327 files

  1. PFHB05 Reskin - Brown Eyes

    Edits PFHB05 to have brown eyes instead of green. There are three options: An eyes-only change, a version that slightly reddens her lips, and a version that significantly reddens her lips.

    117 downloads

       (0 reviews)

    0 comments

    Submitted

  2. hi-res Ebon Hawk

    I made the Ebon Hawk hi-res.

    791 downloads

       (3 reviews)

    3 comments

    Submitted

  3. [TSL] High Quality Starfields and Nebulas

    The same as my K1 mod, this one replaces the low resolution star and nebula textures with higher quality ones.
     
    Update: Thanks to GNihilus2 I added compressed versions of my star textures, reducing their size from 3 MB to around 50 KB. There is no visible difference and there's also no need to download the new version if you already downloaded 1.0 unless your harddrive is really full.
     
    ABOUT
     
    This mod replaces the starfield and nebula textures used as backdrops during many sequences of the game to a higher resolution (1024x1024).
     
    INSTALLATION
     
    Copy all files included in this archive into your Override folder.
     
    UNINSTALLATION
     
    Take them out again.
     
    CREDITS
     
    Texture pack created by Kexikus
    Starfields created with spacescape
    Nebula photos from NASA and hubblesite.org
    Texture compression by GNihilus2
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.

    8,713 downloads

       (14 reviews)

    3 comments

    Updated

  4. RoR Playable Humans for TSL

    This mod will add 31 playable Humans (16 male & 15 female) to TSL. They are based on the heads that I made for the Revenge of Revan Demo. Some are vanilla head models with rearranged skins, while others have slightly modified head models.
     
    Also, the underwear and dancer body models will be updated (these are the same models in my Player & Party Underwear mod for TSL). The new textures are based on the RoR underwear design, but in Peragus uniform colors.

    4,013 downloads

       (9 reviews)

    13 comments

    Submitted

  5. TOR Armored Robes

    Armored Robes from SWTOR game.
     
    To install, just drop everything into your Override folder.
     
    To uninstall, just delete the files.
     
    Have fun !

    3,329 downloads

       (6 reviews)

    10 comments

    Updated

  6. TELOS Board Overhaul animated

    ATTENTION:
     
    Highly outdated! Use the much more advanced TSL Origins Telos mod instead:
     
    http://deadlystream.com/forum/files/file/759-tsl-origins-telos-overhaul/
     
    This overhaul replaces all the vanilla ads and boards at Telos. Considering that new rebuilt Citadel Station represented one of the most
    sophisticated architecture in the galaxy, in a way similar to ME Citadel, i wanted it to look alike.
    Realising this, it seems to be natural to follow the amazing ME animations but in respect to original Kotor...
     

    This mod contains only high res 4k 64 pics animations, so i highly recommend to install a texture Overhaul like the Xarwarz OTE overhaul first to cover all normal textures and then my Overhaul and override everything!
     
    Install:
    Download the mod, extract the archive with an archive extraction program such as 7zip or WinRAR, and move the extracted files to your game's override directory.
     
    Bugs:
     
    None. Enjoy!

    8,014 downloads

       (10 reviews)

    12 comments

    Updated

  7. New PMHH01

    -----------------------------------------------------------
    » Star Wars Knights of the Old Republic II: The Sith Lords
    -----------------------------------------------------------
    AUTHOR: ZimmMaster
    NAME: New PMHH01
    TYPE: Reskin
    VERSION: 2.0
    SIZE: 2.95 mb (UNZIPPED)
    DATE RELEASED: 10/01/2014
    WEBSITE: http://knightsoftheoldrepublic.filefront.com/developer/ZimmMaster;29005
     
    -------------------------------------------------------------------------
    » DESCRIPTION
    -------------------------------------------------------------------------
    I'm back with a remake of my New PMHH01 mod. I've been looking over many of my old mods with a more learned eye and I have noticed many could use some improvement. This was one of those mods, so I started over and rebuilt it. Not much has changed in terms of basic appearance; the face is still a caucasian with dark brown hair, blue eyes and facial hair. In addition, going for the "war torn" look, I've once again significantly aged the face from its early twenties to late thirties by adding some slight tear troughs, "crows feet", bags under the eyes, etc. The dark side transitions are again realistic without the zombie look that BioWare seems to favor. The skin pales, the hair darkens to black, aging becomes more pronounced and sith eyes replace the blue eyes.
     
