Leilukin

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Files posted by Leilukin

  1. Handmaiden and Female Exile - Disciple and Male Exile Romance

    =Handmaiden and Female Exile - Disciple and Male Exile Romance=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    FILE NAME: Hand_Disc_SameGenderRomances.7z
    LATEST VERSION: 1.6
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    As much as I love KotOR II: TSL, I have always been disappointed by the lack of same-gender romance options with any of the party members. Granted, TSL never had any fully developed romance arc to begin with, but given KotOR 1 at least has Juhani as a lesbian romance option even though her romance has less content (and is much easier to miss due to bugs) compared to Bastila's or Carth's, the lack of same-gender romance options in TSL is disappointing, in my opinion.
    My Visas Marr and Female Exile Romance as well as Atton Rand and Male Exile Romance mods had been made and released as part of my same-gender romance mod project for TSL, now I present to you the next and the biggest part of my project: Handmaiden Handmaiden and Female Exile - Disciple and Male Exile Romance mod!
    This mod makes the Handmaiden a romance option for female Exiles, and the Disciple a romance option for male Exiles. Players do not need to worry about any possible pronouns mix-up either because this mod will make the Handmaiden refer to a female Exile by "she/her" and the Disciple refer to a male Exile by "he/him".
    If a female Exile has much higher influence with Visas than the Handmaiden, the Handmaiden vs. Visas jealousy/rivalry cutscenes will be triggered (however, be warned that this will also make the Handmaiden refuse to speak to the player for the rest of the game, unless you installed my No Jealousy Lock in Handmaiden Dialogue mod). Similarly, if a male Exile has much higher influence with the Disciple than Atton, Atton vs. the Disciple jealousy/rivalry cutscenes will be triggered.
    It is worth noting that this mod also enables the romantic subtext between a female Exile and Atris, due to the fact that said romantic subtext are only available if you recruit Handmaiden as a party member.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF TSL AND TSLRCM. I do not provide support for non-English localizations of TSL and TSLRCM.
     
    2. IMPORTANT NOTE TO MAKE THIS MOD WORK:
    In order for the Handmaiden/Disciple content from this mod to take effect, you must use a save before Handmaiden/Disciple joins your party.
    In Handmaiden's case, you must load a save before leaving the secret Academy on Telos. In Disciple's case, you must load a save before meeting him in the Enclave Sublevel on Dantooine. There is NO other way to add Handmaiden/Disciple in your party if you have played past the point where Handmaiden/Disciple is supposed to join your party.
     
    3. INSTALLATION:
    ***** Due to the fact that this mod will make considerable amount of changes to the game's content, please read my instructions carefully and check out the "MOD COMPATIBILITY" section below before installing this mod! *****
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    After installing TSLRCM, extract the Hand_Disc_SGRomances.7z you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
    Before you install, make sure that your KotOR 2 main game directory and all subfolders are NOT set as read-only, otherwise you may get an error message that says along the lines of "[ERROR] Unhandled exception: Access violation at address...". Right-click your KotOR 2 folder and subfolders, go to Properties and uncheck the "Read-only".
    Run Install.exe. You will notice that this mod provides two installation options. You may only choose ONE of these options:
    Default Installation: This option will make the Handmaiden join a female Exile and the Disciple to join a male Exile automatically. Players will not need to do any extra actions for it to happen. However, this option does not allow players to recruit both the Handmaiden and the Disciple in a single playthough. WARNING: If you choose this installation option, male Exiles will not be able to recruit the Handmaiden. Similarly, female Exiles will not be able to recruit the Disciple. PartySwap Compatible Installation: This option is for players who have installed DarthTyren's PartySwap mod, which allows players to recruit both the Handmaiden and the Disciple in a single playthrough regardless of the Exile's gender. Make sure you have installed PartySwap first BEFORE choosing this installation option! Once you have chosen the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    This mod also provides compatibility patches for players who also have installed any of the following mods:
    M4-78 Enhancement Project Coruscant Jedi Temple by deathdisco Extended Enclave by danil-ch and Darth Hayze Extended Enclave Patch by N-DReW25 Kreia's Fall Cutscene (In-Game) by danil-ch Go to the “Compatibility Patches” folder from this mod, read the READ ME files within the subfolders and follow the instructions to make these mods work together with mine.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    4. UNINSTALLATION:
    Open Install.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
    Please note that if you have installed PartySwap and you want to uninstall it, you need to follow the instructions from the PartySwap mod.

    5. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    6. MOD COMPATIBILITY:
    Other mods that modifies any of the following comtent will likely conflict with this mod:
    disciple.dlg, Disciple's main dialogue file kreia.dlg, Kreia's main dialogue file mira.dlg, Mira's main dialogue file Dialogue of the Rebuilt Jedi Enclave sequence k_003ebo_enter.ncs and a_next_scene.ncs, script used for entering the Ebon Hawk and party member cutscenes on the Ebon Hawk I have set up the installer to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above:
    M4-78 Enhancement Project Coruscant Jedi Temple by deathdisco Extended Enclave by danil-ch and Darth Hayze Extended Enclave Patch by N-DReW25 Kreia's Fall Cutscene (In-Game) by danil-ch This mod is not compatible with any other mod that involves putting the holorec.dlg file in the Override folder. If you want to use this mod, make sure you DO NOT have holorec.dlg in your Override folder, or Handmaiden will not be able to join your female Exile's party.
    This mod is compatible with KOTOR 2 Community Patch.
    If you want to use my Atton Rand and Male Exile Romance, install this mod first, then install Atton Rand and Male Exile Romance and the compatibility patch included in the Atton romance mod.
    This mod is compatible with JC2's Train the Handmaiden.
    If you want to use JediArchivist’s Mira Romance Mod, you must install my mod after Mira Romance mod.
    This mod also makes the Visas romance scene trigger for female Exiles, while Disciple will replace Visas in said scene if you play a male Exile, so unless you want the Visas romance scene available for both male and female Exiles, if you install this mod, you will not need to install the “Visas Romance Scene” component of my Visas Marr and Female Exile Romance mod. This mod is compatible with the “Kreia’s Reference to Visas Romance” component of the Visas Marr and Female Exile Romance mod.
    If you're uncertain if a mod is compatible with this mod or not, feel free to ask me.
     
    7. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
    You may use the k_003ebo_enter and a_next_scene scripts from this mod to make compatibility patches with your mod, but do not claim these modifications as your own.
    I do not use nor support Steam Workshop, so I do not want any of my mods to be uploaded to Steam Workshop.
     
    8. CREDITS:
    DarthTyren for giving me permission to make a compatibility patch for PartySwap
    danil-ch for giving me permission to make a compatibility patch for Extended Enclave and Kreia's Fall Cutscene (In-Game)
    N-DreW25 for giving me permission to make a compatibility patch for Extended Enclave Patch
    Sith Holocron for helping with VO splicing
    Fred Tetra for the KotOR Tool
    Cortisol for Holocron Toolset
    bead-v for Workbox
    KobaltBlu for Kotor Scripting Tool
    tk102 for DLG Editor
    JdNoa for DeNCS KotOR Script Decompiler
    Cortisol and th3w1zard1 for HoloPatcher
    Stoffe for TSLPatcher, ERFEdit and TalkEd; Fair Strides for the updated versions
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    8,249 downloads

       (7 reviews)

    74 comments

    Updated

  2. PartySwap and Extended Enclave Compatibility Patch

    =PartySwap and Extended Enclave Compatibility Patch=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: PartySwap_EEnclave_ComPatch.7z
    LATEST VERSION: 1.8.2
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This patch will make DarthTyren’s PartySwap mod compatible with danil-ch and Darth Hayze’s Extended Enclave mod.
    If you also want to use N-DReW25's Extended Enclave Patch, I have provided an additional installation option in my patch to make PartySwap compatible with both Extended Enclave and Extended Enclave Patch.
    You can find and download the mods here:
    PartySwap: https://deadlystream.com/files/file/544-partyswap/
    Extended Enclave: https://deadlystream.com/files/file/428-extended-enclave-tslrcm-add-on/
    Extended Enclave Patch: https://deadlystream.com/files/file/1842-extended-enclave-patch/
     
    NOTE:
    This patch may NOT be compatible with non-English localizations of KotOR 2 and The Sith Lords Restored Content Mod (TSLRCM). You do NOT need to install this patch if you want to use my Handmaiden and Female Exile - Disciple and Male Exile Romance mod, because my mod already includes compatibility patches that will allow my mod to work together with both PartySwap and Extended Enclave.  
    2. INSTALLATION:
    STEP 1: Download and install The Sith Lords Restored Content Mod (TSLRCM), since TSLRCM is REQUIRED for both PartySwap and Extended Enclave to work. I recommend using the installer version of TSLRCM (https://deadlystream.com/files/file/578-tsl-restored-content-mod/) instead of the Steam Workshop version, even if you play KotOR 2 on Steam.
    STEP 2: Download and install PartySwap: https://deadlystream.com/files/file/544-partyswap/
    STEP 3: Download and install Extended Enclave: https://deadlystream.com/files/file/428-extended-enclave-tslrcm-add-on/
    (You must install Extended Enclave AFTER PartySwap)
    OPTIONAL STEP: If you want to use it, download and install N-DReW25's Extended Enclave Patch: https://deadlystream.com/files/file/1842-extended-enclave-patch/
    STEP 4: Download my compatibility patch for PartySwp and Extended Enclave, extract PartySwap_EEnclave_ComPatch.7z to anywhere you like, as long as it is not within the KoOR 2 directory.
    STEP 5: Run the PS EE Comp Patch Installer.exe from my compatibility patch. You will see there are three installation options, and you may only install ONE of these three options:
    No M4-78EP Installed: Choose this installation option if you do NOT have M4-78 Enhancement Project installed. DO NOT choose this option if you have installed N-DReW25's Extended Enclave Patch. M4-78EP Installed: Choose this installation option if you DO have M4-78 Enhancement Project installed. DO NOT choose this option if you have installed N-DReW25's Extended Enclave Patch. Extended Enclave Patch Installed: Choose this installation option if you have installed N-DReW25's Extended Enclave Patch, regardless if you have installed M4-78 Enhancement Project or not. Once you have selected an installation option, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Run PS EE Comp Patch Installer.exe. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the patch. You can also choose to delete the backup after uninstalling the patch.
    Note that this action only uninstalls my compatibility patch, and not PartySwap, Extended Enclave and Extended Enclave Patch.
     
    4. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    5. CREDITS:
    DarthTyren, danil-ch and N-DReW25 for giving me permission to make this compatibility patch for their mods
    bead-v for Workbox
    Cortisol for Holocron Toolset
    Fred Tetra for the KotOR Tool
    tk102 for DLG Editor
    Cortisol and th3w1zard1 for HoloPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    14,641 downloads

       (2 reviews)

    33 comments

    Updated

  3. KotOR 1 Twi'lek Male NPC Diversity

    =KotOR 1 Twi'lek Male NPC Diversity=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: K1 Twi'lek Male NPC Diversity.7z
    LATEST VERSION: 1.1.6
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In vanilla KotOR 1, Twi'lek NPCs have a very limited variety of designs. This mod aim to diversify the appearances of Twi'lek male NPCs, by giving the named Twi'lek male NPCs different looks instead of the generic NPC looks to set them apart.
    The Twi'lek male NPCs affected by this mod include:
    Larrim, a merchant in the South Apartments of the Taris Upper City Uriah, a Pazaak card seller in Javyar's Cantina Bib Surool in Javyar's Cantina Matrik in the Lower City East Apartment on Taris Crattis Yurkal, a merchant in the Jedi Enclave on Dantooine Deesra Luur Jada, a Jedi Knight in the Jedi Enclave on Dantooine Kandon Ark in the Black Vulkar Base on Taris Karal Kaar, a merchant in the Jedi Enclave on Dantooine Lur Arka Sulas in the Jedi Enclave on Dantooine Bolook at the Dantooine grove Nico Senvi, a swoop racer on Tatooine Ganda Kaitoova, a swoop race fan on Tatooine Senni Vek, messenger of the GenoHaradan quest line Vek in the swoop registration on Manaan Ziagrom, messenger of Mika Dorin's premium store The unique appearances of these NPCs are created by utilizing the assets from Ashton Scorpius' Better Twi'lek Male Heads for K1 Enhancement Pack modder's resource, which is based on the Twi'lek NPC assets from SpaceAlex's K1 Enhancement Pack, which has been released as a modder's resource.
    Ashton Scorpius' K1 Better Twi'lek Male Heads mod is not required for this mod to work, but I recommend installing Ashton's mod alongside this mod for visual consistency between the Twi'lek male NPC heads.
    For the best experience with this mod, it is recommended to load a save before visiting Taris for the first time.
     
