JumpStationZ

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Files posted by JumpStationZ

  1. Prime's Stormtrooper Mod [TSL]

    Part of the...

    TSL Stormtrooper Mod
    ====================
    Skinner & Model Porter: Prime
    Email: [see read-me for contact information]
    Website: [link no longer functional]
    Helmet Model Importer: Bneezy
    Email: [see read-me for contact information]
    E-11 Blaster Rifle: Mono_Giganto
    Other Mods: [link no longer functional]

    Description:
    ------------
    This mod adds a set of Imperial stormtrooper armour, both for the player and Sith troopers.  This includes both the body armour suit, helmet, and a blaster for the PC.  Along with altering the character's appearance, the stormtrooper armour provides the following bonuses:
    Armour suit:
    Defense +12
    Max Dexterity Bonus +0
    Limited environmental protection
    Helmet:
    Awareness +2

    The files included in the mod are:
    Armour
    PMBH15.tga - texture for the stormtrooper PC armour suit
    ia_class9_015.tga - inventory icon for the armour suit
    storm_armour.uti - armour suit parameters and specifications
    Helmet
    helmet.tga - texture for the stormtrooper helmet
    ii_mask_099.tga - inventory icon for the helmet
    i_mask_099.mdl - helmet model mdl file
    i_mask_099.mdx - helmet model mdx file
    helmet.txi - texture reflectiveness definition
    storm_helmet.uti - helmet parameters and specifications
    Blaster
    w_blstrrfl_065.tga - texture for the E-11 blaster rifle
    w_BlstrRfl_065.mdl - model for blaster
    w_BlstrRfl_065.mdx - model for blaster
    iw_blstrrfl_065.tga - inventory icon for the blaster
    w_blstrrfl_065.txi - texture reflectiveness definition
    g_w_blstrrfl065.uti - blaster item definition
    Sith Trooper replacement
    PMBH01.tga - texture for the stormtrooper replacement armour suit
    appearance.2da - alters the Sith troopers to use stormtrooper armour
    heads.2da - specifies new head to use for troopers
    itemcreate.2da - allows helmet, armour, and blaster to be creatable on the workbench
    itemcreatemira.2da - allows helmet, armour, and blaster to be creatable on the workbench
    STHA04.mdl - helmet model for trooper replacement
    STHA04.mdx - helmet model for trooper replacement

    Installation:
    -------------
    The stormtrooper gear can be installed in by the following steps:
    1. Extract all the files into the Override folder in the The Sith Lords directory.  The files will be placed inside their own directory in there.  This allows the armour to be
    created during the course of the game, and replaces the Sith troopers with stormtroopers.  Note: a high enough experience level and repair skill are required to create the player items.
    2. Using the "giveitem" cheat command (Optional!)
    This method will add the armour and helmet to the player character's inventory.
    To enable cheats, in your game directory edit swkotor.ini and under [Game Options]
    add EnableCheats=1.  Start the game then when playing press ' to bring down the console prompt, which is not visible.
    At the console prompt, type "giveitem storm_armour" to add the armour suit to the inventory.  To add the helmet, type "giveitem storm_helmet".  For the blaster, type
    "giveitem g_w_blstrrfl065."  These can then be equipped by the player with the appropriate feats from the inventory screen.

    Modding Information:
    --------------------
    Several configuration files have been altered from the original game.  The following is
    information that can be used to combine this mod with others that affect the same files.
    You will require the kotor_tool to merge these files.
    appearance.2da
    - edited line 28 Sith_Soldier_01
    - edited line 44 Sith_Soldier_02
    - edited line 261 Sith_Soldier_03
    - edited line 338 Lite_Sith_Soldier
    - edited line 508 Sith_Commando_01_A
    - edited line 509 Sith_Commando_01_B
    - edited line 510 Sith_Commando_01_C
    heads.2da
    - added line 192
    itemcreate.2da
    - added line 209 storm_armour
    - added line 210 storm_helmet
    - added line 211 g_w_blstrrfl065
    itemcreatemira.2da
    - added line 214 storm_armour
    - added line 215 storm_helmet
    - added line 216 g_w_blstrrfl065

    Known Issues:
    -------------
    There are no known issues.  However, the helmet is a little big to accomodate all the
    player heads.
    If you encounter issues, please report them to the email address [see read-me for contact information].
    I will do what I can to correct them.

    Acknowledgements:
    -----------------
    There are lots of people to thank for helping make this mod a reality.  Thanks to Hapslash for allowing us to us his Jedi Academy stormtrooper helmet, and bneezy for doing the
    original port to KOTOR.  A big thanks to cchargin for creating MDLOps, allowing me to convert the helmet and blaster models to TSL format.  And finally, thanks to Mono_Giganto for providing
    the great E-11 blaster model and skin.
    Thanks to Fred Tetra for creating the truly fantastic kotor editing tool.  Also a appreciative shout out to the many friendly folks at the Lucasforums' Holowan Laboratories board who have provided guidance and insight as well as answering numerous questions.   
    Finally, thanks to Bioware for making a truly kick ass game...

    Conditions:
    -----------
    You may alter or modify these files for your own personal use.  
    If you wish to use any or all of these files for you own public mod, please contact us for permission at the email addresses at the beginning of the file.  If we grant
    permission, please give us credit and include the read-me file for this mod.
    If you wish to use the stormtrooper helmet in a mod, you will also have to get permission from the model's creator Hapslash ([see read-me for contact information]).

    459 downloads

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  2. Quest for tk102's birthday (February 4)

    ====================================================
    Quest for tk102's birthday (February 4)
    By Darth333 et al.
    Original upload date: February 4th, 2005)
    ====================================================
    New Models by: svösh (hv88 blasters), Seprithro (blaster model), t7nowhere (saber models + birthday cake)

    This is a side quest in which you have to find some items required for the preparation of tk102's birthday.
    The quest spans over three planets and includes new areas and many hard enemies (for cheaters or high lvl characters only!)
    To begin the mission, go to the swoop registration office in Tatooine and listen carefully.
    (Do not warp to the new areas: you'll get stuck.)
    Explore the various dialogue options as they can sometimes lead you to different solutions and items.
    But remember, if you disobey the orders given to you,  you better travel around well armed!
    And if you speak badly of some people, expect to gain DS points! Some doors maybe locked,
    it's up to you to discover how to open them...
    (Note: once you have unlocked the door in Dreshdae, to enter, look down, just in front of the door. The "lock" is placed a little low )
    Some of the dialogues in this mod will make more sense if you are a regular member of Holowan labs. In any event, I suggest you play Doom_Dealer's Holowspire mod to fully understand the dialogue with Doom_Dealer.

    Many members of LucasForums, mainly from Holowan labs, make at least cameo appearances in this mod:
    tk102
    svösh
    T7nowhere
    Prime
    Boba Rhett (da boss man)
    Doom_Dealer
    Achilles
    REdhawke
    Tanesh
    Fred Tetra
    ChAiNz.2da
    Xavier2
    CDRSeadog
    Darkkender
    Mono_Gignato
    FiEND_138 and his band
    Unfortunately, tk102's birthday is on February 4th and due to this "deadline" I couldn't
    include more people although I wanted to.
    You'll find svösh's blaster on Doom_Dealer. Seprithro and t7 carry their own items.

    I would have like to make more balanced enemies but due to time constraints, it was impossible.
    If an interest is shown, I could turn this mod into a smuggling mission.
    ====================================================
    INSTALLATION/REMOVAL
    =====================================================
    To install the mod:
    Put the files contained in the folder called "For override" in your override directory.
    Default location is: C:\Program Files\LucasArts\SWKotOR\Override
    Drop the files contained in the folder called "For Modules" in your Modules folder.
    Default location is: C:\Program Files\LucasArts\SWKotOR\Modules
    To remove, delete the files from your override folder and remove the 4 following files
    from your modules folder:
    d3_czerka.mod
    d3_party.mod
    ebo_burn.mod
    d3_banned.mod
    ======================================================
    The Models by svösh (hv88 blasters), Seprithro (blaster model) and
    t7nowhere (saber models + birthday cake) were included in this mod with their permission.
    NOTE FROM JUMPSTATIONZ ARCHIVIST: This mod – like most of the mods in the JumpStationZ Archive - has not been tested recently.  (Note the creation date above precedes both K1CP and K1R.)  If you download and install this mod, you assume all risk.  Additionally, you may note that this mod has no screenshots other than the old JumpStationZ logo and the title of the mod.  Feel free to include screenshots with your review if you feel moved to.

    31 downloads

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  3. Recruitable Redhawke

    Part of the...
     