    -------------------------------------------------------------------------
    » INSTALLATION
    -------------------------------------------------------------------------
    Simply copy the files from this mod to your Override folder. Default path is: C:/Program Files/LucasArts/SWKotOR2/Override
     
    -------------------------------------------------------------------------
    » KNOWN BUGS
    -------------------------------------------------------------------------
    - Although not caused by the mod I feel I should point out that the tounge clips through the side of the mouth at certain angles. Thankfully, AnakinSwader has released a fix for this available at http://deadlystream.com/forum/files/file/439-pmhh01-fixed/
     
    -------------------------------------------------------------------------
    » CONTRIBUTORS
    -------------------------------------------------------------------------
     
    - Fred Tetra, for creating his awesome KOTOR Tool that makes us modders job a lot easier.
     
    - GIMP, the awesome image program for us cheapskates who don't want to buy photoshop.
     
    -------------------------------------------------------------------------
    » DISTRIBUTION AND USAGE NOTES
    -------------------------------------------------------------------------
    This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
     
    -------------------------------------------------------------------------
    » LEGAL
    -------------------------------------------------------------------------
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,825 downloads

       (3 reviews)

    7 comments

    Submitted

  8. New Dopak Head Mod

    -------------------------------------------------------------------------
    » Star Wars Knights of the Old Republic II: The Sith Lords
    -------------------------------------------------------------------------
    AUTHOR: ZimmMaster
    NAME: New Dopak Head Mod
    TYPE: Update
    VERSION: 6.0
    SIZE: 1.66 mb (ZIPPED) 5.30 mb (UNZIPPED)
    DATE RELEASED: dd/mm/yy
    WEBSITE: http://knightsoftheoldrepublic.filefront.com/developer/ZimmMaster;29005
     
    -------------------------------------------------------------------------
    » DESCRIPTION
    -------------------------------------------------------------------------
    I am back with yet another update to my New Dopak Head Mod. I also want to clarify, yes, this is version six, I have three other versions that have been for my exclusive use and not publicly released.The main reason for this update is the staff review I got on a previous version talking about how this mod was based highly off of Shem's Playable Dopak. In truth, it was, and I am disappointed that I did not realize this. So I've started from scratch and completely re-created the mod (...again). Which I think is for the better.
     
    The most noticeable change is going to be the default clothing. It is no longer the Sith Assassin tunic. The new model is the scout clothing model from KOTOR 1 with a whole new texture. The cream colored shirt is now white, the pants have been changed from pale green to blue, the boots have been changed from black with a bit of green to a nice polished black color. The vest has been changed from green to brown with bits of gold added in.
     
    This version only has realistic ds transitions because frankly, I've done all I can do with them. So I decided to leave them out of this version. The ds transitions are not just sith eyes slapped on the normal head texture like I did in the previous versions. There are three total ds transitions; The first transition is pretty much like the base face texture except that the skin is slightly paler and the area around the eyes start to darken. The second transition, the signs start to show. Noticeably pale skin, dark circles around the eyes, eye shadow applied around the sith eyes. The hair and beard are darkened as well. The third transition, skin is paled, hair and beard turn black, very noticeable dark circles around the eyes, brand new glowing sith eyes, with eye shadow applied around the eyes.
     
    Some of the smaller changes are; brand new eyes that were completely made by me for all textures, skin appearance redone by me to make it look like skin and not something with an orange sunburn, the hair and beard are more defined, with a rich, dark brown color to it, teeth are whitened, and the tongue now looks like a tongue.
     
    -------------------------------------------------------------------------
    » INSTALLATION
    -------------------------------------------------------------------------
    1) Double click NDHM_v6.0.exe.
    2) Hit "Install Mod" and enjoy.
     
    -------------------------------------------------------------------------
    » FAQ
    -------------------------------------------------------------------------
    Q - Why did you make the realistic ds transitions so different this time?
    A - Atton Rand. Yes, Atton Rand. It was several of the conversations I had with him on my facial features as I fell to the dark side. "You look like you haven't slept in weeks, or a year." "Yeah? Well your starting to get lines! You could pass for the old witch's son." So I simply made the transitions look like that. Thus, the pale skin, and dark circles. The dark hair and eye shadow was simply my own idea on what I thought would look good.
     
