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Nevrius

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Everything posted by Nevrius

  1. I also want to add two tiny issues I found (though my playthrough is modded to hell and back, so IDK what causes it). First, I have an issue where on the first phase of BoS. When the player awakens on the Orion, the standard KotOR opening crawl plays beforehand and the cutscene with the Rodian doesn't trigger properly (can be triggered manually), and the opening crawl also plays when returning to the larger section (forgot what it's called, the one where the bridge and the crew quaters are located). Second, the dancer sidequest where Shadow acts the part of a dancer for the Czerka Leisure Officer has an issue where the dialogue with the bounty hunter Roosh vanishes and freezes before the final confrontation with him - basically making it so that you're stuck in the dialogue with no way to advance. I suspect that it's caused by another mod, though, possibly K1CP, but it's still something I thought I'd mention for the purpose of compability.
  2. Pretty sure something like the Lightmace already showed up in Star Wars: Visions.
  3. I'm also in favor of a unique appearance for Major Hurka.
  4. Ah, thanks, I didn't know about the Theme buttons down below.
  5. Now, I will preface this by saying that this could be something on my end - I don't see how, but it is possible. That said... What has happened to the site in the last day or so that the banner and darker colors are gone? It looks like some third rate corpo site for sale now. Does anyone know anything?
  6. You download it from the mod's page, not the thread. Go to the first post on the first page, click on 'view file', and download it from there.
  7. Sorry, I unfortunately don't have the one from the bugged playthrough anymore.
  8. There ya go. Sorry for the delay, I tried a reinstall (which takes a while for me), but no luck. EDIT: Is it possible that the issue lies with the bug fixes provided by the K1CP Tweak Pack? While checking my installation logs, I found that that one adds something the module in question. EDIT 2: So, I just did a speedrun to Javyar's Cantina without the Bug Fix element of the Tweak Pack, and the scene worked just fine. It seems that the fix the mod applies to the cantina sitter is indeed the source of the problem. tar_m03ae.mod
  9. I got an issue with the 4th Vulkar in the Lower City Catina - dude isn't spawning, and the game crashes when I get to the scene. Is there a way to fix this?
  10. It says for me that the file contains a Trojan.
  11. I have a glitch which might be similar to what happened to LewokGuy. I only installed Part A so far, and when I entered the cantina, only Duncan is displayed correctly in his new combat suit. Gerlon wears his new combat suit, but is depicted with a blue Twi'lek head, while Ice and Marl are turned into male npc models of some sort and Twitch was turned into a Twi'lek npc in light armor. Might be that one of the bazillion mods I'm using is causing this, but I haven't received any errors concerning these models, so I'm at a bit of a loss. EDIT: Okay, the issue was fixed after installing Part B, as far as I can see.
  12. Still have it saved on my PC and always install it whenever I do a fresh install.
  13. Nevrius

    Logical Datapads

    Okay, I'll give it a shot. Thanks for replying!
  14. Nevrius

    Logical Datapads

    Okay, this will probably get an award for the dumbest question on this site to date, but: Is the file compatible with K1R? I know your on-site read-me says yes, but the file information says no, and I'm not sure which one to believe right now xD
  15. Thanks!
  16. Just out of curiosity, what mods are you using in this? Especially the robe and Carth's outfit.
  17. Nevrius

    20210528142646_1.jpg

    Cool. Looking forward to when it comes out!
  18. Nevrius

    20210528142646_1.jpg

    Sarna recruitment?
  19. Oh good, I'm not the only one who has that one.
  20. Nevrius

    nom nom nom.jpg

    Yummy, tasty jedi!
  21. What mod are you using for the dialogue?
  22. Many thanks for the clarifications! I'll let the thread know if it worked! Huh, that's actually never been an issue for me, but thanks for the heads-up.
  23. Ok, just to make sure I understood it correctly: first, talk to Shadow about the particular battle of the Mando Wars, complete the ensuing quest, then talk about everything else she has to offer. And only then enter the new Dreshdae modules. Is that right? Couple of questions: does it matter where I talk to her, as long as it isn't the new modules? And does this also fix the issue for when I've completed BOSSR and have to go back through the tunnels? Either way, I'll try out the proposed solutions once I get to BOSSR and let you guys know if it worked.
  24. Carth was aware of the Exile's presence on the Harbinger, yes. I think (this is purely speculation on my part) that this was part of Revan's orders between K1 and TSL. I don't think Kreia had been stripped of the Force, although I could be wrong about that. I think that restoring the Exiles connection was actually semi-intentional, although the resulting bond may well have been an accidental biproduct there. And Kreia's ultimate plan was the death of the Force, which is something she saw the potential in with the Exile. Basically, kill a forcesensitive Exile = kill the Force. Failing that, Mass Shadow Generator on Malachor V. (At least, that's how I understand this mess). Dunno about the gamefiles, though. Maybe someone else can answer that?
  25. I've been having the same problem for ages. Does anyone have an idea as to what causes this?
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