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Status Replies posted by N-DReW25
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I have 2 mod ideas:
* Make Gorton Colu spontaneously combust (well, not 100% spontaneously - it'd be triggered by saying "People who stand around preaching bigotry just blow up sometimes").
* A Sith airbase. Probably using assets from Dantooine (for the planetary terrain) and Taris (the military base landing pads, the docked fighters, and probably the base interior).
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Make Gorton Colu spontaneously combust (well, not 100% spontaneously - it'd be triggered by saying "People who stand around preaching bigotry just blow up sometimes").
Question #1?: Why?
But besides that, I am certain this can 100% as an April Fools mod due to the jokey nature of it.QuoteA Sith airbase. Probably using assets from Dantooine (for the planetary terrain) and Taris (the military base landing pads, the docked fighters, and probably the base interior).
Question #1?: Why?
We have the Sith Military Base and the Embassy? What good could an Airbase do?
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W.I.P. Another Ansatan design, feedback welcome.
Tried white gloves and boots, black gloves and boots, then I read up on a comment on my Lore Keeper's Robes that the black wasn't in line with the rest, so then there was leather brown...
This is a result of a request from my Lore Keeper's Robes, for a white and gold one, so apart from any spin-offs I want to keep this one close to that.
p.s. recreated the pattern in vector graphics, feel free to contact me if you want it. -
TSLRCM 1.8.6 released. Thank Aspyr for that. Again.
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Just out of the oven, freshly baked.
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Oh my, folks. Something interesting is gonna be uploaded here to the Download section in the near future. No, it's not from me. When you see it, I think you'll know it.
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When asking to use my mods in yours, it's bad form to insult me. To the person asking, you've been blocked.
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Fallen Order really you too? Star Wars just loves to make copy pasta, stealing from kotor smh...
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@jc2 Considering the state of other Disney era Star Wars games outright stealing from old good Star Wars games would be a considered a "good" thing.
Is the game any good?
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Should I even bother putting my two cents in on the K1CP drama?
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I finally fixed the issue with TSL High Quality Blasters. Thanks to DP for calling me on my crap.
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Me when I see people still using the 'Bao Dur's Fate: A TSLRCM Add-on' the 2018 April 1st Mod, to this very day and acting surprised as to why it is the way it is.
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So if anyone is looking for mod ideas, here are some for K1 you could consider:
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ClassiCinematics has started on the K2 BIKs:
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@Sith HolocronThe mod is not incompatible with TSLRCM, it can still be used with the RCM (Hence is why its on the Reddit Build) but as TSLRCM removed the Sion BIK scene and replaced it with the in-game scene this new scene won't be seen by 99% of people because 99% of people use TSLRCM these days.
The only scene players will see is the Harbinger arriving at Peragus.
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ClassiCinematics has started on the K2 BIKs:
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@Sith Holocron I don't object him getting the permission he would need. I believe the Harbinger arriving and the Sion scene are already split, in vanilla the game uses the Low Res BIK movie and it uses a scene from an earlier build of the game without the Republic Corpses but with generic Corpses instead.
In TSLRCM, the scene plays in-game with the Republic Corpses added in. This allows the player to install any Sion or Harbinger skin mod and have it be seen inside this scene, KP's mod simply makes both scenes HD. So if the maker of the videos did make both scenes HD and in-game only 1% of people will see the Sion BIK scene (Because it was removed in TSLRCM)
The same problem would occur for the Visas and Nihilus BIK scene and the Battle of Dantooine BIK scene, both of these are now shown in-game meaning players most likely won't be able to even see the BIK scene.
I hope that was more clear.
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So if anyone is looking for mod ideas, here are some for K1 you could consider:
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ClassiCinematics has started on the K2 BIKs:
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@Sith HolocronWhy wouldn't he just film the vanilla cutscene play out in game and use that instead? Much higher quality plus the corpses would now be the proper Republic corpses.
Or why would he do that one scene at all? It was removed in TSLRCM so only 1% of users would actually see said scene if released.
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Any good robe skin mods for TSL these days?
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Unfortunately for me, my Wifi at my house has broken which means my PC cannot connect to the internet.
This may be bad for some of you because I havr an update for the K1 Gameplay Improvement ready to ship out (In the mean time, I will just be fixing whatever bugs I find in it so expect a long list of added/fixed features)
My Steam has also logged me out meaning I can't access Kotor 2 at all (Kotor 1 is fine as I can use the exe for that) meaning that any Kotor 2 mods I was making will be put on hold.
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Is it me, or does Disciple's character strike you as more of a scout/explorer class rather than a soldier?
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Is it me, or does Disciple's character strike you as more of a scout/explorer class rather than a soldier?
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N-Drew, is there where you got your profile picture from > https://www.gamefront.com/games/knights-of-the-old-republic-ii/file/new-player-character-dmhc02 ? I've always wondered...
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Is someone able to make contact with "Danil-ch"? The modder who made the Extended Enclave Mod.
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Oof. ("Two Women Accuse Skyrim Composer Jeremy Soule Of Sexual Misconduct" on Kotaku.)
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After several years, and 19 updates, my K1 Gameplay Improvement mod now has over 1000 downloads.
And what a better way to celebrate with with version 1.20, complete with Taris bug fixes, new Twilek heads from K1EP and even a new Cameo on Korriban!
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After several years, and 19 updates, my K1 Gameplay Improvement mod now has over 1000 downloads.
And what a better way to celebrate with with version 1.20, complete with Taris bug fixes, new Twilek heads from K1EP and even a new Cameo on Korriban!
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The Soldier's Destiny premieres tonight in just under four hours - if any of you are interested, I'd love to see you there for the premiere!