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Files posted by FF97
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HD Lightsabers
Hello everyone! This mod replaces the existing (and hopelessly outdated) lightsaber models with better new versions. In addition, the blade textures are replaced with flickering textures that are more similar to the original trilogy.
NOTE: The models were created by ROOXON for Jedi Academy. I converted them to work in Kotor 2. ROOXON has given me permission to convert the models.
1,166 downloads
- lightsaber
- model
- (and 2 more)
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handmaiden Handmaiden Braids Fix
Hello everyone!
This mod makes Handmaiden’s braids visible beneath the hood of her default outfit; the braids are present on the model, but by default, the "render" flag is not enabled for them.
Credit for the improved base model of Handmaiden, which I used for my mod, goes to RedRob41 for the mod: "2x Upscale+ Character Textures & Model Fixes for TSL."
25 downloads
(0 reviews)0 comments
Submitted
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Rain, Lightning and Thunderstorms on Telos
Hello everyone!
This mod replaces the fair weather in the Telos Restoration Zone with a thunderstorm—complete with lightning, thunder sounds, and rain—and darkens the sky, much like what was seen in the early demo of KOTOR 2.
The files are loose files intended for the 'Override' folder; therefore, conflicts may arise if the files '231TEL.are' and '233TEL.are' are already present or have been modified/added to the module by another mod.
9 downloads
- telos
- thunderstorm
- (and 2 more)
(0 reviews)0 comments
Submitted
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belaya Belaya - Pre Release Appearance
Hello everyone!
This mod restores Belaya's pre-release appearance, as she was depicted in the Prima Guide.
29 downloads
(0 reviews)0 comments
Submitted
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High Resolution KotOR Logo (2k)
Hello everyone! This mod replaces the default KotOR logo in the main menu and on the loading screens with the official, high-resolution version from the press kit.
12 downloads
(0 reviews)0 comments
Submitted
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PLC_HvrSled.mdl texture correction - TSL
Hello everyone!
This mod assigns the unused texture of the same name to the hover sled model (PLC_HvrSled), instead of the Swoop Engine texture (PLC_Swpengin) used by default.
14 downloads
- texture
- placeables
- (and 1 more)
(0 reviews)0 comments
Submitted
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PLC_HvrSled.mdl texture correction - K1
Hello everyone!
This mod assigns the unused texture of the same name to the hover sled model (PLC_HvrSled), instead of the Swoop Engine texture (PLC_Swpengin) used by default.
17 downloads
- texture
- placeables
- (and 1 more)
(0 reviews)0 comments
Submitted
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Gamorrean Axe Model and Texture Improvement - K1 Version
Hello everyone!
This mod gives the Gamorreans a separate axe model with its own texture, instead of using UVs spread across a tiny area of the creature like the default version.
Credits: "4x Upscale+ Character Textures & Model Fixes (TSL)" - The C_Drdwar model in this mod or rather, the way the "rifle texture bug" was fixed gave me insight into the "reference" model node method.
21 downloads
(0 reviews)0 comments
Submitted
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Gamorrean Axe Model and Texture Improvement - TSL Version
Hello everyone!
This mod gives the Gamorreans a separate axe model with its own texture, instead of using UVs spread across a tiny area of the creature like the default version.
Credits: "4x Upscale+ Character Textures & Model Fixes (TSL)" - The C_Drdwar model in this mod or rather, the way the "rifle texture bug" was fixed gave me insight into the "reference" model node method.
20 downloads
(0 reviews)0 comments
Updated
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Remade Top UI Icons
Hello everyone!
After a long hiatus, I’m back with a new mod.
High-resolution top icons—"handmade" in the game's original style rather than upscaled via AI—at 128x128 resolution.
For widescreen users,
Credit goes to J's Scaled Kotor Project for the icons upon which I based my mod.
"Scaled Kotor" is recommended as a companion mod.
22 downloads
- hud/interface
- kotor1
- (and 2 more)
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Bao-Dur arm texture for his default clothes
By FF97 in Modder's Resources
Hello everyone,
This is a modder's resource that is maybe useful for those who want to retexture Bao-Dur's arm and don't want to mess around to get the two seperate textures (P_bao_durA and P_baodur_arm) look the same. Now, the default model of Bao-Dur also uses the P_BaoDur_Arm texture for his arm.
