318 files

  1. Textures Improvement Project

    ========================================================
    A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
    Textures Improvement Project 0.4.1 (TSLRCM Add-On)
    ========================================================
     
    Author: danil-ch
    Contact: Personal Message at deadlystream
    Name: Textures Improvement Project (TSLRCM Add-On)
    Filename: TIP_0.4.1.rar
    Release Date: 11/01/15
     
    1. Description:
    ----------
    The aim of the mod is to make game textures to utilize game shaders properly. This Release contains various fixed textures for droids, Aliens, Creatures, Mandalorians and more. Enjoy!
     
    2. Install:
    ----------
    (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) As this is an add-on for TSLRCM, TSLRCM 1.8.3 is REQUIRED.
    This is an add-on for TSLRCM, it will not work otherwise. So have that installed.
    To install, extract the TIP folder to anywhere you like, as long as it is not the SWKotOR2 folder. When you run the installer, it will present you with two options, for TSLRCM only, select that option and run it.
     
    3. Uninstall:
    ----------
    There has been a backup made of the modified files, within a folder titled 'backup' in the 'Main Patch" folder. Simply remove mod files from your Override and restore original appearance.2da
     
    4. Bugs:
    ----------
    If you find anything, let me know.
     
    5. Credits:
    ----------
    Kainzorus Prime; for contributing his textures.
     
    6. Thanks:
    ----------
    Thanks go the entire TSLRCM team; your work has been outstanding.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,650 downloads

       (11 reviews)

    6 comments

    Updated

  2. Rakatan Cloak on Nar Shaddaa

    Rakatan Cloak on Nar Shaddaa
    by 90SK
     
    ---
     
    Adds a LS star forge robe to Vogga's hoard on Nar Shaddaa along with some souvenirs.
    Item code "deluxe" for Star Forge robe.
    Altneratively, Codes: "lightrevan" and "revan" for both
    Conversation between Vogga and Hanharr will add the items, complete the Vogga's hoard quest.
    Do not skip the Vogga Hanharr cutscene at all or else mod may glitch.
    Use file copied to override for Loot/Immersion Compatibility from its respective folder.
     

    This mod is not compatible with TSL Loot & Immersion Upgrade 2.0.7b
     
    Many of you may remember the Star Forge robe in the original KotOR trailers. I have made them both available in-game, as a replacement for the armored flight suit. The SF is on Nar Shaddaa and the Revan tunic is on Korriban. Happy trails.
     
    ---
     
    Special thanks to LucasForums Knights of the Old Republic community for scripting tutorials.
    Special thanks to Fred Tetra for use of KotOR Tool.
     
    ---
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    904 downloads

       (2 reviews)

    2 comments

    Updated

  3. Fire and Ice HD, Whee!

    Installation is simple: just drag the .tga files you want into your override folder. It is, in fact, compatible with KotOR 1.
     
    Fire Files:
    fx_fireball01.tga
    fx_flame.tga
     
    Covers the flame effect from flamethrowers and things that reuse this (most custom force powers using fire use this effect).
    The fireball is an adaptation of Fire_001 made by Mr. Bubble for RPG Maker games. (http://mrbubblewand.wordpress.com/tag/fire/) I recolored the flames to be a little less red, and also added some tween frames to make the whole thing more puffy. It is approximately four times the original flame's resolution - the original was made of multiple overlapping 51x51 sprites expanded up to consume entire bodies, these are 204x204 with soft blending edges.
     
    The fire stream is an adaptation of Misc Fire Element made by dbszabo for general usage. (http://dbszabo1.deviantart.com/) It was a pretty simple affair.
     
    Ice Files:
    fx_crystal01.tga
    fx_reflectmap.tga
     
    The ice is an adaptation of Ice Texture made by DudeAlan2001 for general purposes, and is eight times the original resolution, going from 128 to 1024. (http://dudealan2001.deviantart.com/art/Ice-Texture-77076446) I slightly colored the ice and played with the alpha channel, but I didn't really do any hard work on that one. Most of the hard work was actually on the ice's reflect map, reducing the overpowering glow to be a little paler and a little less common. Overall, it looks more like "unnaturally glowing ice and snow" and less like "unnaturally glowing saran wrap."

