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Files posted by N-DReW25
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Light Side Ending Masters
Light Side Ending Masters
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.2 Release Date: 30.07.2024
Installation:
Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic.
Description:
During the Light Side ending of K1, there is an A New Hope style medal ceremony with your player character and party members with Admiral Dodonna, Master Vander and three Jedi in attendance. Who are these three Jedi? No one knows, in the vanilla game they are simply generic NPCs who serve no purpose whatsoever. This mod replaces those three Jedi from generic NPCs to Masters Vrook, Zhar and Dorak.
Known Bugs:
This mod shouldn't have bugs but if there is report them on Deadlystream.
Incompatibilities:
This mod shouldn't be incompatible with anything but if there is report them on Deadlystream.
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks:
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,903 downloads
- light side
- ending
- (and 5 more)
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Dark Jedi Robes Icon Fix
Dark Jedi Robe Icon Fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 29.5.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
The Robes in Kotor comes in three tiers the Jedi robe, The Jedi Knight robe and the Jedi Master Robe, Though each class of robe is stronger
than the last they all share the same look but it looked like Bioware wanted to make the robes look different than their last tier.
When you look at the icon for the Dark Jedi Robe, Dark Jedi Knight Robe and the Dark Jedi Master Robe each portrait is different and only the
Dark Jedi Robe icon looks like the robe you wear so this mod is here to fix that by making all three tier of robes have the one icon.
Known Bugs:
Though this is my First Mod this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe icons and will not be useful for anyhting that changes the default robes models.
Permissions:
You may use this mod any way you like since this mod was Just a simple extract and renaming.
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
476 downloads
0 comments
Updated
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Davik's Upgradable Armor Mod
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 05.7.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
Davik is the Crimelord of Taris and is a member of the Exchange. During your travels you get to steal his ship the Ebon Hawke and witness his death and
collect the fancy armor he wore and a few other items. Though this armor is good armor near the end of the game it becomes kinda useless but this mod
should fix that. If you were to try out the game cheats you will notice there are 3 cheat codes that give davik's armor.
g_a_class6007
g_a_class6008
g_a_class6009
The "g_a_class6007" is Davik's armor while the others arn't but there stats suggest Davik's armor was going to be upgradable at one point but it was likely cut
due to it being to strong and it wasn't restored in K1R for probably the same reason or was overlooked since this is a minor thing.
So this mod basically makes Davik's armor upgradable so it can be made more useful near the end game.
Stats:
Armor reinforcement: 2 Defence Bonus
Mesh Underlay: Damage resistance: Cold 20%
Damage resistance: Fire 20%
Immunity: Mind Effecting
Known Bugs:
None that I know of but if their is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with anything that changes g_a_class6007 or with anything that removes Davik's armor from Davik (Than this mod wouldn't have effect)
Permissions:
If you want to include this in your own mod please PM me on Deadlystream first(I will likely say yes)
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
4,073 downloads
- restoration
- strong
- (and 8 more)
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Remove Force Alignment Restriction
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 9.7.2016
1.1 Update Release Date: 1.8.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstall:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to.
The following items have been effected:
Circlet of Saresh
Star Forge Robes
Darth Revan's Robes
Qel Droma Robes
Marka Ragnos Gaunlets
Tulak Hord's Mask
Solari Crystal
(If I missed any, please let me know)
Known Bugs:
None but if there is, just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edit...
