N-DReW25

Modders
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Status Replies posted by N-DReW25

  1. Finally figured out how to change the starting classes on KotOR2! Information can be found in my tutorial series.

  2. Would anyone be interested in M4-78 EP loading screens that utilize Kexikus' skyboxes? I will likely do this as extra loading screens regardless of the feedback but I am curious if anyone would want such a thing.

    1. N-DReW25

      N-DReW25

      I'd be up for it, if I was playing with Kexikus' M4-78EP skyboxes I'd love to have matching loading screens.

    2. (See 4 other replies to this status update)

  3. Hello all. I am currently in the hospital and may be here up to a week. Without going into medical details, I'd just ask for any mod questions for me be held until I announce my return home. Thanks and I hope to see you all sooner rather than later. 

    1. N-DReW25

      N-DReW25

      @Sith Holocron I genuinely mis-clicked the wrong reaction, I wanted to click "Sad" but I ended up clicked on the worst reaction I could've possibly picked.

       

      Words can't express how embarrassed I am upon realizing my mistake.

    2. (See 14 other replies to this status update)

  4. Hello all. I am currently in the hospital and may be here up to a week. Without going into medical details, I'd just ask for any mod questions for me be held until I announce my return home. Thanks and I hope to see you all sooner rather than later. 

  5. Hey everyone! After a long hiatus, I'm officially back.

    I'm in the process of updating file info now that I'm reuploading mods to another site. If anyone's received multiple notifications for the same file update... yeah, really sorry about that. I have ADHD so I forget minor details and I'm also a perfectionist. Really not a good combo.

    I look forward to catching up and seeing what I've been missing out on.

  6. PartySwap has been updated to version 1.3.4 with a Coruscant Jedi Temple compatibility patch and a new Read Me file. I have also released an official statement about my takeover of the management and development of PartySwap on my website: https://leilukin.neocities.org/shrines/starwarskotor/articles/partyswap-management-takeover

    1. N-DReW25

      N-DReW25

      Congrats on the new take over!

       

      14a.jpg

  7. Is there really no way to delete a mod?

    1. N-DReW25

      N-DReW25

      As of now, the only way to get our own mods deleted is by requesting an Admin to delete it on your behalf.

       

      I believe Admins also have the ability to unapprove mods so that they won't be avaliable for the public but can be reinstated at a later date at your request.

    2. (See 3 other replies to this status update)

  8. Always neat to pop in and see what the deadlystream community is doing around here.

    Shoutout to @Sith Holocron for his crystal icon (k1) mod, looks incredible. 

    Shoutout to the two newest modding tool Holocron Toolset (can't wait to use this in a new project) and saber maker!

     

    1. N-DReW25

      N-DReW25

      Maybe you can optiminize your Lehon expansion with the toolset. I recall years ago when playing the mod that placing placeables was a real pain, now you can do it effortlessly!

    2. (See 1 other reply to this status update)

  9. Cinnagar, Empress Teta’s Palace

     

    8E897377-19F2-4F66-93DB-A826E7231D67.jpeg

  10. Korriban

    125AE93A-7880-402A-9A2A-0BDB1BDDA979.jpeg

    1. N-DReW25

      N-DReW25

      And to think that Mission Vao and T3-M4 could fight and successfully kill Tuk'ata beasts in K1.

    2. (See 3 other replies to this status update)

  11. Some games don’t need to be remade.

    1. N-DReW25

      N-DReW25

      I hope this puts an end to the actual expectation people seem to have that the Kotor remake will have a recruitable Yuthura Ban and a playable Sleheyron all with full content!

    2. (See 4 other replies to this status update)

  12. If memory serves, Jorak Uln's TGAs were saved incorrectly, with what supposed to be the bottom-left origin was instead top-right.  Does that result in the texture being backwards, upside down, or both?  I plan to correct all of these manually to remove any need for XnView so any information would be helpful. 

    And in other news, I'm typing this from new computer.

    1. N-DReW25

      N-DReW25

      Didn't Xuul have a tutorial on how to install them via a program called "Xnview"?

       

      Said tutorial is in Xuul's video on Jorak's Endar Spire reskin.

    2. (See 9 other replies to this status update)

  13. So now I'm getting back into K2 and SLM so I can fix and streamline the TSLpatcher installation and take another go at blade textures and whatnot. Also maybe fix the disappearing textures for good. (Maybe)

    1. N-DReW25

      N-DReW25

      If you're trying to do that on the Steam version of K2, I don't think mods can fix that.

