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Everything posted by Sith Holocron
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Blog #26 - Apeiron . . . The next project doomed to failure
Sith Holocron posted a blog entry in Sith Holocron's Blog
Remember the last KOTOR Reboot project to come along called Project Black Light? (I'll use my version of their logo because their logo has a really bad Star Wars logo slapped on it.) No? Here's a refresher if you truly want it. (It isn't necessary to view the video to understand the conversation below.) However, some new folks have decided to reboot Knights of the Old Republic. These folks are starting with the first game! Oh boy - let's pick this one apart. I will be setting up a check list for you so you can see the flaws more clearly. No, I'm not including the link for the site. I'll let you do a web search for this. "Apeiron"? Really!?! Bad font for the "Star Wars" logo? Check. (Especially note the "W". The "R" is a bit off too.) OK, let's move on . . . First nitpick. Why ask the same question twice? (Don't worry, folks. You'll see that the same question will appear the very next picture.) Apeiron, this should properly be called the "Frequently Asked Questions" section. Repeat of initial question? Check. Not using capitalization of the game's title? Check. Not using a standardization of the game's title? Check. Incorrect spelling of "companions"? Check. Use of a Kickstarter ready buzzword? Check. (That buzzword is "Indie", if you're playing along at home.) Mention of a studio that we've never heard of? Check. Not including a link to this unheard of studio? Check. Begging for assistance from the public? Check. Claims of being "professional people" without backing those claims up? Check. Claiming the project is "legal"? Check. Answering that question with a badly spelled word? Check. (It's "absolutely", Apeiron. Invest in a spell checking program.) Not spelling "successful" right? Check. (I guess they aren't successful.) For my gentle readers, this is the meat of their faulty argument? I'm hungry for new KOTOR stuff and you're likely to be too as you've read this far. Is this meat OK to eat? Let's delve further. They ask "Can you make a Star Wars game?" They don't mention if you can legally make one. They then cite examples of other fan created reboots that aren't Star Wars games to back up their case. This appears to be a case of a sweeping generalization. I will explain through an example that I found at logicalfallacies,info. Let's look at one of the cases cited here: Black Mesa. What did Black Mesa have on their side? Black Mesa is a complete ground-up remake of Half-Life using the Source engine, everything is made from scratch, there is not a single asset that came from Valve. That is: They used their own voice actors, their own soundtrack, their own props and remodels, and their own engine. Valve offered the Black Mesa team their own contract. However, Valve isn't Disney who owns the copyrights to all Star Wars items. Valve also isn't Electronic Arts who handles all of the Star Wars games as licensed by Disney. As Apreiron isn't . . . - dealing with Valve - dealing with Electronic Arts or Disney - has made no statement that they plan to create their own soundtrack, their own voice actors, their own props, and their own engine . . . then Apeiron has offered a false equivalent. Soldiering on . . . Spelling "intellectual" wrong? Check. A game could be "under the banner of intellectual property" but it's not "under intellectual property." Use your legal terms correctly. 100% Free! Until we beg for donations. And there's the extended hat... Do we accept donations? No! But we can and we will at some point down the road. Even though the mod will be 100% free. -
M4-78 has not created a song for you to celebrate Valentine's Day - because he loves you.
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Impressions of M4-78 EP (Version 1.2 only)
Sith Holocron replied to Sith Holocron's topic in M4-78 Enhancement Project
No one listens to what M4-78 has to say. :: sigh :: -
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- Telos Academy
- Bug
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(and 3 more)
Tagged with:
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MEDIA:HQ Movies Update Patch (all 6 parts)
Sith Holocron replied to Sith Holocron's topic in Mod Releases
Yes but we have all of the parts. -
I'm going to record a playthrough of the Republic Trooper in SWTOR. I need to replace the Star Wars theme because YouTube will cut it. I need to find a KOTOR or TSL song that's between 1 minute 20 secs to around 1 min, 30 secs to replace it. Suggestions?
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Ah yes. Considered that one but was hoping for alternative ideas as well. Thanks for the input!
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Well, you don't *have* to replace the theme, per-se. You can always just cut the intro part and mute the audio in your editing software.
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I'm having the opening part of the crawl customized. I may as well put music to it to give it that extra "oomph"
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Buy it, install it, play it, then come back to us.
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Check the other large scale lightsaber mods and see who donated to them. I bet there are more sabers made than could fit into those mods. Seek those sabers out.
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Changed avatar. Sorry about any unintentional epileptic fits . . .
