mserto
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Everything posted by mserto
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- 28 comments
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- Darth Parametric
- Kainzorus Prime
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- 16 comments
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- graphic
- mass effect
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- 135 comments
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- Lightsaber
- USM
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- 193 comments
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- new armors
- concept art
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- 16 comments
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- 1
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- graphic
- mass effect
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- 135 comments
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- Lightsaber
- USM
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Finally I manage to put this mod to work, thanks to @duk3nuk3m, @jojy123 and @sklairis. Summarizing: (I'm asumming that the only mod from steam workshop installed is TSLRCM, otherwise I suggest make a proper installation). 1- In workshop folder override (C:\Program Files (x86)\Steam\steamapps\workshop\content\208580\485537937\override) copy the files from "saberconsole" folder and copy them to the actual override folder of the game, where it would normally be installed (C:\--------\SteamApps\common\Knights of the Old Republic II\override). This will fic the blank icons, at least in my case. But you won't put any color on your hiilt already. 2- Install the mod too on this location (C:\--------\SteamApps\common\Knights of the Old Republic II\override). Now, probably, the mod is working. You can put any cristal color on your hiilt, you can buy them in the same saber console. 3-If you only see the meshes but not the textures make this posted by duk3nuk3m: Go into the game folder and open the swkotor2.ini look under Graphics Options find the line: DisableVertexBufferObjects=1 Rewrite it so that it looks like this: Disable Vertex Buffer Objects=1 I don't understand the solution but it worked for me, I hope it will work for someone looking for help. Excuse my english!
- 135 comments
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- Lightsaber
- USM
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