Sith Holocron

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Everything posted by Sith Holocron

  1. For M4-78 EP mod: If Kaah survives the planet, what would you have him do after the events of M4-78 - if he couldn't be a party member?

    1. HK-47

      HK-47

      Query: With him having been on the side of M4, what better place to be than with those droids?

    2. Hassat Hunter

      Hassat Hunter

      Can't have him speak then... which would be; extremely jarring.

    3. Sith Holocron

      Sith Holocron

      Why couldn't we have him speak. If Zhaboka isn't available, then the part is recast. Nothing is off the table as this is all hypothetical. I am still waiting for your answer.

    4. Show next comments  432 more
  2. Only reply to this thread if you plan to work on this person's requests. As DP mentioned above, make your own thread if you have your own request.
  3. You may as well add your voice to the blog post if you haven't done so already. There's no need to promote this thing twice.
  4. All this talk about Pazaak and no one has made a blog post about it? Wasted opportunity. Back on topic: Qui-Gon, I am sure that the TSLRCM gurus are happy about your comment.
  5. Fair Strides, welcome back from your modding vacation!

  6. SS: It would not surprise me if they were looting Sci-fi 3d for their project. It would also not surprise me if they didn't give any credit for others' hard work.
  7. And the hits keep on coming. Sithspecter mentioned in a response to milestails' status update the following comments (which I've combined for convenience's sake): I agree with you SS but I'll go even further. When did Tatooine open the neon shop? I don't recall this plague of signage in the original Tatooine. Just remember it's not futuristic unless someone has puked up a bunch of electronic signs. Who cares about the authentic desert aesthetic? Then there's that shiny dome. Leaving aside how such a run down desert colony has the time to shine that dome, let's just think safety issues. Do you think that twin suns beating down on that very shiny dome might cause lots and lots of fires in the immediate area? In that case, less signs and more fire brigades might be in order. Folks - be honest with me. Does the above seem slapped together with pre-rendered assets - or is it just me?
  8. Remember the last KOTOR Reboot project to come along called Project Black Light? (I'll use my version of their logo because their logo has a really bad Star Wars logo slapped on it.) No? Here's a refresher if you truly want it. (It isn't necessary to view the video to understand the conversation below.) However, some new folks have decided to reboot Knights of the Old Republic. These folks are starting with the first game! Oh boy - let's pick this one apart. I will be setting up a check list for you so you can see the flaws more clearly. No, I'm not including the link for the site. I'll let you do a web search for this. "Apeiron"? Really!?! Bad font for the "Star Wars" logo? Check. (Especially note the "W". The "R" is a bit off too.) OK, let's move on . . . First nitpick. Why ask the same question twice? (Don't worry, folks. You'll see that the same question will appear the very next picture.) Apeiron, this should properly be called the "Frequently Asked Questions" section. Repeat of initial question? Check. Not using capitalization of the game's title? Check. Not using a standardization of the game's title? Check. Incorrect spelling of "companions"? Check. Use of a Kickstarter ready buzzword? Check. (That buzzword is "Indie", if you're playing along at home.) Mention of a studio that we've never heard of? Check. Not including a link to this unheard of studio? Check. Begging for assistance from the public? Check. Claims of being "professional people" without backing those claims up? Check. Claiming the project is "legal"? Check. Answering that question with a badly spelled word? Check. (It's "absolutely", Apeiron. Invest in a spell checking program.) Not spelling "successful" right? Check. (I guess they aren't successful.) For my gentle readers, this is the meat of their faulty argument? I'm hungry for new KOTOR stuff and you're likely to be too as you've read this far. Is this meat OK to eat? Let's delve further. They ask "Can you make a Star Wars game?" They don't mention if you can legally make one. They then cite examples of other fan created reboots that aren't Star Wars games to back up their case. This appears to be a case of a sweeping generalization. I will explain through an example that I found at logicalfallacies,info. Let's look at one of the cases cited here: Black Mesa. What did Black Mesa have on their side? Black Mesa is a complete ground-up remake of Half-Life using the Source engine, everything is made from scratch, there is not a single asset that came from Valve. That is: They used their own voice actors, their own soundtrack, their own props and remodels, and their own engine. Valve offered the Black Mesa team their own contract. However, Valve isn't Disney who owns the copyrights to all Star Wars items. Valve also isn't Electronic Arts who handles all of the Star Wars games as licensed by Disney. As Apreiron isn't . . . - dealing with Valve - dealing with Electronic Arts or Disney - has made no statement that they plan to create their own soundtrack, their own voice actors, their own props, and their own engine . . . then Apeiron has offered a false equivalent. Soldiering on . . . Spelling "intellectual" wrong? Check. A game could be "under the banner of intellectual property" but it's not "under intellectual property." Use your legal terms correctly. 100% Free! Until we beg for donations. And there's the extended hat... Do we accept donations? No! But we can and we will at some point down the road. Even though the mod will be 100% free.
  9. M4-78 has not created a song for you to celebrate Valentine's Day - because he loves you.

