317 files

  1. Replacement Loading Screens for KotOR2: Add-On Pack (with or without TSLRCM)

    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 17 APR 2018
    UPDATED RELEASE: 23 MAR 2019
    UPDATED RELEASE: 27 AUG 2019

    GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.]
     
    Description:
    ------------------
     
    Were you ever dissatisfied with the low-resolution loading screens when the in-game footage looks so much better? What if there was a mod that took care of that for you? Psssst…it’s this mod!
     
    This version of the mod covers the loading screens for the following mods: Azgath N'Dul's Tomb, Coruscant Jedi Temple, Curse of the Sith, Korriban Expansion, and the M4-78 Enhancement Project.   If you’re looking for the loading screens that cover the areas in the normal “vanilla” game and the areas added by TSLRCM, seek out the “Replacement Loading Screens for KotOR2: Original Pack” which is also available on Deadly Stream. The texture size is 2048 by 2048 so you'll have a large sized picture for each.
     
    List of the areas covered in this mod.
     
    Code           Area
    ------------ ------------------------------------------------------
    Curse of the Sith
    100CDN        Curse of the Sith
    Azgath N'Dul's Tomb
    712KOR        Korriban - Azgath N'Dul's Tomb
    713KOR        Korriban - Tomb Antechamber
    M4-78 Enhancement Project
    703KOR        Korriban cutscene #1 for M4-78 version 1.5
    705KOR        Korriban cutscene #2 for M4-78 version 1.5
    801DRO       M4-78 - Landing Pad
    802DRO       M4-78 - Central Zone
    803DRO       M4-78 - Environmental Zone
    804DRO       M4-78 - Industrial Zone
    805DRO       M4-78 - M4-78 Archon Chamber
    806DRO       M4-78 - Archon I Chamber (ES-05)
    807DRO       M4-78 - Archon II Chamber (IS-24)
    808DRO       M4-78 – Central Zone (irradiated)
    809DRO       M4-78 - Industrial Zone (irradiated)
    810DRO       M4-78 - Industrial Zone - Design & Testing
    811DRO       M4-78 - Industrial Zone - Research & Development
    Coruscant Jedi Temple
    952COR       Coruscant - Jedi Temple
    953COR       Coruscant - Jedi Temple Council Chambers
    954COR       Coruscant - Jedi Temple Landing Pad
     
    Korriban Expansion
    740KOR      Valley Floor
    741KOR      Poxus Awakens Herrco [Cutscene]
    743KOR      Tomb of Darth Doom III
    745KOR      Poxus' Academy
    746KOR      Poxus' Sanctuary
    747KOR      Shuttle Area
    748KOR      Sith Ruins
    749KOR      Thulsa Gaul’s Outer Sanctum
    750KOR      Thulsa Gaul’s Inner Sanctum
    910DAG      Tomb of Ezer Arden
     
    Installation:
    ----------------
     
    Drop the TGA files and loadscreen.2da into your Override folder. As M4-78 Enhancement Project includes its own TGA files, you’ll have to allow my TGAs to overwrite the TGAs already there in the Override folder.
     
    Uninstall:
    -------------
     
    If for any reason, you don’t like one (or more) of the loading screens, consult the list above so you can determine which TGA file/s you will need to remove from your Override folder.
     
    To completely remove the loading screens, delete all the above listed TGA files.
     
    Recommendations for Coruscant TGA’s:
    ----------------------------------------------------------
     
    This section won’t tell you how to install Coruscant Jedi Temple, or how fix compatibility issues with other mods. However, if you use the Jedi Temple Expansion (3.0) mod by HK-42, please install his mod first - before you put the relevant Coruscant TGAs from my mod in the Override. Allow the following files to overwrite the pre-existing ones: load_952cor.tga, load_953cor.tga, and load_954cor.tga.
     
    Legal Disclaimer:
    -------------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
    @ndix UR and/or @newbiemodder have permission to include the Korriban Expansion loading screens in their mod if they wish.  Attribution is requested.
     
    Special Thanks:
    -----------------------
    @ndix UR for his wonderful Loading Screen Template which enabled me to offer these loading screens in a format resembling the original loading screens for you all.
     
    Thanks to @DarthParametric, @JCarter426, @N-DReW25, and @Marius Fett for their input and technical expertise. If you want to have your War Droid utilize the textures from Sithspecter's High Quality blasters, be sure to use the fix for the model created by @DarthParametric which you can find here.
    Thanks to @timurD2003 for testing the 23MAR2019 update to this mod.
     