    Q - I have found a bug, what do I do?
    A - Firstly, replay the section in question a few times using an earlier save or autosave and see if the bug persists. If it still occurs, then we have a problem, and you should first read the section entitled KNOWN BUGS. If you cannot find the bug listed there, then you should read the section entitled BUG REPORTING to learn more on how to contact me.
     
    -------------------------------------------------------------------------
    » BUG REPORTING
    -------------------------------------------------------------------------
    There are 2 main ways in which you should contact me to report a bug; email and through LucasForums. Regardless of which method you choose, be sure to include the information listed below:
     
    - WHAT HAPPENS/ISN'T HAPPENING?
    - WHERE IS IT HAPPENING?
    - DOES IT HAPPEN EVERYTIME/SOMETIMES?
     
    If you intend to report the bug through LucasForums (Which I would strongly recommend so others become aware of your findings), then you will need to follow the steps below:
     
    1) Go to the Taris Upper City Emporium section of LucasForums at "http://www.lucasforums.com/forumdisplay.php?f=645" and either create an account or login to your existing one.
    2) Search for the thread entitled "[TSL] New Dopak Head Mod v6.0".
    3) If the bug hasn't already been posted by another member, post a description of the bug using the information listed above as a guide.
     
    If you intend to report the bug through email, then follow the steps below:
     
    1) Email "REMOVED FROM PUBLIC VIEWING" with the subject "NDSM Bug Report"
    2) Describe the bug using the information listed above as a guide.
     
    -------------------------------------------------------------------------
    » CONTRIBUTORS
    -------------------------------------------------------------------------
     
    -Fred Tetra, for creating his awesome KOTOR Tool that makes us modders job a lot easier.
     
    -T7nowhere, for making the T7Head02 mod for without that mod being used for reference, I would not have been able to make this mod. Also for giving me permission to use parts of his mod in this mod. Permission obtained by author contact.
     
    -NiuHaka, for making the Dark Harbringer mod which I used to make this mod. Permission publically given in readme.
     
    -TriggerGod, for giving me permission to use his blue eye texture from his dopak mod. Permission obtained by author contact.
     
    -Shem, for making the playable dopak mod for without I would not have been able to make this.
     
    -------------------------------------------------------------------------
    » PERMISSIONS
    -------------------------------------------------------------------------
    - Permission granted from T7Nowhere to use parts of his T7Head02 mod in this mod.
     
    - Permission granted from TriggerGod to use his eye texture from his dopak mod. (PERMISSION FOR A PREVIOUS VERSION, NO LONGER APPLICABLE)
     
    -Permission granted from jonathan7 to use a FF II PLC as a base in this mod as long as I give due credit to Marius Fett and Force Fashion II. (PERMISSION FOR A PREVIOUS VERSION, NO LONGER APPLICABLE)
     
    -------------------------------------------------------------------------
    » DISTRIBUTION AND USAGE NOTES
    -------------------------------------------------------------------------
    This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
     
    -------------------------------------------------------------------------
    » LEGAL
    -------------------------------------------------------------------------
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    965 downloads

       (2 reviews)

    0 comments

    Submitted

  9. Casino PAZAAK animated

    Staring at the cold, metallic UI of vanilla Pazaak i always wonder who wants to be in a casino like that?
    In this mod i want to make Pazaak more enjoyable and beside that more up to date looking.
     
    What i tried to achieve is to combine the exclusive, wooden look of modern casino-tables with the tech-look of the Cards.
    Visually i didnt take ANY prisoners, the main UI is slightly animated in the background and comes with a whooping 4k file.
    The Cards highlighter is retextured in a subtle blueish way and the flipcard symbol comes with a 256 pics animation.
    Thanks to todays fast PCs, it shouldnt affect performance.
     
    Compatibility:
     
    This should be compatible with everything. The only conflict could be with mods that change the Pazaak Cards and UI, but i yet havent seen any mod, that does that.
    TSLRCM 100% compatible.
     
     
    Install:
    Download the mod, extract the contents with an archive extraction program such as 7zip or WinRAR, then move the extracted files to your game's override folder.
     
    Enjoy!
     
     
    also watch Xuuls wonderful review (with installation instructions) of my mod:
     
    Update 1.1: it contains new files - just install both (CasinoPazaak.rar and Update1.1.rar) into your Override.
     
    Bugs:
     
    Since its a texture replacer, there shouldnt be any.
     
    Brightness (optional):
     
    for best results visually you may turn brightness bar to exactly 1/2.

