ConansHair

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Everything posted by ConansHair

  1. ConansHair

    twilek_f02

    Mmmmm...Yummy!! Haha😄
  2. Is this a new, updated version?? As nothing in the changelog...
  3. ConansHair

    3

    Love it!!❤️
  4. Here's those screenshots you asked for, Sorry for being late with them, I forgot by the time I left work yesterday evening...Just now remembered...The inside of the bracer area shows an area that has part of the red sash from the texture mapped to it...It probably should have part of the chest piece mapped instead...Screenshot of texture on SS's Model for reference...
  5. LOL...It wasn't noticeable until I went swapping out textures...Then it stuck out like a sore thumb...Haha...In case you were wondering, the texture I'm using is "TheQuanon" from this Mod here: PS...Sorry about the spacing, my new phone absolutely hates the mobile version of DS...
  6. Not at my PC right now, won't be until later this evening...I can try to explain...I was wanting to use Quanon's Darth Revan texture as a replacement texture for PFBJ02 and PMBJ01/02, and I noticed in the gauntlet/bracer area the UV mapping was off... On the normal N_DarthRevan model, the gauntlet/bracer area uses part of the chest piece of the texture...
  7. Does a Mod exist that cleans up the UV mapping on the "J" slot Revan/Star Forge Robes models??
  8. ConansHair

    1

    Are you going to be updating all of the other commoner textures as well??
  9. Awesome, thanks again!! Will check it out later after work!!
  10. I noticed on the Kiosk1 model, part of the lighted button panel here: Shows up here: Can someone kindly please help with this??
  11. I'm so sorry for your loss, prayers and condolences to you and your family during this most difficult time...
  12. Any possible conflicts with darth333's AIOFPM??
  13. These are fantabulous!! Always such great work, and always looking forward to more!! Hope these are ready for upload!!
  14. No, it's explosions from the Sith Fighter attack...It just uses the frag grenade VFX, SFX, and Texture...
  15. It also covers the random explosions on the Endar Spire...
  16. Thanks for the info, that's much better now...
  17. With the addition of @Dark Hope's New HD https://deadlystream.com/files/file/2157-suits-k1/, I'm noticing the games VANILLA "C" Slot Armor Models are in severe need of some minor UV Mapping adjustments/tweaks...Unless there's already a Mod out there that does this, that I'm totally unaware of...Would someone please be so kind as to help with this, or if this has already been done, point me to the appropriate link?? Thanks, it is appreciated... EDIT: The new HD Textures are so perfect, that one can really see the flaws in the Vanilla Model's UV Mapping...
  18. ConansHair

    Energy Shield

    Whoa...That's straight up amazing...Is that a mask retexture??