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Content Count
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Everything posted by Sith Holocron
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Do you have a 1.8.2 save where you face Atris in her Holocron chamber? I need one to check out how a texture looks in game.
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I imagine they will release it. . . When it's done. Sorry but I couldn't resist.
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Might anyone have a 1.8.2 save where you face Atris in her Holocron chamber? If so, please PM me.
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Might anyone know the name of the texture used for the Sith Holocrons in Atris' chambers?
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OK, I'll directly link it as I'm not typing this out on a smartphone. It was the Trials of Obi-Wab expansion to Star Wars: galaxies. The Wookiepedia description is as follows... A lengthy description of the mission to led you to him can be found here.
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I'd look it up but MODDB must be having a problem as it's only coming up in a text format for me.
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Calling out all Red Eclipse Players!
Sith Holocron replied to Hassat Hunter's topic in The Old Republic
I would like to see video of this, please! -
HK-47 appeared in another game besides just KotOR1/2 and TOR, you know...
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That was my point.
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I'm pretty sure that Mr_Dad's usage of LucasArts and Obsidian logos for his mod trailer is copyright violation.
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Eradicator, might you stop placing questions about TSLRCM 1.8.2 bot here and at LucasForums. Placing them here should be quite sufficient.
In addition, compatibility questions for 1.8.2 should be placed in this thread: http://deadlystream.com/forum/topic/983-mod-compatibility-with-tslrcm-18/page__st__140
(Be sure to indicate that you're asking about compatibility for T...
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Some thoughts about Bao-Dur
Sith Holocron replied to Desmond's topic in Knights of the Old Republic General
JKJA, that would be "Remote." -
Bugs and minor inconveniences with M4-78EP
Sith Holocron replied to Hassat Hunter's topic in M4-78 Enhancement Project
I think there might be a way around that. For the other doors, have the doors open automatically when the Exile steps close enough to it - but place the invisible trigger far enough away that the Exile won't have to wait by the time he walks over there. -
Problem with Kreia and the Lost Jedi Quest
Sith Holocron replied to JP_Cunha's topic in M4-78 Enhancement Project
You have to find all of the Jedi Masters. If you have M4-78 EP installed and you haven't visited M4-78, you haven't found all of them. -
Problem with Kreia and the Lost Jedi Quest
Sith Holocron replied to JP_Cunha's topic in M4-78 Enhancement Project
Oh . . . just check this out then . . . Moving this to the M4-78 EP section . . . -
Problem with Kreia and the Lost Jedi Quest
Sith Holocron replied to JP_Cunha's topic in M4-78 Enhancement Project
Are you playing with the M4-78 Enhancement Project? If so, did you complete that planet? -
If you want me to re-record stuff, today would be a good day to provide feedback on what I emailed you.
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Fun question: who would you nominate (other than VP or yourself) to assist BeadV in finishing the "Malachor VI" mod to it could be released?
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Have you played the M4-78 Enhancement Project with TSLRCM 1.8.2 yet?
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Some thoughts about Bao-Dur
Sith Holocron replied to Desmond's topic in Knights of the Old Republic General
But G0-T0 doesn't run the HK Factory. How is HK-47 avenging Bao-Dur by killing G0-T0? -
You might want to explain the walkmesh issue to KOTORHDTV as he's posted the request in the Requests thread. (I'm locking his own thread because he made it an official Request.)
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Hiatus Update/Canopy Sensus
Sith Holocron replied to VarsityPuppet's topic in General Kotor/TSL Modding
Sorry that I wasn't able to get those sound files too you. Best of luck to you and whomever you did get for it. Is it not time to pass the project on then? -
Citadel Station Entertainment Module 081 Extended?
Sith Holocron replied to KotorHDTVchannel's topic in TSLRCM
It's not really much a restoration per se as there's no material to place behind those close doors. That being said, it might make for a good place to mod in the cut dialogues of Lt. Yima and Lt. Atallo. Perhaps you might want to post something to that effect in the Requests thread? -
The squad being three choices is hard coded into the game.