g_a_jedirobe06.uti
g_a_mstrrobe06.uti
g_a_mstrrobe07.uti
g_i_mask22.uti
kor38a_gaunlet.uti
kor38b_mask.uti
g_w_lghtsbr01.uti
g_w_lghtsbr02.uti
g_w_lghtsbr03.uti
g_w_lghtsbr04.uti
g_w_lghtsbr05.uti
g_w_lghtsbr06.uti
g1_w_lghtsbr01.uti
g1_w_lghtsbr02.uti
g_w_shortsbr01.uti
g_w_shortsbr02.uti
g_w_shortsbr03.uti
g_w_shortsbr04.uti
g_w_shortsbr05.uti
g_w_shortsbr06.uti
g1_w_shortsbr01.uti
g1_w_shortsbr02.uti
g_w_dblsbr001.uti
g_w_dblsbr002.uti
g_w_dblsbr003.uti
g_w_dblsbr004.uti
g_w_dblsbr005.uti
g_w_dblsbr006.uti
g1_w_dblsbr001.uti
g1_w_dblsbr002.uti
Permissions:
You are NOT allowed to claim this work to be your own
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
3,974 downloads
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Vrook and Zhar fix
Vrook and Zhar fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 14.07.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In Kotor you go to Dantooine and meet Master Vrook, Master Zhar, Master Vandar and Master Dorak four Jedi Council members who are in charge of the
Jedi Enclave of Dantooine they seem to be Okay until you watch the Revelation cutscene on the Levithian were you clearly see Zhar wearing red and Vrook
wearing blue where in the original game Zhar wore blue and Vrook wore red. This Always bothered me so Because I couldn't fix the cutscene itself I decided to
give Zhar and Vrook there appropriate robes
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "dan13_vrook" or "dan13_zhar" though the only mod that edits that is the k1 enchantment pack
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
6,273 downloads
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First Lightsaber Crystal fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 17.07.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
When you do your Jedi Training on Dantooine you get a Lightsaber crystal to build your first Lightsaber but if you actually look at the crystal you got
whether its green, blue or yellow it will have the grey Opilia crystal icon so I what this mod does it makes the green, blue and yellow crystals actually have their
appropriate green, blue and yellow icons.
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "dan13_bluecryst", "dan13_grncryst" or "dan13_goldcryst" though I don't know anything that edits those.
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
5,334 downloads
- first
- lightsaber
- (and 8 more)
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Mandalorian Assault Armor Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 25.07.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In Kotor 1 you can obtain an armor called Mandalorian Assault Armor which disguises your character into a blue Mandalorian as if your actually wearing there full
body armor which was a good feature about the last few missions in kotor but if you play TSL you will know that the Mandalorian Assault Armor has a unique armor reskin which
for me was a big slap in the face since I personally liked seeing Canderous as a Mandalorian but when I was searching through the game textures I found out that the TSL Mandalorian
Assault Armor texture appears in the files of Kotor 1 meaning that the Texture appearing in TSL was intended for Kotor 1 but was cut at the last minute and replaced with a disguise though
personally I would prefer the disguise though the Hardcore Restoration Fans say otherwise
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "g_a_class9010.uti" though I don't know anything that edits those.
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,536 downloads
- mandalorian
- assault
- (and 7 more)
0 comments
Updated
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Senni Vek Mod
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.2.0 Release Date: 13.06.2024
Installation:
Please install the K1 Community Patch (K1CP) first and, if you intend to use it, install the Restored Content for the K1 Community Patch (RC-K1CP) after K1CP and before this mod.
Simply click on the HoloPatcher.exe, select your option (read about this below!), click install and sit back and watch the installer do its magic.
Description:
After you kill Calo Nord, a messenger named Senni Vek will deliver you a datapad telling you to meet Hulas on Manaan. In the vanilla game, that's the last you ever heard from Senni. But whilst searching through the game files, I discovered during the final fight with Hulas our good old friend Senni was supposed to fight along Hulas against you, however, his NPC was replaced with the appearance and nametag of a generic yellow Rodian who, oddly enoug, still used the Twi'lek soundset.
As of version 1.2 of this mod, this mods has two different versions to choose from. These versions are...
Senni Vek Restoration: This mod restores Senni Vek to the fight by replacing the generic yellow Rodian, exactly how Bioware originally intended.
Senni Vek's Ambush: This mod replaces Hulas with Senni Vek. Senni Vek will now take Hulas' place as the big bad boss fight with Hulas' original Rodian audio being replaced with Twi'lek audio and his dialogue rewritten so that it's from the perspective of Senni Vek and not Hulas. This alternative version is for those who believe it was stupid for Hulas to decide to fight the player right after gaining control of the GenoHaradan Guild. In this version, it is heavily implied that Hulas sent Senni Vek and the other hunters to kill the player, and when the player defeats them Hulas will then disappear for the duration of the game as he consolidates his power in the shadows.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Please report any incompatibilities!
