Untold Prophecy

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Everything posted by Untold Prophecy

  1. If the door issue is ongoing, with triggers breaking or unresponsive, perhaps you could go the route of damaging the station and just having the doors opened by default? I was going to say the same thing with the original post when textures wouldn't render properly, but then I saw that you had gotten some of that fixed. However if that's still the case with doors not properly fitting or triggering, it might be a possible approach. Especially if the Rodian was killed it Kotor 1, it might make sense that the station would fall into a damaged condition without a caretaker.
  2. I've had a few ideas for stat modifiers for Djem So, if you want any suggestions. Sorry, I used passive form interchangeably with the non medical item. As for timescale, don't worry about it! I'm only able to really play Kotor over the holidays, so I understand the time constraints. I hope we'll see more mods like this in the future!
  3. I wish you the best of luck! I honestly can't wait to see how it all looks in the end!
  4. You don't have permission from the original authors I take it? That's a shame, I would have loved Bane's and Kun's. Can you post screenshots at least?
  5. I have a tendency to collect Lightsabers, both in real life from SaberForge and Ultrasabers, and in my Kotor 2 (and sometimes 1) override folder. I have pretty much all of Jorn's hilts, Holowan designs, etc., but I really love the standalone hilt mods out there like the Valorous Knight's Lightsaber or the Kyle Katarn hilt. So would anyone be willing to drop any Saber Hilt mods in this thread that I might be able to add to my Override for either game? Really it can be anything, so long as it's something you made that you don't mind someone else using in their game. Thank you!
  6. This is amazing! I'm afraid I wouldn't be able to help at all in this project, because I'm terrible at modding in pretty much every regard, but I'm really excited to see more screenshots and more of this! As small as it is, Yavin Station was one of my favorite locations in Kotor. Who knows, maybe even the tombs in the valley of the dark lords, or even Dreshdae can make it over some day too! The mods I've seen worked on and released in 2018 makes me really excited to see what comes in 2019!
  7. I LOVE the idea for this mod, and I'm absolutely going to pick it up once I finish my Kotor 1 Playthrough. Out of curiosity, would you be able to add in Djem So as a passive Saber form as well in an update to this? Would love to see it finally get recognized in the game, as Shien is kind of meh.
    Files work great, and voice clips are very clear! Absolutely worth the download and should be used together with Darth Parametric's Head Ports!
  8. I'm sorry, I'm confused by what you mean. Are you saying having me use the .wav files you have to "make" the Kotor 2 versions? I'm not entirely sure where I would start with that one.
    Great mod! I combined it with the Sith Assassin Ambush mod to have the best of both worlds. I really wish Bioware had used a design closer to this for all Sith NPC's in the game.
  9. This was something that popped up in the Pazaak Posting group on Facebook the other day. Theoretically, can locations from Kotor 1 (say Marka Ragnos' and Tulak Horde's tombs as was the example there) be ported over and played in Kotor 2?
  10. Oh I probably wouldn't release it, I'm very far away from being any sort of a mod author. The most I can do is basic stuff with the Kotor Tool! That's part of the reason why I asked you first, because you're already naming the files for the Stream Sounds folder anyhow. My most sincere apologies for the confusion, and I'm sorry for coming across as rude at all too!
  11. If it's only a matter of renaming the files from Player_Female_W (I believe the tag is) to Bastila, then I can probably do the work. I just wasn't sure if that was all you're doing with the files once they were configured for .wav or there was another step. Not to mention I wasn't sure if you'd mind me tinkering with your work or not.
  12. So the files won't activate from the Override Folder, the trick was to place them into Streamsounds instead. I thought they were working from the Override, but the vanilla female voice actress sounds close enough to Laura Bailey that I didn't realize until I tried moving the files. Fortunately though, it's all good to go! I would just add into a readme or highlight in the files' description when you publish the final version that these need to go into Streamsounds. I can't seem to get the same trick to work for Kotor 2, even with the mod I linked above. If you want to release a specific version for Kotor 2 though, maybe you could try overwriting Bastila's combat dialogue with Kira's and Jaesa's. Bastila's is still left in Kotor 2's files, and you can just place her lines as the PC's in KSE. Though I don't know how much time/effort that would take to do. Would you be willing to make K2 Specific versions?
  13. It works! I haven't gone into combat yet, but the switching dialogue plays without a hitch!
  14. I believe this is the PC Soundsets for Kotor 2: https://www.nexusmods.com/kotor2/mods/611 The one I used back in the day was from Filefront, but that link is long gone. Though this looks like the recovered version. I'll drop these in my K1 Override now and give them a go!
  15. I'm sorry, I should have specified. I'm using the Steam version. For both games. Though I've reverted Kotor 2 back to the version before the Aspyr patch.
  16. Sorry, I missed that one. Holiday madness is in overdrive here, so I haven't been able to follow the forum as closely as I'd like to. I'll hop on and test out the files in the next couple of hours. Well I can't seem to get the voice to work in game. I've tried adding it to a party NPC, and nothing shows up in the KSE soundset option. Starting a new character as a female didn't work either. I'm thinking that the files need to be in .wav format to work in game, like how the files for sound effect replacements are. Though I thought that mp3 files would be fine, I think that's only Jedi Academy where both file formats work without issue.
  17. Will this work with either Kotor? I'm in the middle of a K1 playthrough, so I can KSE the voice onto Bastila. Otherwise, if it's Kotor 2 I can just reload to Freedon Nadd's tomb and set it to Mira.
  18. By all means, go for it! Would love to see what you can do with it! Publish it under downloads when you're done, because no one does obscure saber mods like this anymore!
  19. Don't worry about it if you wife needs it! It is just a mod for the collection after all. But I appreciate her contribution to the work on this!
  20. I'm glad to hear that your computer has started working again! Don't worry about Meetra because I forgot her only voice work was as a force spirit.