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  3. The Extended Enclave compatibility patch in my Handmaiden and Female Exile - Disciple and Male Exile Romance mod has explicitly instructed: So once again, you did not follow the correct installation order for these mods. The correct installation order is: PartySwap Handmaiden and Female Exile - Disciple and Male Exile Romance (make sure you select the PartySwap compatible installation option) Extended Enclave Extended Enclave Tweaks Extended Enclave compatibility patch in Handmaiden and Female Exile - Disciple and Male Exile Romance: you need to run the installer of the comp patch twice, to install "PartySwap Compatible" first, then "Extended Enclave Tweaks Installed" You need to reinstall everything again. If you're going to use this many mods, you need to read through the instructions of ALL the mods you want to use before installing the mods, including instructions in the compatibility patches.
  4. Ok, so I uninstalled/deleted everything and am going through installing the mods again. So far I've installed (in order): tslrcm Comm patch m478ep partyswap extended enclave extended enclave tweaks expanded ending I'm trying to install the Handmaiden/Female Exile mod but I get 31 errors and 2 warnings. I made sure the folders were not set to read-only installlog.txt
  5. Yesterday
  6. I'm having issues installing this mod, can someone help me?
  7. Tomb of Adas Reused Module: Tomb of Ajunta Pall Located: Near the Edge of the Valley a Reused Sith Sarcophagus for it's entrance You don't fight any enemies when you enter this tomb, But you have to fight Adas' Demonic Spirit who reused to let anyone take his axe (you need to be had Level 16 at most) In his Sarcophagus you will find Adas' Armour and Adas' battleaxe Tomb of XoXaan Reused Module(s): Krayt Dragon cave, Tomb of Ludo Kressh (Ported to KOTOR 1) Located: You will find it in a cave deep in the valley You will have to fight Dark Jedi Wraiths within the Tomb and You encounter her Spectre a completely custom model based on her appearance in Legacy which you fight and kill (You need to be at Level 14) In her Sarcophagus you find her Lightsabers, her Dagger and her robes Tomb of Sorzus Syn Reused Module: completely Custom made Located: next to Naga Sadow's Tomb Like before a Sith Sarcophagus is reused for the Entrance as the tomb is underground Inside you go down a long staircase where you Encounter Sith Apprentice Specters when you reached a large chamber with a door at the end lead to the Sarcophagus, in Sorzus Syn's Sarcophagus is Her writings, her Double Bladed Lightsaber, Her Holocron with a Recorded message from her and her mask All three tombs are mentioned by Dak with new lines This is all part of one mod titled "Valley Of the Dark Lords Expansion" It does NOT use TSLPatcher If anyone make these tomb ideas happen please do,
  8. Emil8000

    Thematic Sith Lords

    The Nihilus fight was whatever, but Sion is just fucked. He deals nearly 200 damage per turn and despite supposedly having low WIS I can't get any force power to stick at all. You'd think 68 defense would at least allow you to dodge some, but that isn't the case. To anyone downloading this, note that despite claims otherwise, this IS a difficulty mod.
  9. @Ultrus I just updated Alternate Revan Romances REDUX, so you need to download the latest version. I suggest you back up your save and reinstall your game completely, by deleting your entire Knights of the Old Republic II folder after you uninstall the game from Steam, to ensure there won't be any leftover files from the KotOR 2 game or the mods. Also, I strongly recommend you to keep track of the order you install the mods, because installation order matters a lot if you want to use a lot of mods for the KotOR games. While not the cause of your issue with T3's dialogue, I must point out that the download page of my standalone PartySwap and Extended Enclave compatibility patch has explicitly pointed out that: Since you intend to use my Handmaiden/Disciple romance mod, you should install the PartySwap/Extended Enclave compatibility patch that is included inside the Handmaiden/Disciple romance mod, NOT the standalone compatibility patch (the PartySwap_EEnclave_ComPatch.7z file), since that is intended for players who do not use the romance mod. You not following my instructions for these mods are another reason I strongly recommend you to uninstall your entire game completely and reinstall the game and the mods, otherwise you'll likely encounter game-breaking issues when you reach the Rebuilt Jedi Enclave sequence. Make sure you have read through mod author's instructions thoroughly before you install a mod.