    2. INSTALLATION:
    Extract the K1 Twi'lek Male NPC Diversity.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    I also provide upscaled head textures for the Twi'lek male NPCs as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your KotOR directory and overwrite files when prompted.
    If you prefer the Twi'lek men's "blubber" necks in the vanilla game, or you choose to install Option B of Ashton Scorpius' K1 Better Twi'lek Male Heads, after installing the main part of this mod, go to the "Optional - Original Necks" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    If you also want to use N-DReW25's Restored Content for K1CP (RC-K1CP) and/or Senni Vek Mod, you need to run Install.exe again, select either “RC-K1CP/Senni Vek Restoration Compatibility” OR "Senni Vek's Ambush Compatibility" installation option, depending on which version of Senni Vek Mod you installed, and point the installer to the directory of your KotOR game. Make sure you have installed the “Main Installation” component of the mod before installing this compatibility patch.
     
    3. UNINSTALLATION:
    Run Install.exe and select your KotOR directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod.
    If you have also installed one of the compatibility patches for N-DReW25's Restored Content for K1CP or Senni Vek Mod, the installer will uninstall the patch first. After uninstalling the patch, you need to select Yes to delete the most recent backup folder, then select “Uninstall Mod / Restore Backup” from the dropdown menu again to uninstall the main part of my mod.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that modify or change the heads of the Twi'lek male NPCs affected by this mod (see the Description section above for a full list of the NPCs).
    This mod does not replace any vanilla Twi'lek textures and models, so this mod is compatible with mods that retexture or remodel vanilla Twi'leks.
    If you are using KotOR 1 Community Patch (K1CP), you need to install this mod after K1CP.
    If you are using KotOR 1 Restoration (K1R), you need to install this mod after K1R.
    If you are using N-DReW25's Restored Content for K1CP (RC-K1CP) and/or Senni Vek Mod, this mod has included a compatibility patch. Follow the instructions in the "Installation" section above to install this patch.
     
    6. PERMISSION:
    Since this mod utilizes assets from Ashton Scorpius' Better Twi'lek Male Heads for K1EP modder's resource, per Ashton's terms in the modder's resource, do not use assets from this mod without receiving Ashton's permission first.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    Ashton Scorpius for creating the Better Twi'lek Male Heads for K1EP modder's resource and giving me the permission to use it
    N-DReW25 for giving me the permission to make a compatibility patch for Senni Vek Mod and Restored Content for K1CP
    Cortisol for Holocron Toolset
    bead-v for MDLedit
    ndix UR for tga2tpc and tpcview
    Cortisol and th3w1zard1 for HoloPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    653 downloads

       (0 reviews)

    16 comments

    Updated

  4. PartySwap

    =PartySwap=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
    ORIGINAL AUTHOR: DarthTyren (darthtyren@gmail.com)
    CURRENT MAINTAINER: Leilukin
    LATEST VERSION: 1.4.1
    FILE NAME: PartySwap 1.4.1.7z
    CONTACT: E-mail to Leilukin at leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod allows the player to recruit both Handmaiden and Disciple in the same playthrough regardless of the player character's gender.
    After Disciple joins your party on Dantooine, a usable adrenal item named PartySwap will be added to your inventory. You can use this PartySwap item to replace any member of the current party with Handmaiden, as long as you are able to choose your party at that point of the game. This item is created to work around the limitations of not being able to select Handmaiden from the party selection screen after Disciple joins your party and takes Handmaiden’s slot in the party selection screen. However, Handmaiden remains still one of your party members, and you can still talk to Handmaiden.
    This mod also modifies certain parts of the game where potentially both Handmaiden and Disciple can become involved in the cut scenes. In addition, this mod prevents Handmaiden and Disciple from referring to the player character with the wrong pronouns by editing dialog and splicing voiceovers.
    For this mod to take effect, you must install this mod before you leave the secret academy on Telos, where Handmaiden joins your party. The PartySwap item only works if Handmaiden has already joined your party.
    NOTE: Since July 2023, the original mod author DarthTyren has officially handed over the management and development of this mod to Leilukin, due to DarthTyren's departure from the KotOR modding scene. Therefore, if you have questions about or encountered any issues with this mod, Leilukin is the one to contact for.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed, since TSLRCM is REQUIRED for this mod to work.
    After downloading this mod, extract the mod’s 7z file to anywhere you like, as long as it is not within the KotOR 2 directory.
    Run PartySwap Installer.exe located inside the extracted folder. You will see two installation options. You may only choose ONE of these options:
    Default Installation: Choose this option if you use TSLRCM without M4-78EP. M4-78EP Installation: Choose this option if you use M4-78 Enhancement Project (M4-78EP) in addition to TSLRCM. You must install M4-78EP first before running this installation option. FOR REGULAR TSLRCM USERS:
    Choose the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    FOR STEAM WORKSHOP USERS:
    If you have subscribed to The Sith Lords Restored Content Mod (TSLRCM) from the Steam Workshop, for your KotOR directory path, you must choose TSLRCM's Steam Workshop folder, NOT the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937, while the directory of the TSLRCM + M4-78EP combined Steam Workshop mod is \Steam\SteamApps\Workshop\content\208580\1402798020.
     
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    This mod also provides a compatibility patch for deathdisco’s Coruscant Jedi Temple and danil-ch's Kreia's Fall Cutscene (In-Game).Go to the “Compatibility Patches” folder from this mod, read the READ ME files within the sub-folders and follow the instructions to make PartySwap compatible with these mods. Go to the “Coruscant Jedi Temple Compatibility Patch” folder from this mod, read the READ ME files within the subfolder and follow the instructions to make PartySwap compatible with Coruscant Jedi Temple.
    Note: The "Source" folder includes the source of the script used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Run PartySwap Installer.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or issues, please report them by posting on PartySwap’s download page or support thread on the Deadly Stream forums, or contact Leilukin directly.
     
    5. MOD COMPATIBILITY:
    Apart from The Sith Lords Restored Content Mod (TSLRCM), which is required for this mod to work, any mod that edits Kreia's endgame dialog (904kreia.dlg) or Zuka's dialog on Dxun (zuka.dlg) is incompatible with this mod, unless they merge in installation. In that case, you must install PartySwap first.
    This mod is not compatible with any other mod that involves putting the holorec.dlg file in the Override folder. If you want to use this mod, make sure you DO NOT have holorec.dlg in your Override folder, or Handmaiden will not be able to join your party when you play a female character!
    This mod provides compatibility patches for deathdisco’s Coruscant Jedi Temple and danil-ch's Kreia's Fall Cutscene (In-Game).
    This mod is compatible with KOTOR 2 Community Patch.
    This mod is compatible with JC2's Train the Handmaiden.
    This mod is compatible with all Leilukin’s mods for KotOR 2, including the romance mods, as long as you follow the instructions from Leilukin’s mod.
    If you want to use danil-ch and Darth Hayze’s Extended Enclave, downloading and installing a separate compatibility patch is required to make PartySwap compatible with Extended Enclave. If you use Leilukin’s Handmaiden and Female Exile – Disciple and Male Exile Romance, you need to use the patch included in that mod. Otherwise, go to this page for a standalone compatibility patch: https://deadlystream.com/files/file/1304-partyswap-and-extended-enclave-compatibility-patch/
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, please do not redistribute or re-host this mod. Do not release your mods containing assets from this mod without permission.
     
    7. CREDITS:
    Fair Strides — Can almost take credit for half the mod getting done, by helping with scripts, understanding Waypoints and TSLPatcher, etc. Thank you!
    Thanks to the wonderful modding community at Holowan Labs/DeadlyStream for helping with the problems faced with the development of this mod.
    Special thanks to VarsityPuppet, for teaching about #include scripts and how this mod does not need to bother with them.
    Sith Holocron — Thanks for the aid with VO splicing!
    Snigaroo — For testing and reporting bugs, including the game breaking bug surrounding Disciple's endgame dialog, as well as transferring the ownership of this mod file to Leilukin on Deadly Stream.
    Cortisol and th3w1zard1 — For developing HoloPatcher as a better alternative to TSLPatcher to make installing and uninstalling this mod faster.
    danil-ch — For giving permission to create compatibility patch for Kreia’s Fall Cutscene (in-game)
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    35,304 downloads

       (12 reviews)

    124 comments

    Updated

  5. Exile's Trial Overlay Removal

    =Exile's Trial Overlay Removal=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Exile's Trial Overlay Removal.7z
    LATEST VERSION: 1.1
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod removes the blue overlay of the scene of the Exile's trial on Coruscant in The Sith Lords Restored Content Mod (TSLRCM).
    In KotOR II: TSL, after you leave the secret academy on Telos for the first time and enter the Ebon Hawk, there will be a cutscene involving a holo record of the Jedi Exile's trial on Coruscant. Since it is a holo record, TSLRCM adds a blue overlay, which is used by security cameras in other parts of the game, to the trial scene, but I personally prefer the scene in full colour like in the vanilla game, so this mod is made.
    This is not the first mod that removes the blue overlay of the trial scene in TSLRCM, but what my mod does differently than Hassat Hunter's Coruscant Scene No Overlay is that my version is installed by patching the relevant dialogue file in a module file, instead of placing the file into the Override folder. Therefore, my version is more compatible with other mods that edit holorec.dlg, the dialogue file for the Ebon Hawk cutscene after leaving the Telos secret Academy, most notably DarthTyren's PartySwap and my Handmaiden and Female Exile - Disciple and Male Exile Romance.
     
    2. INSTALLATION:
    First and foremost, this mod is intended to be used together with The Sith Lords Restored Content Mod (TSLRCM), so TSLRCM is REQUIRED for this mod to work, and you must make sure you have TSLRCM installed first before installing this mod.
    Extract the Exile's Trial Overlay Removal.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
    Run Install.exe, select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    ***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:***
    If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM is \Steam\SteamApps\Workshop\content\208580\485537937.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
     
    3. UNINSTALLATION:
    Open Install.exe. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod alters holorec.dlg, which is the dialogue file for the Ebon Hawk cutscene after leaving the Telos secret academy, which involves the holo record of the Exile's trial on Coruscant and the Handmaiden joining the party. Specifically, to remove the blue overlay of the trial scene, this mod modifies the CamVidEffect fields of all the dialogue nodes during that scene.
    Thanks to HoloPatcher, a modern alternative to TSLPatcher, this mod can finally make its intended changes by patching holorec.dlg instead of replacing it, drastically improving this mod's compatibility with other mods. As a result, the only other mods that are not compatible with this mod are mods that involve putting holorec.dlg in the Override folder, or mods that also modifies the CamVidEffect fields of the Coruscant trial scene.
    This mod is fully compatible with Darth Tyren's PartySwap and my Handmaiden and Female Exile - Disciple and Male Exile Romance mods.
    This mod is compatible with Kexikus' Full Jedi Council, as long as you select any of the "NO holorec.dlg in Override" option when you install Full Jedi Council. you must install this mod first, then select any of the "NO holorec.dlg in Override" option when you install Full Jedi Council.
     