    6,353 downloads

       (11 reviews)

    16 comments

    Updated

  10. Textures Improvement Project

    ========================================================
    A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
    Textures Improvement Project 0.4.1 (TSLRCM Add-On)
    ========================================================
     
    Author: danil-ch
    Contact: Personal Message at deadlystream
    Name: Textures Improvement Project (TSLRCM Add-On)
    Filename: TIP_0.4.1.rar
    Release Date: 11/01/15
     
    1. Description:
    ----------
    The aim of the mod is to make game textures to utilize game shaders properly. This Release contains various fixed textures for droids, Aliens, Creatures, Mandalorians and more. Enjoy!
     
    2. Install:
    ----------
    (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) As this is an add-on for TSLRCM, TSLRCM 1.8.3 is REQUIRED.
    This is an add-on for TSLRCM, it will not work otherwise. So have that installed.
    To install, extract the TIP folder to anywhere you like, as long as it is not the SWKotOR2 folder. When you run the installer, it will present you with two options, for TSLRCM only, select that option and run it.
     
    3. Uninstall:
    ----------
    There has been a backup made of the modified files, within a folder titled 'backup' in the 'Main Patch" folder. Simply remove mod files from your Override and restore original appearance.2da
     
    4. Bugs:
    ----------
    If you find anything, let me know.
     
    5. Credits:
    ----------
    Kainzorus Prime; for contributing his textures.
     
    6. Thanks:
    ----------
    Thanks go the entire TSLRCM team; your work has been outstanding.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,701 downloads

       (11 reviews)

    6 comments

    Updated

  11. Rakatan Cloak on Nar Shaddaa

    Rakatan Cloak on Nar Shaddaa
    by 90SK
     
    ---
     
    Adds a LS star forge robe to Vogga's hoard on Nar Shaddaa along with some souvenirs.
    Item code "deluxe" for Star Forge robe.
    Altneratively, Codes: "lightrevan" and "revan" for both
    Conversation between Vogga and Hanharr will add the items, complete the Vogga's hoard quest.
    Do not skip the Vogga Hanharr cutscene at all or else mod may glitch.
    Use file copied to override for Loot/Immersion Compatibility from its respective folder.
     

    This mod is not compatible with TSL Loot & Immersion Upgrade 2.0.7b
     
    Many of you may remember the Star Forge robe in the original KotOR trailers. I have made them both available in-game, as a replacement for the armored flight suit. The SF is on Nar Shaddaa and the Revan tunic is on Korriban. Happy trails.
     
    ---
     
    Special thanks to LucasForums Knights of the Old Republic community for scripting tutorials.
    Special thanks to Fred Tetra for use of KotOR Tool.
     
    ---
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    906 downloads

       (2 reviews)

    2 comments

    Updated

  12. Fire and Ice HD, Whee!

    Installation is simple: just drag the .tga files you want into your override folder. It is, in fact, compatible with KotOR 1.
     
    Fire Files:
    fx_fireball01.tga
    fx_flame.tga
     
    Covers the flame effect from flamethrowers and things that reuse this (most custom force powers using fire use this effect).
    The fireball is an adaptation of Fire_001 made by Mr. Bubble for RPG Maker games. (http://mrbubblewand.wordpress.com/tag/fire/) I recolored the flames to be a little less red, and also added some tween frames to make the whole thing more puffy. It is approximately four times the original flame's resolution - the original was made of multiple overlapping 51x51 sprites expanded up to consume entire bodies, these are 204x204 with soft blending edges.
     
    The fire stream is an adaptation of Misc Fire Element made by dbszabo for general usage. (http://dbszabo1.deviantart.com/) It was a pretty simple affair.
     
    Ice Files:
    fx_crystal01.tga
    fx_reflectmap.tga
     
    The ice is an adaptation of Ice Texture made by DudeAlan2001 for general purposes, and is eight times the original resolution, going from 128 to 1024. (http://dudealan2001.deviantart.com/art/Ice-Texture-77076446) I slightly colored the ice and played with the alpha channel, but I didn't really do any hard work on that one. Most of the hard work was actually on the ice's reflect map, reducing the overpowering glow to be a little paler and a little less common. Overall, it looks more like "unnaturally glowing ice and snow" and less like "unnaturally glowing saran wrap."

