Funny... don't quite understand why I say what I say though... also hh01? Am I being replaced?
Anyway, it also seems some of the dialogue doesn't run since you remove the actors (varsity puppet for example).
It's the new version though, true.
That's generally a conflict with language versions. What version TSL do you use? It might be the mod was just made with the english TSL in mind.
* I thought about the Nihilus fight thing. It wouldn't be that hard to set up (just switch the areas battle music). During conversation was rather jarring since it's long and people can skip through a lot. It doesn't really work well with the intermid cutscene however.
* Points at one of his mods*
I honestly have no idea what you're talking about with 'displaced text boxes'... all looks the same as vanilla.
Yeah, the mini-map is slightly more blurry but that's the only thing I see being wrong?
http://steamcommunity.com/sharedfiles/filedetails/?id=487266337
Not exactly used for this specific purpose, but it does show the UI properly too, compared to vanilla
Let Zbyl handle that since it seems Polish, but the Azkul head thing is well known from loading a savegame while the fight is ongoing.
It happens to other areas too, most notably Korriban and Dantooine
They are Nihilus soldiers. He was supposed to arrive on Peragus, but that got taken out (and nothing much to restore there) but the soldiers remained.
Not much to do about that rather than reskin them like I did (they still wield Sith Soldier weaponry though).