    6. PERMISSION:
    You may use this mod's assets in your own mod. Credit is appreciated, but not necessary.
    Do not upload this mod to the Steam Workshop.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    tk102 for DLG Editor
    Cortisol and th3w1zard1 for HoloPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    573 downloads

       (0 reviews)

    0 comments

    Updated

  6. Carth Onasi and Male PC Romance

    =Carth Onasi and Male PC Romance=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
     

    AUTHOR: Leilukin
    FILE NAME: Carth Onasi and Male PC Romance.7z
    LATEST VERSION: 1.1
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In the vanilla game of the first Knights of the Old Republic game, Carth Onasi’s romance subplot is only available to a female player character. This mod allows male PCs to romance Carth by modifying the gender checks in Carth’s romance.
    The male version of Carth’s romance subplot still requires the player to talk to Carth frequently and progress his personal quest line to complete successfully. In addition, the player can still end Carth’s romance by choosing certain dialogue options.
    This mod was inspired by forgetcanon’s Bi Carth mod. However, my mod has different ways of executing the concept of a Carth and male PC romance mod, including but not limited to:
    Installing this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible. Editing Carth’s dialogue and splicing audio files to ensure that Carth will not refer to a male PC as a woman. Adding an alternate installation option to make Carth’s romance available for male PCs only, while Carth will interact with a female PC the same way with a male PC in vanilla. This option is for players who want to avoid any romantic interactions with Carth when playing a female PC entirely, without needing to choose specific dialogue options to shut down the romance. For the best experience with this mod, it's recommended to have a completely new KotOR 1 playthrough.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF KOTOR. I do not provide support for non-English localizations of KotOR.
     
    2. INSTALLATION:
    Download the mod and extract Carth Onasi and Male PC Romance.7z archive to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe. You will notice that this mod provides four installation options. You may only choose ONE of these options:
    Version A: Carth Romance for Both Male and Female PCs — This option will make Carth’s romance available to both male and female player characters. This version also adds a [Not Interested] dialogue option to allow players to turn off Carth’s romance early on. Version B: Carth Romance for Male PCs ONLY — This option will make Carth’s romance available to male player characters ONLY. In this version, Carth will not flirt with a female player character, and female PCs cannot romance Carth. Version A + KOTOR 1 Community Patch Compatible — Choose this option if you have KOTOR 1 Community Patch (K1CP) installed and you want to use Version A of my mod. Version B + KOTOR 1 Community Patch Compatible — Choose this option if you have KOTOR 1 Community Patch (K1CP) installed and you want to use Version B of my mod. Once you have chosen the installation option you want, and select your KotOR game folder as your KotOR directory path, click the “Install” button and let the installer do its job.
    This mod also provides compatibility patches for the following mods:
    Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you want to use any of the above mod alongside this mod, go to the "Compatibility Patches" folder, and follow the instructions written on the Read Me files contained in the subfolders.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Open Install.exe and select your KotOR directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
     
    4. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mods that modify any of the following dialogue files will likely conflict with this mod:
    k_hcar_dialog.dlg — Carth’s global dialogue lev40_saul403.dlg — Saul Karath’s interrogation scene on the Leviathan ebo_carth.dlg — Dialogue of the party members on the Ebon Hawk immediately after Leviathan unk41_carth.dlg — The game has two different modules that use dialogue files that share this name: one for the party conversation on the Ebon Hawk after crashing on the Unknown World; the other for Carth’s dialogue on the Unknown World beach after confronting Bastila on the temple summit. This mod affects the latter. k_sta_carth.dlg — Carth’s dialogue on the Star Forge after defeating Malak I have set up the installer to install this mod by patching the relevant dialogue files to increase compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same dialogue files, especially if the other mod is installed into the Override folder.
    If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above:
    Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you are using KOTOR 1 Community Patch (K1CP), you must install K1CP first, then choose one of the KOTOR 1 Community Patch Compatible option when you install my mod.
    This mod is compatible with JC's Romance Enhancement: Dark Sacrifice for K1.
    This mod is compatible with JC's Romance Enhancement: Pan-Galactic Flirting for K1.
    This mod has a conflict with JC's Romance Enhancement: Biromantic Bastila for K1, specifically regarding Saul’s interrogation scene. Whichever mod installed later will override the changes made by the other mod. Biromantic Bastila compares how far you have progressed Bastila and Carth’s personal and romance quest lines to decide who will get tortured by Saul. Meanwhile, in Version A of my mod, Saul will torture Carth only if Carth’s romance is active, while in Version B of my mod, Saul will torture Carth as long as the PC is male, or Bastila as long as the PC is female. Therefore, if you want to use both Biromantic Bastila and my mod, the installation order depends on your preference: if you prefer the changes made by Biromantic Bastila, install it after my mod; if you prefer the changes made by my mod, install my mod after Biromantic Bastila.
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
     
    7. CREDITS:
    forgetcanon whose Bi Carth mod became the inspiration of this mod
    Cortisol for Holocron Toolset
    Fred Tetra for the KotOR Tool
    KobaltBlu for Kotor Scripting Tool
    tk102 for DLG Editor
    JdNoa for DeNCS KotOR Script Decompiler
    JCarter426 for SithCodec
    Cortisol and th3w1zard1 for HoloPatcher
    Stoffe for TSLPatcher; Fair Strides for the updated version


    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    885 downloads

       (0 reviews)

    0 comments

    Updated

  7. Darth Sion and Male Exile Mod

    =Darth Sion and Male Exile Mod=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    FILE NAME: Darth Sion and Male Exile Mod.7z
    LATEST VERSION: 1.3
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR 2 SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    If you have played through KotOR II: TSL with a female Exile, you may remember that Darth Sion, one of the main villains of the game, practically falls in love, albeit in a rather creepy way, with the female Exile as he becomes attached to her throughout the course of the game, and he expresses such feelings to the female Exile during the Exile's final confrontation with him on Malachor.
    What if Sion could develop such feelings to a male Exile as well? That's where the development of this Darth Sion and Male Exile Mod came from.
    What this mod does is to make changes to the gender checks of Sion's dialogue, so Sion can also develop the same attachment to a male Exile. If you're interested to see how a same-gender version of Sion's affection for the Exile played out, then this mod is for you.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF TSL AND TSLRCM. I do not provide support for non-English localizations of TSL and TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Extract the Darth Sion and Male Exile Mod.7z you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory. Run Install.exe. You will notice that this mod provides four installation options. You may only choose ONE of these options:
    Version A: This option will make Darth Sion express interest in both male and female Exiles. Version B: This option will make Darth Sion express interest in male Exiles only, and Sion will interact with female Exiles the same way he did with male Exiles in vanilla TSL. Version A + M4-78EP Compatible: Choose this option if you have M4-78 Enhancement Project (M4-78EP) installed and you want to use Version A of my mod. Version B + M4-78EP Compatible: Choose this option if you have M4-78 Enhancement Project (M4-78EP) installed and you want to use Version B of my mod. Once you have chosen the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
     
    3. UNINSTALLATION:
    Open Install.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Apart from The Sith Lords Restored Content Mod (TSLRCM), which is required for this mod to work, any other mods that modify Sion's dialogue will likely conflict with this mod. I have set up the installer to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you have installed M4-78 Enhancement Project (M4-78EP), you must choose one of the “M4-78EP Compatible” option when you install my mod.
    This mod is fully compatible with my Lonna Vash Mod for TSLRCM.
    This mod is fully compatible with Extended Enclave, since Extended Enclave does not edit the same Sion dialogue as this mod does.
    This mod is not compatible with Kaidon Jorn's Schematic Lightsaber Mod.
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
    I do not use nor support Steam Workshop, so I do not want any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    Sith Holocron for suggesting the idea of this mod and helping with VO splicing
    Cortisol for Holocron Toolset
    Fred Tetra for the KotOR Tool
    tk102 for DLG Editor
    Cortisol and th3w1zard1 for HoloPatcher
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    13,768 downloads

       (5 reviews)

    5 comments

    Updated

  8. Atton Rand and Male Exile Romance

    =Atton Rand and Male Exile Romance=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    FILE NAME: Atton Rand and Male Exile Romance.7z
    LATEST VERSION: 1.5
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, certain party members can develop romantic feelings for the Exile, even though none of the romances in TSL were given much development, especially if compared to the first KotOR game.
    Atton Rand is among the potential romance options of TSL, however, in the vanilla game, he flirts with and expresses romantic interests for female Exiles only. What this mod does is to change the gender check of Atton's flirting and romantic dialogue, so he will express interest in male Exiles as well.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF TSL AND TSLRCM. I do not provide support for non-English localizations of TSL and TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Extract the Atton Rand and Male Exile Romance.7z archive you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory. Run Install.exe. You will notice that this mod provides four installation options. You may only choose ONE of these options:
    Version A: This option will make Atton express interest in both male and female Exiles. Version B: This option will make Atton express interest in male Exiles only, and Atton will not flirt with a female Exile. Version A + Alternate Revan Romances REDUX Compatible: Choose this option if you have my Alternate Revan Romances REDUX installed and you want to use Version A of my mod. Version B + Alternate Revan Romances REDUX Compatible: Choose this option if you have my Alternate Revan Romances REDUX installed and you want to use Version B of my mod. Once you have chosen the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    This mod also provides compatibility patches for the following mods:
    My Handmaiden and Female Exile - Disciple and Male Exile Romance mod danil-ch's Kreia's Fall Cutscene (In-Game) If you want to use any of the above mod alongside this mod, go to the "Compatibility Patches" folder, and follow the instructions written on the READ ME file.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Open Install.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Apart from TSLRCM, which is required for this mod to work, any other mods that modify any of the following content may conflict with this mod:
    Atton's main dialogue (atton.dlg) Atton's dialogue on Peragus (101atton.dlg, 102atton.dlg) Dialogue of the Atton & Bao-Dur cutscene on the Ebon Hawk (baoatt_p.dlg) Atton's endgame dialogue (904atton.dlg) Kreia's endgame dialogue (904kreia.dlg) Script for the party member cutscenes on the Ebon Hawk (k_003ebo_enter.ncs and a_next_scene.ncs from the 003EBO module) I have set up the installer to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above:
    My Handmaiden and Female Exile - Disciple and Male Exile Romance mod danil-ch's Kreia's Fall Cutscene (In-Game) If you want to us my Alternate Revan Romances REDUX alongside this mod, you must install Alternate Revan Romances REDUX first, then you must choose one of the “Alternate Revan Romances REDUX Compatible” option when you install this mod.
    If you want to use DarthTyren's PartySwap mod alongside this mod, you must install this mod AFTER PartySwap, otherwise you'll miss out certain Atton romance content when you're playing as a male Exile.
    This mod is compatible with the Atton’s ending dialogue component of Pavijan357's Unofficial TSLRCM Tweak Pack.
    If you want to use Kaidon Jorn’s Schematic Lightsaber Mod (SLM), you must install my mod after SLM.
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
    You may use the k_003ebo_enter and a_next_scene scripts from this mod to make compatibility patches with your mod, but do not claim these modifications as your own.
    I do not use nor support Steam Workshop, so I do not want any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    danil-ch for giving me permission to make a compatibility patch for Kreia's Fall Cutscene (In-Game)
    Fred Tetra for the KotOR Tool
    Cortisol for Holocron Toolset
    KobaltBlu for Kotor Scripting Tool
    tk102 for DLG Editor
    Cortisol and th3w1zard1 for HoloPatcher
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,925 downloads

       (4 reviews)

