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Everything posted by nerdenstein
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I haven't got KotOR installed with mods at the minute but could you enter 'giveitem visasshroud' in the console. I remember when playing with the two mods that the 'Companion Robes' mod makes a change to Visas and removes the visasshroud item added by the unmasked mod from her default inventory.
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Does that mean it's currently incompatible with both?
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Will we get an updated version of the Bao-Dur robed mod after this? Is this compatible with custom robe replacement mods?
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Bring Me The Horizon - Avalanche. (Actually, the whole That's the Spirit album is pretty solid). Against The Current - Running with the Wild Things. CHVRCHES - Bow Down Hands Like Houses - Degrees of Separation (The whole Dissonants album is very cool).
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When I load my current modded game, Atton seems to lose his jacket textures and Ol' Darthy seems to have lost his head. I've tried replacing Atton's textures with the default game textures I had backed up because I was using the HD reskin. https://dl.dropboxusercontent.com/u/42271969/efgb.PNG https://dl.dropboxusercontent.com/u/42271969/efghjkn.PNG https://dl.dropboxusercontent.com/u/42271969/ewrfgh.PNG 1) During the game, when did the problem begin to occur? From the start of the game, but removing Atton's jacket and re equipping it seems to fix it... sometimes. Then going through a transition reverts back to white solid textures again. 2) Did you install the latest version of the mod? Yes. Steam version of TSLRCM. 3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam Version. 4) Did you update your game as required by your game's region? (4-CD version ONLY) N/A. 5) Did you use the TSLPatcher, if provided? For a dozen bloody mods yes. (Mod lists provided below). 6) Were there any errors in the TSLPatcher installation? Documented Below. 7) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) Oh lord, here we go! You asked for it. https://dl.dropboxusercontent.com/u/42271969/KOTOR%202%20-%20MOD%20LISTS.xlsx If this isn't clear (it isn't because for some reason I used a weird colour coding system), I can post a list of what mods specifically affect specific files. I just need to know which files to look for! 8) Can you be more specific about the error? At what point did it happen? 9) Have you tried re-downloading the mod? 10) Have you tried using a different save game? Yes. 11) Have you tried starting a new game? Yes. 12) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 10 Prof. x64.
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Snap! However, I actually only use the Steam version out of convenience. (Yay for 70MB download speeds).
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Thinking of removing TSLRCM from the Workshop
nerdenstein replied to Hassat Hunter's topic in TSLRCM
I actually don't think it would be massively beneficial to remove it. Sure installing mods through Steam is a ballache but the real issue is installing other mods via Workshop. I use Steam workshop for the latest version of TSLRCM but then install mods into that workshop folder. It's a project you guys must be so proud of and with the exposure Star Wars is getting as a whole, I feel like you should leave it on a service like Steam, even if you don't fully support it. I guess you could just not update, if you do have another version of TSLRCM in the works and just change the description to point to a download link here on Deadly Stream? -
Interesting. During my last play through, I didn't get those dialog options and I was using neither H4F or Disciple Media big fix. I've reinstalled all my mods after I came across a couple of issues with my mod set up prior and didn't include that one anyway so no harm done.
- 444 replies
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As a proof of concept, if a Coruscant Expansion were to take place, move the Ebon Hawk to land in part of the Undercity area of Coruscant (think about the cancelled Star Wars 1313 and what we see of Coruscant in the latter series of The Clone Wars) and have the Jedi Temple as a mission that you travel to using a Taxi Service? So it ends up being a little bit like a cross between Nar Shaddaa in tone and Dxun/Onderon in mission structure. Perhaps have it that you do work for one of an opposing faction (a Senator and a Hutt Crime Boss perhaps?) that can help sneak you into the Temple? Of course, this starts to change the original Jedi Temple mod and I'm of the understanding that the mod author doesn't want his mod changing but those are my thoughts.
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I think I used this one: Disciple Medic Bug Fix 1.0 Admin: As of 26FEB2016, the file you linked to above has had the approval revoked. However, both that and Choose Your Party on Malachor V conflict because they're both installed manually and I can't remember which I used. Either way, it's not a priority right now. It's just a bug I've noticed before.
