Visas Marr and Female Exile Romance 1.3

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=Visas Marr and Female Exile Romance=

A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

 

 

AUTHOR: Leilukin
FILE NAME: Vsas Marr and Female Exile Romance.zip
LATEST VERSION: 1.3
CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream

 

PLEASE READ THROUGH THE MOD INFO ON THIS PAGE AND THE FAQ ARTICLE FOR MY KOTOR 2 SAME-GENDER ROMANCE MODS BEFORE ASKING QUESTIONS!

 

1. DESCRIPTION:

In KotOR II: TSL, certain party members can develop romantic feelings for the Exile, even though none of the romances in TSL were given much development, especially if compared to the first KotOR game. Among the possible romance options, only male Exiles can romance Visas Marr, with her romance scene (or at least, the closest thing the game has to one) occurs near the endgame (see below for details, though beware of possible spoilers). What this mod do is to make the Visas romance scene available for female Exiles as well.

In vanilla TSL, after the Rebuilt Jedi Enclave sequence and you return to the Ebon Hawk, you will be approached by Visas if your Exile is male, or the Disciple if your Exile is female. In Visas' case, she can confess her love for the male Exile, and the male Exile can agree to her to "look upon" each other through the Force.

This mod gets rid of the gender check for the post-Rebuilt Jedi Enclave Visas scene, so Visas will always be the one who talks to the Exile regardless of the Exile's gender, even if the Disciple joins your party. Therefore, with this mod, female Exiles are also able to enjoy the same Visas scene as male Exiles do, including the romance.

Originally, Visas mentions the Handmaiden when she confesses her feelings for the Exile. This mod also adds a check if the Handmaiden joins your party to that particular dialogue, so with this mod, if you never recruited Handmaiden, Visas will not mention her.

 

2. INSTALLATION:

Download and extract the Visas Marr and Female Exile Romance.zip file of this mod to anywhere you like, as long as it is not within your KoOR 2 game directory. The method of installing this mod depends on if you use The Sith Lords Restored Content Mod (TSLRCM) or not.

!! ATTENTION!! STEAM USERS: If you play KotOR 2 on Steam, DO NOT USE THE STEAM WORKSHOP VERSION OF TSLRCM if you want to use this mod! Instead, use the installer (.exe) version of TSLRCM, which can be downloaded from Deadly Stream here.

I recommend reading this Deadly Stream post on why Steam Workshop is NOT recommended for modding KotOR 2.

If you do not use TSLRCM, go to the “Non-TSLRCM Install” folder and put all the files within the folder into the Override folder of your KotOR 2 game directory.

If you use TSLRCM, you need to install this mod after TSLRCM. Go to the "TSLRCM Version Install" folder, run Install.exe and point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its magic.

If you also have installed N-DReW25's Extended Enclave Patch, go to the "Compatibility for Extended Enclave Patch" folder, run Install.exe and point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its magic.

When you install this mod with TSLPatcher, a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.

The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.

 

3. UNINSTALLATION:

If you do not use TSLRCM, go to your Override folder and delete k_attonend.ncs, a_load006end.ncs and visasend.dlg.

If you use TSLRCM and installed this mod via TSLPatcher, go to the "backup" folder created by the TSLPatcher from this mod, cut and paste 006EBO.mod into the Modules folder in your KotOR 2 directory.

If you want to uninstall the compatibility patch for Extended Enclave Patch, go to the "backup" folder created by the TSLPatcher from this mod, cut and paste visasend.dlg into the Override folder in your KotOR 2 directory. Note that this step does not uninstall Extended Enclave Patch itself.

 

4. KNOWN ISSUES:

None currently known. If you find any other bugs or problems, please let me know.

 

5. MOD COMPATIBILITY:

Any other mod that modifies any of the following files will likely conflict with this mod:

  • k_attonend.ncs
  • a_load006end.ncs
  • visasend.dlg

The above files are used for Visas' dialogue after the Rebuilt Jedi Enclave sequence, and script that triggers Atton, Disciple or Visas' dialogue with the PC after the Rebuilt Jedi Enclave sequence.

If you use N-DReW25's Extended Enclave Patch, I have provided a compatibility patch, as noted in the “INSTALLATION” section above.

If you want to use DarthTyren's PartySwap mod, you need to install PartySwap first before installing this mod.

My Handmaiden and Female Exile - Disciple and Male Exile Romance mod also makes the Visas romance scene trigger for female Exiles, though Disciple will replace Visas in said scene if you play a male Exile. Unless you want the Visas romance scene available for both male and female Exiles, you do not need to install this Visas and Female Exile Romance mod if you want to use my Handmaiden and Female Exile - Disciple and Male Exile Romance mod.

 

6. PERMISSION:

You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, please give credit to me, and DO NOT release your mods containing modified files from my mod without my permission. Thank you.

I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop.

 

7. CREDITS:

Fair Strides and DarthTyren for offering help for my problems with triggering the scene of Disciple reporting to Carth/Cede after Visas’ romance scene
N-DReW25 for giving me permission to make my mod compatible with his Extended Enclave Patch
Fred Tetra for the KotOR Tool
Jamezy91 for Kotor Scripting Tool

 

 

THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.3   See changelog

Released

  • The TSLRCM version of this mod and the compatibility patch for N-DReW25's Extended Enclave Patch are now installed via TSLPatcher.
  • Like 1



User Feedback

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muitafruita

   2 of 2 members found this review helpful 2 / 2 members

This scene always felt like it fit regardless of the Exile's sex, so thank you for removing the sex check.

It's also made in such a way that it doesn't conflict with the Exile's relationship with other party members, and if you're using the Handmaiden and Female Exile Romance mod, a newly added check will make Visas mention the Handmaiden, just like in the male version.

Response from the author:

Thank you for enjoying this mod, and I totally agree that this conversation with Visas fits the Exile regardless of the Exile's gender.

Actually, it was only this Visas Marr and Female Exile Romance mod that added a check so Visas would not mention Handmaiden if Handmaiden was not recruited. In vanilla, Handmaiden only joins a male Exile's party, and the Visas romance scene is also exclusive to a male Exile. There wasn't actually any check to that line of Visas mentioning Handmaiden in vanilla because in vanilla KotOR 2 a male Exile would always recruit Handmaiden.

When I made the Visas romance mod, I need to consider the possibility that a player who is using this mod might be playing a female Exile without using other mods to recruit Handmaiden, so I added that check to prevent Visas from mentioning Handmaiden if Handmaiden is not recruited.

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