Senni Vek Restoration is already part of RC-K1CP, so there's no point installing that option. Senni Vek's Ambush is designed with RC-K1CP in mind, if you already have RC-K1CP or Senni Vek Restoration installed the Senni Vek's Ambush mod will convert the tat_senni.utc file from Senni Vek into the generic yellow Rodian whilst also changing Hulas into Senni Vek, it should be impossible to have two Senni Vek's if you install the mod correctly!
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
Leilukin: For prompting me to update this mod!
Sniggles: For requesting Senni Vek's Ambush and for maintaining the Kotor Mod Builds!
DarthParametric: For assisting me with replacing the Journal Entries!
Bioware: For such an amazing game!
Fred Tetra: For Kotor Tool!
th3w1zard1: For HoloPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
28,055 downloads
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Alternative Dancer Outfit icon
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 7.08.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
While on Nar Shadda you can do a quest were you have to dance for Vogga the Hutt. you or one of your party memebers
must wear a slave outfit in order to do the dance though. Though this wouldn't be noticable at first glance but I found a texture in Kotor Tool that actually looks like another dancers outfit icon.
Though if you look at it carefully it looks very similar to the dancers outfit leia wore in episode 6 return of the jedi so what this mod does is replaces the icon for the dancer outfit with
this one.
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatiable with anything that edits "ia_slave_001.tag" though I don't know anything that edits that.
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
264 downloads
- Better
- Alternative
- (and 5 more)
0 comments
Submitted
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Alternative Carth Mod
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 11.08.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
(Note: For those wanting a TSL Version of this mod all you have to do is install this mod into your Star Wars Knights of The Old Republic II The Sith Lords override folder and it should work no problem)
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
When searching through the games textures I noticed their are Two variants of Carths head texture called "P_Carth01.tga" (His normal look) and "P_Carth02.tga" (An unused skin). I honestly have no clue if P_Carth02 is used at
all in game but in my opinion it is an unused texture for Carth that was abandoned since it makes him look older than Jolee. So what this mod does is turn Carth into this unused variant of himself.
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Incompatiable with anything that edits "P_Carth01.tga"
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
255 downloads
0 comments
Submitted
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Gamorrean Battleaxe fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 28.08.2016
1.1 Release Date: 06.03.2017
Installation:
simply click on the TSLPatcher.exe and click install and sit back and watch the TSLatcher do its magic
Uninstallation:
Delete "g_w_waraxe001.uti" from the override folder and replace the baseitems.2da file within the override folder with the one generated within the Backups folder
Description:
In Kotor 1 there is a Cut Item called the Gamorrean Battleaxe. it isn't the best weapon in the game through in my opinion it is definitely a cool looking weapon. In the K1R mod you can obtain it in the Restored Black Vulkar Level though when you do find it you'll soon realize that it is restricted
to a single hand meaning you can't duel wield it properly, this mod will fix that. What the mod does is allow you to dual wield the Gamorrean Battleaxe with another melee weapon.
Note: This mod should be played with K1R as in the normal game you can't legitimately obtain the axe unless you either cheat or find a mod that adds the axe in
Also, try out the Gamorrean Battleaxe Icon Fix 1.1 by djh269-http://deadlystream.com/forum/files/file/1038-gamorrean-battleaxe-icon-fix/
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
The TSLPatcher should now make most mods compatible with this one.
Permissions:
Do NOT claim credit for this mod! And ask me for Permission if you want to use this mod in your own mod
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
djh269 for helping me out with the TSLPatcher
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
589 downloads
0 comments
Updated
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Red Lightsaber Crystal Fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 12.09.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
When searching through the K1 textures I found an unused familiar red lightsaber texture that after playing a bit of TSL I soon realised it was the red lightsaber crystal icon
that is used in TSL. So after looking at the red lightsaber crystal K1 uses I soon discovered it was a power crystal icon and not the intended red lightsaber crystal icon so what this mod does is fix/restore
the previously unused red lightsaber crystal icon into K1.