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Version 1.0
1,205 downloads
HQ Music Update Patch Just like the Movie patches, here is a Music Patch to enhance the original game's assets. This patch will make the regular game music into slightly higher quality music (approximately 22,050 Hz files.) Warning: These files won't be CD quality versions of the music but it is better than what came with the original 4 CD version of the game. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Music executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH_Music executable to run the program. - Wait while the files copy. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. -
File Name: HQ Music Update Patch File Submitter: Sith Holocron File Submitted: 08 Feb 2016 File Category: Media HQ Music Update Patch Just like the Movie patches, here is a Music Patch to enhance the original game's assets. This patch will make the regular game music into slightly higher quality music (approximately 22,050 Hz files.) Warning: These files won't be CD quality versions of the music but it is better than what came with the original 4 CD version of the game. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Music executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH_Music executable to run the program. - Wait while the files copy. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. Click here to download this file
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Version 1.0
5,220 downloads
HQ Movies Update Patch Here we have a fairly massive patch that comes in 6 parts. What this patch does is make all your kotor2 pre-rendered cut scenes a slightly higher quality. So no more squinting at the screen trying to make out details - or at least a little less squinting. Warning: These movies weren't re-shot in high-res; they were just up-scaled to 1600x1200, which is why they they won't be leaps and bounds over what you already have. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. TSLRCM has a few movie fixes that will override some of the movies in this patch and that is completely intended. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Movies executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH\Movies executable to run the program. - Wait while the files copy to the game folder. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. -
View File HQ Movies Update Patch (all 6 parts) HQ Movies Update Patch Here we have a fairly massive patch that comes in 6 parts. What this patch does is make all your kotor2 pre-rendered cut scenes a slightly higher quality. So no more squinting at the screen trying to make out details - or at least a little less squinting. Warning: These movies weren't re-shot in high-res; they were just up-scaled to 1600x1200, which is why they they won't be leaps and bounds over what you already have. Steam and GOG KOTOR2 Users: This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions. Installation: Install this patch before you install TSLRCM. TSLRCM has a few movie fixes that will override some of the movies in this patch and that is completely intended. NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch. - Copy the K2_HQ_PATCH_Movies executable into the root game directory (default C:\Program Files\LucasArts\SWKotOR2) - Double-click on the K2_HQ_PATCH\Movies executable to run the program. - Wait while the files copy to the game folder. When the window disappears, you're done! Uninstall: There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch. Legalese: This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. Submitter Sith Holocron Submitted 02/08/2016 Category Media
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Seeing as everyone is mentioning Cathalan, I gotta ask: Does anyone actually have the "Gold Edition" of the mod?
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Brrlghbrrr brlhhhhhgh.
Excuse me, that was the noise of the GODDAMN EPILEPSY THIS AVATAR IS GIVING ME.
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Steam, M4-78 and my rather large modlist
Sith Holocron replied to nerdenstein's topic in M4-78 Enhancement Project
Listing your mods would indeed be helpful. Please include links with each mod. -
KOTOR 2 Black screen after entering Rebuilt Jedi Enclave
Sith Holocron replied to Kissai's topic in TSLRCM
In addition, you're posting the errors in the wrong section. Moving this to TSLRCM section. -
Bugs and minor inconveniences with M4-78EP (1.2)
Sith Holocron replied to Sith Holocron's topic in M4-78 Enhancement Project
You need to read this thread - especially the "FOR TSLRCM AND/OR M4-78EP" portion. You need to post both the questions and the answers. You need to post all the mods that you use and provide links to all of them. Yes, all the mods. Help us to help you. -
Locking thread to prevent further necro.
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Ask that in that mod's thread. This is the request thread.
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Bugs and minor inconveniences with M4-78EP (1.2)
Sith Holocron replied to Sith Holocron's topic in M4-78 Enhancement Project
They definitely know about this one. -
Assuming this will be compatible with Brotherhood of Shadow, you have other possible characters to have them drop from as well.
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1) The original author - Darth_Sapiens - isn't available to make corrections to the mod to make it compatible with TSLRCM and various other mods. 2) Fair Strides - the person that was going to make corrections to that mod - is currently on a modding vacation. He also has several other mods that are quite likely higher up in his work queue. 3) IIRC, Darth_Sapiens requested the mod to be taken down until it is fixed. 4) The mod as it currently exists right now will basically destroy your game. 5) It will be released when it's done. (I haven't had the opportunity to use that phrase. It's finally my turn, I suppose! LOL)
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