    And thanks to YOU for giving this mod a chance! Won’t you leave feedback on the download page? (I'd like to see what I’ve done right, you see. That's not too needy, right?)
    Note:
    Compatible with VarsityPuppet's TOR Style Loading Screens 1.0
    Video Preview:
    ----------------------
     
    If you'd like a preview of all of the loading screens, check out this video below. It does show the screens without the filter and the black bars but it give you an idea what you'll be working with before you download. I recommend watching the video maximized.
     
     
     
     
     
     

    1,044 downloads

       (4 reviews)

    7 comments

    Updated

  2. [TSL] Swoop Monitors Replacement Pack

    Swoop Monitor Replacement Pack
    ==============================================================================
     
    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 17 APR 2018
     
    GAMES: Star Wars Knights of the Old Republic 2
     
    [This mod will not work in Star Wars Knights of the Old Republic 1.  If you're looking for swoop monitors for KotOR1, try Ebmar's Animated Swoop Screen mod instead.]
     
    Description:
    Were you ever dissatisfied with the low-resolution monitors that show the swoop footage in TSL? What if there was a mod that took care of that for you? Psssst…it’s this mod!
     
    Installation:
    -------------
    Drop the TGA and TXI files and loadscreen.2da into your Override folder.
     

    Uninstall:
    ----------
    Remove what you put in above.
     
    Legal Disclaimer:
    -------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
     

    Special Thanks:
    -------------------
    Thanks to YOU for giving this monstrosity a whirl! Won’t you leave some feedback on the download page? (I’d like to see if I’ve done something right , you see…)
     
    Here's a review of the mod so you can see it in action. Thanks Xuul!
     

    15,296 downloads

       (3 reviews)

    7 comments

    Updated

  3. Darth Traya-new unique model with her animation (Kreia)

    feel the true power of the Sith there always need to be a Darth Traya Lady of Betreyal my mod add for her a unique robes which is fully animated except Kreia002 model

    450 downloads

       (1 review)

    4 comments

    Submitted

  4. Darth Sion remake

    Hello everyone!
     
    With this mod, I've redesigned Darth Sion's look to make him look more realistic and scary. When creating this mod, I used the standard appearance as an example, without incorporating features of the Force Unleashed version (except for parts of the clothing). The face consists of various photos of famous movie characters, such as Two-Face, Kroenen or Snoke. The resolution of the textures is 2048x2048. Thanks to Darth_Sapiens for creating the Cube Map Pack, which is where the cube maps come from.

    25,077 downloads

       (4 reviews)

    6 comments

    Submitted

  5. Ebon Hawk 4K

    Hello everyone!
     
    This mod aims to make our well-known and beloved Old Republic era spaceship, also known as the Ebon Hawk, look much more detailed and realistic. The resolution of the textures is now 4096x4096 (in contrast to the usual resolution, which was 512x512 or in rare cases 1024x1024), the format I have converted to .DDS. In addition, the mod uses custom cube maps. (Many thanks to Darth_Sapiens, who created the Cube Map Pack!)

    1,231 downloads

       (3 reviews)

    5 comments

    Submitted

  6. More Subtle Animated Ebon Hawk Monitors (still not including Galaxy Map)

    More Subtle Animated Ebon Hawk Monitors (still not including Galaxy Map)  (version 1.2)
    ===============================================================================
    ORIGINAL RELEASE: 25 MAR 2017
    UPDATED RELEASE: 31 MAR 2017
    LATEST RELEASE: 03 NOV 2018
    NOTE: The definitive version of this mod can be found here! This is the old version...
    GAMES: Star Wars Knights of the Old Republic 1 & 2
    Description:
    ============
    When Xarwarz was working on a sample of a monitor texture for the Ebon Hawk, I had suggested to him that it could use a bit of animation to liven it up. The led to the original animated monitor mod called "KOTOR2 Animated Ebon Hawk Monitors (not including Galaxy Map)".
    The screen in this separate version are much closer to the original screens included with the game. They are still animated though. (See animated picture below.) I have updated the fourth screen with a new picture - using one of the screens usually seen on the bridge of the Harbinger but recolored to the Ebon Hawk monitor color scheme. (Besides the old version of that section was static before and something about that irked me.)