Note: I also found unused crystal textures in K1 that appear in TSL though those mods will be coming soom
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Incompatiable with anything that edits "g_w_sbrcrstl18.uti" though I know none that edits that file
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,950 downloads
- Red
- Lightsaber
- (and 5 more)
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N-DReW's Dark Jedi Robes
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 8.10.2016
1.1 Release Date: 24.04.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In May 2016 I created a mod called Dark Jedi Icon Fix that turns the Dark Jedi Knight and Master robes into there correct icon though recently I figured out a way
to make the Dark Jedi Robes match their original icons so what this does is change the Dark Jedi Knight and Master robe texture to look like there original icons.
In 1.1 I have included the female robe texture
Known Bugs:
Though this is my First Retexture Mod this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe texture this includes any robe reskin mod.
Upcoming:
The Female version of the robe
Possibly make the rest of the robes like the Dark Jedi robe
Permissions:
You may NOT claim this mod as your own.
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool, Gimp and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,016 downloads
0 comments
Updated
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Infinite Energy Sheilds
Infinite Energy shields
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 22.10.2016
Release Date 1.1: 11.01.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
During the course of the game you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like
much but energy shields can mean the world when your facing a certain boss. Though the way there balanced is that after every 5 turns they burn out and can't be used meaning you will require to get a brand new one.
This mod removes that, now whenever you use an energy shields you can use it as many times as you like without any fear of it burning out.
The following items have been effected:
Energy shields
Sith Energy shields
Arkanian Energy shields
Mandalorian Melee shields
Mandalorian Power shields
Yusanis' Dueling shields
Echani shields
Echani Dueling shields
Verpine Prototype shields
All Droid Shields
(If I miss any please let me know)
Known Bugs:
None but if their is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edits
g_i_frarmbnds01.uti
g_i_frarmbnds02.uti
g_i_frarmbnds03.uti
g_i_frarmbnds04.uti
g_i_frarmbnds05.uti
g_i_frarmbnds06.uti
g_i_frarmbnds07.uti
g_i_frarmbnds08.uti
g_i_frarmbnds09.uti
g_i_drdshld01.uti
g_i_drdshld02.uti
g_i_drdshld03.uti
g_i_drdshld05.uti
g_i_drdshld06.uti
g_i_drdshld07.uti
Permissions:
Your are NOT allowed to claim this work to be your own
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,440 downloads
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TSLRCM Icon Fix
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 5.11.2016
Installation:
This mod requires TSLRCM to be installed FIRST so be sure to download and install it- http://deadlystream.com/forum/files/file/578-tsl-restored-content-mod/
After you installed it simply copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
It will ask you to overwrite so click yes when it does and it will be installed
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
TSLRCM is a mod that restores most of the cut content back into the game. While this mod does do an excellent job at doing so it also comes with a new logo which now reads "Star Wars Knights of the Old Republic II THE SITH LORDS RESTORED CONTENT MODIFICATION 1.8.5 (The 1.8.5 bit changes depending on the version you play). That new
logo is extremley useful to new players since it lets them know if it's been successfully installed or not but realistically Obsidian never intened for that logo to be in the game so what this mod does is reimplement the old logo back into the TSLRCM game.
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatiable with anything that edits the main logo
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
815 downloads
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Sapith Fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 2.01.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
During your travels across the galaxy you have the opportunity to find rare lightsaber crystals in various locations. The Sapith Crystal and the Solari Crystal in Kotor 1 both share the same white crystal icons but in Kotor 2 the Sapith crystal has a brand new icon. When I made my red lightsaber crystal fix I found the exact icon in the Kotor 1 assets for the Sapith Crystal, so this mod will replace the sapith crystal icon and change it into the same icon used in Kotor 2
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatiable with anything that edits "g_w_sbrcrstl04.uti" though I don't know anything that edits that.