    Author : RedHawke 08/05/04 V1.4
    Updated: Deadlystream 2/25/2020 V1.4i
    ============================================================================
    This recruit mod allows for the recruiting of a new character "RedHawke" into your KOTOR party.
    This recruit mod has several recruit mod innovations built in, this mod allows the user to pick which NPC they wish to replace, this function is not easy to do, but I think it is well worth it, most KOTOR recruitable NPC mods usually fix who is replaced, but this one does not, and this mod also has an exit fot the NPC at a pre-determined point. 
    I hope you all enjoy the Mod!

    ------------------------------
    Updated Installation Instructions (updated😞
    Run Tslpatcher to install:
    No longer requires any installation order to work with other Redhawke mods, nor any custom "compatible" files.

    ------------------------------
    Incompatibilities (updated) :
    upcrystals.2da (causes issues with other lightsaber mods)
    global.jrl (may cause issues with other quest mods, use JRL Merger tool to make compatible or manual edit .jrl)
    Any mods that edit the following files:
    PMBJ09.tga
    P_RH01.tga
    w_dblsbr_093.mdx/mdl
    w_lghtsbr_093.mdx/mdl
    w_shortsbr_093.mdx/mdl
    unk44_sparty.dlg
    man26_selport.dlg
    ------------------------
    Adknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And A Big...Big Thanks to Svosh, The Photoshop Master, for allowing me to use the Evil Bastila clothes texture!
    And Another Big...Big Thanks to Darth333 for her help, without which this mod would have not been possible!
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
     

    236 downloads

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    1 comment

    Updated

  4. Redhawke Enhanced Standard Lightsabers

    Author : RedHawke 05/25/04 V1.0
    ============================================================================
    This is a very simple mod to slightly increase the base stats of all the standard lightsabers in the game.
    Blue, Red, Green, Yellow, Violet Lightsabers (Single, Double, and Short): +1 Attack, +2 Blaster Bolt Deflection
    HoTG and MoTF Lightsabers (Single, Double, and Short): +2 Attack, +4 Blaster Bolt Deflection
    These bonuses are before any crystal upgrades. All other base attributes are unchanged, like damage, etc.
    This Item Pack is fully compatible with my other Item Packs.
    You can upgrade the stats in a previously saved game by simply changing the color crystals out of your lightsabers at the workbench.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this read-me into your KOTOR override directory and start a new game. And Enjoy! ;^)
    Uninstall Instructions:
    -----------------------------
    Simply delete these files from your override directory.
    Adknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    476 downloads

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    0 comments

    Updated

  5. Redhawke Enhanced Terminator Droid Pack

    Author : RedHawke 08/19/04
    ============================================================================
    These are an array of Droid Upgrade items for our two little and understated pals in KOTOR, Hk-47 and T3-M4. It will turn them into 2 walking, or rolling, Terminators, give them the right Firepower and they will reign supreme!
    The new Cyberdyne Droid items come in 3 levels of power, except the droid weapons that only have two levels. 
    These items can be found in game normally as they are on the 2 droids when they join your party or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the read-me. A small Warning, some of these items are quite powerful, but everyone has a different opinion of what a powerful or outrageous item is. These are more progressively powerful as the game progresses and your droids level up.
    This is fully compatible with my other mods. Though if you have my Blasters/Armor/Droid/Misc. Item Pack installed it will overwrite the 2 droid files (p_t3m4.utc and p_hk47.utc) and alter what the 2 droids have when they join your party, these droid items in this pack are not as immediately powerful as those in that pack so if you are happy with those droid items as they are then don't install this pack. 
    This pack will not overwrite any of the droid items from my Blasters/Armor/Droid/Misc. Item Pack so they can still be aquired by cheat codes, or purchased (If possible).
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this read-me into your KOTOR override directory and start a new game. And Enjoy! ;^)
    Uninstall Instructions:
    -----------------------------
    Simply delete these files from your override directory.
    This Item Package Contains:
    -----------------------------
    Droid Equipment
    ---------------
    Cyberdyne C-1 Carbonite Projector (Level 1 Upgrade, Unlimited Uses, Fires Standard Carbonite Spray)
    Cyberdyne C-2 Carbonite Projector (Level 2 Upgrade, Unlimited Uses, Fires Heavy Carbonite Spray)
    Cyberdyne T-1 Flame Thrower (Level 1 Upgrade, Unlimited Uses, Fires Standard Flame Thrower)
    Cyberdyne T-2 Flame Thrower (Level 2 Upgrade, Unlimited Uses, Fires Heavy Flame Thrower)
    Cyberdyne G-1 Gravity Projector (Level 1 Upgrade, Unlimited Uses, Fires Standard Gravity Pulse)
    Cyberdyne G-2 Gravity Projector (Level 2 Upgrade, Unlimited Uses, Fires Heavy Gravity Pulse)
    Cyberdyne SD-1 Shield Disruptor (Level 1 Upgrade, Unlimited Uses, Fires Standard Shield Disruptor)
    Cyberdyne SD-2 Shield Disruptor (Level 2 Upgrade, Unlimited Uses, Fires Heavy Shield Disruptor)
    Cyberdyne S-1 Stun Ray  (Level 1 Upgrade, Unlimited Uses, Fires Standard Stun Ray)
    Cyberdyne S-2 Stun Ray  (Level 2 Upgrade, Unlimited Uses, Fires Heavy Stun Ray)
    Assassin Targeting Computer I   (Level 1 Upgrade, Gives All Rifle and Pistol Feats, +6 Awareness and Security)
    Assassin Targeting Computer II  (Level 2 Upgrade, Gives All Rifle, Pistol, and Heavy Weapons Feats, +8 Awareness and Security)
    Assassin Targeting Computer III (Level 3 Upgrade, Gives All Rifle, Pistol, Heavy Weapons, and Melee Weapons Feats, +10 Awareness and Security)
    Astromech Combat Sensor I   (Level 1 Upgrade, Gives first 2 Pistol, and Two-Weapon, as well as Power Blast, Rapid Shot, and Sniper Shot Feats, +6 Awareness and Repair)
    Astromech Combat Sensor II  (Level 2 Upgrade, Gives All Pistol, and  first 2 levels of Two-Weapon, Power Blast, Rapid Shot, and Sniper Shot Feats, +8 Awareness and Repair)
    Astromech Combat Sensor III (Level 3 Upgrade, Gives All Pistol, Two-Weapon, Power Blast, Rapid Shot, and Sniper Shot Feats, +10 Awareness and Repair)
    Advanced Droid Interface I   (Level 1 Upgrade, +2 to Awareness, +4 to Computer Use, Demolitions, Security, +1 to Intelligence and Wisdom, +1 to all Saving Throws)
    Advanced Droid Interface II  (Level 2 Upgrade, +4 to Awareness, +6 to Computer Use, Demolitions, Security, +1 to Strength and Dexterity, +2 to Intelligence and Wisdom, +2 to all Saving Throws)
    Advanced Droid Interface III (Level 3 Upgrade, +6 to Awareness, +8 to Computer Use, Demolitions, Security, +2 to Strength and Dexterity, +3 to Intelligence and Wisdom, +3 to all Saving Throws)
    Molecular Bonded Plating I   (Level 1 Upgrade, +2 to Defense, +2 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 1, +1 to all Saving Throws)
    Molecular Bonded Plating II  (Level 2 Upgrade, +3 to Defense, +4 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 3, +3 to all Saving Throws)
    Molecular Bonded Plating III (Level 3 Upgrade, +5 to Defense, +6 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 5, +4 to all Saving Throws)
    Cyberdyne Light Droid Shield  (Level 1 Upgrade, Unlimited Uses, Light Droid Shield Unit)
    Cyberdyne Medium Droid Shield (Level 2 Upgrade, Unlimited Uses, Medium Droid Shield Unit)
    Cyberdyne Heavy Droid Shield  (Level 3 Upgrade, Unlimited Uses, Heavy Droid Shield Unit)
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    carb_drdutldev1  - Cyberdyne C-1 Carbonite Projector (Comes With HK-47)
    carb_drdutldev2  - Cyberdyne C-2 Carbonite Projector (Comes With HK-47)
    flame_drdutldev1 - Cyberdyne T-1 Flame Thrower (Comes With HK-47)
    flame_drdutldev2 - Cyberdyne T-2 Flame Thrower (Comes With HK-47)
    grav_drdutldev1  - Cyberdyne G-1 Gravity Projector (Comes With T3-M4)
    grav_drdutldev2  - Cyberdyne G-2 Gravity Projector (Comes With T3-M4)
    shld_drdutldev1  - Cyberdyne SD-1 Shield Disruptor (Comes With T3-M4)
    shld_drdutldev2  - Cyberdyne SD-2 Shield Disruptor (Comes With T3-M4)
    stun_drdutldev1  - Cyberdyne S-1 Stun Ray     (Comes With T3-M4)
    stun_drdutldev2  - Cyberdyne S-2 Stun Ray     (Comes With T3-M4)
    hk_drdtrgcom1    - Assassin Targeting Computer I   (Comes With HK-47)
    hk_drdtrgcom2    - Assassin Targeting Computer II  (Comes With HK-47)
    hk_drdtrgcom3    - Assassin Targeting Computer III (Comes With HK-47)
    t3_drdtrgcom1    - Astromech Combat Sensor I   (Comes With T3-M4)
    t3_drdtrgcom2    - Astromech Combat Sensor II  (Comes With T3-M4)
    t3_drdtrgcom3    - Astromech Combat Sensor III (Comes With T3-M4)
    rh_drdcomspk1    - Advanced Droid Interface I   (Comes With HK-47 and T3-M4)
    rh_drdcomspk2    - Advanced Droid Interface II  (Comes With HK-47 and T3-M4)
    rh_drdcomspk3    - Advanced Droid Interface III (Comes With HK-47 and T3-M4)
    rh_drdhvplat1    - Molecular Bonded Plating I   (Comes With HK-47 and T3-M4)
    rh_drdhvplat2    - Molecular Bonded Plating II  (Comes With HK-47 and T3-M4)
    rh_drdhvplat3    - Molecular Bonded Plating III (Comes With HK-47 and T3-M4)
    rh_drdshld1      - Cyberdyne Light Droid Shield  (Comes With HK-47 and T3-M4)
    rh_drdshld2      - Cyberdyne Medium Droid Shield (Comes With HK-47 and T3-M4)
    rh_drdshld3      - Cyberdyne Heavy Droid Shield  (Comes With HK-47 and T3-M4)
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    313 downloads

