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- Yesterday
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An amusing thing to note is the necessity of upscaling some of the textures I linked to in the very first post of this thread. However, I didn't realize how large some of Vurt's texture were before starting that.
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Janice Nall
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View File K1 DarthParametric's Datapad New models and textures for the datapad. Models created by DarthParametric. To Install 1. Download: DarthParametric's Datapad.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. Submitter Dark Hope Submitted 02/25/2026 Category Mods K1R Compatible Yes
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Hello folks. It's been a long time since I've posted in this WIP thread as I had released all I was planning to do on it years ago. If you saw the two posts before this one, you saw mention of me possibly redoing some of the loading screens for exterior areas of TSL using Kexikus' skyboxes. Now - in 2026 - I'm finally getting around to doing that. Here's a few WIP samples of areas I've done so far. (See attached.) The new loading screens will be released separately. If you liked the original loading screens that I released, they aren't going away. This will give you some choices. (Those that use the KOTOR Discord Mod Builds would probably want the new ones as the HQ Skyboxes are in the Mod Builds.) The screenshots I use to make the loadfing screens will be utilizing 4K upscales to the textures so everything should be sharp to go along with those Kexikus skyboxes. I will say that it is very unlikely that I'll be redoing the loading screens as covered for my Loading Screens Add-On Pack (which covered other mods like the Jedi Temple and M4-78 EP). With of list of warp codes, jumping around probably wouldn't be a hassle but installing the mods themselves would be. Add to that, that I really don't think that there's a great demand for Loading Screens to supplement mods that have never been very popular to begin with.
- Last week
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spencerdiaz started following Kirin's Armor
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Version 1.0.0
19 downloads
New models and textures for the datapad. Models created by DarthParametric. To Install 1. Download: DarthParametric's Datapad.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.-
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- 4 comments
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View File Kirin's Armor This mod is the one that I'm the most proud of so enjoy !!!!!!!!! The male armor is a combination between DeadMan "Modders Resource: TFU-style Darth Sion model" and Darth Bandon Armor. And for the female armor is a modified reskin of Bastila Armor by Seikan. ----------------- Video Showcase here: ----------------- When you equipe the male armor you will be taller then normal. The female version is not an exact copy of the male but looks similar This mod replaces Reven/Starforge model so any other mod that does this will not be compatible. If you equipe Atton with this armor the game will crash. ----------------- INSTALATION: 1. Add the files from the folder "1-Main Files" in your game override folder. NOTE: If you want the model without the sholder pad add the files in the optional folder after you installed the main files HOW TO GET THEM: - Method 1: Add the items in the inventory with the Savegame editor - Method 2: Cheat Codes: giveitem a_robe_67 giveitem a_robe_68 giveitem a_robe_69 ----------------- Uninstall: Remove the files you added to your game override folder. ----------------- Donations: If you want to support my work you can here: buymeacoffee.com/kirin117 ----------------- Aknoladegemnet: - Effix: Thank you for allowing me to use the structure of the files. - DeadMan Thank you for "Modders Resource: TFU-style Darth Sion model" https://deadlystream.com/files/file/172-modders-resource-tfu-style-darth-sion-model/ - Thank you for allowing me to use Seikan's Armors of the Old Republic 2.2 https://deadlystream.com/files/file/902-seikans-armors-of-the-old-republic/ - Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible. Submitter Kirin Submitted 02/23/2026 Category Mods TSLRCM Compatible Yes
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View File Kirin's Mission Playable Character Play as my modified version of Mission from KOTOR 1. This will replace the female playeble character PFHC05. This mod was requested by a nexus mods user. ----------------- Instalation: Add the files from one of the main folders in your game override folder. If you prefer to have the neck coller on add the file in the optional folder. ----------------- Uninstall: Remove the files you added to your game override folder. ----------------- Donations: If you want to support my work you can here: buymeacoffee.com/kirin117 ----------------- Acknowledgements: - Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible. - Leilukin: Thank you for Missing K1 Party Member Ports for TSL [Modder's Resource] 1.0.0 https://deadlystream.com/files/file/2249-missing-k1-party-member-ports-for-tsl-modders-resource/ Submitter Kirin Submitted 02/21/2026 Category Mods TSLRCM Compatible Yes
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Ishamael started following Prime's Republic Clone Trooper Mod
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Thank you for this mod. I installed it on my new KOTOR 2 playthrough, but I’m not sure whether it’s working. While looking at the appearance.2da file, I noticed that the TSF soldiers have the same lines and values as the Republic soldiers, so I expected the TSF to have the clone trooper appearance as well. However, that’s not the case in my game. Is this a mistake on my part, or could it be an issue with the mod? I haven’t progressed far enough yet to encounter a “real” Republic soldier in the game, so I can’t tell whether the mod is working correctly for that group at least.
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It works, thank you so much! It’s really satisfying! By the way, I was thinking it’s a bit of a shame that the male versions of your alternative Zeison Sha & Jal Shey mod are more like tunics. Do you plan to make a version that’s more like a traditional Jedi robe or something in the style of Atris’ robe, but with a more masculine look?
- 4 comments
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Icesin4ever started following Commas' Exile Robes
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Can someone please update Commas' Exile Robes for KOTOR2 Thes robes are amazing and fits the lore. I’ve been trying to restore an old KOTOR II robe mod — Comma’s Exile Robe, the one that used to give the Exile a brown, worn, tattered outfit you found in your Harbinger quarters. It’s one of the oldest, most obscure mods from the PCGameMods era, and it basically vanished from the internet for almost 20 years. I finally got a copy of it, but there’s a problem: all the torn and frayed parts that used to be transparent now show up as shiny silver. That silver isn’t part of the design — it’s the game engine telling me the original texture’s alpha channel is broken or missing, so instead of showing holes and ragged edges, it fills them with reflective metal. Back in 2004 the game handled transparency differently, so the mod worked perfectly then, but modern TSL (especially with TSLRCM, Steam, or HD texture packs) needs updated textures or they break like this. So right now the robe looks wrong — the shape is there, the colors are there, but the soul of it is missing. The holes, the frayed cloth, the worn‑down edges… all the things that made it feel like the Exile had actually lived through years of wandering are replaced by chrome patches. And that’s exactly why I care so much about fixing it. This robe wasn’t flashy or overpowered. It wasn’t a Jedi uniform or a fancy armor set. It looked used, scarred, and survived‑in — like something the Exile would realistically have been wearing after the Mandalorian Wars and the years of drifting afterward. It made the opening of the game feel more grounded and personal. It made the Exile feel like a real person with a real past, not just a character model. It’s one of the few mods that ever captured that feeling. So I’m trying to modernize it — restore the transparency, upscale it to HD, and keep the original look intact. I don’t want to redesign it. I just want it to look the way it used to, only sharper and working properly in 2026. If anyone has experience fixing old alpha‑channel textures or converting them cleanly to TPC with proper transparency, I’d really appreciate the help. This robe meant a lot to me back then, and I’d love to bring it back the way it was meant to be seen.
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The mod is ready for publication. I ask for your permission.
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The corpses generally look so-so. These are more likely cadaveric spots and other delights of decomposition. I had to remake this texture because the resolution is higher. But I like the previous version better. I'm thinking of redoing it.
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Is there something weird in the texture of the skin? Or is it supposed to be like that? EDIT: Oh I guess, it should be burn marks? The skin texture is different than in your earlier screenshots, isn't it Dark Hope?
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Is this better?