    1. Sith Holocron

      Sith Holocron

      He might have a song idea for next year though.

  10. I hadn't noticed this post before. I'll add a quote remarking on what you noticed - from a LucasForums thread.
  11. I'm going to record a playthrough of the Republic Trooper in SWTOR. I need to replace the Star Wars theme because YouTube will cut it. I need to find a KOTOR or TSL song that's between 1 minute 20 secs to around 1 min, 30 secs to replace it. Suggestions?

    1. Sith Holocron

      Sith Holocron

      Ah yes. Considered that one but was hoping for alternative ideas as well. Thanks for the input!

    2. Kainzorus Prime

      Kainzorus Prime

      Well, you don't *have* to replace the theme, per-se. You can always just cut the intro part and mute the audio in your editing software.

    3. Sith Holocron

      Sith Holocron

      I'm having the opening part of the crawl customized. I may as well put music to it to give it that extra "oomph"

    4. Show next comments  432 more
  12. Buy it, install it, play it, then come back to us.
  13. Check the other large scale lightsaber mods and see who donated to them. I bet there are more sabers made than could fit into those mods. Seek those sabers out.
  14. Changed avatar. Sorry about any unintentional epileptic fits . . .

    1. Canderis

      Canderis

      Thank you, good sir!

  15. Version 1.0

    1,192 downloads

    HQ Music Update Patch Just like the Movie patches, here is a Music Patch to enhance the original game's assets. This patch will make the regular game music into slightly higher quality music (approximately 22,050 Hz files.) Warning: These files won't be CD quality versions of the music but it is better than what came with the original 4 CD version of the game. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Music executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH_Music executable to run the program. - Wait while the files copy. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved.
  16. File Name: HQ Music Update Patch File Submitter: Sith Holocron File Submitted: 08 Feb 2016 File Category: Media HQ Music Update Patch Just like the Movie patches, here is a Music Patch to enhance the original game's assets. This patch will make the regular game music into slightly higher quality music (approximately 22,050 Hz files.) Warning: These files won't be CD quality versions of the music but it is better than what came with the original 4 CD version of the game. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Music executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH_Music executable to run the program. - Wait while the files copy. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. Click here to download this file
  17. Version 1.0

    5,174 downloads

    HQ Movies Update Patch Here we have a fairly massive patch that comes in 6 parts. What this patch does is make all your kotor2 pre-rendered cut scenes a slightly higher quality. So no more squinting at the screen trying to make out details - or at least a little less squinting. Warning: These movies weren't re-shot in high-res; they were just up-scaled to 1600x1200, which is why they they won't be leaps and bounds over what you already have. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. TSLRCM has a few movie fixes that will override some of the movies in this patch and that is completely intended. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Movies executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH\Movies executable to run the program. - Wait while the files copy to the game folder. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved.
  18. View File HQ Movies Update Patch (all 6 parts) HQ Movies Update Patch Here we have a fairly massive patch that comes in 6 parts. What this patch does is make all your kotor2 pre-rendered cut scenes a slightly higher quality. So no more squinting at the screen trying to make out details - or at least a little less squinting. Warning: These movies weren't re-shot in high-res; they were just up-scaled to 1600x1200, which is why they they won't be leaps and bounds over what you already have. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. TSLRCM has a few movie fixes that will override some of the movies in this patch and that is completely intended. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Movies executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH\Movies executable to run the program. - Wait while the files copy to the game folder. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. Submitter Sith Holocron Submitted 02/08/2016 Category Media  
  19. Seeing as everyone is mentioning Cathalan, I gotta ask: Does anyone actually have the "Gold Edition" of the mod?

    1. Sith Holocron
    2. Kainzorus Prime

      Kainzorus Prime

      Brrlghbrrr brlhhhhhgh.

       

      Excuse me, that was the noise of the GODDAMN EPILEPSY THIS AVATAR IS GIVING ME.

    3. LDR
    4. Show next comments  432 more
  20. Listing your mods would indeed be helpful. Please include links with each mod.
  21. In addition, you're posting the errors in the wrong section. Moving this to TSLRCM section.