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    0 comments

    Updated

  6. Redhawke Improved Sith Artifacts

    Author : RedHawke 08/09/04
    ============================================================================
    These are some simple revisions to the Sith Lord Artifacts that you find in the Tombs on Korriban. 
    These are more usable in game now and are more suited to the status of ancient Sith artifacts.
    This is fully compatable with all my other Item Packs and Mods.
    Installation Instructions:
    -----------------------------
    Unzip all 3 of the .uti files in the .zip, except this read-me into your KOTOR override directory and start a new game. And Enjoy! ;^)
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Uninstall Instructions:
    -----------------------------
    Simply delete these 3 files from your override directory.
    This Jedi Master Robe Package Contains:
    ----------------------------------------
    Ajunta Pall's Double Vibroblade (Upgradeable)
    Feat Required:    Jedi Defense
    Attack Bonus:     +5 and Keen
    Damage Bonuses:    +2D6 Fire
            +2D6 Slashing
    Bonus Feats:     Weapon Focus: Melee Weapons
            Specialization: Melee Weapons
            Two Weapon Fighting
            Improved Two Weapon Fighting
            Master Two Weapon Fighting
            Flurry
            Improved Flurry
            Master Flurry
    Upgraded:    
    Energy Projector    +2D6 Energy Damage
            Massive Criticals +2D6 Dam.
    Durasteel Alloy    +5 to Attack
    Vibration Cell    Stun DC22, 50% Chance for 4 Rounds
    Tulak Hord's Mask (Sith Mask Model)
    Feat Required:    Jedi Defense
    Damage Immunity: Fire 100% / Cold 100%
    Immunities:    Mind-Affecting, Critical-Hits
    +8 to Stealth, +8 to Awareness, +5 to Wisdom, +5 to Charisma, +2 all Saving Throws
    Bonus Feats:     Force Focus
            Improved Force Focus
            Master Force Focus
    Regeneration (HP) 2 Per Round
    Regeneration (FP) 5 Per Round
    Marka Ragnos' Gauntlets
    Feat Required:    Jedi Defense
    Immunities:    Poison
    +5 to Strength, +5 to Dexterity, +2 all Saving Throws, +8 Blaster Bolt Deflection
    Bonus Feats:     Weapon Focus: Lightsaber
            Specialization: Lightsaber
    Regeneration (HP) 3 Per Round
    Regeneration (FP) 5 Per Round
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    k37_itm_ajunta    - Ajunta Pall's Double Vibroblade (Upgradeable)
    kor38b_mask       - Tulak Hord's Mask (Sith Mask Model)
    kor38a_gauntlet   - Marka Ragnos' Gauntlets
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    1,065 downloads

       (0 reviews)

    1 comment

    Updated

  7. Redhawke Jedi General Robes

    Author : RedHawke 08/09/04
    ============================================================================
    These are some new, Red, Gold, Blue, and Green Jedi General's Robes.
    The Jedi General robes have Republic Rank Insignia on shoulders as well as medals (Fruit Salad) on chest, there is one robe for each Jedi Class, Blue for Guardians, Green for Consulars, and Gold/Yellow for Sentinels, and a Red Uniform for those who hate to conform.
    This is fully compatible with all my other Item Packs and Mods.
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^)
    If you are prompted to overwrite metalbox069.utp it is OK as this one is identical to the one in my Revan the White/Star Forge Booster Pack, and my colorful Jedi Robes Pack, and Dark Jedi and Sith Master Robes Pack.
    Uninstall Instructions:
    -----------------------------
    Simply delete these files from your override directory.
    This Jedi Master Robe Package Contains:
    ----------------------------------------
    Jedi Guardian General Robes (Blue) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom]
    Jedi Sentinel General Robes (Gold) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom]
    Jedi Consular General Robes (Green) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom]
    Jedi Praetor General Robes (Red) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom]
    You get them on Dantooine, a metal box spawns a little distance away, when you talk to the Duros refugee named Kni and tell him "He might give something back" for the first time. It also gives you a full set of lightsabers, appropriate for your Jedi class, a few credits, and a little Experience.
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    red_mstrrobe18   - Jedi Guardian General Robes (Blue)
    red_mstrrobe19   - Jedi Sentinel General Robes (Gold)
    red_sithrobe20   - Jedi Counselar General Robes (Green)
    red_sithrobe21   - Jedi Praetor General Robes (Red)
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    And a special nod to Achillies for the Idea for these Star Trek-esque robes.
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    220 downloads

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    0 comments

    Updated

  8. Redhawke Siberian Juhani Skin

    Author : RedHawke 09/10/04 Version 1.2
    ============================================================================
    This is a reskin to turn our Cathar Jedi friend, Juhani into a nice Siberian Tigress motif, so I modified her skins accordingly, I hope you enjoy the new Juhani.
    This mod is also fully compatable with all of My Mods and just about everyone else's mods as well, unless you have some that change Juhani's appearance.
    A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program.
    I hope you all enjoy the Mod!
    Installation Instructions:
    -----------------------------
    Just extract everything to your KOTOR override, or activate it with KMM.
    Uninstallation Instructions:
    -----------------------------
    Simply delete all these .tga files from your override directory, or Deactivate it with KMM.
    This Mod Does:
    -----------------------------
    Changes Juhani into a Siberian Tiger themed character. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered.
    Her Clothes also have a little additional skin/fur showing, I hated the blue parts, I thought it looked better this way.
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    And have fun with the new cold weather Juhani! ;^)

    95 downloads

       (0 reviews)

    1 comment

    Updated

  9. Redhawke Sith Robes

    uthor : RedHawke 08/08/04
    ============================================================================
    These are some new, Dark Gray and Gray/Black, Dark Jedi and Sith Master Robes.
    The Sith Master robes have Sith Rank Insignia on shoulders as well as medals (Fruit Salad) on chest, and are as close to the Sith Uniforms I can get using a robe.
    This is fully compatable with all my other Item Packs and Mods.
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^)
    If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my Revan the White/Star Forge Booster Pack, and my colorful Jedi Robes Pack.
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory.
    This Jedi Master Robe Package Contains:
    ----------------------------------------
    Dark Jedi Master Robes (Dark Gray) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom]
    Dark Jedi Master Robes (Gray/Black) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom]
    Sith Master Uniform Robes (Dark Gray) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom]
    Sith Master Uniform Robes (Gray/Black) [Defense Bonus: 5, +4 to Strength, +4 to Wisdom]
    The Sith Master Robes are the same as the other two robes except they have the chest Sith Medals, and Sith Rank insignia on the shoulder patches, I used these because the sith uniform was not available in the game for the PC to wear, you fit in better at the academy.
    You get them on Korriban a metal box spawns a little distance away when you talk to the docking bay mechanic for the first time. It also gives you a couple of red lightsabers, some crystals, a few credits, and a little Expirience.
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    red_mstrrobe14   - Dark Jedi Master Robes (Dark Gray)
    red_mstrrobe15   - Dark Jedi Master Robes (Gray/Black)
    red_sithrobe16   - Sith Master Uniform Robes (Dark Gray)
    red_sithrobe17   - Sith Master Uniform Robes (Gray/Black)
    Adknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    187 downloads

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    0 comments

    Submitted

  10. Redhawke White/Star Forge Booster Pack

    Part of the...