    6 comments

    Updated

  9. Alternate Revan Romances REDUX

    =Alternate Revan Romances REDUX=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    ORIGINAL MOD AUTHOR: felixfelicitas
    FILE NAME: Alternate Revan Romances REDUX.7z
    LATEST VERSION: 4.2
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, players are given options to set Revan's gender and alignment during the first conversation with Atton on Peragus. However, the game always assumes a male Revan is romantically involved with Bastila, while female Revan is romantically involved with Carth.
    In March 2015, felixfelicitas released his Alternate Revan Romances mod to remedy that problem. His mod allowed players to set Revan's love interest(s), or lack thereof, and the rest of the game will have different variations of dialogue to reflect that change. Most notably, Bastila can be chosen as female Revan's love interest, and Carth can be chosen as male Revan's love interest.
    Unfortunately, the original mod also had multiple bugs, including game-breaking ones. After becoming a modder myself, I had been trying to fix the bugs with felixfelicitas' mod, and was eventually successful. With felixfelicitas' permission, I release this updated version of the Alternate Revan Romances mod.
    Changes since the 2.0 version of felixfelicitas' original mod:
    Many bug fixes, including fixing the game-breaking issue with the 904kreia.dlg file from the original mod The WAV files of the custom VOs have been converted to MP3 format to make this mod compatible with the Steam version of TSL Tweaked the dialogue options to choose Revan's love interest(s) Improved compatibility with the latest version of The Sith Lords Restored Content Mod (TSLRCM) Restructured the installation process of the mod by setting up TSLPatcher to patch relevant dialogue files instead of replacing dialogue files to improve compatibility with other mods. Starting from version 4.0, Alternate Revan Romances REDUX also provides an optional add-on to make Juhani actually appear in the TSL game, with fully-voiced new dialogue, if you choose her as Revan’s love interest, remedying the fact that Juhani gets zero content in the entire TSL game even in cut content. Note that Juhani is available as a romance option for female Revan only.
    Content from the Juhani cameo add-on:
     Juhani will leave hologram message to T3, with variations depending on Revan’s alignment.  If Revan is light side, Juhani will appear and have a brief conversation with Carth after Carth’s meeting with the player post-Ravager. If both Juhani and Bastila are chosen as Revan’s love interests, Juhani and Bastila will show up together in this scene. Kreia will reference Juhani in the ending when the player asks Kreia about Revan. Juhani’s texture and model are ported from KotOR 1, while the voice-overs of the new dialogue from this add-on were AI-generated: Juhani’s new voice lines were generated by xVASynth, an AI speech synthesis app developed for video game character voices, while Kreia’s new voice line was generated by XTTS from Caqui AI. Special thanks to HappyPenguin from the xVASynth Discord server for helping to train Juhani and Kreia’s voice models for xVASynth, as well as generating Kreia’s voice with XTTS, so I can make all the new dialogue fully-voiced.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH VERSION OF TSL AND TSLRCM. I do not provide support for non-English versions of TSL and TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Download and extract the Alternate Revan Romances REDUX.7z archive to you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory.
    Run Install.exe, select one of the two “Main Installation” options depending on if you have installed M4-78 Enhancement Project (M4-78EP) or not. Once you have chosen the installation option you want, and select your KotOR 2 game folder as your KotOR 2 directory path, click the “Install” button and let the installer do its job.
    JUHANI CAMEO ADD-ON:
    If you want to install the add-on to make Juhani appear in the game if you choose her as Revan’s love interest, after installing any of the “Main Installation” options of this mod, select one of the two “ADD-ON: Juhani Cameo” options depending on if you have installed M4-78 Enhancement Project (M4-78EP) or not, then select your KotOR 2 directory path, and click the “Install” button.Make sure you have installed the “Main Installation” component of the mod before installing this add-on.
     
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Open Install.exe and select your KotOR 2 directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod.
    If you have also installed the Juhani Cameo add-on, it will uninstall the add-on first. After uninstalling the add-on, you need to select Yes to delete the most recent backup folder, then select “Uninstall Mod / Restore Backup” from the dropdown menu again to uninstall the main part of the mod.
     
    4. PLAYING INSTRUCTIONS:
    For the best experience with this mod, it's recommended to have a completely new TSL playthrough.
    During your first conversation with Atton on Peragus, after setting Revan's alignment and gender, you will be given dialogue options to set Revan's love interest(s). Regardless of Revan's gender and alignment, you can choose Bastila, Carth, or both as Revan's love interest(s). If you set Revan as female, you will also get the option to choose Juhani as Revan's love interest. If Revan is both light side and female, you can choose any combination of Juhani, Bastila and Carth as Revan’s love interests.
    Alternately, you can even choose to make Revan not having any love interest.
    If you install this mod after playing past the initial conversation with Atton, and still want to customize Revan's romance choice, you can change it by using the KotOR Savegame Editor (KSE). Create a new save after installing this mod. Open KSE, expand a save file, and look for Globals > Booleans. At the bottom of the list of global booleans, there should be three new options:
    llk_revrom_bast — Checks if Bastila is chosen to be Revan’s love intrest llk_revrom_carth — Checks if Carth is chosen to be Revan’s love interest llk_revrom_juh — Checks if Juhani is chosen to be Revan’s love interest Select any of these global booleans, then select “Yes” or “No”, click the “Apply” button, and click the “Commit Changes” button.
    NOTE: Even if you set Juhani as Revan’s love interest during your first conversation with Atton or in KSE, you must install the Juhani cameo add-on to make Juhani appear in the game. On the other hand, you will not get any of Juhani’s content if you do not set Juhani as Revan’s love interest, even if you have installed the add-on.
     
    5. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    6. MOD COMPATIBILITY:
    Apart from TSLRCM, which is required for this mod to work, any other mods that modify any of the following content may conflict with this mod:
    T3-M4's main dialogue (t3m4.dlg) Atton's initial conversation on Peragus (101atton.dlg) Dialogue of Carth's meeting after the Ravager (carthend.dlg) Kreia's endgame dialogue (904kreia.dlg) I have set up the installer to install this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same files.
    If you want to use M4-78 Enhancement Project (M4-78EP), you need to install M4-78EP first, then select the “M4-78EP Compatible” option(s) when you install my mod.
    If you want to use my Atton Rand and Male Exile Romance, you must install this mod first, then you must choose one of the “Alternate Revan Romances REDUX Compatible” option when you install Atton Rand and Male Exile Romance.
    you must install this mod after Atton Rand and Male Exile Romance.
    If you want to use DarthTyren’s PartySwap and/or my Handmaiden and Female Exile - Disciple and Male Exile Romance, you need to install this mod after PartySwap and/or my Handmaiden/Disciple same-gender romance mod.
    The Juhani Cameo Add-on of this mod is compatible with KotOR 1 mods that modify Juhani’s textures (in TGA, TPC or DDS format), but not compatible with KotOR 1 mods that modify Juhani’s models (in MDL and MDX format) unless they are ported to TSL.
     
    7. PERMISSION:
    You may modify this mod for your personal use. However, if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, you must credit me and the original author felixfelicitas when you release your mod.
    If you want to create your own mod that makes Juhani appear in TSL, I have uploaded the ported Juhani textures and models separately as part of my Missing K1 Party Member Ports for TSL modder’s resource, which also includes a character template file (in UTC format) that allows you to spawn Juhani as an NPC.
    If you want to create new voice-overs for Juhani or Kreia with xVASynth, you may download their voice models from the following links, and drop the models into your xVASynth directory:
    Juhani's voice model Kreia's voice model I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    8. CREDITS:
    felixfelicitas for making the original Alternate Revan Romances mod, as well as giving me the permission to use, update and re-upload his mod
    HappyPenguin for helping to train Juhani’s voice models for xVASynth and generating Kreia’s new voice line with XTTS
    Fred Tetra for the KotOR Tool
    Cortisol for Holocron Toolset
    tk102 for DLG Editor
    JdNoa for DeNCS KotOR Script Decompiler and KotOR Lipsynch Editor
    KobaltBlu for KotOR Scripting Tool
    bead-v for MDLedit
    Cortisol and th3w1zard1 for HoloPatcher
     

    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,270 downloads

       (7 reviews)

    25 comments

    Updated

  10. Leilukin's Juhani's Outfit Reskin Pack

    =Leilukin's Juhani's Outfit Reskin Pack=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Leilukin's Juhani's Outfit Reskin Pack.7z
    LATEST VERSION: 1.0
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod reskins Juhani's outfit by changing the outfit's color scheme, with multiple versions of reskin provided.
    The different color versions of Juhani's outfit reskin include: Black, Blue, Buff, Gray, Red, and Orange and Black. Refer to the screenshot included in the mod file or on the mod's download page for how the outfit reskins look in the game.
    These reskins were made by utilizing modder's resources. Specifically, the Orange and Black version is based on SpaceAlex's K1 Enhancement Pack, while the others are based on JC's Cloaked Jedi Robes & Supermodel Port for K1.
     
    2. INSTALLATION:
    Go to the "Installation" folder, choose the color you want for Juhani's outfit, enter the subfolder of the color of your choice, and put P_JuhaniBB01.tpc into your Override folder.
     
    3. UNINSTALLATION:
    Delete P_JuhaniBB01.tpc from your Override folder.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that modify P_JuhaniBB01, the texture of Juhani's outfit. However, this mod is compatible with any mod that modifies the texture and model of Juhani's head.
     
    6. PERMISSION:
    You may use assets from this mod as part of your mod, however, SpaceAlex, JCarter426 and I should be credited accordingly, with SpaceAlex being credited for K1 Enhancement Pack modder's resource, or JCarter426 for JC's Cloaked Jedi Robes & Supermodel Port for K1 modder's resource.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    JCarter426 for JC's Cloaked Jedi Robes & Supermodel Port for K1 modder's resource
    Cortisol for Holocron Toolset
    ndix UR for tga2tpc and tpcview
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    109 downloads

       (0 reviews)

    0 comments

    Updated

  11. Lonna Vash Mod for TSLRCM

    =Lonna Vash Mod for TSLRCM=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    ORIGINAL MOD AUTHOR: Sikon
    FILE NAME: Lonna Vash Mod for TSLRCM.7z
    LATEST VERSION: 1.1.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod aims to restore the cut conversation with Jedi Master Lonna Vash by altering the Korriban plot line in KotOR 2. With this mod, the player will see Vash alive in the secret tomb in the shyrack cave after the player confronts Darth Sion in the Sith academy. The player cannot enter the shyrack cave, and by extension, the secret tomb before facing Sion in the Sith Academy. Instead of Vash’s corpse, the player will find the corpse of Kaah Ohtok, Vash’s Twi’lek Padawan, in the Sith Academy. Eventually Vash will still be killed by either Sion or the player, but the player can at least talk to Vash before she dies.
    However, unlike with other Jedi Masters, the player will not learn any lightsaber or Force form from Vash, due to the lack of restorable material for it.
    This mod is an updated version of Sikon’s Lonna Vash Mod, made to be fully compatible with The Sith Lords Restored Content Mod (TSLRCM). This mod is for players who want more Vash content without using any M4-78 mod.
    Aside from the changes made by TSLRCM, I have made further adjustments to the Lonna Vash Mod and fixed various bugs with the original mod in this updated version. Most notably, my mod removes the restriction which only allows a player with strong light side or dark side alignment to enter the secret tomb, so players who do not meet the alignment requirement can meet Vash to complete the game’s main overarching quest to find the Jedi Masters. Instead, now the player needs to be at least level 15 to be able to enter the tomb. This change is inspired by N-DReW25's Non-Aligned Passage for Sith Tomb mod.
    This mod also provides an optional extra component to give Kaah his unique appearance from M4-78 Enhancement Project (M4-78EP), and voice lines done by Zhaboka, Kaah’s voice actor in M4-78EP. Kaah’s head texture in this mod is made by utilizing a recolored HD texture based on ShiningRedHD’s Ultimate Character Overhaul mod.
    For this mod to take effect, you must load a save before visiting Korriban for the first time.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF TSL AND TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed, since TSLRCM is REQUIRED for this mod to work. You do not need to install the original Lonna Vash mod by Sikon for this mod to work.
    Extract the Lonna Vash Mod for TSLRCM.7z you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory.
    FOR REGULAR TSLRCM USERS:
    Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    FOR STEAM WORKSHOP USERS:
    Run Install.exe. You must point the installer to the TSLRCM’s Steam Workshop folder instead the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM  is \Steam\SteamApps\Workshop\content\208580\485537937.
    KAAH’S M4-78EP HEAD AND VOICE COMPONENT:
    If you want to install the optional extra component to give Kaah his unique appearance and voice from M4-78 Enhancement Project, you need to run Install.exe again, select “[Optional] Kaah’s M4-78EP Head and Voice”, and point the installer to the directory of your KotOR 2 game, or the Steam Workshop folder of TSLRCM. Make sure you have installed the “Main Installation” component of the mod before installing this extra component.
    TSL BETTER MALE TWI’LEK HEADS COMPATIBILITY:
    If you want to use both Ashton Scorpius’ TSL Better Male Twi’lek Heads mod and the “Kaah’s M4-78EP Head and Voice” component of my mod, after installing both, go to the “Better Male Twi'lek Heads Compatibility” folder of my mod, copy and paste N_kaah01.tpc into your Override folder, and overwrite the file when prompted. Note that you do not need to install the files from the “M4-78 EP” folder in Ashton’s mod, since my patch is a HD version of Ashton’s texture for Kaah’s head. You do not need this compatibility patch if you do not want to install the “Kaah’s M4-78EP Head and Voice” component of my mod.
     