    36,254 downloads

       (10 reviews)

    4 comments

    Updated

  13. Luxa Hair Fix

    This mod will fix the character Luxa so that her hair model is uvw mapped properly. The default model is rather piecemeal and chaotic, so that her hair doesn't look like it flows naturally. The N_Lala_XuH.tga texture that is included, has only an additional area for the tongue, and some more detail added to the blurriest part of the hair (along the right edge of the tga).
     
    As a bonus, this mod can adjust her body model, so that her figure is much more shapely. There are two options included: Option 1 has an unnaturally thin waist (which seems more believable IMO for an alien Zeltron female). Option 2 is not quite exaggerated as the first (this is the model I use for female Twi'lek underwear in the Revenge of Revan mod). The texture has been tweaked slightly, so that her skin has more detail, the color matches her face a bit better, and the black leather doesn't look as green as the original.
     
    There is a bonus alternate texture, which swaps out the leotard shorts for laced up bikini bottoms, and a backless top.

    21,337 downloads

       (13 reviews)

    4 comments

    Updated

  14. Twin Mullet Men

    This mod will add two new, playable heads. They are based on the fan favourite head from KotOR 1 known as "Mullet Man" (PMHC04). I have modified TSL assets (to avoid porting), mostly PMHH01 model and texture to get as close as possible to the original appearance. There is also a second head model where I cribbed together parts of PMHH01 with the long spiky hair from N_ZezKaiEllH and the bangs from PMHC04 (again, only using TSL assets).
     
    The first model was able to maintain the edge smoothing from the original model, but doesn't get the iconic hair that Mullet Man was known for. The second model does achieve the epic hair, but at the cost of having hard edges around the jawline and hairline (due to limitations in the modding process at the moment).
     
    You get to choose, which of the twins will you rule the galaxy with?

    996 downloads

       (4 reviews)

    4 comments

    Submitted

  15. PFHB01 Replacer

    A simple retexture for the PFHB01 head! No DS transitions--but I'd be happy to make them if people are interested.
     
     
    =INSTALLATION=
    1. Extract the TGA file from the zip.
    2. Drop it into your override folder.
     
     
    All done! Feel free to leave a comment if you think the texture could be improved in some specific way.

    307 downloads

       (1 review)

    2 comments

    Submitted

  16. Proper Sith Assassins

    This mod changes the Sith Assassins model to the more appropriate model of the Sith Stalker, as seen in the 'The Force Unleashed'-Games.
     
    IMPORTANT: You need to have reapper's awesome Sith Stalker Armor installed, because my mod aims to be used as a patch and leave the original files untouched. You can download the original here: http://deadlystream.com/forum/files/file/155-sith-stalker-armor/
     
    Credits:
    -Reapper , shiftee, deadman, uberblack for creating the astonishing model and the original mod
    -Kainzorus Prime for ginving me advice for all that modding stuff
    -Me for creating this patch
    -src888 for spotting a bug in the V2 Installer

    3,915 downloads

       (7 reviews)

    7 comments

    Updated

  17. 4k Atton

    Hi, this is my first texture mod, so please don't be to rude.
    It covers all textures related to Atton. All of them are reworked vanilla ones and in 4k-resolution. I know that some pieces, for example the faces are still like in vanilla, but I intend to change that in the near future.
    I edited following things:
    -His Leather Jacket now looks like real leather
    -his shirt now has a visible fabric.texture
    -all metal pieces of his clothing look like actual metal (including buttons)
    -His shoes and belt have a nice black leather texture, now
    -his pants are in higher resolution, and i changed the stripe on them from grey to red. Now they look a little bit more like Han Solo. It's only a small asthetic change, but I think it looks great
     
    I used following ressources and tools:
    - various textures from http://www.cgtextures.com/
    - This nice Eye-Textureset http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
     
    & photoshop to edit the textures.
     
    Installation: just put the .tga files from the download into your override folder.
     
    I hope you enjoy my mod. If you have any suggestions or tips for me, please let me know.

    32,331 downloads

       (19 reviews)

    12 comments

    Updated

  18. PMHH01 Reskin to Mullet Man with Movie Dark SIde Transitions

    Description: I always hated the zombie looking dark side transitions that Kotor brought, and when Shem released his Movie Style Dark Side transition mod, I immediately downloaded it. However, DarthParametric released a skin of PMHH01 to look like Mullet Man from Kotor 1, and that is my favorite reskin. It did not include any movie style dark side transitions, so I decided to skin some myself. Original credit goes to DarthParametric for the awesome skin. Portraits are included, however they aren't the best, as I am still getting used to modding. Constructive criticism would be appreciated.
     
