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Everything posted by Leilukin
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@spencerdiaz PartySwap should not be the cause of your issue with not being able to trigger cutscenes at the Telos Academy normally, since this mod has been released for many years, tested multiple times, is included in the KOTOR Community Portal's mod builds, and no one else ever reported such issue when using PartySwap. So the only possible cause is mod conflict, or you did not install mods properly. If PartySwap is actually the cause of such game-breaking issues during a part of the game that is mandatory to play through to progress, it would be reported and fixed much earlier. When I asked you to list all the mods you used, I meant ALL of them. When you are reporting issues with a mod, you should list of all the mods you use. Simply saying "many more" does NOT help mod authors to identify the possible cause of your mod conflicts. There's no way for mod authors to know what are these many other mods you use when you don't tell them. Frankly, at this point, my only recommendation is to reinstall everything, including the KotOR 2 game itself. Make sure you read through mod authors' instructions for installing mods and information about which mods are compatible together. If you play KotOR 2 on Steam, I would also suggest you to not use any mods from the Steam Workshop.
- 131 comments
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Did you mean you didn't even get any of the cutscenes of meeting the handmaidens, Kreia and Atton in a cell, and meeting Atris at all? What happened when the cutscens failed to trigger for you? Are you stuck in the Telos Academt? Did you get any black screens? Are you using any other mods? List all the mods you use.
- 131 comments
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- disciple
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@Rohndo Did you make sure you download the latest version of my mod? Your screenshot shows you are using TSLPatcher to install my mod, which should not happen since I have already replaced TSLPatcher with HoloPatcher as the installer of my mod. I suggest you download my mod and then try to install my mod again..
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@Rohndo Re: https://deadlystream.com/files/file/977-handmaiden-and-female-exile-disciple-and-male-exile-romance/?do=findReview&review=7325 You should ask for mod support in this comments section or the mod's forum thread, not the reviews section. I don't recognise the language in the error message in your screenshot. What does it mean in English?
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MOD:Handmaiden and Female Exile - Disciple and Male Exile Romance
Leilukin replied to Leilukin's topic in Mod Releases
You can refer to KOTOR Community Portal's modding guide for how to install mods in the Android version of the game. -
- 44 comments
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- lonna vash
- kaah
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- 8 comments
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- restored dialogue
- restored content
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KOTOR 1 Community Patch has already included a fix to the bug that made it impossible to ask Juhani about the current planet you're on, but other parts of my Juhani Dialogue Restoration mod are restored content, which is outside the scope of K1CP, since K1CP is a bug fix mod, not a restored content mod.
- 8 comments
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- restored dialogue
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@Darth_Judicar I suggest you read through the information provided on every mod you use. There's a chance that a mod you want to use already includes information about which mods are compatible with that mod or not. My Lonna Vash Mod for TSLECM already explicitly states in the Mod Compatibility section that it is not compatible with M4-78 mods, including M4-78 Enhancement Project, because Lonna Vash Mod is meant to be an alternative to M4-78 mods to get the cut content for Vash. In PartySwap, I have also instructed in the Mod Compatibility section that you need a compatibility patch to make PartySwap work together with Extended Enclave, with detailed instructions about the right installation order of these two mods and their compatibility patch.
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@Gaak78 Have you seen my response to your review? Are you playing KotOR 2 on Steam? N-DReW suggested the possibility of you unknowingly subscribed to the Steam Workshop. If you play the game on Steam, have you checked your Steam Workshop folder to ensure there are no leftover files in your computer. Otherwise, I have no clue why you would get any M4-78 journal entries, especially since this mod was made specifically as an alternative to M4-78 mods, and no one else reported getting M4-78 journal entries. Re: your suggestion about making Sion and Vash briefly duel, I believe the scene getting fade to black just shortly after Sion and Vash meet works perfectly fine, since it allows you to fill in your imagination about what happened there, which in some ways help to make Sion more threatening, especially since Vash dies no mater what. Sometimes not showing what happened is more effective than showing. Not to mention as I had explained to in another comment on this mod before, Lonna Vash Mod does not show Vash getting killed by Sion on screen to prevent bugs. Also, as I said in my response to your review, this is a remake of an old mod to make it compatible with TSLRCM, so I want the content of this mod to be as faithful to the original mod as possible, so I have no desire to add new content to this mod.