    Author : RedHawke 12/21/05 V1.1 (06/05/04 V1.0)
    Mod: The Revan The White/Star Forge Booster Pack (This Mod, updated to Use Patcher)
    Mod: "Redhawke Booster Pack1a"
    New In V1.1: Made the mod able to use the TSL Patcher Program, yes it does work on KotOR I, for complete compatability.
    Install order for my 3 Item Packs is; 
    1. The Revan/Sith/Bastila Item Pack (Will be updated to use Patcher too)
    2. The Blasters/Armor/Droid Item Pack (Patcher Not necessary no 2da files)
    3. The Revan The White/Star Forge Booster Pack (This Mod, updated to Use Patcher)
    ============================================================================
    You MUST have both of my Revan/Sith/Bastila and Blasters/Armor/Droid Upgrades item packs installed to your override directory for this Mod to work.
    This enhances my 2 item packs by better scripting the items into the game, modifying some vendors, as well as adding some additional new items into the game. The New or Modified Items are listed below.
    This Mod also allows your character, when wearing the Revan's or Star Forge lines of robes, to appear as Revan without the mask does, though sometimes your hair or head will clip through the hood and the darn cape has no animations but you still look cool. (Big thanks to Mono-Giganto for figuring out how to do this)
    Installation Instructions:
    -----------------------------
    Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go.
    NOTE: If you have the previous version installed and working you will not need to install this version, this is only updating the mod to use the Patcher Program for compatability.
    Be sure to delete the file dan13_nemobody.utp from your override directory after installing this mod, or keep the file there for double the items on Nemos corpse. It won't hurt the game if you don't delete the file. :^)
    Uninstallation Instructions:
    -----------------------------
    Simply delete all these files from your override directory, and restore any files from the backup directory made by the patcher program when you installed the mod.
    ---------------------------------------------------
    New Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    g_a_class5006     - Ulric Quel-Droma's Mesh Suit
    g_a_mstrrobe07a   - Star Forge Robes I (Full Masked Revan Appearance)
    revan_whiterobe1  - Revan The White's Robes I (Full Masked Revan Appearance)
    revan_whiterobe   - Revan The White's Robes (Normal Appearance)
    revan_sbrcrstlw   - Revan's Heart Lightsaber Color Crystal
    revan_lghtsbrw    - Revan The White's Lightsaber
    revan_dblsbrw     - Revan The White's Double Lightsaber
    revan_shortsbrw   - Revan The White's Short Lightsaber
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    A Big thanks to Mono-Giganto for figuring out how to have the PC wear Revans Robes without the mask!
    And A Big...Big Thanks to Svosh, The Photoshop Master, for the Revan Model Map!
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    Other Possible Bugs And Model Notes
    ---------------------------------------
    The Revan model was not fully completed by Bioware that is why the cape as well as some of the animations are not complete, you'll notice other things like force lightning erupts from Revans feet instead of the hands this is due to the incomplete Revan model and not by any of us modders. As soon as the KOTOR model format is fully cracked you can sure bet Revan will have a flowing cape and shoot force lightning correctly.
    The Modder Kristykristic has fixed this Force Power problem on the Revan Model get the corrected Models here... http://www.pcgamemods.com/mod/16834.html
    Also before the confrentation with Malak on the Leviathan you should switch to the Revan Robes, or any other robes, that does not have the mask as the cutscene that plays when Malak talks to you won't load your PC's head properly if the Revan Robes that have the discuise ability is worn. When Revan's mask is removed you will not see your PC's face. This is why I created the Dark Ones' Robes specifically for the leviathan.
    And lastly, Enjoy!

    421 downloads

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    1 comment

    Updated

  11. Redhawke's Antegan Safety Light Armor

    Author : RedHawke 09/15/04 Version 1.0
    Mod:  Antegan Safety Light Armor
    ============================================================================
    This is a new suit of Light Armor with some good bonuses, and medical capabilities. 
    This is fully compatable with all my other Item Packs and Mods.
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this readme into your KOTOR override directory before you go into lower Taris for the first time, and or start a new game. And Enjoy! ;^)
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory, or deactivate it with KMM.
    This Armor Package Contains:
    ----------------------------------------
    Antegan Safety Armor (Class 5 Armor)
    -------------------------------------
    Defense Bonus:        +3 (+6 Fully Upgraded)
    Immunities:        Mind-Affecting, (With Upgrade) Critical Hits
    Attribute Bonus:    +1 Dexterity, (With Upgrade +2 Dexterity)
    Skill Bonus:        +4 Treat Injury
    Regeneration (HP):    2
    History/Notes:        Found on Twilek Corpse in Lower Taris.
    A relatively new type of armor, from relatively new makers, this suit mimics the major muscle movements of the wearer with mechanical impulses, resulting in faster reaction times, as well as including a built in medical unit that increases the wearers recovery rate. The Antegans are relatively new to the military trade but if these armors are an example of what they can produce they will become a force to be reconed with.
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    rh_asa_5001   - Antegan Safety Armor (Class 5 Armor)
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    127 downloads

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    Updated

  12. Redhawke's Bargawin Glazed Armor

    Author : RedHawke 09/15/04 Version 1.0
    ============================================================================
    This is a new suit of Heavy Armor with some very good bonuses, and energy attack absorbtion capabilities. Plus a new Enhanced Sith Tremor Vibroblade.
    This Armor and Blade combo-pack was inspired by Achillies Melee Canderous Mod.
    This is fully compatable with all my other Item Packs and Mods.
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this readme into your KOTOR override directory before you go into the Black Vulkar base past the Rancor the first time, and or start a new game. And Enjoy! ;^)
    If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my other mods and won't hurt anything to overwrite it.
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory, or deactivate it with KMM.
    This Armor And Blade Package Contains:
    ----------------------------------------
    The items are found in a spawning Metal Box in the Black Vulkar Security Office with the cowardly Twilek.
    ----------------------------------------
    Bargawin Glazed Armor (Class 9 Armor)
    -------------------------------------
    Defense Bonus:        +1 (+6 Fully Upgraded)
    Immunities:        Mind-Affecting, Critical Hits
    Attribute Bonus:    +2 Strength, (With Upgrade +4 Strength)
    Damage Immunity:    Energy 90%, Electrical 90%, (With Upgrades Energy 100%, Electrical 100%)
    Saving Throws:        +2 To All
    History/Notes:        
    This armor created by the Bargawins has only one real purpose, to take out opponents armed with energy weapons, the armors glazing reduces the damage of electrical and energy attacks. These suits of armor are known around the galaxy as Jedi-Killer armor. These suits were all thought destroyed during the war with Exar-Kun, but a rare few survived.
    Sith Modular Tremor Sword
    -------------------------------------
    Enhancement Bonus:    +2 (To a Maximum With Upgrades, +8)
    Damage Bonus:        +1D10 Sonic, (With Energy Projector Upgrade, +1D10 Energy)
    Other Attributes:    Keen (With Vibration Cell and Durasteel Alloy) 
                Massive Criticals +2D6 (With Energy Projector)
    History/Notes:
    Traced to the Bladeborn, a Sith offshoot dedicated to sword mastery, these cortosis-laced weapons were given to "masterblades" who survived no less than ten lightsaber-wielding warriors in combat. This improved version of the blade is modular and can increase its power by installing upgrades.
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    rh_bga_9001      - Bargawin Glazed Armor (Class 9 Armor)
    g1_w_vbroswrd03  - Sith Modular Tremor Sword
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    And an appreciative nod to Achillies for his Melee Canderous mod which was this armor and vibroblades original inspiration came from.
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    179 downloads

