Sith Holocron

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Everything posted by Sith Holocron

  1. Can't get a speeder until level 25 (unless you spend lots of credits to get it early.) I hate running everywhere! I've moved this topic to a more appropriate home on the forums. I don't see this as a modding thing.
  2. I can't refer a trial to your address for some strange reason. Have you already done a trial? If you have an alternate email address I can send this to, send me an e-mail.
  3. VP, will be sending you a trial in just a minute or two.
  4. See my reply in the Staff thread?

  5. Can anyone download the beta for M4-78 EP right now? I can see the download link but I am part of the team . . .

  6. Please request LF to lock the 1.5 thread of TSLRCM. We have a 1.8 thread created by Hassat Hunter and they should be using that for the most current info. Sorry for the hassle, man!

  7. Downloaded while cackling with glee. Can't wait to see them in my next playthrough!
  8. Exile007's mod adds it. You can even see pictures from that scene on his thread .
  9. I hope at least one person comes up with an idea for the thing you were seeking input for regarding M4-78. I'd rather mine get chosen for its merit rather than by default. ;)

  10. If anyone has found anything related to a list of the commands used in TXI files (for what they actually do), please PM me.

  11. Could I get some more screenshots of exteriors of M4-78? Preferably they would have no PCs or NPCs in them. You know where to mail them if you're willing to do so.

  12. Folks, I have been concentrating more on the suggestions than the compliments. That's unacceptable. Thanks for your kind words, everyone.
  13. OK, I'll make you canon-obsessed folk a deal: If the TSL Galaxy Map fix works with both the Coruscant Jedi Temple AND the M4-78 EP (and the are also compatible with each other and the TSLRCM 1.8 as well), then I will either update this Animated Map or just create a new thread to download it. Until then, no more canon discussion on this thread. Deal? For the K1 folks, I won't make a new Animated Map specifically for K1 until disbeliever's Sleheyron reaches the general public. (Bonus: I will even update the map for TSL when Darth InSidious' Rhen Var is available for download.)
  14. JJJK, I think you'll find the answer to that in this thread. I'll be answering all questions about this mod in that thread so I don't have to pop back and forth between the two threads.
  15. I think the before and after shots I added should help clear things up for some folks.

  16. Only if enough people request it. It seems that would be a lot of work for something so minor.
  17. Anyone else having problems uploading to Photobucket today?