85 downloads
(0 reviews)0 comments
Updated
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Sith Soldier armor retexture
This mod changes the armor of the Sith soldiers and also restores the unused bumpmap. The shiny silver armor now has a dark gray, greenish / bluish finish, similar to the gray of the Wehrmacht or General Veers' armor. The paint of the red armor is now a bit more orange and a little more saturated. For both armor, small details such as scratches on the metal or fabric on the black suit underneath were added and the gloss effects were greatly reduced.
The mod is compatible with Kotor and TSL.
495 downloads
(0 reviews)0 comments
Submitted
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Khoonda flag fix
Hello everyone!
Has anyone noticed the black flag on Khoonda? That's because there is no actual texture applied to the flag, so I made this mod which renames the placeholder texture to use the Dantooine/Khoonda flag instead. Btw, you don't even need that mod. Just make a copy of the texture DAN_Flag2 and rename it to DantFlag.
11,193 downloads
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Jolee as PC
This mod will add Jolee from Kotor as a playable character in Kotor 2 TSL. The head replaces the black, bearded bald guy.
Note: The animations differ a little from the default heads in Kotor 2. Jolee seems to be much less calm and always looking around. This is not a bug, but his unique animation from Kotor.
161 downloads
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Darth Sion remake
Hello everyone!
With this mod, I've redesigned Darth Sion's look to make him look more realistic and scary. When creating this mod, I used the standard appearance as an example, without incorporating features of the Force Unleashed version (except for parts of the clothing). The face consists of various photos of famous movie characters, such as Two-Face, Kroenen or Snoke. The resolution of the textures is 2048x2048. Thanks to Darth_Sapiens for creating the Cube Map Pack, which is where the cube maps come from.
34,098 downloads
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Ebon Hawk 4K
Hello everyone!
This mod aims to make our well-known and beloved Old Republic era spaceship, also known as the Ebon Hawk, look much more detailed and realistic. The resolution of the textures is now 4096x4096 (in contrast to the usual resolution, which was 512x512 or in rare cases 1024x1024), the format I have converted to .DDS. In addition, the mod uses custom cube maps. (Many thanks to Darth_Sapiens, who created the Cube Map Pack!)
1,384 downloads
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alternate Peragus mining Droids
The mod will replace the default Peragus mining Droids with their early versions, seen in some pre-release screenshots and improve their textures.
Each version will have it's own texture (red version, blue version, grey/silver version).
855 downloads
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Atton's alternate clothes
This mod will change Atton's clothes. There are 2 Versions; boots and no gloves and regular shoes and no gloves.
164 downloads
(0 reviews)0 comments
Submitted
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Atton reskin
This is a reskin of Atton. The textures are now 1024x1024 and the leather jacket has now a leather texture.
1,080 downloads
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Mandalorian reskin
I reskinned the Mandalorians, resized the textures to 1024x1024 and gave them the white marking on the helmet like in TOR. This is part of a larger project.
1,414 downloads
- mandalorian
- reskin
- (and 3 more)
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SWTOR HK-47
I liked HK-47 in swtor always better than in kotor 2, that's why I made this mod.
681 downloads
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concept art Mira
I've always wanted that Mira looks like in the concept art, so I made this mod.
657 downloads
(4 reviews)0 comments
Submitted
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Darth Sion's glowing eye
This mod making Sion's right eye glow in white or red. Just like on the cover of Kotor 2.
2,236 downloads
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Damaged Ebon Hawk mod
Due the lack of replacement parts and good repair skills, the Ebon Hawk can't be repaired in a few hours by just 3C-FD and T3-M4. They didn't have enough parts and tools, so the Droids just fixed the hole in the garage and repaired the gas leaks in the pipes.
I made this mod, because I think the Ebon Hawk's damages before Peragus II were too heavy for the ship to look like in Kotor 1 after repair. I replaced almost every mdl and mdx from the default ebon hawk model with the same files from the damaged prologue model. I kekt the original cargo hold and garage, because the garage wouldn't look good, and in the cargo hold, the player would encounter many clipping errors.
BUGS: in the prologue, if you enter the rooms by opening the doors, every doorframe will be black and dark, this is annoying and doesn't look very realistic, but i can't fix it by now. I will fix it in the possible next version of this mod.
821 downloads