  10. Hello and thanks for your kind words! I've corrected the changes.ini so it stops telling the holopatcher to look for a wav that does not exist. For your case I'd advise uninstalling the mod, then reinstalling it with the v1.3
  11. how exactly did you get this to work? i may be being dumb but i dont know what to do
  12. I chose Juhani and Bastila. Brand new game. On steam, no steam workshop. In terms of other mods....
  13. Sounds good to me! How's progress on the KOTOR Alien Diversity Mod?
  14. View File Galaxy Of Heroes - Greef Karga Greef Karga from the Galaxy Of Heroes Mobile Game Npc Spawn Greef_Karga_goh Only a skin.No Voice Lines THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™ Submitter HoboPeach Submitted 03/04/2025 Category Skins Game Jedi Academy  
  15. View File Galaxy Of Heroes - Saw Gerrera Saw Gerrera from the Galaxy Of Heroes Mobile Game Npc Spawn Saw_Gerrera_GOH Extract the skin file to base folder in Gamedata. Only a skin Voice From The Jedi:Fallen Order THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™ Submitter HoboPeach Submitted 03/05/2025 Category Skins Game Jedi Academy  
  16. View File Galaxy Of Heroes - Garazeb Orrelios Garazeb Orrelios From the Galaxy Of Heroes Mobile game or PC game to the Jedi Academy,with voice Lines Npc Spawn:Zeb Orrelios_GOH Voice Lines:Disney Infinity 3.0 Bugs:In the basic animation the knee slides a bit.If you use a different animation mod it's fine. THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™ Submitter HoboPeach Submitted 03/26/2025 Category Skins Game Jedi Academy  
  17. View File Galaxy Of Heroes - Dark Trooper This is the canon version of the Dark Trooper From Galaxy Of Heroes Mobile Game or PC Npc Spawn Dark_trooper_goh No Voice Line(yet) THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™ Submitter HoboPeach Submitted 03/30/2025 Category Skins Game Jedi Academy  
  18. View File Classic Battlefront II - Empire Voice This mod Replace JKA Stormtrooper And Imperial Officer Voice to Classic Battlefront II StormTrooper and Imperial Ofiicer Voice Install: Extract To base folder in Gamedata. THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™ Submitter HoboPeach Submitted 03/30/2025 Category Other Game Jedi Academy  
  19. View File Colour Code Executable Patcher for SWKotOR2 Relish in the fact that you can now make the dialog text and highlight text colours whatever you want them to be! With just the press of a button this tool will update the hard coded values within the executable for you! Limitations imposed upon the Aspyr version of the game are that the Red value for the dialog text must lie between 8 & 31. But there is no issue when updating the legacy versions of the game, provided you use the editable executable as I don't support editing the executable that comes with LegacyPC Steam or the Disc version of the game as they are slightly different, but the editable executable is essentially identical. I made this tool to automate updating the hard coded colour codes contained in the executable for SWKotOR2. Requires .NET 8.0! Just put it in the game folder, next to the swkotor2.exe file and it will detect which version of the game you have when you click patch. It detects what version of the game you have by checking for certain files, check the source code if you want to know more. I advise against patching all the colours at once, but I provided an option just in-case anyone wanted to do this. I also suggest looking at my written documentation, some values such as text highlight effect one another and the various different versions of the game are all slightly different, it's also possible that I have things slightly wrong here and there, feel free to let me know if you find out more. More information on patching the values manually can be found in my tutorials here : https://deadlystream.com/topic/6886-tutorial-kotor-modding-tutorial-series/ In Tutorial : "24 - [ADVANCED] - Hard Coded GUI Elements" For Steam LegacyPC users and users of the original Disc version of the game, please use the editable executable which can be found here : https://deadlystream.com/files/file/1321-kotor-2-editable-executable/ I released a new version on GitHub, functionally it is practically identical, I just removed the "Patch All" option and made a slight improvement to the way it detects the version of the game, there's no real need for me to update the version here as it is just an improvement to the code for the program. Source code for the tool can be found here : https://github.com/Thor110/HexColourSlider Thor110 Submitter Thor110 Submitted 04/01/2025 Category Modding Tools  
  20. If I were to make that it'd be an optional install for the Unofficial K1CP Tweak Pack as it's the K1CP mod that makes that switch.
  21. Never thought I'd see this released! Say, would you ever considered making a mod that make's Vrook's robe red and Zhar's blue like vanilla KOTOR?
  22. Maybe you did this before he released it, but he did release all the cloaked Jedi Robe assets as a modder's resource. But hey, I know how it feels like to have a mod idea, make it, and have someone else release it before you - I've even released the mod, and have someone else release the same mod later on. Not yet, but if there is a demand for it I'll consider converting Shem's character robes too. Do note that I'll be using the gloveless hands by JCarter and not Shem as JCarter's gloveless hands are higher quality than Shem's.
  23. My man! Did this a while back but never released (mainly due to never receiving permission from JC). By chance, did you include shem’s character robes that he made for the PC and various party members?