    When you run the installer, a new folder named "backup" will be created in the same folder as the installer. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Go to the "backup" folder created by the installer of this mod, cut and paste dialog.tlk into your main KotOR 2 directory. Cut and paste global.jrl into the Override folder of your KotOR 2 directory. Cut and paste the following files into the Modules folder in your KotOR 2 directory:
    701KOR.mod 702kor_dlg.erf 702kor_s.rim 710KOR.mod 711KOR.mod If you have also installed the “Kaah’s M4-78EP Head and Voice” component of the mod, go to the “backup” folder, cut and paste appearance.2da and heads.2da into the Override folder of your KotOR 2 directory. Delete N_kaah01.tpc from your Override folder. Go to the StreamVoice folder in your KotOR 2 directory, and delete the MP3 files from lv_kaah001.mp3 to lv_kaah005.mp3.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any M4-78 mod, including M4-78 Enhancement Project, as this mod is intended to be an alternative to M4-78 mods to restore Lonna Vash’s content.
    Other mods that modify Lonna Vash’s content on Korriban will very likely conflict with this mod.
    This mod is compatible with my Darth Sion and Male Exile Mod.
    This mod is compatible with the “Pure Restoration” version of Fallen Guardian’s Dustil Restoration. However, my mod is not compatible with the “Added Content” version of Dustil Restoration, since choosing to take Dustil back to the Ebon Hawk will prevent you from meeting Master Vash and thus lock you out of proceeding the Lost Jedi quest.
    If you want to use Ashton Scorpius’ TSL Better Male Twi'lek Heads alongside the “Kaah’s M4-78EP Head” component of this mod, I have included a compatibility patch in this mod. See the Installation section above for instructions to install this patch.
    This mod is not compatible with Kaidon Jorn's Schematic Lightsaber Mod.
     
    6. PERMISSION:
    As per Sikon’s terms in the original Lonna Vash mod, you can do anything to the main component of this mod, including but not limited to, redistribution and further modification. However, you must credit Sikon as the original creator of the mod, include source code for all scripts (except those extracted "as is" from the original game and not recompiled), and you may not add further restrictions to redistribution terms.
    However, these terms do not apply to the “Kaah’s M4-78EP Head and Voice” component of this mod, as this component utilizes assets made by other modders and was not part of Sikon’s original mod. Permission is not granted for other users to use Kaah’s voice-over files from this mod in any other mod. Kaah’s unique appearance from this component is a combination of assets created by M4-78 Enhancement Project, ShiningRedHD and Sith Holocron, and thus not to be used in any other mod without their permission.
     
    7. CREDITS:
    Sikon for creating the original Lonna Vash Mod
    Zhaboka for voicing Kaah, and giving me the permission to use his voice lines
    Sith Holocron for giving me the permission to use the Kaah voice lines, and recoloring the HD texture for Kaah’s head
    ShiningRedHD for giving me the permission to use a recolored texture from Ultimate Character Overhaul for Kaah’s head
    Ashton Scorpius for giving me the permission to use a HD version of his Kaah head texture from TSL Better Male Twi’lek Heads for compatibility
    zbyl2 for granting the permission to use Kaah’s unique head from M4-78 Enhancement Project
    N-DReW25 for suggesting the idea of giving Kaah his M4-78EP appearance
    Cortisol for Holocron Toolset
    tk102 for DLG Editor and K-GFF GFF Editor
    JdNoa for DeNCS KotOR Script Decompiler and KotOR Lipsynch Editor
    KobaltBlu for KotOR Scripting Tool
    ndix UR for tga2tpc and tpcview
    Stoffe for TSLPatcher, ERFEdit and TalkEd; Fair Strides for the updated versions
     

    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    920 downloads

       (2 reviews)

    30 comments

    Updated

  12. Dahnis Flirt Option for Female PC

    =Dahnis Flirt Option for Female PC=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
    AUTHOR: Leilukin
    FILE NAME: Dahnis Flirt Option for Female PC.7z
    LATEST VERSION: 1.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, a Twi'lek woman NPC named Dahnis appears as a one of the Pazaak players in the Pazaak Den on Nar Shaddaa, and she is one of the Pazaak players you need to defeat to draw out the Pazaak Champ. Dahnis flirts with a male player character, and the male PC has the option to flirt back and will win the match against Dahnis without having you to play Pazaak manually. However, Dahnis does not flirt with a female PC, and a female PC will need to have Atton, Bao-Dur or Disciple in the party to win the match against Dahnis if you don't want to go through the hassle of playing Pazaak manually.
    This mod makes Dahnis flirts with the player character regardless of gender. With this mod, Dahnis will now flirt with the female PC as well, and the female PC will get the same dialogue options as the male PC, which means the female PC now has the option to flirt back and win the Pazaak match against Dahnis without having you to play Pazaak manually.
     
    2. INSTALLATION:
    Extract the Dahnis Flirt Option for Female PC.7z you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
    There are two methods to install this mod:
    Module Installation: Patches Dahnis's dialogue file in a MOD file from the game's Module folder. This method is recommended for players who have installed The Sith Lords Restored Content Mod (TSLRCM). Override Installation: Involves the mod user putting the mod's file into the game's Override folder. INSTRUCTIONS FOR MODULE INSTALLATION:
    Run Install.exe, point the installer to your KotOR directory, where swkotor2.exe is located, and let the installer do its job. When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
    INSTRUCTIONS FOR OVERRIDE INSTALLATION:
    Go to the "Override Installation" folder, copy and paste dahnis.dlg into the Override folder of your KotOR 2 directory.
    ***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:***
    If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM  is \Steam\SteamApps\Workshop\content\208580\485537937.
     
    3. UNINSTALLATION:
    If you used the Override Installation method, simply go to the Override folder in your KotOR 2 directory, and delete dahnis.dlg.
    If you used the Module Installation method, go to the backup folder, cut and paste 306NAR.mod into the Modules folder in your KotOR 2 directory.

    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mod that modifies Dahnis' dialogue.
    This mod is fully compatible with The Sith Lords Restored Content Mod (TSLRCM).
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
    Do not upload this mod to Steam Workshop.
     
    7. CREDITS:
    Fred Tetra for KotOR Tool
    tk102 for DLG Editor
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,626 downloads

       (1 review)

    1 comment

    Updated

  13. Visas Marr and Female Exile Romance

    =Visas Marr and Female Exile Romance=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
     
     
    AUTHOR: Leilukin
    FILE NAME: Vsas Marr and Female Exile Romance.7z
    LATEST VERSION: 1.4
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!
     
    1. DESCRIPTION:
    In KotOR II: TSL, certain party members can develop romantic feelings for the Exile, even though none of the romances in TSL were given much development, especially if compared to the first KotOR game. Among the possible romance options, only male Exiles can romance Visas Marr, with her romance scene (or at least, the closest thing the game has to one) occurs near the endgame (see below for details, though beware of possible spoilers). What this mod do is to make the Visas romance scene available for female Exiles as well.
    In vanilla TSL, after the Rebuilt Jedi Enclave sequence and you return to the Ebon Hawk, you will be approached by Visas if your Exile is male, or the Disciple if your Exile is female. In Visas' case, she can confess her love for the male Exile, and the male Exile can agree to her to "look upon" each other through the Force.
    This mod gets rid of the gender check for the Visas conversation post-Rebuilt Jedi Enclave, so Visas will always be the one who talks to the Exile regardless of the Exile's gender, even if the Disciple joins your party. Therefore, with this mod, female Exiles are also able to enjoy the same Visas scene as male Exiles do, including the romance.
    Originally, Visas mentions the Handmaiden when she confesses her feelings for the Exile. This mod also checks if the Handmaiden joins your party to that particular dialogue, so with this mod, if you never recruited Handmaiden, Visas will not mention her.
    This mod also provides an additional component to make Kreia reference the Exile’s interest in Visas, regardless of the Exile’s gender, during the player’s conversation with Kreia.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed since TSLRCM is REQUIRED for this mod to work.
    !! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.
    I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.
    Extract the Visas Marr and Female Exile Romance.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory. Run Install.exe. You will notice that this mod provides two installation options:
    Visas Romance Scene: This component will make Visas’ romance scene after the Rebuilt Jedi Enclave available for both male and female Exiles. Kreia’s Reference to Visas Romance: This component will make Kreia reference the Exile’s interest in Visas, regardless of the Exile’s gender, during the player’s conversation with Kreia. You may choose to install both options, or only one of them. Once you have chosen the installation option(s) you want, point the installer to your KotOR 2 directory and let the installer do its job.
    If you also have installed N-DReW25's Extended Enclave Patch, go to the "Compatibility for Extended Enclave Patch" folder, run Install.exe and point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    When you install this mod, a new folder named "backup" will be created by the installer. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    If you installed the “Visas Romance Scene” component, go to the "backup" folder, cut and paste 006EBO.mod into the Modules folder in your KotOR 2 directory.
    If you installed the “Kreia’s Reference to Visas Romance” component, go to the "backup" folder, cut and paste kreia.dlg into the Override folder in your KotOR 2 directory.
    If you want to uninstall the compatibility patch for Extended Enclave Patch, go to the "backup" folder created by the TSLPatcher from this mod, cut and paste visasend.dlg into the Override folder in your KotOR 2 directory. Note that this step does not uninstall Extended Enclave Patch itself.
     
