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Everything posted by DeepFriedDimebag
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This mod was made pre-TSLRCM, and the base game has 670 appearance entries by default, so it would only encompass those entries. HK-50s & HK-51s are entry number 538 & 539 respectively, so you should be alright to play through the factory & the mod still be in effect. You might need to do some work to fix the entries TSLRCM adds though.
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Dark Hope's Rep Soldier TSF recolor
DeepFriedDimebag replied to Aragon's topic in General Kotor/TSL Modding
Try using JC's Republic Soldier Fix for K2 - Mods - Deadly Stream to mitigate the transparency, since it has a shader which gives it an environment map without the need for 2da editing. -
I hate to bump this thread back up, but I was looking through these posts earlier & was curious as to the progress of the mod. Anything new since the last post?
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These are awesome. This may be the closest anyone has ever come to a perfect rendition of the Darksaber in these games. Could you maybe send it through to me, as well as possibly Exar Kun's saber from earlier in the thread, please?
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Lore/Continuity armor fixes and rebalances
DeepFriedDimebag replied to Untold Prophecy's topic in General Kotor/TSL Modding
And possibly Aleema Keto's robe to be a little more consistent with this look from Tales of the Jedi: Dark Lords of the Sith?- 4 replies
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Sounds like you have a lot going on tbh. I'm sorry to hear about your brother though, KJ. Condolences to you and your family during this difficult time.
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I reckon Kaevee should have a hilt of her own. Maybe a yellowy green colour, like Ahsoka's shoto was in the first few seasons of TCW.
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That said, you could use unique backgrounds for (Darth) Revan and Malak's sabers too.
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And maybe for the Jedi Masters' lightsabers, you could have the logo of the Jedi Order in the background?
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I could see that. Also gives Nihilus' lightsaber a completely unique icon, as opposed to the standard red.
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It's your call at the end of the day, man. I'd honestly be happy with whatever option you go with. It'll take some growing on me to like the new icons though haha.
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[REQUEST] GOH Darth Revan (Not Jedi version but Darth one)
DeepFriedDimebag replied to Nomad1980's topic in Mod Requests
I say use one of Darth Sapiens' cubemaps for the .txi file for this texture, in order to get that look. -
HK-47 Overhaul Mod, TSL Conversion?
DeepFriedDimebag replied to Natural Law's topic in Work In Progress
Ahh fair enough. No idea there was a mod that allowed for this until now lmao. -
HK-47 Overhaul Mod, TSL Conversion?
DeepFriedDimebag replied to Natural Law's topic in Work In Progress
In whatever capacity you choose to release this mod, I really don't mind. Could you perhaps make it so HK-47's optics are shut while he's deactivated in the cargo hold though? -
I like the icon backgrounds you currently use. Maybe you could even release those as a modders resource for people who want to make their own saber hilts?
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A first, but very simple request. Would anyone else here love to see a TOTJ comic accurate version of Ludo Kressh's sword implemented in-game? I've never been content with having to settle for a vanilla look for it (and inaccurate too, since he never held a double sword.)
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Oh that looks cool. In terms of replacing Acheron, you could possibly use that saber part quest idea for the lightsaber of somebody like Nomi Sunrider or Ulic Qel-Droma.
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Kavar's offhand, and maybe Freedon Nadd's saber too, since it's established in Legends he wielded a shoto.
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I have been using SLM since v2.0, and honestly, it's completely transformed my gameplay experience. Obtaining and creating lightsabers is actually fun now. But if there is anything I would suggest for any future releases, it's the inclusion of schematic short lightsabers. Maybe make the viridian blades a little bit darker too?
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