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
5,981 downloads
0 comments
Submitted
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Kandon Ark Fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 20.02.2017
Installation:
Simply click on the TSLPatcher.exe and click install and sit back and watch the TSLatcher do its magic
Uninstallation:
N/A
Description:
If you play Dark Side you may remember you get sent by Kandon Ark to kill Gadon Thek and his Hidden Bek Gang! Once you have done that sidequest you return to the Vulkar base where a random green Twi'lek is the one to reward you for a
job you did for Kandon! Looking at the game files I realized that random green Twi'lek WAS Kandon Ark the whole time. The reason why myself and hopefully more people didn't know that was Kandon was because he was wearing generic Twi'lek
clothes and not the Military Suit he is known for so this mod makes Kandon Ark wear his Military suit and equips him with a Disruptor blaster so you can recognize him better!
WARNING:
Requires K1R or K1 NPC Overhaul to work
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Shouldn't be incompatible with anything but if there is just PM me on Deadlystream
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Kainzorous Prime for allowing me to use the TSLPatcher frame from his TSL NPC Overhaul mod (Without him this mod wouldn't be possible)
Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
749 downloads
- Kandon Ark
- Military Suit
- (and 5 more)
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Heavy Weapons Feat Restoration
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 17.03.2017
Installation:
Double Click the TSLPatcher.exe and let it do its magic
Uninstallation:
Remove or Delete the "p_baodur.utc", "p_disciple.utc", "p_handmaiden.utc", "p_hk47.utc" and "p_mand.utc".
When the TSLPatcher installs the mod correctly it generates a backups folder within the Heavy Weapons Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"baseitems.2da" and "feat.2da" to the override folder overriding the Heavy Weapons Feat Restoration files
If you have any problems be sure to contact me for support
Description:
Kotor 2 is known for a ton of cut content. The TSLRCM restores most of that content but there were some they left behind due to it being not restorable or not necessary. However, if you have sharp eyes you might notice the Heavy
Weapons Feats are not in game, instead heavy repeating blasters have the blaster rifle feat instead. This is likely intentional by Obsidian as a heavy repeating blaster is technically a blaster rifle but when I discovered the icons I made it
my priority to restore this small bit of cut content that TSLRCM doesn't even mention.
WARNING: In the TSLPatcher I had an error message saying "Warning: Invalid column label "File1" encountered! Skipping entry..."! I have no idea what this means but it doesn't look to be too bad in game. If any problems do arise or if you know
the reason behind this message please tell me immediately so I can hope to fix it
Currently, only Bao Dur, Handmaiden, Disciple, HK-47 and Mandalore have the feats. If you want your main character to have the feats you must give it to them on the level up screen
Also, ALL heavy repeating blasters will require this new feat instead of the Blaster Rifle Feat. This means there is a low chance of an NPC having no weapon since it doesn't have the new feat and cannot wield his heavy repeating blaster. If you spot these please let me know so I can
fix them
Recommendations: I highly recommend using Kainzorus Prime's TSL Fixed Proficiency/Focus Feat mod in conjunction with this one- http://deadlystream.com/forum/files/file/420-tsl-fixed-proficiencyfocus-feat-icons/
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
The TSLPatcher will make it compatible with nearly any mod...but if you do find an incompatible mod please alert me so I can put it in the readme
Permissions:
Do NOT claim credit for this mod and do not use it in your own mods without my permission
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool, Fair Strides for helping me get the Feat to appear on the character creation screen and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
514 downloads
- Restoration
- Cut Content
- (and 6 more)
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Party in Naga Sadow's Tomb Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 07.03.2017
Installation:
Simply copy and paste the files within the "For override" folder into your Star Wars Knights of The Old Republic override folder. If you have K1R installed make sure you overwrite the files already within the override as the files in this mod are
edited from K1R's "kor39_utharwynn.dlg"
Uninstallation:
Take them out again
Description:
Did you know at some point during development Bioware planned for your party members to come with you into Naga Sadow's tomb? As you may know that didn't make it into the final game but hidden in the game files are voice overs for each party member for when they talk about the
Korriban Star Map similar as to what they do on the other worlds. When K1R came along they decided not to include it in as not having them appear in game makes a lot of sense, this mod allows for your party members to enter the tomb and help you fight off the Terentateks, Uthar and Yuthura and say those
cut lines when you open the Star Map
WARNING: This is best used with K1R as it modifies an Uthar dialogue from that mod and I have no clue what K1R actually did to that dialogue so using this Mod in the normal game
may cause crashes
Known Bugs:
When your main character and Uthar run to the exit when you leave the academy your party members might not move at all.