    4. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mod that modifies Visas' dialogue after the Rebuilt Jedi Enclave sequence will likely conflict with this mod, especially for the following files:
    k_attonend.ncs a_load006end.ncs visasend.dlg The above files are used for Visas' dialogue after the Rebuilt Jedi Enclave sequence, and script that triggers Atton, Disciple or Visas' dialogue with the PC after the Rebuilt Jedi Enclave sequence.
    The “Kreia’s Reference to Visas Romance” component of this mod modifies the kreia.dlg file, which is for Kreia’s global dialogue. Specifically, this mod removes the gender check to Visas’ romance in Kreia’s dialogue about Visas. In order to improve compatibility with other mods that also modify kreia.dlg, I have set up TSLPatcher to patch the DLG file instead of hard replacing it in the Override folder. If you are using any other mod that involves putting the kreia.dlg file in the Override folder, you must install my mod after the other mod.
    If you use N-DReW25's Extended Enclave Patch, I have provided a compatibility patch, as noted in the “INSTALLATION” section above.
    If you want to use DarthTyren's PartySwap mod, you need to install PartySwap first before installing this mod.
    My Handmaiden and Female Exile - Disciple and Male Exile Romance mod also makes the Visas romance scene available for female Exiles, though Disciple will replace Visas in said scene if you play a male Exile. Unless you want the Visas romance scene available for both male and female Exiles, you do not need to install the “Visas Romance Scene” component of this mod if you want to use my Handmaiden and Female Exile - Disciple and Male Exile Romance mod. The “Kreia’s Reference to Visas Romance” component of this mod is compatible with  Handmaiden and Female Exile - Disciple and Male Exile Romance.
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
    I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    Fair Strides and DarthTyren for helping with my issues with triggering the scene of Disciple reporting to Carth/Cede after Visas’ romance scene
    N-DReW25 for giving me permission to make my mod compatible with his Extended Enclave Patch
    Fred Tetra for the KotOR Tool
    KobaltBlu for KotOR Scripting Tool
    tk102 for DLG Editor
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,779 downloads

       (5 reviews)

    1 comment

    Updated

  14. TSL Workbench Lightsaber Creation

    =TSL Workbench Lightsaber Creation=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: TSL Workbench Lightsaber Creation.7z
    LATEST VERSION: 1.1
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod allows you to create lightsabers at a workbench, including double-bladed, one-handed or short lightsabers, with any color focusing crystals available in the game.
    You must complete the "Crafting a Lightsaber" quest to build your first lightsaber to get the option to create lightsabers at a workbench.
    This mod is made for players who want to obtain more lightsabers, especially for their Force user party members, without relying on the loot drop system of the game.
     
    2. INSTALLATION:
    Extract the TSL Workbench Lightsaber Creation.7z you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
    Run Install.exe, you will see the installer presents three installation option. You may choose ONLY ONE of these options:
    Default: Default installation option. JC's Crystal Attunement Compatible: Choose this option if you installed any of the Workbench Attunement options of JC's Crystal Attunement for K2 mod. Once you selected the option you want, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
    ***IMPORTANT NOTE FOR STEAM USERS:***
    I DO NOT recommend using the Steam Workshop if you want to use this mod. Steam Workshop is frankly a mod compatibility nightmare, and I recommend reading this post on why Steam Workshop is NOT recommended for modding KotOR 2.
     
    3. UNINSTALLATION:
    If no backup folder was created when you installed this mod, go to the Override folder in your KotOR 2 directory, and delete the following files:
    llk_wblscreate.dlg llk_wblsdlg.ncs workbnch.dlg If a backup folder was created when you installed this mod, go to the backup folder, cut workbnch.dlg from the backup folder and paste the file in the Override folder in your KotOR 2 directory, then delete llk_wblscreate.dlg and llk_wblsdlg.ncs from the Override folder.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM.
    This mod has an additional installation option to make it compatible with JC's Crystal Attunement for K2. Make sure you install this mod after JC's Crystal Attunement for K2, and follow the installation instructions above.
    This mod is not compatible with VarsityPuppet's Holowan Duplisaber or Kaidon Jorn's Schematic Lightsaber Mod (SLM). No compatibility patch will be made for those mods, as this mod is intended to be a light alternative to the huge lightsaber mods.
    This mod is compatible with any mod that does not modify the workbench dialogue.
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
    I do not use nor support Steam Workshop, so I do not want any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    tk102 for DLG Editor
    KobaltBlu for KotOR Scripting Tool
    Stoffe for TSLPatcher; Fair Strides for the updated version
     


    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    930 downloads

       (0 reviews)

    0 comments

    Updated

  15. Missing K1 Party Member Ports for TSL [Modder's Resource]

    MODDER'S RESOURCE FOR STAR WARS: KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS
    This modder's resource includes models and textures of Jolee, Juhani, Mission and Zaalbar that are ported from KotOR 1 to be usable in KotOR 2: TSL. I have also included character templates (in UTC format) for them, allowing you to spawn them as NPCs in your mod.
    This resource is made because Jolee, Juhani, Mission and Zaalbar never make any physical appearance in TSL, thus their textures and models do not exist within TSLs game files. However, both appearance.2da and heads.2da of TSL, including vanilla, still include entries for these characters, so if you want to make them appear as NPCs in TSL, there is no need to create extra entries for them in said 2DA files.
    PERMISSION:
    This modder's resource is free to use in any mod you create or release. Credit is appreciated, but not required.
    CREDITS:
    Cortisol for Holocron Toolset bead-v for MDLEdit

    221 downloads

       (0 reviews)

    11 comments

    Submitted

  16. Juhani Item Pack for TSL

    =Juhani Item Pack for TSL=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Juhani Item Pack for TSL.7z
    LATEST VERSION: 1.0
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod adds a new Jedi robe, a new headband and a new armband to In KotOR II: TSL, named Juhani's Robe, Juhani's Armband and Juhani's Band, with item descriptions that indicate these items once belonged to Juhani.
    I have also made unique inventory icons for Juhani's Robe and Armband, as well as a unique texture for Juhani's Robe. The properties of these items are chosen to reflect Juhani's Jedi Guardian class in the first KotOR game. In addition, Juhani's Robe can be upgraded with underlays.
    These Juhani items can be purchased from Daralaa's store at the Dantooine Enclave Courtyard. Daralaa's store is chosen to be the location to obtain these items because Juhani was trained at the Jedi Academy on Dantooine, and Daralaa is a salvager who sells Jedi artifacts.
    If you want to add the Juhani items manually via the cheat console or KotOR Savegame Editor, here are the item codes:
    llk_juharmband —— Juhani's Armband llk_juhband —— Juhani's Band llk_juhjedirob —— Juhani's Robe The concept of this mod started with my frustration with the fact that Juhani is literally the only KotOR 1 party member whose existence never gets acknowledged in the entire TSL, even in cut content. Even among the KotOR 1 party members who do not appear in TSL, Jolee gets mentioned in a conversation with Handmaiden as well as a robe and a headband that are named after him, while Mission and Zaalbar are referenced in an unused item named Vao Armband. Therefore, I decided to make this mod to add custom items that reference Juhani.
     
    2. INSTALLATION:
    Extract the Juhani Item Pack for TSL.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory. Run Install.exe, point the installer to your KotOR directory, where swkotor2.exe is located, and let the installer do its job.
    If you have installed some other mods, when you install this mod, a new folder named "backup" may  be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
    ***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:***
    If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM  is \Steam\SteamApps\Workshop\content\208580\485537937.
    Note: The "Source" folder includes the source of the script used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Go to the Override folder of your KotOR 2 directory, and delete the following files:
    ia_jedirobe_070.tpc ii_frarmbnds_070.tpc llk_darastore.ncs llk_juharmband.uti llk_juhband.uti llk_juhjedirobe.uti PFBI70.tpc PMBI70.tpc If a backup folder was created when you installed this mod, go to the backup folder, cut and paste daraala.dlg in your Override folder. If no backup folder was created, delete daraala.dlg from your Override folder.

    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM).
    Any other mod that modifies daraala.dlg, Daralaa's dialogue file, may conflict with this mod. I have set up TSLPatcher to patch the dialogue file instead of hard replacing it to improve compatibility with other mods as much as possible. If you are using another mod that modifies Daralaa's dialogue, and that mod places Daralaa's dialogue in the Override folder, you need to install my mod after that mod.
    This mod is not compatible with any other mod happens to use the same file names for the textures of the Jedi Robe (PFBI70 and PMBI70) and inventory icons for the Jedi Robe and the armband (ia_jedirobe_070 and ii_frarmbnds_070 respectively).
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots.
    You may use the custom llk_darastore script from this mod to make a compatibility patch with your mod, but do not claim the script as your own.
    Do not use any of the custom items from this mod, including llk_juharmband, llk_juhband and llk_juhjedirobe, in your mod without my permission.
    Do not upload this mod to Steam Workshop.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    tk102 for DLG Editor
    KobaltBlu for KotOR Scripting Tool
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    135 downloads

       (0 reviews)

    4 comments

    Submitted

  17. TSL Twi'lek Male NPC Diversity

    =TSL Twi'lek Male NPC Diversity=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: TSL Twi'lek Male NPC Diversity.7z
    LATEST VERSION: 1.0.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod aim to diversify the appearances of Twi'lek male NPCs in KotOR 2: TSL, by giving the named Twi'lek male NPCs different looks to set them apart.
    Compared to KotOR 1, Twi'lek NPCs in TSL have more variety in appearances, but some Twi'lek NPCs reuse the same looks from KotOR 1. Therefore, this mod intends to make the named Twi'lek male NPCs look unique.
    The Twi'lek male NPCs affected by this mod include:
    Harra, a Czerka officer in the Citadel Station's Residential 082 East module on Telos Ahrnell, a mercenary in the Crystal Cave on Dantooine Lupo Shar, owner of the swoop race gallery on Nar Shaddaa Keh'Vehn, a refugee in the Refugee Quad on Nar Shaddaa The unique appearances of these NPCs are created by utilizing the assets from Ashton Scorpius' Better Twi'lek Male Heads for K1 Enhancement Pack modder's resource, which is based on the Twi'lek NPC assets from SpaceAlex's K1 Enhancement Pack, which has been released as a modder's resource.
    Ashton Scorpius' TSL Better Twi'lek Male Heads mod is not required for this mod to work, but I recommend installing Ashton's mod alongside this mod for visual consistency between the Twi'lek male NPC heads.
    For the best experience with this mod, it is recommended to load a save before visiting Telos for the first time.
     
    2. INSTALLATION:
    Extract the TSL Twi'lek Male NPC Diversity.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory. Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    I also provide upscaled head textures for the Twi'lek male NPCs as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your KotOR 2 directory and overwrite files when prompted.
    If you prefer the Twi'lek men's original "blubber" necks, or you choose to install Option B of Ashton Scorpius' TSL Better Twi'lek Male Heads, after installing the main part of this mod, go to the "Optional - Original Necks" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod.
    If you have installed The Sith Lords Restored Content Mod (TSLRCM), when you install my mod, you will receive a warning about the installer skipping at least the 906NAR.mod file because it already exists in your Modules folder. Do not need to worry about this warning, as it is just the way I set up the installer to ensure my mod will be installed properly if you do not use TSLRCM.
    ***IMPORTANT NOTE FOR STEAM USERS:***
    I DO NOT recommend using the Steam Workshop if you want to use this mod. Steam Workshop is frankly a mod compatibility nightmare, and I recommend reading this post on why Steam Workshop is NOT recommended for modding KotOR 2.
     
    3. UNINSTALLATION:
    Go to the backup folder created when you installed this mod, cut and paste the following MOD files into the Modules folder of your KotOR 2 directory:
    203TEL.mod 301NAR.mod 302NAR.mod 604DAN.mod If there is any 2DA file (appearance.2da and/or heads.2da) present in the backup folder, cut and paste the 2DA file(s) into the Override folder in your KotOR 2 directory. Otherwise, delete the 2DA files from your Override folder.
    If you want to uninstall this mod completely, delete the files with the "llk" prefix that are used by this mod from the Override folder in your KotOR 2 directory. See READ ME.txt for the list of these files to be deleted.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that modify or change the heads of the Twi'lek male NPCs affected by this mod (see the Description section above for a full list of the NPCs).
    This mod does not replace any vanilla Twi'lek textures and models, so this mod is compatible with mods that retexture or remodel vanilla Twi'leks.
    This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM.
     