    Installation: Drop all files in the override folder of your KotOR 2 Directory.
     
    Bugs: None that I have seen, let me know if any do pop up.
     
    Notes: This does work with my PMHH01 fix, you may download both in whichever order you choose.

    648 downloads

       (1 review)

    3 comments

    Updated

  19. [TSL] Twin Sun to Asari

    ============================
    [TSL]Twin Sun to Asari
    ============================
    Author: MrPhil (deadlystream) and Phildevil (Lucasforums)
    Date Released: 28/06/2014
     
     
    ------------
    Description:
    ------------
    This is my third Kotor mod. I've always thought the original Twin Sun (the Twi'Lek bounty hunters you encounter on Nar Shadaa) looked featureless and bland.
    Over time, I've requested to various skinners that they do something to improve their appearance,
    but sometimes they told me they did not know what to do, or other times, their work just weren't looking good enough to me, unfortunately. I've had an idea to make them look better:
    make the Twin Suns to have a skin that looks a bit like that of the Asari, some aliens from BioWare franchise Mass Effect. I've spoke of my idea to a few skinners, but they seemed disinclined to make-it happen,
    that's why I decided to create this reskin mod. Poured at least 24 hours in this, spread over a few months.
     
    -----------
    Thanks:
    -----------
     
    I have had a few problems and a lot of help was given to me: thanks to Malkior, SelfInducedComa and Rtas Vadum for their general helpfulness.
    Thanks W4rb1rd for reminding me of the "Lekku" term .
    Thank you Quanon for your UVW mapping. It has been an invaluable tool to make this mod possible and it has reduce the amount of work I've had to do by half!
    Thanks to LDR for your support and for giving me the proper way to test rapidly the changes I've made (changing npc appearance). It has saved me some time, compared to my initial way, which had me go through long cutscenes!
    Thank you Kainzorus Prime for fixing the eyes for me and for the other advice and prod you've given me
     
    -------------
    Installation:
    -------------
    Simple copy the four tga's in this Override folder to yours.
     
     
    ---------
    Uninstall:
    ---------
    Simply remove "N_TwiAss0AH", "N_TwiAss0BH", "N_TwiAssA01" and "N_TwiAssB01" files from your Override folder.
     
    ---------
    Screenshot gallery and mod threads:
    ---------
    http://postimg.org/gallery/1ku4uniyc/
    http://deadlystream.com/forum/topic/2638-twin-sun-wip/
    http://deadlystream.com/forum/topic/2739-tsl-twin-sun-to-asari/
     
    -------------
    Compatibility:
    -------------
    This mod is compatible with every TSL mod that does not modify the Twin Sun tga's.
     
     
    ------------
    Terms of Use:
    ------------
    This mod may not be used without the explicit permission of the author. Do not host this mod or any of its components at any other website without first receiving permission from the author.
     
     
    -----------
    Contact Me:
    -----------
    Got a question about the mod? Wanna share your thoughts about it? You can PM me on deadlystream. My username is 'MrPhil'
     
     
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,652 downloads

       (6 reviews)

    5 comments

    Submitted

  20. SWTOR HK-47

    I liked HK-47 in swtor always better than in kotor 2, that's why I made ​​this mod.

    643 downloads

       (1 review)

    5 comments

    Submitted

  21. Malachor Exterior Reskin By Quanon

    This mod started by a request from SithHolocron to give Malachor better looking skies. Though when the skies where ready, the other textures looked really off. The contrast between the jagged cliffs and the sky was just to big in my opinion. So the mod evolved into a full reskin of the exterior areas of Malachor. All the rocks, debris, cliffs and floor got a new texture.
     
    Only a few things haven't been changed; the broken and crashed spaceship parts and those broken eggs from the storm beasts remain the same.

    A nice little preview:

    4,436 downloads

       (13 reviews)

    10 comments

    Updated

  22. Kreia - Beta Appearance

    Author:
    Kainzorus Prime
     
    Mod Name:
    Kreia - Beta Appearance
    *************************
    Under NO circumstances is this, or any of my other,
    mod(s) to be posted on ANY site other than by myself.
    *************************
     
    1. Info
    ===========
    This mod gives Kreia her appearance from beta/pre-release stage of the game. Notable differences include shorter outer robe, shine effects on her hair clasps and slight reflection to her eyes. The head changes also apply to her Sith appearance as well.
     