    Recently, Dark Hope has recently Animated Ebon Hawk's Screen HD, which adjusts many of the other panels seen in the cockpit and throughout the Ebon Hawk.  With permission granted to me to adjust the credit, I decided to bring to the monitors in her textures in line with my other monitors.

    (Size reduced for screenshot purposes.  Texture is sized at it's original 2048 x 2048.)

    Though I've placed this in the Knights of the Old Republic 2 section, this mod is compatible with both games.
     
    Installation:
    ===========
    Decide whether you want the monitors to have glass-like overlay or not and copy the TGA files and the TXI files from the appropriate folder. Place those files in the Override folder.
     
    Uninstall:
    ===============

    Take them out again.
     
    Known Bugs:
    ===========

    None known at this time.
     
    Legal Disclaimer:
    =================
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
     
    Credits:
    =======
    LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.
    (http://www.lucasforums.com/showthread.php?t=153502)
     
    Xarwarz: For putting together the original texture of the monitors surrounding the galaxy map!
     
    @Dark Hope: For her original cockpit texture, for releasing her version to Deadly Stream, allowing me to adjust it as I see fit, and to include it in this package.
     
    @ebmar: For adjusting Dark Hope's new texture by adding a little depth to it and adding the overlay over the monitors shown in the “With Glass Overlays” folder.
     
    Here's what it looks like in the actual game.
    Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly!
    BTW: Looking for something a little more vibrant?  Check this mod for an alternate look.

    2,544 downloads

       (6 reviews)

    1 comment

    Updated

  7. Effixian's Bao-Dur Reskins

    **************************************
    Knights of the Old Republic - The Sith Lords
    **************************************
    TITLE: Effixian's Bao-Dur Reskins
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam.

    *************
    INSTALLATION
    *************
    Unzip, copy the files from one of the folders to your override folder.

    ************
    DESCRIPTION
    ************
    This mod includes reskins of:
    - Bao-Dur's head
    - The lightning in his mechanical arm (more red)
    - His mechanical arm when wearing armor (red details)
    - His default clothing (a lot of black)
    - His Remote (and with it also other Sensor Balls). The Remote gets a more Imperial look.
    There's 3 variations included that you can choose from, version A has different looks for light side, half way dark and fully dark side.
    Version B is for the Darth Maul fans who want the look inspired by him from the start.
    Version C is based on the Nightbrothers from Dathomir.
    This mod is not compatible with other mods that change Bao-Dur's appearance.
    TSLRCM: A few files that change Bao-Dur's default clothing to a darker version are also included in TSLRCM, so you will need to overwrite those files if you're using TSLRCM. If you like you can make backups of those files before replacing them (P_Bao_DurA.tga, p_bao_dura.txi, P_Bao_DurAD01.tga, p_bao_durad01.txi).

    *****
    BUGS
    *****
    None.
     
    *************
    UNINSTALLING
    *************
    Remove the following files from your Override folder:
    C_SenBall01D.tga
    fx_Baodur.tga
    P_Bao_DurA.tga
    p_bao_dura.txi
    P_Bao_DurAD01.tga
    p_bao_durad01.txi
    P_Bao_DurH.tga
    P_Bao_DurHD1.tga
    P_Bao_DurHD2.tga
    P_BaoDur_Arm.tga
    PO_PBaoDur.tga
    po_pBaoDurd1.tga
    po_pBaoDurd2.tga

    *******************
    DISTRIBUTION NOTES
    *******************
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if simply you ask me.

    ********
    Thanks to
    ********
    Fred Tetra for KotOR Tool
     
    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    ---------------------------------

    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    2,227 downloads

       (1 review)

    12 comments

    Updated

  8. Effixian's Miner Uniforms

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Effixian's Miner Uniforms
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    *************
    INSTALLATION
    *************
    Unzip, copy the files from one of the folders to your override folder.
     
    ************
    DESCRIPTION
    ************
    Two simple reskins of the Miner Uniform. This mod should not conflict with any other mod, except mods that also change this armor.
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    ia_class4_009.tga
    PFBC09.tga
    PMBC09.tga
     
    *********
    THANKS TO
    *********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    569 downloads

       (5 reviews)

    2 comments

    Submitted

  9. Default Jal Shey Items Expansion for TSL

    Default Jal Shey Items Expansion for TSL/Loot3.3b
     
    by 90SK
     
    This mod replaces all the default Jal Shey model skins, and I have created additional Jal Shey model skins.
     