    6. PERMISSION:
    Since this mod utilizes assets from Ashton Scorpius' Better Twi'lek Male Heads for K1EP modder's resource, per Ashton's terms in the modder's resource, do not use assets from this mod without receiving Ashton's permission first.
    I do not use nor support Steam Workshop, so I do not want any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    Ashton Scorpius for creating the Better Twi'lek Male Heads for K1EP modder's resource and giving me the permission to use it
    Cortisol for Holocron Toolset
    bead-v for MDLedit
    ndix UR for tpcview
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    489 downloads

       (0 reviews)

    0 comments

    Updated

  18. KotOR 1 Twi'lek Female NPC Diversity

    =KotOR 1 Twi'lek Female NPC Diversity=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: K1 Twi'lek Female NPC Diversity.zip
    LATEST VERSION: 1.0
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In vanilla KotOR 1, Twi'lek NPCs have very limited variety of designs. This mod aim to diversify the appearances of Twi'lek female NPCs, by giving the named Twi'lek female NPCs different looks instead of the generic NPC looks to set them apart.
    The Twi'lek female NPCs affected by this mod include:
    Lena, messager of Mission's personal quest Malare, messager of Bastila's personal quest Zoriis Bafka, swoop racer on Tatooine Casandra Mateil, swoop racer on Manaan Zeena on Manaan The unique appearances of these NPCs are created by utilizing the Twi'lek textures from K1 Enhancement Pack, which has been released as a modder's resource.
    In order for this mod to take effect, you must load a save before meeting Lena and Malare, and before visiting the Tatooine Swoop Registration and Manaan Ahto East for the first time.
    I do not change the appearances of Lyn Sekla and Janice Nall from Taris, because ebmar has created amazing mods that overhaul their appearances, which I recommend:
    Lyn Sekla "Legends" Janice Nall "Legends" and the Incomplete Droids  
    2. INSTALLATION:
    Extract the K1 Twi'lek Female NPC Diversity.zip archive you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    I also provide upscaled versions of the Twi'lek textures as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    If you use the NPC Replacement component of DarthParametric's K1 Thigh-High Boots For Female Twi'lek Body, I have also provided an optional installation to make Lena and Malare's boots match the other female Twi'lek boot models edited by DP for visual consistency. After installing the main part of my mod, go to the "Optional - DP's Twilek Thigh-High Boots" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod.
     
    3. UNINSTALLATION:
    If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files:
    appearance.2da heads.2da g_lena.utc g_malare.utc man26_casandra.utc man27_zeena.utc tat17_04zorii_01.utc If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the files listed above that did not have a backup copy.
    Regardless if a backup folder was created when you installed this mod, if you want to uninstall this mod completely, delete the files with the "llk" prefix that are used by this mod from the Override folder in your KotOR directory. See READ ME.txt for the list of these files to be deleted.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that modify or change the heads of Lena, Malare, Zoriis Bafka, Casandra Mateil, or Zeena.
    This mod does not replace any vanilla Twi'lek textures and models, so this mod is compatible with mods that retexture or remodel vanilla Twi'leks.
    This mod is compatible with KotOR 1 Community Patch (K1CP).
    This mod is compatible with KotOR 1 Restoration (K1R).
     
    6. PERMISSION:
    You may use assets from this mod as part of your mod, however, both SpaceAlex and I should be credited accordingly, with SpaceAlex being credited as the original creator of the textures as part of the K1 Enhancement Pack modder's resource.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    DarthParametric for the K1 Thigh-High Boots For Female Twi'lek Body modder's resource
    Cortisol for Holocron Toolset
    bead-v for MDLedit
    ndix UR for tga2tpc and tpcview
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    570 downloads

       (1 review)

    14 comments

    Updated

  19. Visas Visible Jedi Robes

    =Visas Visible Jedi Robes=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Visas Visible Jedi Robes.7z
    LATEST VERSION: 1.0
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    By default, Visas always appears in her signature outfit even if you equip her with a Jedi robe, despite the fact that armors (including Jedi armors) will show up on her body if you equip her with one (provided you have given her feats to wear armors).
    This mod changes that by allowing Jedi robes to be visible on Visas' body if you have her wear those robes. With this mod, custom Jedi robes from other mods, including Kainzorus Prime's Companions' Robes, will also appear visible on Visas' body.
     
    2. INSTALLATION:
    Extract the Visas Visible Jedi Robes.7z archive you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
    Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    ***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:***
    If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM  is \Steam\SteamApps\Workshop\content\208580\485537937.
    When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
     
    3. UNINSTALLATION:
    If a backup folder is created when you installed this mod, go to the backup folder, cut and paste appearance.2da into the Override folder in your KotOR 2 directory.
    If no backup folder is created when you installed this mod, go to the Override folder in your KotOR 2 directory, and delete appearance.2da.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    The only file this mod modifies is appearance.2da, specifically Visas' I and N model and texture slots in appearance.2da, which determines how Visas' body will appear when she wears Jedi robes. Any other Visas mods, including texture mods, are compatible with this mod as long as they do not modify the same slots in appearance.2da.
    VarsityPuppet's Visas Unmasked also modifies Visas' I and N model and texture slots in appearance.2da to make Jedi robes visible on Visas' body. Therefore, while technically my mod can be installed together with Visas Unmasked without causing bugs, if you want Visas' unmasked appearance from VarsityPuppet's mod, you do not need to install my mod.
    This mod is fully compatible with The Sith Lords Restored Content Mod (TSLRCM).
     
    6. PERMISSION:
    You may use this mod's assets in your own mod. Credit is appreciated, but not necessary.
    Do not upload this mod to the Steam Workshop.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    506 downloads

       (0 reviews)

    0 comments

    Submitted

  20. PC Dialogue with Davik's Slaves Change

    =PC Dialogue with Davik's Slaves Change=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: PC Dialogue with Davik's Slaves Change.7z
    LATEST VERSION: 2.0
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In KotOR 1, when you infiltrate Davik Kang's estate to escape Taris with the Ebon Hawk, you can meet Davik's slaves in the slave headquarters. The player has the option to flirt with Davik's slaves by requesting a massage from them.
    Personally, I always have issues with the fact that the player character can take advantage of slaves without consequences, aside from one line of dialogue from Bastila or Carth to ask the player to focus on the mission. Furthermore, the player does not gain any Dark Side points if they threaten the slaves, either with violence when asking for information, or by attempting to get the slaves punished for being dissatisfied with their massage service.
    After receiving suggestions from others, I eventually decided to make this mod to alter the player's dialogue with Davik's slaves.
    This mod has two different ways to alter the player character's flirting with Davik's slaves:
    Removes the option for the PC to flirt with Davik's slaves by requesting a massage from them. Requesting a massage from Davik's slaves will give the player Dark Side points. This option also prevents the player from asking for massage more than once to avoid possible exploits to gain infinite Dark Side points. Threaten to get the slaves punished by Davik will give the player more Dark Side points. Additionally, with this mod, the player will also gain Dark Side points if they threaten Davik's slaves with violence when asking for information, regardless of which option you choose to install to alter the player character's flirting with the slaves.
     
    2. INSTALLATION:
    Extract PC Dialogue with Davik's Slaves Change.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
    Run Install.exe, you will see the installer presents two installation option. You may choose ONLY ONE of these options:
    No Flirting with Davik's Slaves: Removes the option for the player to flirt with Davik's slaves by requesting a massage from them. Dark Side Points for Massage Request: Requesting a massage from Davik's slaves will give the player Dark Side points. Once you selected the option you want, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping the tar_m08aa.mod file because it already exists in your Modules folder. Do not need to worry about this warning, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
    When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
     
    3. UNINSTALLATION:
    Go to the "backup" folder created by the installer of this mod, cut and paste the tar_m08aa.mod file into the Modules folder in your KotOR directory.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mods that modify any of the following dialogue files may conflict with this mod:
    tar08_davslav82.dlg — Dialogue of Davik's female slaves tar08_davslav84.dlg — Dialogue of Davik's male slave In particular, this mod will most likely conflict with any other mod that edits the dialogue involving the player flirting with Davik's slaves.
    I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other mods as much as possible, but it is still not fully guaranteed to be compatible with every other mods that modify the same dialogue files.
    This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
    If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R.
    This mod can be installed alongside JC's Romance Enhancement: Pan-Galactic Flirting for K1. However, if you installed the "No Flirting with Davik's Slaves" option of my mod, you will not have the option to request a massage from Davik's slaves regardless of the player character's gender.However, you will not have the option to flirt with Davik's slaves regardless of the player character's gender.
     
    6. PERMISSION:
    You may do whatever you want with this mod, including using this mod's assets in your own mod. However, you must credit me as the original author of the mod.
     
    7. CREDITS:
    @Jonlion for inspiring the mod's existence and the mod's removal of the PC's flirting with Davik's slaves
    @Snigaroo for suggesting the idea of giving Dark Side points for requesting a massage from the slaves
    Cortisol for Holocron Toolset
    Fred Tetra for KotOR Tool
    tk102 for DLG Editor
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    9,340 downloads

       (1 review)

    3 comments

    Updated

  21. KotOR 2 Light Side Female Saves with TSLRCM and PartySwap

    This is a set of KotOR 2 save files of a complete light side female Jedi Sentinel and Jedi Weapon Master playthrough, with the The Sith Lords Restored Content Mod (TSLRCM) and the PartySwap mod installed. All side quests are completed, and both Handmaiden and Disciple are recruited as party members.

    SAVE FILE DETAILS
    These save files consist of a 100% complete playthrough of a light side female Jedi Sentinel and Jedi Weapon Master player character, with The Sith Lords Restored Content Mod (TSLRCM) and the PartySwap mod installed. All side quests are completed. With the PartySwap mod installed, both Handmaiden and Disciple join as party members in a single playthrough.
    All influence-related rewards from the party members are unlocked. Atton, Bao-Dur, Handmaiden, Disciple and Mira are trained to become Jedi.
    To make it easier to test mods that affect modules, I created a save immediately before entering a new area/module. Additionally, I created save files immediately before a new party member joins.
    Revan is set as light side female in this playthrough.
    Order of visiting the worlds:
    1. Parague + Telos
    2. Dantooine
    3. Nar Shaddaa
    4. Dxun + Onderon Part 1
    5. Korriban
    6. Dxun + Onderon Part 2
    7. Rebuilt Jedi Enclave + Endgame

    MODS USED
    Mods I used in these save files: (Ordered by the installation order of the mods)
    1. The Sith Lords Restored Content Mod 1.8.6 (2022 Update)
    2. PartySwap 1.3.3 by DartTyren
    3. Easy Swoop Racing for TSL by Darth333

    1,070 downloads

       (0 reviews)

    1 comment

    Submitted

  22. Prologue Item Recovery

    =Prologue Item Recovery=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Prologue Item Recovery.7z
    LATEST VERSION: 1.0
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In KotOR II: TSL, the prologue is a skippable tutorial sequence that involves T3-M4 saving the Ebon Hawk. However, even if you choose to play through the prologue, you do not get to keep the items you have obtained during the prologue.
    This mod changes that by spawning a plasteel cylinder that contains the items you can obtain from the prologue, allowing you to get the items back to your inventory, even if you decide to skip the prologue. You can find the plasteel cylinder in the secure cargo hold at the Peragus hangar bay. The location is chosen because it is where the Peragus mining facility staff store the cargos they searched from the Ebon Hawk, including the damaged 3C-FD.
    This mod will take effect as long as you have a save file at Peragus, including at the Peragus hangar bay, even if you have played past the section where you take control of T3-M4.
     