- 444 replies
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That's an insane amount of work to just add a character to a different slot on the party menu! But then, I'm no modder! Thank you for responding so quickly to my post. Regardless, I'm looking forward to playing your mod! I'll be doing a new playthrough soon (Female Lightside, M4-78, bunch of other mods*, etc) so let me know if you want me to do a blast through! Speaking of which, I'm going to have to rethink my mod list now, as I currently have Handmaiden 4 Female's by Hassat Hunter, and a couple of mods which alter Handmaiden and Disciple which are undoubtedly incompatible. Maybe a fresh install is in order. Tell me, I've had to install a mod that restores Disciple's broken 'I need healing' lines because they never appeared for me for some reason. Can't tell you off the top of my head what mod it was but if you've come across that issue, do they alter similar files?
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I'm very excited to see this in action! I recently played with Hassat's 'Choose Handmaiden or Disciple' mod but because, in my head at least, Exile is always Female and therefore Disciple is always there, it bugged me for that playthrough that he wasn't. Picky, I know. Regardless, the chance to have them both available is wonderful! I do wish we could add them both to the Party Selection screen and kick out someone who I hardly use, like say, G0-T0. I mean, he can hang out on the ship during missions so we still get his story arc. Despite this, I've already included this in my written Mod List I keep to track mods and incompatibilities and I've not even tried it yet. So I'll definitely be using it. All the time. Thanks friend.
- 444 replies
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Warning: A file named appearance.2da already exists in the Override folder. Skipping file... • Modifying file "appearance.2da" found in Override folder... • Updated 2DA file F:\Desktop\mods\override\appearance.2da. • Done. Changes have been applied, but 1 warnings were encountered From the first drop down. 001EBO. Is this okay? It isn't going to break you mod (or others). It' say, despite it's warning, that it's modifying the file. I've also got these mods installed thus far. <spoiler>TSLRCM M4-78 Unofficial TSLRCM Tweak Pack Kreia's Assorted Robe Collection Extended Enclave Azgath N'Dul's Tomb Handmaiden 4 Females Jedi Temple Jedi Temple Expansion Jedi Temple Compatibility TSL Galaxy Map Fix TSL Galaxy Map Fix - Courscant Addon Content Pack: Feats And Powers Droid Enhancement Enhanced Merchants</spoiler>
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This looks awesome! Thank you!
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Steam, M4-78 and my rather large modlist
nerdenstein replied to nerdenstein's topic in M4-78 Enhancement Project
Oh silly me! I have got the compatibility patch but because the errors put me off, I wanted to make sure! Thank you! -
Thanks Hassat! Nope, I *think* we've spoken on the "Off Topic Productions Deus Ex/The Nameless Mod" forums. And you pop up on Steam occasionally! Awesome, I wanted to make sure TSLRCM didn't alter anything else that conflicted with this mod. I'm going through the motions of trying a whole bunch of mods!
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Steam, M4-78 and my rather large modlist
nerdenstein replied to nerdenstein's topic in M4-78 Enhancement Project
I'll do that, but I'll have to go back and grab the links! So far, I've installed M4-78, Extended Enclave, Azgath N'Dul's Tomb, Handmaiden 4 Females and Jedi Temple - Coursant. These have all gone into the TSLRCM workshop folder. I had one issue with Azgath N'Dul's Tomb not finding the lips/localisation.mod (which I solved by copying the localisation.mod file from the base games folder into the /lips/ folder. Please tell me if that's incorrect procedure, I'm unsure if, when launching KOTOR 2 via Steam that the workshop will pick that file up). And now I've had an issue installing Jedi Temple so I've gone no further. https://www.dropbox.com/s/fidbkacatfwpn89/KOTOR2%20Jedi%20Temple%20Error.PNG?dl=0 -
So I've just completed my playthrough of KOTOR 2 with the TSLRCM mod via the fantastic new Steam Update! During my time playing, I have managed to accumulate a rather large mod list. My question I propose to your fine selves: do I install M4-78 via Steam workshop and if so, do I point all my other mods to the TSLRCM or M4-78 folders? I'm told it is a little ill advised to install lots of mods through Workshop at the minute. Or, should I stick to installing M4-78 using the .exe file? Will this cause issues with mods like Handmaidens 4 Females etc. If you want to see my modlist, I've written a doc of the mods in the order *I have so far* had success with. But then, what do I know?
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Necropost! Heads up: Does this work for the latest version TSLRCM? I've just tried dropping this into my override folder and it has a conflict? The old mod I have installed thus far is TSLRCM.