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    Submitted

  13. Redhawke's Bastila Clothes for PC

    Author : RedHawke 10/08/04 Version 1.0
    ============================================================================
    This is a really simple mod adjustment to make the Female PC's able to wear Bastila's style of clothing, there is one default texture for each class, though all three textures are available to the 3 classes. The default Soldier gets the unused (Darker Brown Cloth) Bastila Texture, the default Scout gets the standard (Tan Cloth) Bastila Texture, and the default Scoundrel gets a New (Red Cloth) Bastila Texture.
    This mod is also fully compatable with all of My Mods. And this mod should be compatable with just about everyone else's mods as well, except those that alter the Female PC's clothing or clothing models.
    And you don't have to edit any appearance.2da files for it to work too!
    A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program.
    I hope you all enjoy the Mod!
    This Mod Does:
    -----------------------------
    Changes the Female Soldiers Default Clothing to the unused (Darker Brown Cloth) Bastila Clothing. Clothes variant 2 is the New (Red Cloth) Bastila Clothing, Clothes variant 3 is the standard (Tan Cloth) Bastila Clothing.
    Changes the Female Scouts Default Clothing to the standard (Tan Cloth) Bastila Clothing. Clothes variant 2 is the unused (Darker Brown Cloth) Bastila Clothing, Clothes variant 3 is the New (Red Cloth) Bastila Clothing.
    Changes the Female Scoundrels Default Clothing to a New (Red Cloth) Bastila Clothing. Clothes variant 2 is the standard (Tan Cloth) Bastila Clothing, Clothes variant 3 is the unused (Darker Brown Cloth) Bastila Clothing.
    The 3 clothes variants as well as some New Upgradeable Armored Clothing also in the 3 Clothes Color variants can be found in the Taris Apartment Footlocker after you use the Workbench the First time. So you can use whichever texture on whichever Female PC you want.
    I also added in a Clothing and Armored Clothing using variant 4 and variant 5 in case you want to do add svösh's good/evil Bastila's Clothing to your PC, if you don't they should appear as the default Bastila clothes texture according to your class if you wear them as listed above.
    Installation Instructions:
    -----------------------------
    Just extract these files to your KOTOR override, or activate it with KMM. 
    No appearance.2da editing necissary so no 2da file conflicts.
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory, or Deactivate it with KMM.
    Adding in svösh's Good/Evil Bastila Clothes:
    ---------------------------------------------
    If you know a little about modding KOTOR, copying files, and using KT to edit appearance.2da you could now use svösh's awesome Good/Evil Bastila Clothes on your Female PC. 
    1) First step is by copying the 2 good/evil textures svösh made P_BastilaBB02.tga and P_BastilaBB03.tga, 3 times each. 
    2) Second step, is renaming the three copies of the Good Bastila texture P_BastilaBB02.tga to PFBBL04.tga and PFBBM04.tga and PFBBS04.tga, this has now added the Good Bastila texture in as the fourth clothing variant, 
    3) Third step, is then to rename the three copies of the Evil Bastila texture P_BastilaBB03.tga to PFBBL05.tga and PFBBM05.tga and PFBBS05.tga, this has now added the Evil Bastila texture in as the fifth clothing variant. 
    4) Fourth step, you will have to edit appearance.2da or else the metallic parts won't shine and will be see through, open up your override's appearance.2da and change all of the female PC lines 91-135, you want to change only the envmap cell to "CM_Baremetal", without quotes in all of the Female PC lines 91-135. Click on a line you didn't edit, and save the appearance.2da to your override.
    5) Fifth step, is to copy the 6 .tga files to your KOTOR override.
    6) Sixth step, is to go back into the game, and put on the Armored Clothes IV or Armored Clothes V and svösh's Good/Evil Bastila's Clothes chould be yours to wear. ;^) You could also put on the clothing variant 4 and clothing variant 5 you get in the Taris Footlocker as well, that's why I included them.
    New Item Cheat Codes:
    ------------------------------
    g3_a_clothes01 - Armored Clothing I (Uses Default Texture)
    g3_a_clothes02 - Armored Clothing II (Uses Second Texture)
    g3_a_clothes03 - Armored Clothing III (Uses Third Texture)
    g3_a_clothes04 - Armored Clothing IV (Uses Fourth Texture, If Present)
    g3_a_clothes05 - Armored Clothing V (Uses Fifth Texture, If Present)
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    And have fun with the new Female Bastila style PC clothing! ;^)

    273 downloads

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    Submitted

  14. Redhawke's Beginner's Item Pack

    Author : RedHawke 02/17/05 Version 1.0
    ============================================================================
    This simple mod adds a metalbox into the Medical Storage room at the beginning of the game, along with some basic items to begin the game with, a belt, gloves, 1 medium power level 1 implant, and 1 low end level 2 implant, along with some credits, chemicals, and components.
    It also adds some additional reasonable items to the Security Room's Large Locker, I was surprised there were no actual security type items in that locker so I fixed this, all the items fit into the story and game level (IE NO Blasters or Incindiary Explosives)... a new datapad is included explaining these items as well.
    Basically it adds some Stun Batons, Vibro Weapons, Mining Laser Pistols, Ion and Sonic Grenades, and a few extra surprises, explained in the datapad! Surprise Items Below.
    Installation Instructions:
    -----------------------------
    First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory.
    Unzip these files contained in the .zip, except the Source folder, into your KOTOR2 override directory, and as this mod is for the very beginning of the game... start a new game. 
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory.
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    rh_shield_02  - Arkrainian Renewable Energy Shield  (Unimited Charges Arkranian Shield)
    rh_melee_01   - Prototype Vibro Sword         (+2 Enhancement Bonus, BF: Finesse Melee, Fully Upgradeable)
    rh_melee_02   - Prototype Vibroblade          (+2 Enhancement Bonus, BF: Finesse Melee, Fully Upgradeable)
    rh_melee_03   - Prototype Vibro-Double Blade  (+2 Enhancement Bonus, BF: Finesse Melee, Fully Upgradeable)
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    Bug Notes:
    ------------------------------------------------
    Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Beginning PC Items Mod is now up at My Site"
    http://www.lucasforums.com/forumdisplay.php?s=&forumid=324

    823 downloads

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    Updated

  15. Redhawke's Blasters/Armor/Droid/Misc. Item Pack

    Author : RedHawke 05/22/04
    Mod: Blasters/Armor/Droid/Misc. Item Pack
    ============================================================================
    These are a collection of custom non-jedi and droid items I created or are improved original KOTOR items that were re-entered into the game. These items can be found in game normally or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. 
    A small Warning, some of these items are powerful, I tried not to be too outragous, but everyone has a different opinion of what a powerful or outragous item is. 
    This is fully compatable with my Revan/Sith/Bastila Item Pack.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^)
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory.

    -----------------------------
    Incompatibilities:
    If you have any mod that edits the following files, then you may have incompatibility issues:
    p_bastila.utc ; p_cand.utc ; p_carth.utc
    p_hk47.utc ; p_jolee.utc ; p_juhani.uti
    p_mission.utc ; p_t3m4.utc ; p_zaalbar.utc
    tar02_bountyh023.utc ; tar02_bountyh022.utc ; rsldcrps002.utp
    Take especial note of the "p_xxx.utc" because they are PARTY MEMBER files.
    Other files will listed within the mod will also cause issues, but those are more apparent as .uti's (items) 
    and are clear from the description to be modified by Redhawke's Item Pack 2a (this mod).
    This Item Package Contains:
    -----------------------------
    Armor
    -----
    Carth's Combat Armor    (Exellent Bonuses, On Carth)
    Ordo's Battle Armor     (Exellent Bonuses, On Canderous)
    Prototype Battle Armor  (Exellent Bonuses, Found on Republic Soldier Corpse on Endar Spire)
    Bargawin Shadow Armor   (Replaces them ingame, on Mission, bought on Yavin)
    Prototype Modular Armor (Exellent Bonuses, Found on Republic Soldier Corpse on Endar Spire)
    Misc Equipment
    --------------
    Advanced Combat Sensor (Powerful, Found on Republic Soldier Corpse on Endar Spire, and other characters/places)
    Advanced Agent Belt    (Powerful, Found on Republic Soldier Corpse on Endar Spire, and other characters/places)
    Advanced Stabilizer Gloves (Improved, Found on Republic Soldier Corpse on Endar Spire, and other Characters/places)
    Sith Power Gauntlets   (Improved, Found on Republic Soldier Corpse on Endar Spire, and other characters/places)
    Vibro Weapons
    -------------
    Improved the Prototype Vibroblade found on the Red Sith Soldier on the Endar Spire, Carth has one as well.
    Improved Mission's Vibroblade that comes with Mission
    Enhanced the Bargawin Assault Blade, bought on Yavin Station, Canderous has one as well.
    Blasters
    --------
    Carth's Heavy Pistol    (Hand Cannon, 2 Come with Carth instead of his standard wimpy little blasters)
    Prototype Heavy Pistol  (Hand Cannon, 2 Found on Republic Soldier Corpse on Endar Spire, and other characters/places)
    Cassius Fett's Pistol   (Hand Cannon, Found on Selven if you have installed my Revan/Sith/Bastilla's Item Pack, otherwise I believe it can be bought on Korriban)
    Prototype Assault Rifle (Heavy Rifle, Found on Republic Soldier Corpse on Endar Spire, and on HK)
    Prototype Repeating Blaster       (Artillery, Found on Republic Soldier Corpse on Endar Spire)
    Improved the Bargawin Assault Gun (Artillery, Bought on Yavin Station I believe)
    Prototype Heavy Repeating Blaster (Also Artillery, Found on Republic Soldier Corpse on Endar Spire)
    Improved Ordo's Heavy Repeating Blaster    (Artillery, comes with Canderous)
    Improved the Bargawin Heavy Repeat Blaster (Also Artillery, and also Bought on Yavin Station I Believe)
    Improved Zaalbar's Bowcaster      (Heavy Rifle, found in locked strongbox in sewers near where Zalbar is located)
    Droid Equipment
    ---------------
    Improved the Composite Heavy Plating  (Level 1 Upgrade, Comes with both droids, and is bought on Yavin)
    Improved the Advanced Droid Interface (Level 1 Upgrade, 2 Come with each droid, and I believe is bought on Yavin)
    Bargawin Droid Shield                 (Comes with both droids now)
    Bargawin Flame Thrower                (Now Level 1 Upgrade, comes with HK)
    Bargawin Stun Ray                     (Now Level 1 Upgrade, comes on T3)
    Bargawin Shield Disruptor             (Now Level 1 Upgrade, comes on T3)
    New Bargawin Carbonite Projector      (Level 1 Upgrade, comes with HK) Unlimited charges
    New Bargawin Gravity Generator        (Level 1 Upgrade, comes with HK) Unlimited charges
    Assassin Targeting Computer           (Level 1 Upgrade, Comes with HK)
    Astromech Combat Sensor               (Level 1 Upgrade, Comes with T3)
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    709 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Redhawke's Canderous Dark Jedi Mod