    34,942 downloads

       (10 reviews)

    4 comments

    Updated

  4. Luxa Hair Fix

    This mod will fix the character Luxa so that her hair model is uvw mapped properly. The default model is rather piecemeal and chaotic, so that her hair doesn't look like it flows naturally. The N_Lala_XuH.tga texture that is included, has only an additional area for the tongue, and some more detail added to the blurriest part of the hair (along the right edge of the tga).
     
    As a bonus, this mod can adjust her body model, so that her figure is much more shapely. There are two options included: Option 1 has an unnaturally thin waist (which seems more believable IMO for an alien Zeltron female). Option 2 is not quite exaggerated as the first (this is the model I use for female Twi'lek underwear in the Revenge of Revan mod). The texture has been tweaked slightly, so that her skin has more detail, the color matches her face a bit better, and the black leather doesn't look as green as the original.
     
    There is a bonus alternate texture, which swaps out the leotard shorts for laced up bikini bottoms, and a backless top.

    20,258 downloads

       (13 reviews)

    4 comments

    Updated

  5. Twin Mullet Men

    This mod will add two new, playable heads. They are based on the fan favourite head from KotOR 1 known as "Mullet Man" (PMHC04). I have modified TSL assets (to avoid porting), mostly PMHH01 model and texture to get as close as possible to the original appearance. There is also a second head model where I cribbed together parts of PMHH01 with the long spiky hair from N_ZezKaiEllH and the bangs from PMHC04 (again, only using TSL assets).
     
    The first model was able to maintain the edge smoothing from the original model, but doesn't get the iconic hair that Mullet Man was known for. The second model does achieve the epic hair, but at the cost of having hard edges around the jawline and hairline (due to limitations in the modding process at the moment).
     
    You get to choose, which of the twins will you rule the galaxy with?

    987 downloads

       (4 reviews)

    4 comments

    Submitted

  6. PFHB01 Replacer

    A simple retexture for the PFHB01 head! No DS transitions--but I'd be happy to make them if people are interested.
     
     
    =INSTALLATION=
    1. Extract the TGA file from the zip.
    2. Drop it into your override folder.
     
     
    All done! Feel free to leave a comment if you think the texture could be improved in some specific way.

    306 downloads

       (1 review)

    2 comments

    Submitted

  7. Proper Sith Assassins

    This mod changes the Sith Assassins model to the more appropriate model of the Sith Stalker, as seen in the 'The Force Unleashed'-Games.
     
    IMPORTANT: You need to have reapper's awesome Sith Stalker Armor installed, because my mod aims to be used as a patch and leave the original files untouched. You can download the original here: http://deadlystream.com/forum/files/file/155-sith-stalker-armor/
     
    Credits:
    -Reapper , shiftee, deadman, uberblack for creating the astonishing model and the original mod
    -Kainzorus Prime for ginving me advice for all that modding stuff
    -Me for creating this patch
    -src888 for spotting a bug in the V2 Installer

    3,900 downloads

       (7 reviews)

    7 comments

    Updated

  8. 4k Atton

    Hi, this is my first texture mod, so please don't be to rude.
    It covers all textures related to Atton. All of them are reworked vanilla ones and in 4k-resolution. I know that some pieces, for example the faces are still like in vanilla, but I intend to change that in the near future.
    I edited following things:
    -His Leather Jacket now looks like real leather
    -his shirt now has a visible fabric.texture
    -all metal pieces of his clothing look like actual metal (including buttons)
    -His shoes and belt have a nice black leather texture, now
    -his pants are in higher resolution, and i changed the stripe on them from grey to red. Now they look a little bit more like Han Solo. It's only a small asthetic change, but I think it looks great
     
    I used following ressources and tools:
    - various textures from http://www.cgtextures.com/
    - This nice Eye-Textureset http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
     
    & photoshop to edit the textures.
     
    Installation: just put the .tga files from the download into your override folder.
     
    I hope you enjoy my mod. If you have any suggestions or tips for me, please let me know.