    2. (See 1 other reply to this status update)

  14. This is what happens when you remove the Kotor 2 folder when playing it (no digital creatures or people were damaged during this process, well, maybe yes).Screenshot_20220712_171650.png.cef2b04b33d57115e713b04d269dd7e6.png

    1. N-DReW25

      N-DReW25

      "Hey Mike, when I said we were developing Onderon I told you that the player will crash on Dxun... I didn't say the player will CRASH THE GAME!!!!"

    2. (See 5 other replies to this status update)

  15. So I've been reading some of the gaming articles on the Kotor 2 Switch DLC and thus far they've made no mention of how the DLC is based upon the TSLRCM mod and they word their articles as if Apsyr did ALL the work behind the restorations 🤦‍♂️

    1. N-DReW25

      N-DReW25

      Doesn't Zhaboka voice the Taris Traveller on Citadel Station?

      You know, that one NPC who goes "I've been waiting for my flight to Taris for FiVe YeArS! *SIGH*" which was added into TSLRCM?

       

      @Zhaboka How does it feel to be dragged into part of an official Apsyr DLC?

    2. (See 8 other replies to this status update)

  16. I know it’s April fools, but there is a HUGE announcement coming today!
     

    Stay Tuned!

  17. Can someone advise me how to add a hidden spoilers text to my PMs and posts on here? Literally forgot how to, can't remember if it's via quoting or adding a code etc. 

    1. N-DReW25

      N-DReW25

      Guy.PNG.87a8fba682ce21f3b68a965be2533ae7.PNG

       

      It's the highlighted lines icon, the 5th one from the left. Hope this helps!

    2. (See 1 other reply to this status update)

    1. N-DReW25

      N-DReW25

      I am aware that film was made because the people who made it are in the process of making a Kotor film using the unreal engine. They made MALAK as a result of the Kotor Remaster announcement.

    2. (See 3 other replies to this status update)

  18. What if I did this....

    20211222021816_1.thumb.jpg.6089bf107b226b113ef3edeb0f8cdaa5.jpg

    I've been wanting to...

    1. N-DReW25

      N-DReW25

      Is it just me... or do I see a little stick like shape on the very top of the lightsaber blade?

    2. (See 7 other replies to this status update)

  19. What if I did this....

    20211222021816_1.thumb.jpg.6089bf107b226b113ef3edeb0f8cdaa5.jpg

    I've been wanting to...

    1. N-DReW25

      N-DReW25

      What did @Effix tell you about wearing those in screenshots?

    2. (See 7 other replies to this status update)

  20. So how do you make a new lightsaber power crystal for K1?? 

    Where do the effects for the item actually come from? a 2da?

     

    1. N-DReW25

      N-DReW25

      The Lightsaber itself, it might be best to study other K1 upgradeable items like the Prototype Sword to get the hang of it.

       

      Go to a Lightsaber uti in Kotor Tool, go to Properties, make a new effect using the Item Property Editor and on the bottom right corner is "Upgrade required to activate".

      Add your new crystal as a new line in upgrade.2da and if you place this in your Override folder (with your new crystal) and have the "Look up Game's Override folder for 2DA files" set then your new crystal will be ready for you to add to your Lightsaber.

    2. (See 1 other reply to this status update)

  21. What about not having horribly made up and contrived descriptions for sabers this time? Maybe just the generic Bioware ones so that I dont tread on lore that I know little about?

    1. N-DReW25

      N-DReW25

      @Kaidon JornI recall back to when I played SLM years ago that you added NPCs throughout the games who dropped either Lightsabers or crystals... what I especially disliked was how these new NPCs had a * symbol at the start and at the end of there names.

       

      So I'd find "**Crystal Guardian Droid**" just chilling around the corner on Nar Shaddaa.

       

      Oh, and let us not forget the massive Rancor just chilling on the Kinrath plains :thumbup:

    2. (See 21 other replies to this status update)

  22. I've honestly never had a site force me to leave so quickly.

    Nexus TOS: https://users.nexusmods.com/tos#RightsYouAre

    Yeah, originally I thought this was going to blow over, but I can't keep using a site that forces me to sign those kind of terms.

    1. N-DReW25

      N-DReW25

      @jc2 Here's what you should do...

       

      * Find the mod you want to do a dummy archive with, and count how many files is in said mod and be sure to remember the exact names.

      * Then go to another folder, create a bunch of TXT files and rename them to the exact names of your mod files. If my theory is correct, these "mod files" would just break the game as their just renamed TXT files.

      *Delete the tslpatcher.exe with a "tslpatcher.mp3".


      What is "tslpatcher.mp3" you might ask?

      Well...

      Spoiler

       

       

      This way we can "stick it to the man" and "do a little trolling" at the same time. Of course, this is a monster dick move... but since it's Nexus should we really care though?

    2. (See 8 other replies to this status update)