    2. Installation:
    =========
    Drop all the files into the override. Overwrite as necessary.
     
    3. Credits:
    ===========
    Special thanks to:
     
    Holowan Laboratories - For all the great resources.
     
    4. DISCLAIMER:
    ===============
    This Mod is not supported by LucasArts, Bioware or Obsidian.
    Please do not contact them for support of this mod.
     
    Copyright:
    Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
    and copyrights owned by their respective trademark and copyright holders.
     
    Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
    trademarks and copyrights owned by their respective trademark and copyright holders.
     
    Bioware and the Odyssey Engine are trademarks of Bioware Corp.
     
    Obsidian are trademarks of Obsidian Entertainment.
     
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.

    1,331 downloads

       (6 reviews)

    5 comments

    Updated

  23. Darth Sapiens Presents: HD Darth Nihilus

    Hey guys!
    It's been a while since I released something, I haven't been able to mod nearly as much as i'd like to lately, but hopefully you all can forgive me this is a Darth Nihilus skin I did while making a video tutorial series, which i didn't end up getting ready for a release yet, that would go through all of the techniques I used to do it (I know what you are thinking... I am frustrated with myself for not finishing what I start too! lol)

    33,096 downloads

       (24 reviews)

    10 comments

    Updated

  24. Slim Saber Blades

    This is a fairly simple mod. I prefer my lightsabers have a thinner blade, but other mods seem to make the sabers thicker. This takes and recolors the thinnest vanilla blade I could find into all the lightsaber colors. I've made adjustments to the colors too. Take a look at the screenshots and see if there are any you like!
     
    My thoughts on each color change:
     
    Red: Given a slightly less red hue to better fit Visas's clothing.
     
    Blue: An accident, but I like it! Reminds be of that awesome high powered blue laser.
     
    Purple: The reason I began this, I like my blades more of a ture purple, not pink.
     
    Green: Green with a slight blue halo, also an accident, but its different.
     
    Silver: Really hard to change only slightly...I lowered the halo on it...I think. I actually made it from the original purple texture..
     
    Cyan: Denser look...More Icy?
     
    Yellow: More Yellow!
     
    Orange: More Yellow!
     
    Viridian: Was my favorite when I started, now my least favorite...It's better, in my opinion, but more minty.
     
    INSTALLATION: It's just textures. Drag and drop in the Override.
     
    If you have a matching TXI file with the TGA in your override, odds are you have a flickering saber mod, and there will likely be graphical issues.

    768 downloads

       (2 reviews)

    3 comments

    Submitted

  25. Replacement Peragus II Artwork by Trench

    Recently, I was inspired by a desktop wallpaper that I saw posted up at LucasForums. It was created by a LF member named Trench.
     

     
    I was quite taken with it so I asked Trench if he could render the planet on a transparent background so I could release it as a mod - which he was happy to do.
     
    Through the efforts of Darth_Sapiens and Quanon, I discovered the location of the other appearance of this planet in the game files. You see, one texture (named PER_Plnt01) only shows the exposed core planet inside the administration level.
     

     
    The other texture - EBO_Per - shows up both when you're on the walkway outside the station. (See below)
     
    Trench's texture came with some extra asteroids so I'm providing two versions of Peragus II . . .
     
    Original
     

     
    and
     
    With Extra Asteroids
     

     
    As an added bonus, I've included a interior screen replacement for my own previously released mod that utilizes Trench's version of Peragus II. If you use that mod, I suggest using this bonus texture as an upgrade.
     

     
    Installation:
    -------------------
    Extract the TGA files you wish into the Star Wars Knights of the Old Republic 2/Override folder. You can only choose one variety to use at a time, of course.
     
    Uninstall:
    ----------------
    Take the textures out again.
     
    Known Bugs:
    ---------------------
    None known at this time.
     
    Legal Disclaimer:
    ----------------------------
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
     
    Special Thanks:
    --------------------------
    To Trench: For making the original artwork in the first place and for extracting the portions needed for use in this mod.
    To Darth_Sapiens: For finding location of the texture I was missing.
    To Quanon: Research into Peragus models and also for finding the location of the texture I was missing.
    To Insanity_Sorrow: Research into Peragus models and beta-testing.

    27,298 downloads

       (12 reviews)

    10 comments

    Updated