- 44 comments
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- lonna vash
- kaah
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@aleph01 I just tested my mod with the Pure Restoration version of Dustil Restoration again, with no other mods aside from TSLRCM installed, and I could not reproduce the bugs you described. Everything was normal and working as expected on my end, so it's definitely possible that the bug you encountered was caused by corrupted installation of the mods you use or the game itself. Regarding your mod list, what is URCMPTP, and what are those K2R mods from? Do you have links to these mods?
- 44 comments
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- lonna vash
- kaah
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Which option of the Dustil mod did you install? Did you install the Dustil mod manually or with an installer? Did you load a save before you visit Korriban for the first time after installing my mod? It is important to note that my mod's mod compatibility section has pointed out that (bolded for emphasis): You should not make assumptions that no other mods can possibly modify the same content as my mod without telling me all the mods you installed, including the your installation order of the mods. When you report a problem with a mod, you should tell the mod author ALL the mods you isntalled, so the author can check and confirm if your issue was caused by mod conflict or not.
- 44 comments
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- lonna vash
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I wrote a guide for using KotOR SaveGame Editor on Linux, especially with Steam's Linux port of Star Wars: Knights of the Old Republic 2.
By the way, I have switched to using Linux full-time recently.
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@cwacker @WildKarrde Yeah, I forgot about the Atton in the end component in Unofficial TSLRCM Tweak Pack. That said, the mod build recommend installing the components of TSLRCM Tweak Pack individually rather than the all-in-one installation, so as long as you do not install the "Atton at the End" component, and you install TSL Expanded Ending after PartySwap, TSL Expanded Ending should be compatible with the mod builds.
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I strongly doubt it will happen. The Thematic mod series is designed for the KOTOR Community mod builds in mind, but Lonna Vash Mod is not included in the mod build and likely never will be due to its divergence from the vanilla game by keeping Vash alive long enough to talk to the player, and changes to the secret tomb sequences. Not to mention, if a patch is made for Lonna Vash Mod despite it not being in the mod builds, players will likely ask for modding Vash's stats in M4-78EP as well, which KOTOR Community Portal has stated to have no intention to include in the mod builds.
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KotOR 2 has female Twi'lek NPCs with names, but KotOR 2 also adds more skin colour variety for Twi'lek NPCs, so there is no need for a Female NPC Diversity mod., Dahnis is the only female Twi'lek NPC in KotOR 2 that I made a unique appearance mod for. It is worth noting that even for the TSL Twi'lek Male NPC Diversity mod, the amount of NPCs affected are notably smaller than the KotOR 1 version.
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All my mods are compatible with KOTOR Community Portal's mod builds, so the most important thing is to read the mod compatibility section of my mods' description and README files and take note if there is any mention to mods that are included in the mod builds. In the case of this mod, as pointed out in the Mod Compatiiblity section, you need to install my mod after JCarter426’s Thematic Obscured Mausoleum Burial. For atrributes, except for Strength, which Vash has at 12, all her attributes are 16. All saving throws are 3. Note that I did not make any changes to Vash's stats from the original Lonna Vash mod.
- 44 comments
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- lonna vash
- kaah
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No. Unlike with Bastila, whom the Exile calls out by name during the secret tomb vision scene, there is no canon evidence (in the game itself or elsewhere) to if Exile actually knew Carth before they meet near the end of the game. While Carth is keeping an eye on the Exile during the events of the game (provided Revan is light side), it does not necessarily mean the Exile knew Carth well enough to remember his name or even him being the same person in the Harbinger holo recording.
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