    31,298 downloads

       (18 reviews)

    12 comments

    Updated

  9. PMHH01 Reskin to Mullet Man with Movie Dark SIde Transitions

    Description: I always hated the zombie looking dark side transitions that Kotor brought, and when Shem released his Movie Style Dark Side transition mod, I immediately downloaded it. However, DarthParametric released a skin of PMHH01 to look like Mullet Man from Kotor 1, and that is my favorite reskin. It did not include any movie style dark side transitions, so I decided to skin some myself. Original credit goes to DarthParametric for the awesome skin. Portraits are included, however they aren't the best, as I am still getting used to modding. Constructive criticism would be appreciated.
     
    Installation: Drop all files in the override folder of your KotOR 2 Directory.
     
    Bugs: None that I have seen, let me know if any do pop up.
     
    Notes: This does work with my PMHH01 fix, you may download both in whichever order you choose.

    639 downloads

       (1 review)

    3 comments

    Updated

  10. [TSL] Twin Sun to Asari

    ============================
    [TSL]Twin Sun to Asari
    ============================
    Author: MrPhil (deadlystream) and Phildevil (Lucasforums)
    Date Released: 28/06/2014
     
     
    ------------
    Description:
    ------------
    This is my third Kotor mod. I've always thought the original Twin Sun (the Twi'Lek bounty hunters you encounter on Nar Shadaa) looked featureless and bland.
    Over time, I've requested to various skinners that they do something to improve their appearance,
    but sometimes they told me they did not know what to do, or other times, their work just weren't looking good enough to me, unfortunately. I've had an idea to make them look better:
    make the Twin Suns to have a skin that looks a bit like that of the Asari, some aliens from BioWare franchise Mass Effect. I've spoke of my idea to a few skinners, but they seemed disinclined to make-it happen,
    that's why I decided to create this reskin mod. Poured at least 24 hours in this, spread over a few months.
     
    -----------
    Thanks:
    -----------
     
    I have had a few problems and a lot of help was given to me: thanks to Malkior, SelfInducedComa and Rtas Vadum for their general helpfulness.
    Thanks W4rb1rd for reminding me of the "Lekku" term .
    Thank you Quanon for your UVW mapping. It has been an invaluable tool to make this mod possible and it has reduce the amount of work I've had to do by half!
    Thanks to LDR for your support and for giving me the proper way to test rapidly the changes I've made (changing npc appearance). It has saved me some time, compared to my initial way, which had me go through long cutscenes!
    Thank you Kainzorus Prime for fixing the eyes for me and for the other advice and prod you've given me
     
    -------------
    Installation:
    -------------
    Simple copy the four tga's in this Override folder to yours.
     
     
    ---------
    Uninstall:
    ---------
    Simply remove "N_TwiAss0AH", "N_TwiAss0BH", "N_TwiAssA01" and "N_TwiAssB01" files from your Override folder.
     
    ---------
    Screenshot gallery and mod threads:
    ---------
    http://postimg.org/gallery/1ku4uniyc/
    http://deadlystream.com/forum/topic/2638-twin-sun-wip/
    http://deadlystream.com/forum/topic/2739-tsl-twin-sun-to-asari/
     
    -------------
    Compatibility:
    -------------
    This mod is compatible with every TSL mod that does not modify the Twin Sun tga's.
     
     
    ------------
    Terms of Use:
    ------------
    This mod may not be used without the explicit permission of the author. Do not host this mod or any of its components at any other website without first receiving permission from the author.
     
     
    -----------
    Contact Me:
    -----------
    Got a question about the mod? Wanna share your thoughts about it? You can PM me on deadlystream. My username is 'MrPhil'
     
     
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,636 downloads

       (6 reviews)

    5 comments

    Submitted

  11. SWTOR HK-47

    I liked HK-47 in swtor always better than in kotor 2, that's why I made ​​this mod.

    637 downloads

       (1 review)

    5 comments

    Submitted

  12. Malachor Exterior Reskin By Quanon

    This mod started by a request from SithHolocron to give Malachor better looking skies. Though when the skies where ready, the other textures looked really off. The contrast between the jagged cliffs and the sky was just to big in my opinion. So the mod evolved into a full reskin of the exterior areas of Malachor. All the rocks, debris, cliffs and floor got a new texture.
     
    Only a few things haven't been changed; the broken and crashed spaceship parts and those broken eggs from the storm beasts remain the same.

