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Everything posted by Bas Qui-Xoi
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- 28 comments
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- Darth Parametric
- Kainzorus Prime
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(and 6 more)
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[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
@aslunruler I can give it a try but I'm kind of burnt out from fiddling with everything today. So maybe tomorrow I can have a look at it. @Fair That's exactly what I did was install TSLRCM through the workshop then downloaded and installed M4-78 from here and then installed the rest of my mods. Everything seemed to working fine until I got to the first workbench. Can anyone confirm where the first instance is that the saber console can be used because I thought it could be used at any workbench? PS-I installed the TOR HK skinpack and that worked as well as various texture mods like Peragus OTE, animated galaxy map, 4K Atton,Improved Realistic Effect Retexture Mod, Panel Overhaul and others that all worked by installing them into the override folder in the TSLRCM workshop . -
[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
No, no what I meant was when I selected saber console at the workbench it kicked me off the bench as though I was exiting the bench. All other functionality was fine it was just the saber console issue. -
[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
Everything seemed to be going good until I tried using the first workbench on Peragus and then the saber console booted me off the bench. -
[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
-Steam library -right click kotor 2 -select properties -select the betas tab -in the drop down menu select "legacypc-" -close -it'll download a 203Mb file -
I installed the mod in workshop directory but when I go to a bench and hit the saber console it kicks me off the bench. How do you uninstall this mod? I tried reinstalling the mod over top of the existing installation but the installer quit working. Edit: unsubbed to tslrcm and deleted the folder . Resubbed, installed the duplisaber mod and reloaded my previous save on Peragus and no dice. I click on the saber console and it kicks me off the bench. This is kind of a drag this mod is so good.
- 313 replies
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[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
Ok thanks -
[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
So am I pointing the installer for M4-78 to 208580 or 485537937? -
[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
I'll give that whirl and see if it works. -
[Help for TSL] Lightsaber Hilt mod flaking out on me
Bas Qui-Xoi replied to aslanruler's topic in General Kotor/TSL Modding
It's definitely a problem. I had to unsub to m4-78 to get the "badass bastila' mod to work properly. When I pointed the tslpatcher to the TSLRCM workshop folder it installed and gave no errors but instead of Bastila I got a droid. I then tried pointing the patcher to M4-78 workshop folder, after unsubbing, deleting the TSLRCM override that was left over and resubbing to both mods, and that didn't work. I got an error from the patcher. So ultimately to get it to work I had to ditch M4-78. I'm at a loss as to how I'm going to get all these mods to work and still get the droid planet as well. -
- 28 comments
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- Darth Parametric
- Kainzorus Prime
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(and 6 more)
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I tried the mod, followed the instructions to the letter and it's not working. This isn't the only reskin I'm having issues with since the update on steam . I tried this out after doing a complete reinstall of kotor 2 and the 1.8.4 tslrcm but natta. The tsl patcher for the required mod gave no error message and I picked the skins I wanted but when I approached HK-50 on Peragus there was no change in his appearance.
- 28 comments
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- Darth Parametric
- Kainzorus Prime
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(and 6 more)
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That looks really nice
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A good game but sadly there was drama attached to it. "gasp" someone was offended by something in the game and storm of biblical proportions ensued.
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My Projects In the Pipeline (mostly texture related)
Bas Qui-Xoi replied to Malkior's topic in Work In Progress
Wow! that looks great. -
Ya kickstarters are great as long as the people don't walk off with the money. I read recently where some guy that began a kickstarter ran off with a 100k or something like that.
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My faith isn't shaken per se, but what I will say is that there seems to be a general reluctance to take chances. The games that are coming out are more of the same ole hand holding, ripping control away from the players with uninterruptible cutscenes and my personal favorite quick time events.
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I'm waiting to see how its received before I commit to it. I've taken the no pre-order stand but am hopeful that it will be a resounding success.
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I figured out my problem. When I purchased a crystal, like say magenta, if I don't have a red crystal in my inventory then it doesn't show up, however, if I do have a red crystal then it does. So as long as the base color is there any off color purchased will show up when manufacturing a new hilt.
- 313 replies
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Great mod, thanks for all the hard work. I do have one issue, however, when I purchase crystals from the mod itself the crystals don't show up in my inventory. The only crystals I can use to create new hilts are the ones I already have in my inventory not the ones I purchased from the mod itself. It charges me the credits but that's about it.
- 313 replies
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- 17 comments
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- 16 comments
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- graphic
- mass effect
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(and 3 more)
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