When you enter a certain room inside the tomb it is possible to have your party members locked out, this isn't a problem as those doors should all open up again
Your party members may spawn in a location that blocks your PC and/or Uthar and Yuthura when you enter the module
Your party members will not say there restored lines if they are not with you in the star map room
These four bugs aren't game breaking just weird, Please report any more bugs that may occur
Incompatibilities:
Will be incompatible with "kor39_utharwynn.dlg" and "kor35_utharwynn.dlg" but the mod is 100% compatible with K1R
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Fair Strides for making the what's restored in K1R list
The entire K1R team for making K1R
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
863 downloads
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K1 Dantooine Textures Restoration for TSL
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 27.04.2025
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
Ports the Kotor I Dantooine textures for Kotor II.
Incompatibilities:
Is incompatible with anything that changes the Dantooine textures.
Permissions:
Do NOT claim credit for this mod and please ask me for permission if you want to use this in your mod.
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool, Obsidian for not deleting the textures and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
459 downloads
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Implant Feat Restoration
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 19.03.2017
Release Date 1.1: 7.09.2017
Installation:
Double Click the TSLPatcher.exe and let it do its magic
Uninstallation:
Remove or Delete all the files with the "e_imp1_01.uti" all the way to "e_imp4_10.uti" (There are at least 30 of those so they aren't listed here)
When the TSLPatcher installs the mod correctly it generates a backups folder within the Implant Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"baseitems.2da" and "feat.2da" to the override folder overriding the Implant Feat Restoration files
If you have any problems be sure to contact me for support
Description:
Kotor 2 is known for a ton of cut content. The TSLRCM restores most of that content but there were some they left behind due to it being not restorable or not necessary. However if you have sharp eyes you might notice the Implant Feat
is unavailable. This is likely intentional by Obsidian as the Implants in game require a certain level of constitution in order to use them. This is all well and good until you realize you will have to abandon other stats completely for constitution in
order to get good implants. This mod changes it so that you now require a certain implant feat to wear certain implants. There are three tiers of implants so 3 to 5 level ups should be enough to get max implants whereas before you'd need at least 6 to 11 to
get max implants
Currently, only Hanhar and Mira have the feats. If you want your main character to have the feats you must give it to them on the level up screen (Since you cannot play as a scout you cannot get implants for free)
Also, ALL implants will require this new feat instead of the constitution. This means there is a low chance of an NPC having no implant since it doesn't have the new feat and cannot use it's implant. This is mostly a good thing as
it will make the enemy slightly easier
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
The TSLPatcher will make it compatible with nearly any mod...but if you do find an incompatible mod please alert me so I can put it in the readme
Incompatible with Sireyn's Kotor 2 Implant Rebalance
Permissions:
Do NOT claim credit for this mod and do not use it in your own mods without my permission
Thanks:
Bioware for such an amazing game, Stoffee for TSLPatcher, Fred Tetra for Kotor Tool, Fair Strides for helping me get the Feat to appear on the character creation screen and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,011 downloads
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Simple Weapons Feat Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 04.04.2017
Installation:
Double Click the TSLPatcher.exe and let it do its magic
Uninstallation:
Remove or Delete the "p_bastilla.utc", "p_cand.utc", "p_carth.utc", "p_jolee.utc" and "p_mission.utc" and "p_zaalbar"
When the TSLPatcher installs the mod correctly it generates a backups folder within the Simple Weapons Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"baseitems.2da" and "feat.2da" to the override folder overriding the Simple Weapons Feat Restoration files
Description:
If you love Cut Content you'll love the Simple Weapons Feat Restoration. Simple Weapons are a new restored three tier feat that adds a whole new proficiency to
the game. Simple Weapons comes with all party members who can use Melee and your main character receives the first feat at first level up. The weapons that require simple weapons that I remember are Stun Batons,
Quarter Staffs, Vibroblades, Short and Long Swords...I likely forgot one or two so please alert me when you find one I forgot to mention.