    There are loot drops and modifications to the items included with the skins, listed below in the Content section
     
    INSTALLATION:
     
    Copy Override folder from mod archive to your SWKotOR2 install directory
     
    This mod will patch over loot and immersion upgrade content and overall will patch the game with new Jal Shey type armors.
     
    CONTENT:
     
    - Gegorran is replaced with a new merchant that sells 4 default JS/ZS reskins by 90SK and the original green/black/metal coattails, two ancient sith JS/ZS armors, and at two rare jedi ZS/JS armor.
     
    - A traveler on Telos will turn up dead hunting Zakkeg on Dxun. He has a powerful new JS/ZS armor.
     
    - The six default JS/ZS items in the random loot system have been replaced with Jedi ZS/JS armors.
     
    - In the hidden tomb on Korriban, there is a powerful ancient sith ZS/JS armor
     
    - On Dxun, the ritual sheilds locked in the secret temple are traditional Jedi JS/ZS armors. There is another of these armors in the Onderon museum.
     
    - Uliq Qel-Droma's armor in the random loot system is his JS/ZS custom Jedi armor
     
    - Echani Shield Suit is now a ZS/JS type custom armor
     
    -Darth Malak's armor original is one of the default JS/ZS armors sold on Onderon.
    Its ranom loot item is not a new dark side JS/ZS armor.
     
    -Vogga's treasure chamber has twin new JS/ZS armors and some other rare items
     
    -Azkul on Dantooine has a special JS/ZS armor
     
    Some item codes:
    "giveitem ancient1" through "ancient6"
    "giveitem a_robe_06" "a_robe_07" "a_robe_11" "a_robe_16" "a_robe_20" "a_robe_26"
    "giveitem a_light_15" and "a_light_12"
    "giveitem ajunta" & "giveitem shadow"
    "giveitem mod"
     
    CREDITS:
     
    Do not release this mod in any way/shape/form.
    Please contact original author for additional use.
    Please use for personal use only.
     
    Update 3/2/18 - Compatible patch for TSL and with TSLRCM/M4-78EP and Loot 2.0.7b
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    684 downloads

       (2 reviews)

    0 comments

    Updated

  10. Comlink and Sonic Imprint Sensor Icon Swap

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords
    Author: N-DReW25
    Release Date: 13.01.2018
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
     
    Description:
    A mod requested by the user "Roth9" this mod swaps the Comlink Icon and the Sonic Imprint Sensor Icon as they
    appeared to have the wrong icons associated with them.
     
    Known Bugs:
    this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Is incompatible with anything that edits "comlink.uti" and "sonicimprintsens.uti" but I know of no mods that do
     

    Permissions:
    Do NOT claim credit for this mod
     
    Thanks:
    Bioware for such an amazing game
    Roth9 for requesting the mod
    Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    460 downloads

       (3 reviews)

    0 comments

    Updated

  11. Atton DS-Reskins

    First attempt at one of these, please be gentle. (〃 ̄ω ̄〃)ゞ
     
    **A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION**
     
    CREATOR: CausticLullaby
    NAME: Atton Rand Dark Side I/II Reskin
     
    DESCRIPTION: This mod replaces Atton Rand's skin for Dark Side levels one and two. It is meant to be a more subtle Dark Side progression than the zombiesque versions in the base-game. This mod also includes profile image replacements for both levels. It IS TSLRCM compatible, just make sure you don't have more than one mod for Atton's skin installed.
     
    HOW TO INSTALL: Unzip file to a location of your choosing, then copy all of the .tga and .txi files into your Override folder. If you use Steam, then your path will likely be C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\override or something similar.
     
    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    252 downloads

       (1 review)

    0 comments

    Submitted

  12. K1 Style T3-M4

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords
    Author: N-DReW25
    Release Date: 17.09.2017
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
     
    Description:
     
    THIS MOD CONTAINS NO PORTING WHAT SO EVER!
     
    In TSL T3-M4 has an updated look to make him look more run down since the events of Kotor 1. While this
    isn't a bad design choice, however, some of you might just like the original K1 T3-M4 better than the one
    Obsidian made. Fortunately, the K1 skin for T3-M4 exists in the TSL game files meaning you can have your K1
    T3-M4 without the fear of porting
     
    [Portraits not included]
     
    Known Bugs:
    this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Is incompatible with anything that edits "P_t3m4_01.tga"
     
    Permissions:
    Do NOT claim credit for this mod
     
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    328 downloads

       (3 reviews)

    3 comments

    Submitted

  13. Ice Eclipse power textures

    These textures attempt a more realistic style while also adding effects that I don't see altered very often such as Poison.
     