    Author : RedHawke 12/20/05 v1.1 (10/01/04 V1.0)
    New In V1.1: Made the mod able to use the TSL Patcher Program, yes it does work on KotOR I, for complete compatability.
    ============================================================================
    This mod allows Canderous Ordo to become a Dark Jedi Guardian, through an old Mandalorian freind Kyron Ordo, he trains him on Dantooine. 
    This mod gives Canderous Ordo a Jedi class, as well as giving you some special Jedi Robes for him, and His Red Lightsaber(s). I didn't let people choose his Jedi class, like in my other 2 Make Jedi Mods because Canderous is a warrior, and as such, the only Jedi class that suits him is the Guardian.
    It is STRONGLY SUGGESTED to have my Revan The White/Star Forge Booster Pack installed as well as the Crimson Sith Templar Item Pack to make full use of this mod, and its textures. (See the screenshots)
    I hope you all enjoy the Mod!
    This Mod Does:
    -----------------------------
    Adds a new spawning NPC on Dantooine near where you see the Mandalorian shoot the Farmer (Where he says "Hmm... Wife and Children... sounds like a good idea." and then the Mandalorian and Duros attack you.), Kyron Ordo a Sith trained Mandalorian Dark Jedi will appear near a tree somewhere near, look around and Talk with Him and see! (If you don't have Canderous with you he won't have much to say, until you add Canderous in!)
    Follow the Dialogue and you can get a Dark Jedi Guardian Canderous. You get another Jedi in your party and you don't have to edit a thing.
    Warning: Like my Make Mission a Jedi Mod, and my Make Carth a Jedi Mod the dialogue will not allow you an exit once you talk to the NPC Canderous is going to become a Dark Jedi. Also be sure to have a level up saved for Canderous before talking to Kyron Ordo as the game can have problems with clicking on the Force Powers tab while running around a 0 level Jedi, wait until Canderous levels up then talk to Kyron.
    Adds a new item to the game... Fallen One's Robes... they have custom textures, they make Canderous look like one of the Sith Masters, and are given to Canderous by Kyron.
    Robe Giveitem Cheat Code: rh_darkonesrobe - Fallen One's Robes (Makes Canderous Appear as a Armored Sith Master)
    Canderous' Appearance: 
    ------------------------------------------------
    Alters Canderous when wearing Robes in the Star Forge Robe Class to appear as a Sith Master/Darth Bandon does, if he wears Darth Revan's Robes his armor will appear as Darth Bandons, if he wears the Star Forge Robe, he will appear with a custom LS Armored Robe texture, if he wears my Revan The White Robe he will have a custom white armored robe texture, and if he wears my Crimson Sith Templar Robes he will appear with a custom crimson armored robe texture, and when he wears the Fallen One's Robes he will appear as the armored Sith Master does.
    Installation Instructions:
    -----------------------------
    Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go.
    NOTE: If you have the previous version installed and working you will not need to install this version, this is only updating the mod to use the Patcher Program for compatability.
    Though there is an incompatability with JediGabe's Dark Jedi Canderous mod simply because my mod will give Canderous a Jedi Guardian multi-class, I don't know what would happen if Canderous were allready a Jedi if you were using JediGabe's mod as well, it could crash your game.
    Appearance.2da Editing Instructions For Carth:
    ----------------------------------------------
    If you have my Jedi Carth Mod and also want Carth to have this Armored Sith Master Robe ability...
    Open up your KOTOR override's appearance.2da with Fred Tetra's KOTOR Tool. When the KT Program starts it is in the Tools menu, open 2da file editor. Navigate to your KOTOR Override and open up the appearance.2da.
    Line 6 is Carth's line change the modelj and texj fields to "N_DarthCand", without quotes, and then scroll over to the envmap cell and change it from DEFAULT to "CM_Baremetal", without quotes, click on another cell, then save it to your KOTOR override and you are done.
    Uninstallation Instructions:
    -----------------------------
    Simply delete all these files from your override directory, or Deactivate it with KMM. 
    Adknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And A Big...Big Thanks to TK102 for without his many utilities this mod would have not been possible!
    And Another Big...Big Thanks to Darth333 for her help, without which this mod would have not been possible!
    And a big thanks to JediGabe who's original Dark Jedi Canderous Mod inspired the look of this one.
    And to stoffe-mkb- for the Patcher program...
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    Contact
    -------------------------------------------------
    Any questions and comments can be directed to this board, in the 'Make Canderous A Jedi Mod Released' thread, here;
    http://www.lucasforums.com/forumdisplay.php?s=&forumid=324
    And lastly, Enjoy!

    873 downloads

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    0 comments

    Submitted

  17. Redhawke's Caucasian Mission

    Author : RedHawke 08/30/04 Version 1.2
    ============================================================================
    This is a reskin to turn everyones favorite Twilek Street urchin, Mission Vao into a nice Caucasian skin tone, so I modified her skins accordingly, I hope you enjoy the new Mission Vao.
    This mod is also fully compatable with all of My Mods and just about everyone else's mods as well.
    A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program.
    I hope you all enjoy the Mod!
    Installation Instructions:
    -----------------------------
    Just extract everything to your KOTOR override, or activate it with KMM.
    Uninstallation Instructions:
    -----------------------------
    Simply delete all these .tga files from your override directory, or Deactivate it with KMM.
    This Mod Does:
    -----------------------------
    Changes Mission Vao into a Caucasian Twilek. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered, Missions head tails skins are located in her clothes texture and not her head... so be careful giving her clothes from another mod it will mess up her head tails... Bioware did some wierd things with the textures.
    Her Clothes also have a little additional bare midriff section so she has a little Britney Spears thing going on. The standard black under shirt was so plain, I thought it looked better.
    Version 1.1: Lowered Missions Navel on the Clothes Texture.
    New In Version 1.2: Altered The Clothes Texture and Gave Mission some Cut-Off Shorts or "Daisy Dukes" for those that remember the 80's. The original 1.1 Mission clothes texture is in a subfolder so you can use whichever one you want.
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    And have fun with the new Mission Vao! ;^)

    99 downloads

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  18. Redhawke's Correction Armband

    Author : RedHawke 03/01/05 Version 1.1
    ============================================================================
    This simple armband mod gives you an armband, that can give you Lightside or Darkside points at will, also it will allow you to gain or lose influence with the NPC's currently in your party, this function works outside the Ebon Hawk only.
    New in Version 1.1: Added the ability to Increase or Decrease Main PC's Attributes (One or Two points at a time), and Increase or Decrease the Main PC's Skills (One, Two, or Five points at a time). The reason I did this is to ease in Workbench and Item mod testing.
    I created this armband, my first by the way, because I grew tired of all the LS or DS hits I had to take in conversations to gain influence with a particular NPC, or to complete cartain quests... basically I wanted to be able to play the Lightside or the Darkside my way... and I didn't want to edit a thousand dialog files to do so, this was the easiest solution. 
    You will have to use the giveitem cheat to get it, this is a purely cheating/testing device after all.
    Installation Instructions:
    -----------------------------
    Run tslpatcher.
    Un-installation Instructions:
    -----------------------------
    Simply delete these files from your override directory, and use backup folder to replace spells.2da.
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    rh_correction  - Correction Armband
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Darth333 for without her Whereami armband this would have not been possible...
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    Bug Notes:
    ------------------------------------------------
    Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "TSL Mod: Correction Armband now up at my site"
    http://www.lucasforums.com/forumdisplay.php?s=&forumid=324