WARNING: There is a small chance an NPC with any of the above-mentioned weapons may have no weapon due to them having no Simple Weapons feat for them to hold them if you spot one of these please report it to me
so I can fix the NPC.
Known Bugs:
Some NPC's may have no weapon as a result of the feat restriction change
Future:
Wookie War blade and Gaffi Sticks will have this feat
Incompatibilities:
Should be compatiable with most mods but please be careful of mods that edits "p_bastilla.utc", "p_cand.utc", "p_carth.utc", "p_jolee.utc" and "p_mission.utc" and "p_zaalbar"
If you spot an incompatibility please alert me
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
The entire K1R team for making K1R and restoring most of the cut content
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
573 downloads
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Female Dark Jedi Restoration
Female Dark Jedi Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 11.05.2017
Release Date: 9.07.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
Before the game's release, Bioware released a bunch of preview screenshots of the game. Two of those screenshots showed the dark Jedi trio encounter on Tatooine however something
I noticed was instead of three male dark Jedi like in the vanilla game there were two male Dark Jedi and one female dark Jedi. Female Dark Jedi ARE definitely seen the game however they
were seen after the Leviathan Mission so what this mod does is replace one of the three male Dark Jedi on Tatooine into the original female dark Jedi that was scrapped before the game's release.
WARNING: This mod requires K1R to work
Known Bugs:
None known however in the Bioware photo the trio all had normal lightsabers instead of a double bladed lightsaber, dual wield short sabers and a lightsaber. It can be assumed the
double bladed lightsaber and short lightsabers weren't ready at that point so the dark jedi in this mod still have their double bladed lightsaber, dual weild short sabers, and a lightsaber.
Future:
I may make it so a female dark jedi is in the trio on Kashyyyk and maybe place a few on the Manaan Sith Base
Incompatibilities:
None known
Permissions:
Do NOT claim credit for this mod and do not use assests from this mod without my permission
Thanks:
The entire K1R team for making K1R and restoring most of the cut content
Bioware for such an amazing game and releasing the preview screenshots
SithSpector for giving the people of Deadlystream a link to the Kotor website arhceive where I obtained the Preview Screenshots
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,243 downloads
- restoration
- sith
- (and 4 more)
-
Serocco Guard VO Fix
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
Release Date: 11.06.2017
Installation:
Simply Copy and Paste or Drag or Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
While I was playing the game I discovered the "Get out of here before I space you" Guy at the Serroco camp had a line to say that wasn't voiced by his correct actor. Naturally I
threw together this quick mod to give fix that small problem so the NPC now speaks a line that was voiced by his original actor.
Here is a preview of the problem and the fix
Known Bugs:
None that I know of but if there is please report it so I can fix it
Incompatibilities:
Is incompatible with anything that edits "serthug2.dlg"
Permissions:
Do NOT claim credit for this mod and please ask me for permission if you want to use this in your mod
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool, Obsidian for not deleting the textures and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,309 downloads
- serocco
- voice over
- (and 2 more)
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Sneak Attack 10 Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 12.07.2017
Installation:
Double Click the TSLPatcher.exe and let it do its magic
Uninstallation:
When the TSLPatcher installs the mod correctly it generates a backups folder within the Simple Weapons Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"feat.2da" to the override folder overriding the Simple Weapons Feat Restoration files
Description:
In Kotor there are 9 sneak attack feats that the scoundrel can get, however, looking into the game files there is a 10nth sneak attack feat that appears to be unused.
It is only available to the scoundrel (Mission and the scoundrel player character) at level 19. Sneak Attack 10 adds 10-60 points of extra damage to attacks when the
target can't respond to the attacker, making it more powerful than sneak attack 9's 9-54 points of extra damage.
Known Bugs:
None known. If you find any report it to me either by commenting it in the release thread of via a PM
Incompatibilities:
Should be compatible with most mods
If you spot an incompatibility please alert me
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
The entire K1R team for making K1R and restoring most of the cut content
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
34,229 downloads