    There are several iterations of major textures such as fire and lightning. Lightning has been given multiple colors for those who that matters to.
     
    Several of the new textures are large, though nothing over 2k.
     
    I may release an alternate version with lower image sizes for lower end PCs and Laptops. Currently none of these textures are animated, but that could change in the future.
    ---------------------------------------
     
    Screens have been added for most textures.
     
    Personal preference: Don't use my default fire. The alternate textures are eons better.

    893 downloads

       (9 reviews)

    5 comments

    Updated

  14. M4-78 Alternate Skybox Pack

    A Mod for Star Wars Knights of The Old Republic 2
    Authors: N-DReW25 and Sith Holocron
    1.0.0 Release Date: 18.08.2017
    1.1.0 Release Date: 31.08.2021
     
    Description:
    If you’ve played M4-78EP before, you might be surprised that the Skybox textures you see in that mod are NOT the intended Skybox that Obsidian sought to use for M4-78.
    The original M4-78, as designed by Obsidian Entertainment, used the left-over skyboxes of the cut planet Sleheyron from the 1st game and altered these skyboxes to use be used on M4-78. These original skybox for M4-78, as intended by Obsidian, was briefly seen in Kotor 2's E3 trailer.
    In 2008, Quanon created a new skybox for Stoney’s original M4-78 mod. These skyboxes had higher quality buildings, a darker wine-brown sky and visible green radiation.
    The Skybox you see in M4-78EP today was created by Stoney himself, these skyboxes have the background of a light orange sky with tall buildings. This is the skybox you see in the most up to date version of M4-78EP.
     
    Installation:
    First, make sure you have M4-78EP 1.5 installed for the best playing experience! Follow the instructions on the M4-78EP download page to install M4-78EP.
    https://deadlystream.com/files/file/277-m4-78-enhancement-project/
     
    Warning: It is advised that you do NOT use the Steam Workshop version of TSLRCM or M4-78EP due to compatibility issues with other mods. If you do choose to use the Steam Workshop, you will need to install this mod into your Steam Workshop Override folder instead! 
    If you are using Sith Holocron's "Replacement Loading Screens for KotOR2: Add-On Pack (with or without TSLRCM) 1.3" mod, be sure to install this mod last!
     
    Once you have M4-78EP installed, you will have 3 different skyboxes to choose from (you can only use 1 skybox at a time!).
     
    Option 1:
    Stoney's M4-78 Version - by Quanon:
    1) Open the “Stoney Version (by Quanon)” folder.
    2) Open the “For Override” folder
    3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
     
    Option 2:
    Obsidian Version - by Obsidian Entertainment:
    1) Open the “Obsidian Version” folder.
    2) Open the “For Override” folder
    3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
     
    Option 3:
    Sleheyron Version - by Bioware, roof texture by Sith Holocron:
    1) Open the “Sleheyron Version” folder.
    2) Open the “For Override” folder
    3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
     
    Uninstallation:
    To uninstall this version and restore the original M4-78EP skyboxes, simply copy the contents of the BACKUP folder into your Knights of the Old Republic II Override folder.
     
    Warning: If you simply delete the Skybox and Loading Screen files from your Override without copying the BACKUP files you will have no loading screens for M4-78 and the Obsidian Skyboxes by default.
     
    Known Bugs:
    The droid testing facility loading screen does not appear, this is a core problem with M4-78EP 1.5 content and not this mod. Once a fix for M4-78EP 1.5 has been made, this bug will be fixed (This is outside of my control though).
    If you encounter any bugs, just report to N-DReW25 via PM on Deadlystream.com
     
    Incompatibilities:
    This mod is compatible with Kexikus’ High Quality Skybox mod for TSL and any other mod which replaces the skybox for M4-78 EP.
    This doesn’t include textures that change the skybox as viewed from inside the Ebon Hawk.
     
    Recommended Mods!:
     
    Permissions:
    ·         Do NOT claim credit for this mod, as that would exceedingly rude.
    ·         Do NOT upload this mod to any other website without the permission of N-DReW25
    ·         If you want to use Stoney’s M4-78 Skybox in your own mod, please contact the original author, Quanon, for permission.
     
