JordanB500

Members
  • Content Count

    27
  • Joined

  • Last visited

Community Reputation

0 Neutral

About JordanB500

  • Rank
    Jedi Apprentice
  1. In my earlier post i said i looked inside the tslpatcher folder to see what files are used i never said i copied them to my override folder and my install order is the way it is because the tslpatcher patches files and doesnt replace them which is why it is hard to install mods in the opposite order, and sure there are tools that let you edit files files but its more hassle. let me ask you this would it be better for me to replace tslcrm files by accident or for vice versa because with how many files tslcrm adds to the override folder(not including m478-ep) i doubt i could copy any files without knowing if they came from tslcrm or my own list of mods and to add on top of that my mods that override other mods. Edit: after many further tries i managed to get the game to run with all of the mods i use unfortunately i now have somehow lost the use of my primary pc so that will have to wait lol but i found an old copy of kotor for xbox to hold me over until i get it working again
  2. for the mods that require me to use the tsl patcher i usually check the files inside the patchdata folder also this isnt my load order i just install all the mods that have me copy files to override, then install tslcrm and m478-ep and then ones that use the tslpatcher as this is the best way to install mods as ive heard because tslpatcher can modify existing files instead of replacing them which cant be done in reverse without much hassle also i found another problem but this time it isnt because of a mod, for some reason having soft shadows on causes the game to crash at the ebon hawk cutscene(the one that runs before the tutorial) so in addition to the incompatible mods and this one setting i have solved the issue i think?
  3. since im doing a new setup anyways (since it failed again) i will relist all of the mods i used last time the mods i used are... Revan Cutscene Force Power Fix by Kristy Kistic, Unnamed mod adds a lot of textures for telos, Animated Galaxy Map textures version 2.0 by Sith Holocron, Texture for Atris' Sith Holocrons by Sith Holocron, boma beast teeth fix by Kainzorus Prime, Choose Mira or Hanharr by Hassat Hunter(unknown if compatible), coruscant scene no overlay(as far as i know no known author or actual name present just a holorec.dlg), Coruscant High Resolution Textures by Exile007, Increased Force Buff Durations 1.0 by cyricc, darksword by chainz2da, Darth sapiens (and Deadman) present HD 2K Darth sion, Darth Sapien's Mandalore, Darth sapiens Nihilus, Darth sapiens presents HD 2K Visas Marr, Darth Sapiens Presents T3M4 HD, Hi-Res Beam Effects 2.0 by Darth InSidious, fire and ice(unknown actual name or Fixed Mandalorian Banners by jonathan7, better male bodies(unknown author), Green Level-Up Icon by Darth InSidious, Improved Peragus Asteroid Fields by VasiliiZaytsev (aka RenegadeSniper7), JC's Handmaiden Sisters by JCarter426, Jedi Master Robes for All Robes by 90SK & VarsityPuppet, Kinrath Egg Bash Crystal Drop v0.9 by Hassat Hunter, No Lightsaber Quest V1.5 by Hassat Hunter, Replacement Onderon Iziz Cantina Sign (version 1.1) by Sith Holocron(recently downloaded), New Onderon Merchant by 90SK, Peragus Large Monitor Adjustment by Sith Holocron, Peragus Ote by XediiXarWarz, Peragus II by Trench, Sion's Arrival at Peragus - High Resolution Movies by Kainzorus Prime, Peragus Galaxy Map Change by Kainzorus Prime, Peragus Mining Gear by Kainzorus Prime, Power Cost Correction by Hassat Hunter, Remote Tells You How Influential You Are by tk102, Revan's Mask v1.0 by Smoke (a.k.a HouseOfAmon), RedHawke's correction armband, Realistic Nar Shadaa Skybox by Sharen Thrawn, More Subtle Animated Ebon Hawk Monitors (still not including Galaxy Map) (version 1.2), Citadel Station Signage 1.1, Telos Ote, Head Model Fixes for K2, HIGH QUALITY STARS AND NEBULAS by Kexikus, vURT'S KOTOR: TSL EBON HAWK RETEXTURE 1.0, Workbench Crystal Attunement(now for the mods that use tslpatcher) A Darker Peragus: REDUX, jinger's Admiralty Mod(recently downloaded + the tslrcm compatibility patch), Bao-Dur's Charged Armor, TSL GALAXY MAP FIX - CORUSCANT ADDON & NEW ICON AND PLANET TEXTURE, CURSE OF THE SITH, Darth Nihilus Animation Fix 2.0, Darth Nihilus' Robes, Tomb of Azgath N'Dul v2.0(+ the fixed changes.ini), Tomb of Azgath N'Dul v2.2 Patch/Update, Halo Sword v1.1, Droid Enhancement, Hanharr's jedi training V1.0, Dustil Restoration, Extended Enclave, Feat Progression, G0T0 overhaul, Increased Attributes and Skills, Make Armour & lightsabres at the Workbench Mod v2, Jedi temple, compatibility patch and expansion, Kreia's Hood Down, Lost Force Powers Pack, NPC Overhaul Mod 1.0, PartySwap 1.3.2, Varsity TSL: Peragus V. 1.01, Remove Force Power Restrictions by Armors, RedHawke's exile item pack, Sith Assassins - With Lightsabers, Peragus Sith Troops To Sith Assassins, Full Force Mod Pack 1, hakpad ultimate, Galaxy Map Fix, Realistic Visual Effects and Defender's Wrist Console, Movement Animation Fix for both KOTOR and TSL. (some of these have files that overlap each other so its hard to tell what will look best in-game)(if i can even get into a game that is)
  4. just in case i fail again im wonder if im doing this right i used 2daconvert to merge spells.2da with another version of spells.2da (two different mods)and the program wants the unmodified file and two modified files and since i dont have a spells.2da other than these 2 i used one mod for the unmodded slot as well as the first slot and then another file for the second slot idk if this is the only way to do it but im not sure if anyone has a solution or an easier tool for merging these files id appreciate it
  5. i understand that and am going to reinstall the mods with this in mind(and not using incompatible mods)
  6. half of the mods i use dont even have a name(that i can find) like for a game this old that isnt hard to believe also the "Get your Lightsaber Back from Atris by Lit Ridl" is one of the incompatible mods Player’s lightsaber from Atris What it does? It gives you ability to get your own lightsaber from Atris (the one lightsaber that you’ve described to Atton) Installation: Click “Install Mod” button in the left-bottom corner of this window. Credits: LitRidl – for making this mod Shaggoth – for idea of making it Shem – for pointing me to some bugs so this was the cause? and any others i missed Kreia's Assorted Robe Collection - Not compatible.(i have this one) Kolto Tank on Ebon Hawk by Lit Ridl - Puts a very commonly named trigger used in many modules in override, breaking pretty much all of them. Incompatible with TSL itself thus, not merely TSLRCM. that would explain my inability to get past the first few minutes of dialog Alternate Revan Romances by felixfelicitas - According to Bookman230, this mod has a conflict with a 904Kriea.dlg file. (this one too) i shall reinstall all mods that are compatible and try again thank you for the help and also why is usm not compatible aside form it not being supported? i believe i did use this mod with tslcrm an early version possibly before 1.8.3 i think i could be wrong but thats fine
  7. the issue isnt in running the game it runs fine(unmodded) the issue is that for some reason i cannot get the game to work with these mods maybe they are out of date or because the tslcrm and m4-78ep are newer versions and i just need to get a later version of some mods i am unaware although unhappy as i am i will copy swkotor2 from my backup folder if there is no other fix
  8. "Every time i started the game i cant even get past the narrator telling me about the hyperdrive or how fucked i am without a kolto tank and so i assumed that somehow i messed up but from the looks of it even with a "NO-CD PATCH" and a clean install again. there is no way to play the game modded and i dont know why. any help is appreciated" also i played it with no mods and was half way thru peragus modless before even attempting to "mod it" i am using windows 10 pro x64 edition but if you think the problem is compatability when it worked before with no compatability changes then fine i will try that. my SWKotOR2 folder is not read-only i made sure to check it before installing mods is there anything else you would like to recommend i do? Edit: i tried kotor2 in windows xp mode sp3 and i didnt even get to the main menu before crashing
