AOD333

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About AOD333

  1. Hey everyone, I hope this community is still active. I chose to pose two questions in one post instead of creating two separate threads as I believe the answers to both will be quite simple. I'll start with the NPC outfits. All I want to do is have the Dark Jedi in the game wear actual Dark Jedi Robes instead of those weird jumpsuits. There is a mod that does this already but it's dependant on JC's Cloaked Robes Mod. Nothing against you JC, I've used your mod in the past and I love it, but in my most recent playthrough I decided to use the Three-Tiered Robes mod. Unlike many, I actually like the Kotor 1 vanilla robes, and the mod I mentioned is a great upgrade to the vanilla look. So literally all I want to do is assign g_a_jedirobe05 to the Dark Jedi in the game (on each level and the encounters), and possibly give Knight Robes and Master Robes to a few of them. From what I understand (please correct me if I'm wrong) this should be as simple as editing the inventory of each NPC in Holocron Tool and replacing their current outfit with the ones I want. But is that all there is to it? Do I have to export those files and put them into the override for it to work? And to find these NPC's, I believe I need to look in the modules for each level, identify the Dark Jedi, then edit their inventories as I described above. Again please correct me if I'm wrong on any of this, or point me in the right direction. I've searched high and low for answers to this, but maybe not hard enough. Any help is appreciated, I wish there were easy to find guides on all of this but the game is old, sites have gone down and Google search isn't what it used to be. Now my 2nd question, again the answer is probably very simple. So I think understand how icon naming works, find the type in base items.2da, add an I, extend to three numbers. In the case of clothing for example if my clothing is named g_a_clothes005 then my icon would be named ia_cloths005. I'll just explain what I'm trying to do. I'm using Redhawke's Bastila Clothes for PC mod as a base, not the first 3 sets of clothing just the 2 extra that it adds (004 and 005), and trying to use those to add Effixian's Bastila Alternative Robes into the game as wearable outfits for both the PC and Companions. I've done this successfully and edited my appearance.2da and they work just fine in game. What I'm having trouble with is adding the icons for them. I'm trying to take the icons from Effixian's Bastila Legacy Robes (same outfits but for TSL) and use them for these same outfits in Kotor 1. The 2 sets of clothes that Redhawke's mod adds are called g3_a_clothes004 and g3_a_clothes005. The g3 is where I'm getting confused. So I would think that my icons should be named ia_cloths004 and ia_cloths005. But using these names would replace icons currently in the game. I know that 004 is used for some random NPC's, not sure about 005. So basically I'm wondering if there's a way to do this without replacing the vanilla icons. Like can I point a clothing file to a custom icon name, or how should I proceed. Redhawke's mod uses the g3 prefix so it's not overwriting anything (I think) but how could I name the icons so that they don't interfere with anything else. Any and all help would be appreciated, I will of course continue trying to solve this on my own.