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The model 201TEL14 has an object with no geometry. Forget quality assurance, I have no idea how it even exported.
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Ah, interesting.
node trimesh Object33 parent 201TEL14 position 5.75107 10.0839 12.91 orientation 1.0 0.0 0.0 0.0 diffuse 1.0 1.0 1.0 ambient 1.0 1.0 1.0 transparencyhint 0 animateuv 0 uvdirectionx 0.0 uvdirectiony 0.0 uvjitter 0.0 uvjitterspeed 0.0 lightmapped 0 rotatetexture 0 m_bIsBackgroundGeometry 0 shadow 1 beaming 0 render 1 dirt_enabled 0 dirt_texture 1 dirt_worldspace 1 hologram_donotdraw 0 tangentspace 0 inv_count 0 bitmap TEL_HJk verts 0 faces 0 endnode
KMax refuses to export a trimesh with no faces, but interestingly MDLEdit will compile an ASCII with a trimesh with 0 verts/faces just fine.