  9. Hello ive been back and forth between installations of this game/mods and i was sure i installed everything just fine i copied all of the loose files to the Override folder applied the 1.0b patch + the HQ Music/Movies installed Tslcrm + m478-ep latest version of both and an obscene number of other mods that dont automatically install into the game folder and worst of all ive had no errors when installing and aside from the time i had to merge two .2da files everything worked fine.(except for running the actual game) Every time i started the game i cant even get past the narrator telling me about the hyperdrive or how fucked i am without a kolto tank and so i assumed that somehow i messed up but from the looks of it even with a no-cd patch and a clean install again. there is no way to play the game modded and i dont know why. any help is appreciated i made a dvd iso with all the 4 cd files to avoid constant disc swapping and a backup folder. the list of mods ive used are Revan Cutscene Force Power Fix PVC Dancer's Outfit called anim and sky in the zip file and alters the skybox Animated Galaxy Map textures version 2.0 Texture for Atris' Sith Holocrons Boma Beast Teeth Fix Choose Mira or Hanharr Coruscant scene no overlay Coruscant High Resolution Textures Increased Force Buff Durations 1.0 Darksword by chainz2da Darth sapiens (and Deadman) HD 2K Darth sion Darth Sapien's Mandalore Darth sapiens Nihilus Darth sapiens presents HD 2K Visas Marr Darth Sapiens Presents T3M4 HD Hi-Res Beam Effects 2.0 Fire & Ice HD Fixed Mandalorian Banners BETTER MALE BODIES - KOTOR II or Frumpless green level up icon Holowan Cloakworks 2 improved peragus asteroid fields w/ more asteroids and too many to list here just suffice it to say that the ones i did install were compatib;e with tscrm 1.8.5 and m478-ep 1.5
  10. I am sorry if my questions were considered as being disrespectful, in addition I did not intend to pose these questions to any one person but anyone who cared to reply
  11. so you would rather have a bunch of topics with very few posts rather then one topic with many posts? also if this is how you prefer it why did it take 5 years to lock a thread for the same reason? and just curious are any of my requests possible?
  12. Since someone decided to lock the original request topic, i have taken it upon me to create this topic so that requests for tsl only mods can be made and if anyone likes they can make an additional topic for kotor1 only. my first request is a mod that allows you to "repair HK-47" so that he looks like hk-50(no damage) but with hk-47's color scheme(also to fix the shield issue where using a shield on hk-47 covers his entire body except his spine) there are two great examples of times where you could swap textures(i say swap and not replace because it wouldnt seem right to have hk-47 seem "repaired" when you first encounter him on the Ebon Hawk) the first is "for a sophisticated assasin droid, you dont seem as advanced as you should be" and the second is the cutscene where bao-dur is working on hk-47 and for my second mod request have Revan appear in tsl as an encounter with a different lightsaber color, force powers and voice over( by voice over i meant the sounds they make when injured) depending on the dialogue choices you made when discussing revan with atton(the real revan not some hologram or vision) Was revean male or female = changes in voice over did revan lead the sith or did he side with the republic = lightsaber color and force powers Lightsaber colors could be red, blue, green, purple and yellow( i suppose you could add dialogue about if revan was a consular, guardian, sentinel or sith) revan could appear in the korriban academy if sith or in the sub levels of the academy on dantooine if jedi and so ends my list of requests i may have more requests in the future
  13. JordanB500

    Invisible Headgear

    is it possible to see what all the files replace so that there would be an option to make some headgear visible while the rest remain the same?
  14. JordanB500

    Requests

    does party swap allow handmaiden to not occupy the same slot and icon as disciple?
  15. also wondering the same thing since tslrcm comes with a placeables.2da file by default