    A nice little preview:

    4,432 downloads

       (13 reviews)

    10 comments

    Updated

  13. Kreia - Beta Appearance

    Author:
    Kainzorus Prime
     
    Mod Name:
    Kreia - Beta Appearance
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
     
    1. Info
    ===========
    This mod gives Kreia her appearance from beta/pre-release stage of the game. Notable differences include shorter outer robe, shine effects on her hair clasps and slight reflection to her eyes. The head changes also apply to her Sith appearance as well.
     
    2. Installation:
    =========
    Drop all the files into the override. Overwrite as necessary.
     
    3. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    4. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
     
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyssey Engine are trademarks of Bioware Corp.
     
    Obsidian are trademarks of Obsidian Entertainment.
     
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    1,322 downloads

       (6 reviews)

    5 comments

    Updated

  14. Darth Sapiens Presents: HD Darth Nihilus

    Hey guys!
    It's been a while since I released something, I haven't been able to mod nearly as much as i'd like to lately, but hopefully you all can forgive me this is a Darth Nihilus skin I did while making a video tutorial series, which i didn't end up getting ready for a release yet, that would go through all of the techniques I used to do it (I know what you are thinking... I am frustrated with myself for not finishing what I start too! lol)

    32,071 downloads

       (24 reviews)

    10 comments

    Submitted

  15. Slim Saber Blades

    This is a fairly simple mod. I prefer my lightsabers have a thinner blade, but other mods seem to make the sabers thicker. This takes and recolors the thinnest vanilla blade I could find into all the lightsaber colors. I've made adjustments to the colors too. Take a look at the screenshots and see if there are any you like!
     
    My thoughts on each color change:
     
    Red: Given a slightly less red hue to better fit Visas's clothing.
     
    Blue: An accident, but I like it! Reminds be of that awesome high powered blue laser.
     
    Purple: The reason I began this, I like my blades more of a ture purple, not pink.
     
    Green: Green with a slight blue halo, also an accident, but its different.
     
    Silver: Really hard to change only slightly...I lowered the halo on it...I think. I actually made it from the original purple texture..
     
    Cyan: Denser look...More Icy?
     
    Yellow: More Yellow!
     
    Orange: More Yellow!
     
    Viridian: Was my favorite when I started, now my least favorite...It's better, in my opinion, but more minty.
     
    INSTALLATION: It's just textures. Drag and drop in the Override.
     
    If you have a matching TXI file with the TGA in your override, odds are you have a flickering saber mod, and there will likely be graphical issues.

    763 downloads

       (2 reviews)

    3 comments

    Submitted

  16. Replacement Peragus II Artwork by Trench

    Recently, I was inspired by a desktop wallpaper that I saw posted up at LucasForums. It was created by a LF member named Trench.
     

     
    I was quite taken with it so I asked Trench if he could render the planet on a transparent background so I could release it as a mod - which he was happy to do.
     
    Through the efforts of Darth_Sapiens and Quanon, I discovered the location of the other appearance of this planet in the game files. You see, one texture (named PER_Plnt01) only shows the exposed core planet inside the administration level.
     

     
    The other texture - EBO_Per - shows up both when you're on the walkway outside the station. (See below)
     
    Trench's texture came with some extra asteroids so I'm providing two versions of Peragus II . . .
     
    Original
     

     
    and
     
    With Extra Asteroids
     

     
    As an added bonus, I've included a interior screen replacement for my own previously released mod that utilizes Trench's version of Peragus II. If you use that mod, I suggest using this bonus texture as an upgrade.
     

     
    Installation:
    -------------------
    Extract the TGA files you wish into the Star Wars Knights of the Old Republic 2/Override folder. You can only choose one variety to use at a time, of course.
     
    Uninstall:
    ----------------
    Take the textures out again.
     
    Known Bugs:
    ---------------------
    None known at this time.
     
    Legal Disclaimer:
    ----------------------------
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
     
    Special Thanks:
    --------------------------
    To Trench: For making the original artwork in the first place and for extracting the portions needed for use in this mod.
    To Darth_Sapiens: For finding location of the texture I was missing.
    To Quanon: Research into Peragus models and also for finding the location of the texture I was missing.
    To Insanity_Sorrow: Research into Peragus models and beta-testing.

