N-DReW25

Modders
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File Comments posted by N-DReW25

  1. Enhanced Merchants

       9,997    11

    It deserves four stars instead of five because . . . . it's well done and you specifically state there aren't any actual flaws?

    Four is because it breaks the fourth wall with its overuse of overpowered/named items. For example, I can get 4 Naga Sadow Swords from that Rodian on Dantooine and 15 Thermal Detonators from Larrim.


  2. Can anyone offer an opinion? there is an invisible wall between me and the entrance to the valley floor, Otherwise I really like this mod's idea, congratulations

    Find the datapad in the Academy and I think the wall disappears after that

  3. GenoHaradan Legacy

       4,712    58

    This breaks my game where I have to go pick up the Czerka droid in dock module. I know it's the mod because this has never happened before.

    When and Where abouts exactly does this happen? Because my mod doesn't modify the protocol droid in the dock module.

  4. Curse of the Sith

       4,572    17

    I'm going to leave this right here just in case someone wants to see what this mod includes (This video is just the gameplay of Curse of the Sith aka No Commentary, No other mods)

     

  5. PartySwap

       39,792    125

    this mod doesnt work. i got to the telos academy and when i left after talking to atris and got to ebon hawk only the handmaiden was on my ship. not really sure what i did wrong i used the tslpatcher

    What is the problem here? Did the cutscene break leaving you with just Handmaiden or are you unaware you recruit Disciple on Dantooine like normal?


  6. Yeah on pc with only restored content mod installed, and yes im using a controller. I sometimes see the icon to target it but cant actually target it. Its very odd cause ive since watched a video of a weapon master doing it just fine.

    Try using Key Board and Mouse. I think M4-78EP had a problem like this with controllers, the reason it isn't fixed here is because this is a very old mod released initially in 2006/7 I believe.

    • Like 1
  7. Jedi From The Start

       19,606    20

    This is now updated to match the Nexusmods version.

    Thanks for that, may I request a patch for NPC Overhaul or at the very least what makes the two incompatible?


  8. oh my!!  My my ...   lol       ;)

     

    must-needed improvements!

    these go to Override? or to Modules folder? 

    copy pasting all folders included, or just the .are, .git and textures files need to be copied?? 

    Dump then into the override. You do know that these are maps for "non existent modules" right that can only be accessed via the Lost Modules Pack modders resource meaning unless you plan on making a mod with the empty modules these maps would be useless/pointless.

  9. K1 Style T3-M4

       337    3

    No before and after pictures?

    Didn't think of that. I just didn't want the "Before" screenshot to be the big one on the upper right. Can using that same photo above with the words "After" on it count as that is the after photo?

  10. Recruitable Maxis

       1,162    58

    For some reason, the Maxis dialogue on Yavin Station is not showing up.  I'm talking to Suvam, and I can't ask him where Maxis is

    May be wrong but have you checked the wall terminal's on Yavin? Those spawn Maxis into the module.

  11. Recruitable Maxis

       1,162    58

    I have a problem on Tatooine.  When I get into the czerka offices and talk to the officer about hunting licenses, or anything, it just exits out of her dialogue and going back into it does the same thing, so I can't progress at all.

    Unless DarthRevan101 wants to say otherwise you just delete "tat17_10czerk_01.dlg". This happened to me in 1.4 and doing this worked.