  18. It is ONLY the texture that you see before you click on the map. It is not the map where you choose the actual planets you go to. If you look closely, it was actually made up of screen captures of the full sized KotOR2 Galaxy Map - cropped and resized. So folks looking closely for Manaan and Kashyyyk won't find them. And since I didn't have M4-78 installed - as I did this in 1.8.1, you can't see M4-78 on there either. Darth Paulus: The positions of the planets follow the vanilla set up. I don't use that Galaxy Map fix mod so my screen captures wouldn't have used that line-up. I don't buy the positions that were used in that mod because the planets obviously aren't to scale, for one. Secondly, there are several different maps and who's to say that one is more "canon" than the other.
  19. The pictures above are actually "Pictures of the Day" that were posted over at KOTOR Filefront. I can't get permission for some of them and besides, I'll need more than one for an animation of each planet. They are nice though . . . I want to learn a few more things about the TXI files before I try and make a tutorial for doing this. I'd like to compile a list of what some of the commands actually do. 1. Landscape pictures are what I'm going for. 2. The skyboxes can changed out. I'd like to keep the rest of the textures as intact as possible. Feel free to PM suggestions you might have though! 3. Let's say 1024 x 768. 4. I'm not particularly in a rush so let's just say a month for now. (If it takes longer, I'll update this entry.) If I get all the submissions I need, I'll alter the original post so there's not a request in it anymore. A note: just try one planet at a time. That way, when you PM with the planet you're thinking of doing, I can tell you if that planet is already being worked on. (BTW, if you have my home e-mail address, you can forgo the PM and just e-mail the home email)
  20. Yeah . . . that would be porting. So that's out. Holocrons would most likely be for Jedi (or Sith) masters that are long dead. Consult wikipedia for examples. Then you can cast anyone you want to do voices for them - if that's the way you're going.
  21. Some of you may have seen my very first mod posted today - my Animated Galaxy Map - right here on Deadly Stream. After playing this game for several years, it's been interesting seeing it from a different point of view, of someone that's posted a mod. It's been pretty exciting. However, it's time to start up my next project. I'm going to stay on familiar ground and continue animating monitors. The monitors I'm specifically talking about right now are the ones that surround the Galaxy Map on the bulkheads of the cockpit. (There are also other places those animated maps can turn up as well, including the Ebon Hawk and even behind Admiral Onasi when he's talking to Grenn via holo-commumicator.) It's my intention to have at least one of the screens to display views of the planets you could possibly land on in the game. I plan to create a few different animated monitor packs - one to cover each planet. The reason for doing this is to assist folks making "machinima" of either game to have a little more vibrant Ebon Hawk "set" to "shoot their movie" in. Of course, other folks may find an interest in using such a thing . . . so much the better! Here's where the request part comes in . . . I need to get "beauty shots" of the various planets from an aerial view for both games. Interior shots won't be helpful. They would also have to have no characters on visible figures in the frames. Some examples below - which won't be excluded in this mod - are the type of thing I'm looking for. This would exclude the Unknown World (as it is unknown before you crash on it) and Taris (as you can't return there after you get the Ebon Hawk.) Since you can't return to Peragus II with the Ebon Hawk for the same reasons as Taris, I also won't need pictures on that one either. I think I've got the Star Forge covered, as well. Of course, anyone whose pictures get used in the mod would get a mention in the credits and you'd have my personal thanks. If you think you've got a good idea for such a thing, drop me a PM and mention which planet you'd like to try out on. Thanks for listening.
  22. I don't recommend that Revan's holocron should be able to be located. Seeing as it was already written that it is located on Lehon (or Rakata Prime or the Unknown World, if you prefer) and you can't get to that planet in KotOR2 without recreating that planet, I'd skip that one. The others certainly seem like good ideas though!
  23. View File TSL Animated Galaxy Map It had to be updated eventually . . . Here's my first very small mod. Updated. Yet again. AUTHOR: Sith Holocron ORIGINAL RELEASE: 13 SEP 2012 UPDATED RELEASE: 24 DEC 2012 CATHALAN RELEASE: 28 MAR 2016 COMBINED RELEASE: 08 APR 2016 GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords Description: ============ The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. The texture is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated. As the texture file is named the same in both KotOR games, the mod should be usable in both games. However: I don't suggest using this with Knights of the Old Republic 1, if seeing planets only seen in Knights of the Old Republic 2 causes any measure of distress. (Use the KOTOR version instead found here. (http://deadlystream.com/forum/files/file/724-kotor1-animated-galaxy-map/) There are now FOUR different versions that you can use! Version 1: The original planets as laid out in the original un-modded game but animated and at higher resolution. Version 2: In addition to the original planets, I've added Coruscant and M4-78 to the map. Version 3: Mostly like Version 2 but with Cathalan added to the planet roster. Version 4: This is the "April Fool's Version" of the Galaxy Map as described in this post. (http://deadlystream.com/forum/topic/4304-april-fools-an-exciting-mod-to-appear-on-deadly-stream-soon/?do=findComment&comment=44585) Condensed Description for Version 4 as follows: =============================================== April Fools! I still think the orange people in the Cathalan mod are ridiculous. My mockery for the Cathalan mod is on full display in this Galaxy Map. (See the News announcement for April 1st, 2016 for screenshots.) Though [Version 4] is meant for Knights of the Old Republic 2 - as Cathalan was an awful mod made for K2 - this mod can and will work in KotOR1 if the installation instructions below are followed. Installation: ============= First, choose which of the four versions you want to use. For Star Wars Knights of the Old Republic 2 - Extract the "LEH_scre03.tga" and the "LEH_scre03.txi" files into the SWKotOR2/Override folder. For Star Wars Knights of the Old Republic 1 - Extract the "LEH_scre03.tga" and the "LEH_scre03.txi" files into the Star Wars Knights of the Old Republic/Override folder. Uninstallation: =============== Take them out again. Known Bugs: =========== None known at this time. Legal Disclaimer: ================= All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: ------------- LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforums.com/showthread.php?t=153502) Submitter Sith Holocron Submitted 09/13/2012 Category Skins TSLRCM Compatible Yes  
  24. Ahem . . . just uploaded my first mod. Don't expect anything earth shattering, folks!