    26,246 downloads

       (12 reviews)

    10 comments

    Updated

  17. Player & Party Underwear

    Underwear Mod for TSL
    by RedRob41
    ================================================================
    IF YOU ARE EVER IN ANY DOUBT ABOUT INSTALLING ANY MODS, PLEASE REMEMBER TO ALWAYS BACKUP YOUR FILES BEFORE INSTALLATION, JUST IN CASE.
    WARNING: THIS INSTALLER MAY REPLACE ANY FILES OF THE SAME NAME THAT ARE ALREADY PRESENT IN YOUR OVERRIDE FOLDER!
    ================================================================
    Description: This mod includes re-skins and re-models for the player character (male & female), as well as many of the party members. It includes:
    - Females now have your choice of athletic, two piece with boxers, two piece with briefs, and Mass Effect style (not an exact copy). These skins should be compatible with other mods.
    - I've fixed the Dancer outfit model and texture so that it matches the shape and muscle tone of the underwear. These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs).
    - Updated for v2.0: The model's stance has also been narrowed, to match the underwear model's stance (previously, it looked a littl bow-legged). The skirt cloth has been adjusted so that the front does not clip with the legs as much, and the back doesn't have a gap where it attaches to the belt. Also, Force powers will now eminate from the hand, rather than from a space floating between the hand and face. The textures have been tweaked so that there is better matching at the model's seams.
    - I've fixed the Male's standard underwear model uvw map, and these should be compatible with most other mods.
    - Males now have your choice of athletic, shirtless with boxers, shirtless with briefs, and Mass Effect style. These skins won't be compatible with other mods, since the uvw map is significantly changed.
    - New for v2.0: Atton now has his own unique underwear instead of using the default Caucasian underwear texture. It is meant to look like the brown shirt that he wears under his white shirt and vest of his default clothes.
    - Bao Dur now has underwear instead of using his default clothes model & texture.
    - New for v2.0: The Disciple now has his own unique underwear instead of using the default Caucasian underwear texture. This set is designed to look like the black undershirt from his standard clothes, and is more like a Jedi's under tunic.
    - The Handmaiden's underwear, normal clothes, and dancer outfit have been altered. She will now have a figure that stays the same shape for all three models. Her skin tone and musculature will be consistent.
    - When wearing underwear, she will now have white lace for LS, and black stockings for DS. The model has been re-shaped so that her figure now matches her standard clothes much better. These models and skins will not be very compatible with other mods, since the uvw map has been changed a great deal.
    - Updated for v2.0: the white lace now has more detail, the chest skin tone is more natural, the DS lace bra has been re-done from scratch.
    - Her DS hooded clothes will now have stockings that match the new underwear skin. They are very subtle, and you might only see the difference when she is attacking (especially kicking). Her LS clothes have subtle changes, so that her outfit is much less bland and monotone. These skins should be compatible with other mods, as the uvw map is unchanged. There is also an optional version of the LS clothes, where the only difference from the vanilla version, is that the boots match the new underwear's boots.
    - When wearing the dancers outfit, she will no longer "magically" shrink to an 8 inch "wasp waist". Other changes to the skirt and Force powers are same as for the playable female dancer model (listed above). These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs).
    - Updated for v2.0: new model; skin textures have been improved.
    - Mira's underwear, normal clothes, and dancer outfit have been altered. She will now have a figure that stays the same shape for all three models (for v2.0 there is even greater accuracy to a matching shape, especially upper body and collar bone). Her skin tone and musculature will be consistent.
    - When wearing underwear, instead of the standard "potato sack" unitard, she will now have her teal coloured tie up shirt, now with working dangly ties. This v2.0 model was compiled with MDLOps 0.7a2, and so there may be some small inconsistencies with the polygon face normals, and how the game engine renders shadows on them. Most notable is the edge seam where the torso mesh joins the arm meshes (above the bicep). Because of this, I've included short sleaves on the texture, to camoflage the edge seam (there are two optional alternatives, one with bare shoulders where the edge seam error can be easily seen).
    - Updated for v2.0: new underwear model and textures.
    - Her ballistic mesh jacket will now have smaller shoulder plates and belt pouches, as well as more texture in the jacket and pants. These models and skins should be interchangeable with other mods, as the uvw map is unchanged.
    - When wearing the dancers outfit, she will no longer "magically" shrink to an 8 inch "wasp waist". Other changes to the skirt and Force powers are same as for the playable female dancer model (listed above). These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs).
    - Updated for v2.0: new underwear model and textures.
    - Visas Marr now has a choice of 3 Light Side & 3 Dark Side underwears to choose from. These all use the standard female underwear model, so they should be compatible with other mods (unless those mods change the model).
    - Updated for v2.0: The LS underwears fix a slight error on the back of the hand, where it used to have a touch of purple fabric. there is a new texture for her default clothes, where the only change is that the shoe texture matches the style of the underwear texture.
    ================================================================
    Directions: I've separated all the different options, so that you can pick and choose (mix & match) which underwears you'd like to use.
    - For the player character and Visas, simply copy the contents of any folder (.mdl .mdx .tga files) into the TSL Override folder. These do not require a TSLPatcher installer.
    **** IMPORTANT **** the model in each of these directories has been customized & matched to the textures in that folder. For simplicity, please do NOT mix these up, since they may not be entirely compatible with each other.
    For example, if you want the female PCs to wear Two Piece with boxers; while the male PCs wear Mass Effect; and Visas wears Two Piece with briefs: simply copy the contents of only those folders into the override directory.
    - For Atton, Bao Dur, Disciple, Handmaiden, and Mira, you will have to run the TSLPatcher.exe file for each of these five characters on their own. This is to allow players the option of using other people's mods for some characters, if they choose to do so.
    For Handmaiden and Mira, after running the patcher, there are some optional textures (as mentioned in the description) which require manually copying the desired texture file into the Override folder.
    ================================================================
    Disclaimer: By downloading and using any of my mods you agree that I will not be held responsible if anything goes wrong with your computer because of your use of my files. Use my mods and files at your own risk.
    ================================================================
    Permissions: (or questions) If you would like to use any of my files in your own mod, please contact me at http://deadlystream.com/ by Private Message to discuss useage. This Mod should only be found at NexusMods.com or DeadlyStream.com, please contact me if hosted elsewhere.
    ================================================================
    Star Wars Knights of the Old Republic (KotOR I) and Star Wars Knights of the Old Republic II: The Sith Lords (KotOR II) are copyright © LucasArts, Bioware and Obsidian Entertainment respectively. No copyright infringement is intended by me.
     