    326 downloads

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    Updated

  19. Redhawke's Custom Sith Templar Items

    Author : RedHawke 09/11/04 1.0
    ============================================================================
    This is a new Crimson Sith Templar Mask, Gloves, and Robes, the mask uses the Sith Mask Model, with a New Crimson Skin, the robes use the same texture from my Recruit RedHawke Mod's RedHawke Robes. A small Warning, these items are pretty powerful, I tried not to be outragous, but everyone has a different opinion of what a powerful or outragous item is.
    It is STRONGLY SUGGESTED to have My Revan The White/Star Forge Booster Pack or Mono-Giganto's Hooded Revan Robes Mod installed when you use the Crimson Sith Templar Robes as they will appear transparent in the PC's torso area. If you don't want to have the hooded Revan Robes and like the look of the normal Revan Robes then you will have to do some appearance.2da editing on your own, you will have to change the "envmap" cell on all of the PC entries lines 91-180 to "CM_Baremetal", without quotes.
    This is fully compatable with all my other Item Packs and Mods. I say again, if you want the mod like the screenshots you will have to have My Revan The White/Star Forge Booster Pack or Mono-Giganto's Hooded Revan Robes mod installed when you use the Crimson Sith Templar Robes or they won't look like this.
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this readme into your KOTOR override directory, before you go to the Area with the Krayt Dragon Cave the first time, or start a new game. And Enjoy! ;^)
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory, or deactivate with KMM.
    This Item Pack Contains:
    ----------------------------------------
    The Crimson Sith Items are found in the Krayt Dragon Cave on Tatooine.
    ----------------------------------------
    Crimson Sith Templar Mask (Sith Mask Model, New Crimson Skin)
    ----------------------------------------
    Feat Required:    Jedi Defense, Force Sensitive (Can Only Be Worn By The PC)
    Damage Immunity: Fire 90% / Cold 90%
    Immunities:    Mind-Affecting
    +8 to Stealth, +8 to Awareness, +4 to Wisdom, +4 to Charisma, +2 all Saving Throws
    Bonus Feats:     Force Focus
            Improved Force Focus
            Master Force Focus
    Regeneration (HP) 2 Per Round
    Regeneration (FP) 3 Per Round
    Crimson Sith Templar Gauntlets
    -----------------------------------------
    Feat Required:    Jedi Defense, Force Sensitive (Can Only Be Worn By The PC)
    Immunities:    Poison
    +4 to Strength, +4 to Dexterity, +2 all Saving Throws, +8 Blaster Bolt Deflection
    Bonus Feats:     Weapon Focus: Lightsaber
            Specialization: Lightsaber
    Regeneration (HP) 3 Per Round
    Regeneration (FP) 2 Per Round
    Crimson Sith Templar Robes
    ------------------------------------------
    Feat Required:    Jedi Defense, Force Sensitive (Can Only Be Worn By The PC)
    Defense Bonus:    +8
    Damage Immunity: Electricity 75%
    Immunities:    Critical Hits
    +4 to Strength, +4 to Wisdom, +4 all Saving Throws
    Bonus Feats:     Force Jump
            Improved Force Jump
            Master Force Jump
    Regeneration (HP) 3 Per Round
    Regeneration (FP) 3 Per Round
    Giveitem Item Cheat Console Codes:
    ------------------------------------------------
    rh_templr_mask   - Crimson Sith Templar Mask (Sith Mask Model, New Crimson Skin)
    rh_temp_gauntlet - Crimson Sith Templar Gauntlets
    rh_templr_robe   - Crimson Sith Templar Robes
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    History:
    ------------------------------------------------
    The ancient and long forgotten true Sith Crimson Templars, fierce warriors and force users, they were in fact an ancient True Sith variant of the Current Sentinel class. They were the elite special forces of the True Sith, and were masters of the battlefield. The Ancient True Sith possessed the knowledge of talisman creation, this was taking raw materials and manipulating the Force and these materials to literally 'create' items of intense force power.

    276 downloads

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    3 comments

    Submitted

  20. Redhawke's Darth Revan Cutscene Style Robes

    Author : RedHawke 11/28/05 Version 1.1
    New in version 1.1: Added in the Masked Revan Robes as well, allowing you to make either version... Re-made the mod with TSL Patcher for complete compatability. Due largely to multiple requests for the masked versions of these robes.
    ============================================================================
    This mod adds in the ability to make eight robes in the game, using the hooded Maskless Revan Cutscene Model and now the Masked Revan Model, unfortunately the model is just as unfinished in TSL as it is in KOTOR I, but I have gotten a lot of requests for them so here you go. They are buildable at the Workbench, depending on your level (At Least 20), your Repair skill (At Least a 29 and up for the others), and alignment on which ones will be available to your pc to build.
    Installation Instructions:
    -----------------------------
    First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory.
    Extract the contents of the zip to a temporary folder, run the Patcher EXE follow the instructions, and you should be good to go.
    NOTE: You will need to completely uninstall the previous version of this mod before installing this version... sorry. But this should have no effect upon your savegames, as the original uti files and skins are un-altered.
    Using the TSL Patcher this mod now will modify appearance.2da, itemcreate.2da, and itemcreatemira.2da.
    Un-installation Instructions:
    -----------------------------
    Simply delete these files from your override directory, and restore any necissary files from the backup directory the patcher makes in the temp folder you run the patcher from.
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    To stoffe -mkb- without whom the TSL Patcher would be just a dream!
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    Bug Notes:
    ------------------------------------------------
    Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "Make Revan Robes At The Workbench Mod is now up at PCGameMods and my site"
    http://www.lucasforums.com/forumdisplay.php?s=&forumid=324
    Version 1.1 Bug Notes: If you run the patcher without uninstalling the previous version of this mod (specifically the itemcreate.2da and itemcreatemira.2da files) there will be a glitch at the Workbench that will allow construction of 2 robes at a time, of course if this doesn't bother you then this is a non-issue.

    290 downloads

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    Updated

  21. Redhawke's Droid Skins Terminator & Crimson

    Author : RedHawke 09/06/04 Version 1.0
    ============================================================================
    TERMINATOR SKIN
    This is a really, really simple reskin texture to alter HK-47's and T3-M4's color schemes to look more like  Terminators, well one Terminator and one Terminator Trash Can.
    This mod is also fully compatible with all of My Mods. And this mod should be compatible with just about everyone else's mods as well, except those that alter HK-47's or T3-M4's looks.
    Or CRIMSON ASSASSIN COLOR SCHEME
    This is a really, really simple reskin texture to enhance HK-47's original Rusty Red to a more cooler Crimson Assassin Droid color scheme and I altered Prime's cool R2-D2-esque skin of T3-M4 with red parts instead of the R2 blue. (Skin used with permission) I like RED!
    This mod is also fully compatible with all of My Mods. And this mod should be compatible with just about everyone else's mods as well, except those that alter HK-47's or T3-M4's looks.
     
    I hope you all enjoy the Mod!
    Installation Instructions:
    -----------------------------
    Just extract the two .tga to your KOTOR override, or activate it with KMM.
    Uninstall Instructions:
    -----------------------------
    Simply delete all this .tga files from your override directory, or Deactivate it with KMM.
    This Mod Does:
    -----------------------------
    Changes HK-47 in to a more cool looking Killing Machine "Meatbags Beware!"
    Changes T3-M4 in to a more cool looking Garbage Can... er'... Killing Machine.
    Adknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
    And have fun with the new-er HK-47 and T3-M4! ;^)

    196 downloads

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    0 comments

    Updated

  22. Redhawke's Ebon Hawk Construction Workbench

    Author : RedHawke 01/29/05 Version 1.0
    ============================================================================
    With my new mission to make everyone's PC's spend their hard won, or easily cheated credits, I have a new mod that will help you in this area. This one is a biggie. ;^)
    This mod alters the Ebon Hawk's workbench to be able to build brand new items and some of the normal game items, now when you click on the Ebon Hawk's workbench it becomes a super handy TSL-esque Construction Bench. Henceforth referred to simply as the CB.
    This mod does too much to be listed... but, what you can build at the CB will change as your skills are increased, the skills that affect the CB are; (Repair, Demolitions, and Treat_Injury) also some things might require you to be a certain level or a Jedi, if you don't have enough credits, etc. There are a ton of possible combinations.
    But I'll try to list the highlights there is at least one of each major weapon type that is buildable at the CB, as well as one new of each armor type, including armored clothes. All the buildable weapons and armor have the word "Custom" in their title and most all are fully upgradeable, there are no new skins for these armors and weapons, the armors all use the first texture variation, the weapons use one of the standard games variants, new textures for these items would increase the mods size drastically, but all you people out there can alter the item .uti files to point to whatever textures you wish, I leave that up to you.
    Along with the above, you can also construct 4 Custom Jedi Robes, 1 in each game color, and 2 new Custom Battle Robes (Revan/Star Forge Skins) stronger than the normal robes, all robes are upgradeable. Like the armor's they use standard game textures. The robe .uti files are easily alterable like the armors.
    You can also build lightsabers, all 3 styles, single, double, and short, at the CB, only the Standard colors are supported, but here's the bonus the bench gives you, the saber color you get is completely random, and you even have a slim (5% or so) chance to build yourself a HOTG ot MOTF saber with the CB. How cool is that?
    Also you are able to build, pending your appropriate skill level of course, any of the games Grenades (Even the mighty Thermal Detonator), Mines, Medpacks, Stims, Repair Kits, Parts Packs, Computer Spikes, Armor Upgrades, and Weapon Upgrades. Most of these also have the option for you to build quantites (1, 5, or 10), so you don't need to build these one at a time, unless heavy use of the CB makes you poor of course, if you don't have enough credits the options will not show up as well.
    Of course everything you build costs you some credits for the building supplies, etc. 
    This is fully compatable with all my other Mods, and just about everyone else's as well... at least I don't remember one that made use of the Ebon Hawk's Workbench???
    Installation Instructions:
    -----------------------------
    Unzip all of the files in the .zip, except this readme into your KOTOR override directory at any time, this should immediately take effect with any save game you currently have, or you can always start a new game. 
    Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it.
    Uninstallation Instructions:
    -----------------------------
    Simply delete all these files from your override directory, or deactivate it with KMM.
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool.  
    And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program!
    Also thanks to Darth333, her script help helped to make this possible.
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
     