    Special Thanks:
    ·         Obsidian for not deleting all of M4-78.
    ·         Bioware for not deleting Sleheyron’s Skybox
    ·         Stoney for making the original M4-78 mod.
    ·         Quanon for making the skyboxes for the original M4-78 mod and for his permission to include them here.
    ·         Zybl2 and Hassat Hunter for their work on M4-78EP.
    ·         Fred Tetra for Kotor Tool
    ·         Sith Holocron for the new loading screens
    ·         Everyone who downloads the mod. (Please leave feedback!)
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES AND/OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    541 downloads

       (3 reviews)

    2 comments

    Updated

  15. Atton - Faithful HD Reskin

    This is an HD reskin of our favorite smuggler, Atton! The texture for his body is now 2048x2048, and utilizes hand-drawn edges and photographed textures. I consistently checked my work against a 3D model to ensure there were no texture seams. I even added an environment map to allow Atton's buckles/buttons to shine.
    I made sure to remain as faithful to the original texture as possible while adding a few details of my own.
     
    INSTALLATION
    Drop the .tga and .txi files into the Override directory of you SWKotOR2 installation folder.
     
    THANX
    Thanks to designm.ag at flickr.com (https://creativecommons.org/licenses/by/2.0/) and texturelib.com.
     
    Mod made by tjsase using Adobe Photoshop CS2 and Autodesk Maya 2016 Student Version

    1,742 downloads

       (12 reviews)

    1 comment

    Updated

  16. HD Rusty HK47

    Here's one of my older mods from the glorious days of kotorfiles
     
    DESCRIPTION
    This mod makes HK-47 have a more realistic and intimidating rustic texture (in HD!).
    The HK-50 texture was upscaled and rusted, while the non-rusted parts were made shiny via an environment map. Enjoy!
     
    INSTRUCTIONS
    If you have KotOR 1, place the files from K1 into the override folder within the main game folder. If you have KotOR 2: The Sith Lords, run the installation file within K2.
     
    BUGS
    None that I know of.
     
    THANX
    Thanks to Adobe Photoshop 7.0, Kotor Tool, and sharecg.com
     
    COPYRIGHT
    You can use this mod and edit it, but don't redistribute it without crediting me, tjsase.

    551 downloads

       (2 reviews)

    1 comment

    Submitted

  17. Effixian's Player Head Reskins

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
    TITLE: Effixian's Player Head Reskins
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
    *************
    INSTALLATION
    *************
    Unzip, pick the files from the different folders that you would like to add and place them into your override folder.
    ************
    DESCRIPTION
    ************
    These are simple reskins that replace existing heads. The zip file contains folders so that you can pick which head you want to install. The download also contains screenshots to easily see which folder contains which files. Since this mod only replaces textures and portraits it shouldn't cause conflicts with other mods.