    My special thanks to everyone who's made a tool or program that helps out with modding KotOR, especially those found at http://www.starwarsknights.com/tools.php and http://deadlystream.com/forum/

    31,908 downloads

       (19 reviews)

    26 comments

    Updated

  18. PFHH01 Reskin

    1.1 PFHH01 FACE RESKIN FINAL VERSION.
    ____________________________________
    AUTOR:Riven_Fall
     
    1. About
    This is update of my previous reskin PFHH01 and its finall.
    2.Install
    Unpack folder. Then go to , example:C:\Program files\Lucas Arts\ SW KotOR2\Override (here copy files from unpacked folder)
    3.BUGS
    -none, at least i didnt notice. if u find some let me know and i can fix it..
     
    Credits
    __________
    Riven_Fall

    412 downloads

       (1 review)

    4 comments

    Updated

  19. Achilles TSL Robe Mod (TSLRCM Edition)

    While I'm loving TSLRCM, I have to admit (with pangs of sadness) that all the restored robes makes it kinda-sorta impossible for me to make this a total conversion, like previous versions.
     
    So the compromise is this; a fully tested TSLRCM version of my robe mod that only replaces the model/textures/icons for the movie style robe. Which means that this only replaces about a third of robes that you can get in the restored version of the game.
     
    However, since I'd really rather not guess at which textures people liked and try to include those, I'm adding all the textures from version 3.0 as an optional download (labelled: FOR PERSONAL USE ONLY). You're absolutely free to use these however you'd like FOR MODS THAT ARE NEVER RELEASED TO THE PUBLIC. These robes are a collaboration by a handful of modders, therefore you'd not only need my permission but their's and I'm not even sure who's around or isn't. So feel free to do whatever, so long as "whatever" never leaves your Override folder.
     