    2. INSTALLATION:
    Extract the Prologue Item Recovery.7z you downloaded to anywhere you like, as long as it is not within the KotOR 2 directory.
    There are two methods to install this mod:
    Module Installation: Injects the mod's files into a MOD file from the game's Module folder. This method is recommended for players who have installed The Sith Lords Restored Content Mod (TSLRCM). Override Installation: Involves the mod user putting the mod's files into the game's Override folder. INSTRUCTIONS FOR MODULE INSTALLATION:
    Run Install.exe, point the installer to your KotOR directory, where swkotor2.exe is located, and let the installer do its job. When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
    INSTRUCTIONS FOR OVERRIDE INSTALLATION:
    Go to the "Override Installation" folder, copy and paste a_transformt3m4.ncs and llk_proitems.utp into the Override folder of your KotOR 2 directory.
    ***IMPORTANT NOTE FOR STEAM WORKSHOP USERS:***
    If you have subscribed to the Steam Workshop version of TSLRCM, you must install this mod to TSLRCM's Steam Workshop folder instead of the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM  is \Steam\SteamApps\Workshop\content\208580\485537937.
    The "Source" folder includes the source of the script used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    If you used the Override Installation method, simply go to the Override folder in your KotOR 2 directory, and delete a_transformt3m4.ncs and llk_proitems.utp.
    If you used the Module Installation method, go to the backup folder, cut and paste 106PER.mod into the Modules folder in your KotOR 2 directory.

    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mod that modifies the a_transformt3m4.ncs script, which is used for entering the Peragus Hangar Bay module (106PER).
    This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM. I recommend using the Module Installation method to install this mod if you use TSLRCM.
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots.
    You may use the modified a_transformt3m4 script from this mod to make a compatibility patch with your mod, but do not claim the modification as your own.
    Do not use the custom placeable llk_proitems from this mod in your mod without my permission.
    Do not upload this mod to Steam Workshop.
     
    7. CREDITS:
    @Snigaroo for suggesting the idea of this mod
    Cortisol for Holocron Toolset
    Fred Tetra for KotOR Tool
    KobaltBlu for KotOR Scripting Tool
    bead-v for Workbox
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    6,977 downloads

       (4 reviews)

    0 comments

    Updated

  23. Bastila and Carth Romance Removal

    =Bastila and Carth Romance Removal=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Bastila and Carth Romance Removal.7z
    LATEST VERSION: 1.0
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod removes Bastila and Carth's romance by removing all romance-related dialogue from their conversations. This is achieved by removing all gender-exclusive dialogue, including player dialogue options, since in the vanilla game, Bastila's romance is exclusive to male player characters, while Carth's romance is exclusive to female player characters. With this mod, you will no longer be able to romance Bastila or Carth, regardless of the player character's gender.
    This mod is for players who want to go through Bastila and Carth's conversations and complete their personal quests, but have no interest in romancing them. I have made this mod's changes to Bastila and Carth's main dialogue modular, so you can choose to either remove both characters' romances, or only one of them.
    This mod also provides an additional component to change who gets tortured by Saul Karath on the Leviathan during the interrogation scene, by having Saul torture Bastila if the player character is female, or Carth if the player character is male. You may choose to install this component or not based on your preference.
     
    2. INSTALLATION:
    Extract Bastila and Carth Romance Removal.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
    This mod consists of two main components:
    Main Dialogue Change: Removes romance dialogue from Bastila and Carth's conversations. Leviathan Change: Saul will torture Bastila if the player character is female, or Carth if the player character is male. The Main Dialogue Change component has two installation options: Bastila Romance Removal and Carth Romance Removal. Depending on your preference, you may install both or only one of these options. To install this component, run Install.exe, select the option you want, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job. If you want to install both options, you need to run Install.exe twice and repeat the steps.
    Before you install the Leviathan Change component, go to your KotOR directory and check if you have the lev40_saul403.dlg file in your Override folder. This will determine which installation option you need to choose when you install the Leviathan Change component. To install this component, run Install.exe, choose the appropriate option depending on if you have lev40_saul403.dlg file in your Override folder or not, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    If you have installed other mods, when you install the "No lev40_saul403.dlg in Override" option of Leviathan Change component, you may receive a warning about the installer skipping the lev_m40aa.mod file because it already exists in your Modules folder. Do not need to worry about this warning, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
    When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
     
    3. UNINSTALLATION:
    FOR THE MAIN DIALOGUE CHANGE COMPONENT:
    If a backup folder was created when you installed it, go to the backup folder, cut k_hbas_dialog.dlg and/or k_hcar_dialog.dlg, and paste the file(s) into the Override folder of your KotOR directory. If no backup folder was created, simply delte k_hbas_dialog.dlg and/or k_hcar_dialog.dlg from your Override folder.
    FOR THE LEVIATHAN CHANGE COMPONENT:
    Regardless of which option you installed, go to your game's streamwaves\m40aa\saul10 directory and delete NM40AASAUL10170_.wav and NM40AASAUL10171_.wav.
    If you installed the "No lev40_saul403.dlg in Override" option, Go to the backup folder, cut and paste lev_m40aa.mod into the Modules folder in your KotOR directory.
    If you installed the "lev40_saul403.dlg in Override" option, go to the Override folder of your KotOR directory, and delete NM40AASAUL10170_.lip and NM40AASAUL10171_.lip. If a backup folder was created during installation, cut and paste lev40_saul403.dlg into your Override folder. If no backup folder was created, delte lev40_saul403.dlg from your Override folder.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mods that modify any of the following dialogue files may conflict with this mod:
    k_hbas_dialog.dlg — Bastila's main dialogue k_hcar_dialog.dlg — Carth’s main dialogue lev40_saul403.dlg — Saul Karath’s interrogation scene on the Leviathan I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other mods as much as possible, but it is still not fully guaranteed to be compatible with every other mods that modify the same dialogue files.
    This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
    If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R. If you want to install the Leviathan Change component, you must select the "lev40_saul403.dlg in Override" option.
    This mod is not compatible with any romance mods for Bastila or Carth, including JC's Romance Enhancement: Biromantic Bastila for K1 and my Carth Onasi and Male PC Romance.
     
    6. PERMISSION:
    You may use this mod's assets in your own mod. Credit is appreciated, but not necessary.
    The only exception is the spliced voiceover files from the Leviathan Change component of this mod. Do not redistribute these spliced VOs or use them in another mod without my permission.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    Fred Tetra for KotOR Tool
    tk102 for DLG Editor
    JCarter426 for SithCodec
    Stoffe for TSLPatcher and ERFEdit; Fair Strides for the updated versions
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    99 downloads

       (0 reviews)

    0 comments

    Submitted

  24. No Jealousy Lock in Handmaiden Dialogue

    =No Jealousy Lock in Handmaiden Dialogue=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: No Jealousy Lock in Handmaiden Dialogue.7z
    LATEST VERSION: 1.0
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In KotOR 2, if you have Handmaiden as a party member, and you have much higher influence with Visas than with Handmaiden, cutscenes of Handmaiden being jealous of Visas will be triggered on the Ebon Hawk. When you try to talk to Handmaiden after triggering these cutscenes, Handmaiden will become upset and refuse to speak to you for the rest of the game.
    This mod allows you to continue to talk to Handmaiden even if you have triggered the cutscenes of Handmaiden being jealous of Visas. Note that this mod does not prevent the jealousy cutscenes from happening. This mod simply prevents a Handmaiden from refusing to speak to you out of her jealousy of Visas.
     
    2. INSTALLATION:
    Extract the No Jealousy Lock in Handmaiden Dialogue.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
    FOR REGULAR USERS:
    Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    FOR STEAM WORKSHOP USERS:
    If you have subscribed to The Sith Lords Restored Content Mod (TSLRCM) from the Steam Workshop. Run Install.exe. You must point the installer to theTSLRCM's Steam Workshop folder instead the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM  is \Steam\SteamApps\Workshop\content\208580\485537937.
    When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
     
    3. UNINSTALLATION:
    If no backup folder was created when you installed this mod, go to the Override folder in your KotOR 2 directory, and delete handmaiden.dlg.
    If a backup folder was created when you installed this mod, go to the backup folder, cut handmaiden.dlg from the backup folder and paste the file in the Override folder in your KotOR 2 directory.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM.
    This mod is compatible with any other mod as long as it does not modify the condition to trigger Handmaiden's dialogue that makes her refuse to speak to you.
    This mod is compatible with DarthTyren's PartySwap, my Handmaiden and Female Exile - Disciple and Male Exile Romance, and jc2's Train the Handmaiden.
     
    6. PERMISSION:
    You may use this mod's assets in your own mod. Credit is appreciated, but not necessary.
    Do not upload this mod to the Steam Workshop.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    tk102 for DLG Editor
    Stoffe for TSLPatcher; Fair Strides for the updated version
     


    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,596 downloads

       (1 review)

    1 comment

    Submitted

  25. Dahnis Unique Look

    =Dahnis Unique Look=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Dahnis Unique Look.7z
    LATEST VERSION: 1.0
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod gives the KotOR 2 NPC Dahnis a unique appearance, so she will look different from other Twi'lek women NPCs. Dahnis is one of the Pazaak players in the Pazaak Den on Nar Shaddaa, and one of the Pazaak players you need to defeat in order to draw out the Pazaak Champ.
    Compared to KotOR 1, Twi'lek NPCs in TSL have more variety in appearances, but some Twi'lek NPCs reuse the same looks from KotOR 1, with Dahnis being one of them, and Nar Shaddaa has at least one another Twi'lek woman NPC with the same appearance as Dahnis. Therefore, this mod is made to make Dahnis unique.
    This unique appearance of Dahnis is created by utilising one of the Twi'lek women textures from SpaceAlex's K1 Enhancement Pack, which has been released as a modder's resource.
    NOTE: In order for this mod to take effect, you must load a save before visiting Nar Shaddaa's Entertainment Promenade for the first time.
     
    2. INSTALLATION:
    Extract the Dahnis Unique Look.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    I also provide upscaled versions of the textures as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    During installation, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    If you have installed The Sith Lords Restored Content Mod (TSLRCM), when you install my mod, you will receive a warning about the installer skipping at least the 906NAR.mod file because it already exists in your Modules folder. Do not need to worry about this warning, as it is just the way I set up the installer to ensure my mod will be installed properly if you do not use TSLRCM.
    ***IMPORTANT NOTE FOR STEAM USERS:***
    I DO NOT recommend using the Steam Workshop if you want to use this mod. Steam Workshop is frankly a mod compatibility nightmare, and I recommend reading this post on why Steam Workshop is NOT recommended for modding KotOR 2.
     
    3. UNINSTALLATION:
    Go to the "backup" folder created by the installer of this mod, cut and paste the 306NAR.mod file into the Modules folder in your KotOR 2 directory.
    Go to the Override folder in your KotOR 2 directory, and delete the following files:
    llk_DahnisB.mdl llk_DahnisB.mdx llk_DahnisB01.tpc llk_DahnisH.mdl llk_DahnisH.mdx llk_DahnisH.tpc If there are 2DA files present in the backup folder, cut and paste appearance.2da and heads.2da into the Override folder of your KotOR 2 directory. If appearance.2da and heads.2da were not present in your backup folder when you installed this mod, delete the 2DA files from your Override folder.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that modify or change Dahnis's head.
    This mod is compatible with The Sith Lords Restored Content Mod (TSLRCM). Make sure you install this mod after TSLRCM.
    This mod is compatible with my Dahnis Flirt Option for Female PC.
     
    6. PERMISSION:
    You may use the assets from this mod as part of your mod, however, SpaceAlex should be credited as the original creator of the texture, which were part of the K1 Enhancement Pack modder's resource. You may credit me for the TPC and upscaled version of the textures from this mod, but it is not necessary.
    I do not use nor support Steam Workshop, so I do not want any of my mods to be uploaded to Steam Workshop.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    Fred Tetra for the KotOR Tool
    Cortisol for Holocron Toolset
    bead-v for MDLedit
    ndix UR for tga2tpc and tpcview
    Stoffe for TSLPatcher; Fair Strides for the updated version
     


    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    592 downloads

       (2 reviews)

    0 comments

    Submitted