  24. Last week
  25. View File Shem Robe Revival [Cloaked Edition] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 01.04.2024 Installation: This mod comes with reskins for JC's Fashion Line I: Cloaked Jedi Robes for K1 and the JC's Fashion Line I: Cloaked Hybrid Robes for K1, thus you need to install ONE of these two mods prior to this mod to get the intended reskins that this mod offers. These two mods are incompatible with one another, so you'll have to decide whether you want Cloaked Robes or Cloaked Hybrid Robes before installing this mod. If you installed the Cloaked Hybrid Robes for K1 mod, open the "Cloaked Hybrid" folder, copy all of the .TPC files from that folder and copy them into your Override (make sure you overwrite the files already in there). If you installed the Cloaked Jedi Robes for K1 mod, open the "Cloaked Normal" folder, copy all of the .TPC files from that folder and copy them into your Override (make sure you overwrite the files already in there). Description: Ladies and gentlemen, come with me now on a journey to the savage days of years gone by... to a time when porting was a bannable offense, to a time when people seriously used the medium and low texture settings for a performance boost when playing the Kotor games, to a time before M4-78 was restored, to a time when TSLRP was still in development, to a time when the high quality weapon and skybox mods we take for granted were simply inconceivable, to a time when the TSLPatcher was brand new, to a time when Kotor Tool and MDLOps were the pinnacle of modding tools, to a time when Windows Vista was the current Windows OS and the Xbox 360 was the current gen console, to a time when most mods didn't have a TSLPatcher and even if they did they were an incompatible hack job - this was the time of the early Kotor modding community. In 2025, most players use TSLRCM and K1CP, the big planet mod is M4-78EP, High Quality Weapon mods are a must, High Quality Skyboxes and Planet reskins are a must, every player and party member has an ultra HD reskin by Dark Hope, every Jedi Robe in K1 has a cloak ported from K2 by JCarter. But back in 2006, the mods that were available to the early players were far more limiting and lesser quality than the mods we have today. Two mods from this era was Shem L's Prequel Style Robes for both K1 and K2, you probably haven't used them before but you might recognize them from some of Shem L's old YouTube videos. Shem's Prequel Style Robes would've been a viable mod to use between 2006 and 2014 until Kainzorus Prime released his Prequel Robe Replacement mod which updated the robe model with something far superior. Kainzorus Prime's Prequel Robe Replacement would likewise have been viable from 2014 to 2018 when JCarter426 released his JC's Fashion Line I: Cloaked Jedi Robes for K1 which ported the cloaked Jedi Robes from K2, a feature the players had been craving for over a decade by that point. It should be no surprise to anyone that JC's Cloaked Jedi Robe mod is the number 1 robe mod for Kotor 1 whilst Kainzorus Prime's Prequel Robe Replacement is a minor competitor and Shem L's Prequel Style Robes is virtually forgotten. And this is where I come in. Back in 2022, I tried to change the above fact by releasing my K1 Movie-Style Jedi Master Robes. This mod ported DeadMan's Movie-Style Jedi Master Robes to K1 and gave you an option to replace the Star Forge 2DA slot with the Cloaked Movie-Style Robes so that you can use Kainzorus Prime's Prequel Robe Replacement alongside it, meaning you can have Cloaked Robes by DeadMan and Prequel Robes by Kainzorus Prime at the same time. This mod does something similar but for Shem L's old mod, this mod takes Shem L's Prequel Style Robes for both K1 and K2 and makes them compatible with JC's Cloaked Jedi Robes. Shem L's K2 Prequel Style Robes will replace JC's Cloaked Jedi Robes whilst Shem L's K1 Prequel Style Robes will replace JC's Hybrid Robes. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks: Obsidian: For such an amazing sequel! Bioware: For such an amazing game JCarter426: For making the original Cloaked Jedi Robe and Cloaked Hybrid Robe mods, without you this mod wouldn't be here today. Shem L: The original author behind the two Prequel Style Robe mods, without you this mod wouldn't be here today. heyorange: For the CollarFix.psd which he made freely avaliable in his collar fix for JC's Cloaked Jedi Robes Prime: The author who made the base robe texture of what would become Shem L's K1 Prequel Style Robes mod. Darth Moeller, Achilles, Oldflash, & Svösh: For assets used in Shem L's K2 Prequel Style Robes. And everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 04/01/2025 Category Skins K1R Compatible Yes  
  26. View File K2 - Less Alignment Penalty Less force point cost penalty for using opposite alignment powers, but you still get the full force point cost reduction if you use force powers that correspond with your alignment. Aka you can Force Lightning with a full lightside character without runing out of forcepoints. Submitter GearHead Submitted 04/01/2025 Category Mods TSLRCM Compatible Yes  
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