    Also, I zipped these up out of a bastardized version of my own personal version of the mod, therefore some reverse engineering may be necessary to make heads or tails of what's included. If you have GIMP, Photoshop, etc it shouldn't take you too long to figure out what's what.
     
    ______________________________________________________________________________
     
     
    To install:
     
    Extract Achilles Robe Mod for TSLRCM to your override folder. This is texture replacement, so a new game is not required.
     
     
    To uninstall:
     
    Remove said folder from Override
     
    ______________________________________________________________________________
     
    Thanks again to Darth Moeller and svösh for their contributions and to Fred Tetra and TK102 for the tools that made this possible.
     
     
    Original thread that discusses v3 (pre-TSLRCM) of this mod can be found here:
    http://lucasforums.com/showthread.php?t=191374
     
    Additional screenshots can be found in the first post.
     
     
    EDIT: Apparently this site doesn't allow multiple uploads (even thought the tool lets you), therefore anyone who has downloaded this previously only got the optional files. I've combined the two and extend my apologies for the 6mb download for those of you that only wanted the base mod.

    3,349 downloads

       (12 reviews)

    9 comments

    Updated

  20. Boma Beast Teeth Fix

    Author:
    Kainzorus Prime
     
    Mod Name:
    Boma Beast Teeth Fix
     
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
     
    1. Info
    ===========
    This mod fixes one of the many, many screw-ups left in the wake of Obsidian's decision to mess with the engine's shaders.
     
    The Boma beasts on Dxun and Onderon had a black space between their teeth, while in reality, it should have been transparent as intended.
     
    2. Instalation:
    =========
    Place the files in the Override folder.
     
    3. Usage
    =========
    The mod will replace the textures as soon as they're in the Override.
     
    4. REMOVAL:
    ===========
    Remove the files from the OVerride folder.
     
    5. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    6. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
     
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyysey Engine are trademarks of Bioware Corp.
     
    Obsidian are trademarks of Obsidian Entertainment.
     
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    2,896 downloads

       (6 reviews)

    1 comment

    Submitted

  21. Peragus Galaxy Map Change

    Author:
    Kainzorus Prime
     
    Mod Name:
    Peragus Galaxy Map Change
     
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
     
    1. Info
    ===========
    This mod introduces a very simple change to one of those little things that are there just to be annoying.
     
    The galaxy map on the Ebon Hawk displays both the planet icon and the model for Peragus II as a random brown ball.
    Which looks nothing like the planet you can see during the prologue or while on the outside of the facility. This mod fixes these two through texture changes.
     
    2. Instalation:
    =========
    Place the files in the Override folder.
     
    3. Usage
    =========
    The mod will replace the textures as soon as they're in the Override.
     
    4. REMOVAL:
    ===========
    Remove the files from the OVerride folder.
     
    5. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    6. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
     
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyysey Engine are trademarks of Bioware Corp.
     
    Obsidian are trademarks of Obsidian Entertainment.
     
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    1,534 downloads

       (6 reviews)

    1 comment

    Submitted

  22. PMHA03 Head Restoration

    Authors:
    Kainzorus Prime
     
    Mod Name:
    PMHA03 Head Restoration
     
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
    1. Info
    ===========
     
    This mod will restore the unused male Asian head to be selectable during character creation. Given that it required flipping a single value in portraits.2da, I'm surprised it hasn't been done before.
     
    2. Installation:
    =========
    Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods.
     
    3. Usage
    =========
    Make new character and enjoy.
     
    4. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    5. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyysey Engine are trademarks of Bioware Corp.
    Obsidian are trademarks of Obsidian Entertainment.
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    467 downloads

       (1 review)

    0 comments

    Submitted

  23. Improved Peragus Asteroid Fields

    ====================================================================
    STAR WARS: KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
    ====================================================================
     
    ---------------------------------------------
     
    AUTHOR: VasiliiZaytsev (aka RenegadeSniper7)
    CONTACT: RenegadeSniper7 on LucasForums.com or vasilii.zaytsev@outlook.com
    MOD NAME: Improved Peragus Asteroid Fields
    VERSION: 1.2
    DATE: July 22nd, 2015
     
    ---------------------------------------------
     
    /*v1.2 CHANGELOG:*/
     
    - Fixed an issue where an asteroid at the top of the asteroid field would be noticeably cut off as the field shifted up and down.
    ---------------------------------------------
     
    /*v1.1 CHANGELOG:*/
     
    - Fixed a bug where the top and bottom of the texture was being slightly cut off in-game as the field oscillated up and down, causing a few
    asteroids to visibly slide in and out of existence. A "buffer zone" of empty space has been added to the top and bottom of the replacement
    textures to prevent this issue from happening.
     
