_kreia_evil001.utc
appearance.2da - Added Row_ 693_Darth_Sion_Fall_Cutscene_Only
910.mod - n_darthsion.utc
6. Thanks:
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*DarthParametric for his help.
*TSLRCM team, your work has been outstanding.
*Moustache Verte for French translation.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
26,274 downloads