    1,223 downloads

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    1 comment

    Updated

  23. Redhawke's Exile Booster Pack

    Author : RedHawke 06/17/05 V1.0
    ============================================================================
    This is simply an update to the Exile's Robes you get in the Exile's Item Pack I did. 
    Available here: http://www.pcgamemods.com/10927/
    First, The White Robes have been totally redone using the favored Padawan Model, also if you have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' Installed, available at http://www.pcgamemods.com/13033, I also supplied textures that are compatable with that mods fixed collar format. (They look far better IMHO)
    Second I have made the Exile's Sith Robes, and Jedi Robes their own Textures, nothing fancy, but I like em. The Jedi Exile Robes are similar to Obi-Wan Kenobi's from Episode 1, The Sith Exile Robes are simply a little Darker than they were before. (Again, like with the White Robes, I included fixed collar and normal collar versions each set in their own subfolder)
    Lastly I included a Handmaiden robe uti file that uses the White Robe Skin from this mod instead of the Greyish thicker bathrobe she normally gets, just in case you want to put the Handmaiden in this robe too.
    The stats of the items are not altered from my original mod.
    To see the changes you will have to install this before you enter the level with your Quarters on the Harbringer the first time, or use KSE or Cheats, to give yourself a new set of Exile's Robes. The Cheat Codes are listed in the Exile's Item Pack readme file.
    Installation Instructions: 
    (Being this is a booster pack it is a little more complicated than normal sorry about that)
    -----------------------------
    If you have not allready done so, create a folder called "Override", without the quotes, in your KOTOR2 directory.
    REQUIRES: Installing my Exile's Item Pack, available here http://www.pcgamemods.com/10927/
    Available instead on Deadlystream <insert link here when mod is approved>
    Unzip all of the files in the .rar, to a folder outside of your KOTOR2 override directory and put all of the following files into your override;
    --------------------------------------------------
    ia_JediRobe_068.tga, ia_JediRobe_069.tga, and ia_JediRobe_070.tga
    rh_robe_01.uti, rh_robe_02.uti, and rh_robe_03.uti
    --------------------------------------------------
    Then put all the tga and txi files from the appropriate subfolder into your override, explained below;
    If you just have the standard game robes then install the contents of the 'Normal Robe Textures' subfolder.
    If you have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' installed then you need to instead install the contents of the 'Svosh N ILC Collar Fix Textures' subfolder.
    If you want the Handmaidens robe to be like the Exile's White Robes, then copy over the a_robe_x01.uti from the 'Handmaiden Robe Modification' subfolder and when she gets her robe viola!
    You will see the changes best if you install this before you get into the Harbringer Crew Level and your quarters, or start a new game. And Enjoy! ;^)
    This mod requires that you at least have my Exile's Item Pack, available here http://www.pcgamemods.com/10927/, all ready installed to function correctly. 
    It also helps to have ilikecommas 'Standard Robe Pack for use with Svösh's Robe Collar Fix' Installed, available at http://www.pcgamemods.com/13033
    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory.
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. 
    To Svösh for fixing the dreadful Jedi Robe Collar problem.
    To ilikecommas for making the default robe textures so the fixed robes could be used by all, and allow us modders to release textures using the fixed model without needing to make the default textures ourselves.
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    480 downloads

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    Updated

  24. Redhawke's Exile General Uniforms Pack

    Author : RedHawke 05/05/05 V1.0
    ============================================================================
    The Exile's General Uniform Pack
    These are a package of custom Uniform Tunics I created for KOTOR I and converted them to TSL, I listed the robes below so if you liked the K1 robe texture you can now have them for K2, they are strictly for the Exile (PC). These new General uniforms can be found in game normally on Telos or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme.  
    The uniforms replace the normal clothing model for the PC, and the uniforms are all upgradeable and have a defense of 2, a little better than the mining uniform.
    These Exile Uniforms use the K1 robe/tunic model that came with TSL, and are available for both Male and Female PC's, to remove the gloves and make them strictly for the PC I had to do an appearance.2da edit, but I provided an appearance.2da that is compatable with Prime's Jedi Movie Robes Mod.
    Installation Instructions:
    -----------------------------
    run tslpatcher.

    Uninstallation Instructions:
    -----------------------------
    Simply delete these files from your override directory.
    This Item Package Contains: 
    -----------------------------
    Note: Use of the term "<FullName>" indicates the item will have your PC's name on them.
    <FullName> Guardian Uniform (Blue, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Blue Texture)
    <FullName> Sentinel Uniform (Yellow, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Yellow Texture)
    <FullName> Consular Uniform (Green, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Green Texture)
    <FullName> Crimson Uniform (Red, Black), 2 Def, Upgradeable (Uses the K1 Jedi General Robe Red Texture)
    <FullName> Black Uniform (Black, Gray, Red), 2 Def, Upgradeable (Uses the K1 Make Carth a Jedi Onasi Robe Texture)
    <FullName> Gray Uniform (Gray, Black), 2 Def, Upgradeable (Uses the K1 Sith Uniform Robe Gray Texture)
    <FullName> Dark Uniform (Black, Gray), 2 Def, Upgradeable (Uses the K1 Sith Uniform Robe Black Texture)
    <FullName> Bladesinger Uniform (Black, Ayala Secura Style), 2 Def, +5 Persuade, Upgradeable, Female Exile's only will recieve and can wear.
    You will recieve the Class Uniform Robe appropriate to your class, as shown on the character creation screen, when you are arrested by Lt. Grenn on Telos, and the others uniforms will be waiting for you when you get your confiscated items back. So you can wear the style of your choice after that point.
    Also note, if you don normal default texture variant 1 g_a_clothes01 clothing you will get the blue texture, but if you put on the texture variant 2 g_a_clothes02 you will get the yellow texture, and the texture variant 3 g_a_clothes03 clothing you will get the green texture.
    Giveitem Item Cheat Console Codes:
    ---------------------------------------------------
    rh_uniform01 - <FullName> Guardian Uniform 
    rh_uniform02 - <FullName> Sentinel Uniform 
    rh_uniform03 - <FullName> Consular Uniform 
    rh_uniform04 - <FullName> Crimson Uniform 
    rh_uniform05 - <FullName> Black Uniform 
    rh_uniform06 - <FullName> Gray Uniform 
    rh_uniform07 - <FullName> Dark Uniform
    rh_uniformas - <FullName> Bladesinger Uniform
    g_a_clothes01 - Normal game clothing that will display the Blue Texture
    g_a_clothes02 - Normal game clothing that will display the Yellow Texture
    g_a_clothes03 - Normal game clothing that will display the Green Texture
    Acknowledgements:
    ------------------------------------------------
    A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. 
    To stoffe -mkb- for his life saving decompiling skills.
    To Prime for his Jedi Movie Robes mod which inspired me to convert some of my own K1 robes to TSL.
    Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.

    365 downloads

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    Updated

  25. Redhawke's Exile Items Pack

    Author: Redhawke
    These are a package of custom items I created strictly for the Exile (PC). These items can be found in game normally on the Harbringer in your quarters or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. A small Warning... Once again these items are powerful, but definately not like the ones I made early on in KOTOR I like the Revan Items were. These Exile items all have attributes within the limitations of the games normal given items, in most cases I simply combined some of the games items properties together to make the new Exile item of that class. I tried not too be outragous, but everyone has a different opinion of what a powerful or outragous item is. Definitely for use on the hardest difficulty settings, and with an eye for any future Hardcore mod.As I said above when you go into your quarters on the Harbringer you will find a new Verpine Klakar X-1000 Portable Vault there, open it up and see... You have the choice of just taking the LS stuff or just the DS stuff or just getting all the stuff at once. Be careful, once you choose to take the items there is no going back.

    New In Version 1.1: Altered the Mod to use Stoffe-mkb-'s TSL Patcher Program for complete compatibility. Fixed the give item scripts so that the "Game Freeze" glitch no longer happens.

    1,284 downloads

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    Updated