    - Improved the placement of asteroids within the texture to produce a more realistic look.
     
    ---------------------------------------------
     
    DESCRIPTION: This is my first mod, and it's an extremely basic one. It takes the default 2D asteroid field texture used in the Peragus
    asteroid fields in the tutorial/prologue and outside of the Ebon Hawk hangar bay, and replaces them with much nicer ones. While it isn't
    perfect, I feel that it's a vast improvement over the eyesores that were the default textures. See the included screenshots to see the default
    textures vs. mine.
     
    NOTE: This DOES NOT replace the texture(s) of the individual free-floating 3D asteroids around Peragus, only the asteroid field textures.
     
    INSTALLATION: Copy and paste the "EBO_Astr.tga" and "PER_As02.tga" files to your KotOR II override folder.
     
    UNINSTALLATION: Remove the aforementioned files from your override folder.
     
    PERMISSIONS: If you want to use this mod as part of your own, that's fine. Just credit me as "VasiliiZaytsev/RenegadeSniper7." And if you do
    use my mod in yours, feel free to let me know by PMing me on LucasForums! I'd be interested to see what you're working on.

    35,567 downloads

       (15 reviews)

    5 comments

    Updated

  24. Darth Sapien's Mandalore (HD Reskin)

    so here is a skin i have just finished i will be using it as a base for my MTP: overhaul mod, the readme is in the rar.
    the usual disclaimers and legal stuff applies.

    14,254 downloads

       (10 reviews)

    1 comment

    Updated

  25. Peragus Large Monitor Adjustment

    READ ME FIRST!
     
    Here's my sixth small mod

    Peragus Large Monitor Adjustment (version 1.1)


    MOD AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 23 JUN 2013
    UPDATED RELEASE: 11 MAR 2023
    FOR WHAT GAME: Star Wars Knights of the Old Republic 2: The Sith Lords

    Description:

    Don’t expect this to be as interesting as the Telos Signage mod that I came up with. (LOL)
     
    This small mod collection replaces textures for the large monitor seen on Peragus that overlooks the asteroid field. I wasn’t crazy about the low resolution images in the smaller boxes off to the side so I decided to take a crack at it. I’ve kept to general idea of what were originally shown in those boxes so this difference won’t be too drastic. In addition, that old low resolution asteroid animation just had to go. It has been replaced as well. Finally, that scrolling text box can now be read. Since the original text box was illegible, I decided to make my own. A separate translation Word document is included in case you’re wondering what it says. (I’d appreciate it if you all let folks read it for themselves so please don’t post the translation in reviews.)
     
    As always, constructive criticism is welcome.  Reviews are appreciated, even if it’s only a like. 

    Installation:

    For Star Wars Knights of the Old Republic 2 - Extract the TGA files and the TXI file into the SWKotOR2/Override folder if not using the KotOR Reddit Mod Builds.
     
    If you are using the KotOR Reddit Mod Builds, you should instead use the textures in found in the Alternate Textures subfolder. If you find that the portion on the PER_Tk02.tga texture too distracting because it uses a modified version of the Sol System, this is the clear choice for you. A new loading screen using the altered texture has been included for your convenience. (The loading screen using the original texture is already included in my Loading Screen mods.)

    To Uninstall:

    Take them out again.

    Known Bugs:

    None known at this time.
     
    Special Thanks:
     
    To Darth_Sapiens: for Assistance with alpha channels for some of the textures and testing.
    To Canderis: For pre-release reviews (of the original 1.0 version).
    To Snigaroo: For suggestions on the alternate texture
    To ConansHair: For reading the “monitor scan lines” to the new Loading Screen variant
     
     
    Legal Disclaimer:


    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.

    And here's the new variant loading screen . . .

    35,187 downloads

       (16 reviews)

    20 comments

    Updated