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Everything posted by DarthParametric
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In \tslpatchdata\Diversity\changes.ini: [Warning] [15:35:10] Orphaned ini sections found in changes ini: k33_prospective5.utc gff_k33_prospective5_Dropable_0 gff_k33_prospective5_Equip_ItemList_0_0 gff_k33_prospective5_EquippedRes_0 [Note] [15:35:23] Patching existing file 'dan13_yuthura.utc' in the 'modules\danm14aa.mod' archive [Error] [15:35:23] Unable to add struct to list in 'Equip_ItemList\0' is not an instance of a GFFList. [Note] [15:35:23] Patching existing file 'dan14_ahlan14d.utc' in the 'modules\danm14ad.mod' archive In \tslpatchdata\Weapon\changes.ini: [Note] [15:45:03] Patching existing file 'tar03_blackv039.utc' in the 'modules\tar_m03ab.mod' archive [Error] [15:45:03] Unable to modify Field 'EquippedRes'. Parent field at 'Equip_ItemList\1\EquippedRes' does not exist! [Note] [15:45:04] Patching existing file 'tar03_blackv039.utc' in the 'modules\tar_m03ab.mod' archive [Error] [15:45:04] Unable to modify Field 'EquippedRes'. Parent field at 'Equip_ItemList\1\EquippedRes' does not exist! [Note] [15:45:04] Patching existing file 'tar03_blackv042.utc' in the 'modules\tar_m03ab.mod' archive
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Using HoloPatcher, and with some troubleshooting help from @th3w1zard1, the following errors exist in \tslpatchdata\Diversity\changes.ini: Line 3019 - There is a spurious = at the end of the [kor33_pilot2.utc] block. Line 213 - The GFFList entry File181=tar03_blackv037.utc points to a file that does not have a config block. TSLPatcher has a weird bug that it will report the file in the list before the one that actually causes the error. Line 214 - The GFFList entry File182=tar03_blackv044.utc points to a file that does not have a config block.
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HoloPatcher has been updated several times since K1CP released, so that exe will have a different "signature". Since the detection is entirely heuristic, it's a crap-shoot as to whether any particular version will be flagged or not. But as far as functionality goes, there's no problem using the separately downloaded exe. We'll likely switch to a new version of HP in the event we push out a hotfix at some point.
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Scoundrel Clothes with Scout Legs For TSL
DarthParametric commented on DarthParametric's file in Mods
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Sure, go ahead. You'll want to test them in-game first to make sure they work though as I didn't do that. Also the UVs might need to be tweaked to suit your textures.
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Try these: K1_Stun_Batons_High_Poly.zip The variant 3 model was actually using the variant 2 texture, so I switched that.
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Fixed Hologram Models and Admiralty Redux for TSLRCM
DarthParametric commented on DarthParametric's file in Mods
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Sounds like it is trying to load a model that doesn't exist or is broken. Most likely an appearance.2da issue.
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Fixed Hologram Models and Admiralty Redux for TSLRCM
DarthParametric commented on DarthParametric's file in Mods
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TOR Ports: Jaesa Willsaam Female Player Head for TSL
DarthParametric commented on DarthParametric's file in Mods
The Workshop folder? The standalone English version should be in <Library>\steamapps\workshop\content\208580\485537937 but other languages or the combined TSLRCM + M4-78 will have a different mod ID. You'll have to check it on the Workshop. But you really should not use Workshop mods for TSL and I won't be offering any support for it. -
Hrm, guess that was the improved version. I probably should work on it more. Not that I suppose you'll get too close to it in-game.
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Nah, not talking about the datapad. The arm is still the same. That stump is just two polys. I thought I gave you a version that was a bit less angular and low poly.