-
Content Count
4,753 -
Joined
-
Last visited
-
Days Won
125
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by Hassat Hunter
-
Seems something worth investigating... might be while I fixed all droids having the part (1.0 bug) I overlooked a questchange :/
-
90 hours for my first playthrough... Oh how long ago I played a RPG for so long.
-
Anyone else psyched for Pillars of Eternity?
-
Also posted this on Moddb, and though I think everyone here will now it, never-the-less. And it can become a discussion thread afterwards Or go to http://forums.obsidian.net/forum/87-pillars-of-eternity/ (more crowded though XD) About 17 hours after the making of this post, Pillars of Eternity, Obsidian's latest game, will be released! If you haven't heard about Pillars it's a spiritual sequel to Baldur's Gate (2), featuring complex teambased combat and adventuring on detailed isometric handpainted (and beautifully looking) 2D backgrounds. After Wastelands 2, Divinity:Original Sin and Shadowrun Returns it's another great RPG for RPG gamers like ourselves who have been on our thirst for so long. So definitely give it a look at Steam or GOG: http://store.steampowered.com/app/291650/ http://www.gog.com/game/pillars_of_eternity_hero_edition http://www.gog.com/game/pillars_of_eternity_champion_edition http://www.gog.com/game/pillars_of_eternity_royal_edition
-
There was a bug that sparring her in "hyperspace" would lead to an infinite fight, so yeah, with TSLRCM you have to wait till you landed (and re-entered the Hawk) in order to resolve that.
-
I'm not sure what you've changed here. AFAIK TSLRCM fixed all issues with Disciple's healing, the particular line seen in the screenshot could be undone since a node set the numeric back to 0 again, but as said, TSLRCM has already fixed that... ?
-
Does it trigger after talking to Red Eclipse leader in the Hawk? It's a known issue (to me anyway), it's supposed to load 003EBO, but since the movie loads the transitions get a bit messed up. It was concluded to be very rare to trigger for the difficulty (and potential issues) to fix. For your current situation, enable cheats if you haven't already and warp to 003EBO manually.
-
I've only had it happen like once or twice too (with hundreds of playthroughs). Similar for the Dantooine Plains backscreen, so many games only had it once.
-
It should be... No future's for dead people.
-
It's just Onderon being Onderon. Lower graphics to the min, and try to force it to load... it will after a minor amount of tries, then you can simply save and put everything high again...
-
HK-47 not rejoining party after HK-50 encounter.
Hassat Hunter replied to OminousVoice's topic in TSLRCM
Insta-kill weaponry can indeed break the script. No, can't get rid of them after the fact... -
Just do what I do; wait a year, spend 1-2 days fixing stuff and release it as an update XD (Totally based on facts)
-
Probably missing stuff, it's not uncommon for savegames to crash after removing big mods that were still in use, equipped by people in your team for example. And I suspect the error with the Goto-mod to be related to the size and placement of the opening into the crashed ship, which might be floated above but not properly walked by non-controlled characters, not any dialogue-file.
- 22 replies
-
- malachor v
- no dialogue
-
(and 2 more)
Tagged with:
-
It was Xuul's.
- 313 replies
-
Also AFAIK Nar Shaddaa Complex is incompatible with TSLRCM.
-
I've just watched a vid of someone playing the Alpha, and I notice the console has that annoying 'click again without the topline changing to see your options' that I pretty much banished out of TSL Hopefully that will be fixed for the final release? I can do it too if you want...
- 313 replies
-
Essential mods for best possible KotOR/TSL experience
Hassat Hunter replied to Kazebu's topic in General Kotor/TSL Modding
Well, since I swapped the icons around in the feat.2da, so using that mod will make it look like vanilla again. Although if it looks vanilla without the mod, you probably overwrote "our" feat.2da (and thus the fixes within). -
Essential mods for best possible KotOR/TSL experience
Hassat Hunter replied to Kazebu's topic in General Kotor/TSL Modding
That's an impressive list. Just want to mention you don't need TSL Fixed Icon/Proficiency Icons if you use TSLRCM 1.8.3( though. -
Moving modded TSL from retail version to steam
Hassat Hunter replied to Euilogy's topic in General Kotor/TSL Modding
Should work, though you really should exclude certain files (like the .exe) -
And here I was thinking the Combat Droid/Escort Droid was one of the best, and I was glad he was willing to record a few more lines for 1.1... And akin to Zbyl's question, which VO's did you really hate then?
-
Teammates where replaced by "Bad Strref" and indeed ingame all showed 'I am broken, so very very broken'...
-
Will look into this...
-
Moving modded TSL from retail version to steam
Hassat Hunter replied to Euilogy's topic in General Kotor/TSL Modding
Depends on the mods... not everything is always in override, so if you just copy that, expect trouble. -
Well, I get the same crash. Checking with KSE shows you've corrupted all your teammates. Beats me how though :/ Anything you can think of causing that? (using KSE for example?) The auto-save, game1, game2, game3 and game4 all look correct, it's just the quick-save that's corrupted. Should hopefully help determine what you did between them that might have caused this. EDIT: Used you JJT savegame (save4) and proceeded to the arena, no crash.