    PFHB01
    Compared to the original this head has slightly darker skin and she has makeup that's inspired by an option in SWTOR, her eyes are made gray. There's no zombie dark side corruption, fully dark side has yellow eyes and halfway is a bit of a mix between those extremes.
    PFHC05
    A reskin of the PFHC05 head that I did in 2010 (never published), adjusted a bit inspired by a request from ASinisterGecko & Warregory on Steam. Compared to the original PFHC05 there's no zombie dark side corruption, light side is blue eyes, added blue makeup and brown hair, halfway to dark the makeup goes green with slightly darker hair and at full dark side you get the Sith yellow eyes, red makeup and black hair. I also changed the lips.
    PFHC05 - Redhead
    (Not compatible with the above head) A reskin of the PFHC05 head and a continuation of the above head mod. Unlike the other 2 redheads this one does have zombie dark side corruption. Requested by Hobo King Niklz.
    PFHC06 & PMHC07 - Echani
    Echani themed reskins. Compared to the originals there's no zombie dark side corruption, light side has blue eyes, fully dark side has yellow eyes and halfway is a bit of a mix between those extremes. I also made the female's lips less red.
    Requested by @@SHALLS210@@ on Steam. I made the female reskin in 2010, but didn't publish it at the time.
    PFHC07 & PMHC07 - Redheads
    The male gets a beard, as requested by gigaGinger on Steam. Apart from the hair colour I've changed the female's lips.
    I've given both characters green eyes. There's no darkside zombie look, only the yellow eyes.
    PFHH01, PFHH02, PFHC07, PMHC03, PMHC06 - Chiss
    For the Chiss fans. Reskins of 2 male and 3 female heads to make them look like Chiss. Because of Steam mod limitations (Made these for the Steam Workshop) there's no custom underwear or dancer's outfit to match the blue skin.
    PMHB10
    The changes to this head are inspired by KotOR's Jolee Bindo and a mix of the original texture with KotOR's Gadon Thek (whose texture was left in the KotOR 2 files). There's no zombie dark side corruption, fully dark side has yellow eyes and halfway is a bit of a mix between those extremes.
    PMHC01
    A bearded reskin of the PMHC01 head that I made in 2010, to look like me as close as possible (you see it in a lot of my screenshots). Compared to the original PMHC01, apart from the beard, it removes the scar, there's no zombie dark side corruption, instead you get Sith tattoos at fully dark side plus the yellow eyes. I think I also tweaked the color of the hair a bit, even though there's not many on the top.
    The Sith tattoos have an asymmetrical detail made possible by the fact that this model had a scar on only one side.
    PMHC04
    A more aged reskin of the PMHC04 head that I did in 2010 (not published). Compared to the original it looks older, there's no zombie dark side corruption, the eyes start with blue, then green and yellow at fully darkside.
    PMHH01 - "Son of Vaklu"
    A reskin of the PMHH01 head, inspired by a post by Dereshi on Steam, who was looking for a character with white skin and black hair and then Vaklu turned out to be an example of that and I mixed his beard into it.
    Compared to the original PMHH01 there's no zombie dark side corruption, light side has brown eyes, fully dark has the yellow eyes, halfway is a mix of the two. This reskin makes the original hispanic head more caucassian so you could notice a slight difference between the head and things like arms when wearing underwear.
    Recommended mod to fix clipping issues: TSL Head Model Fixes by redrob41 http://deadlystream.com/forum/files/file/489-tsl-head-model-fixes/
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    For PFHB01: PFHB01.tga, PFHB01d1.tga, PFHB01d2.tga, po_PFHB01.tga, po_PFHB01d1.tga, po_PFHB01d2.tga
    For PFHC05: PFHC05.tga, PFHC05D1.tga, PFHC05D2.tga, po_PFHC05.tga, po_PFHC05d1.tga, po_PFHC05d2.tga
    For PFHC06: PFHC06.tga, PFHC06D1.tga, PFHC06D2.tga, po_PFHC06.tga, po_PFHC06d1.tga, po_PFHC06d2.tga
    For PFHC07: PFHC07.tga, PFHC07D1.tga, PFHC07D2.tga, po_PFHC07.tga, po_PFHC07d1.tga, po_PFHC07d2.tga
    For PFHH01: PFHH01.tga, PFHH01D1.tga, PFHH01D2.tga, po_PFHH01.tga, po_PFHH01d1.tga, po_PFHH01d2.tga
    For PFHH02: PFHH02.tga, PFHH02D1.tga, PFHH02D2.tga, po_PFHH02.tga, po_PFHH02d1.tga, po_PFHH02d2.tga
    For PMHB10: PMHB10.tga, PMHB10d1.tga, PMHB10d2.tga, po_PMHB10.tga, po_PMHB10d1.tga, po_PMHB10d2.tga
    For PMHC01: PMHC01A.tga, PMHC01AD1.tga, PMHC01AD2.tga, po_PMHC01.tga, po_PMHC01d1.tga, po_PMHC01d2.tga
    For PMHC03: PMHC03A.tga, PMHC03AD1.tga, PMHC03AD2.tga, po_PMHC03.tga, po_PMHC03d1.tga, po_PMHC03d2.tga
    For PMHC04: PMHC04A.tga, PMHC04AD1.tga, PMHC04AD2.tga, po_PMHC04.tga, po_PMHC04d1.tga, po_PMHC04d2.tga
    For PMHC06: PMHC06.tga, PMHC06d1.tga, PMHC06d2.tga, po_PMHC06.tga, po_PMHC06d1.tga, po_PMHC06d2.tga
    For PMHC07: PMHC07.tga, PMHC07D1.tga, PMHC07D2.tga, po_PMHC07.tga, po_PMHC07d1.tga, po_PMHC07d2.tga
    For PMHH01: PMHH01.tga, PMHH01d1.tga, PMHH01d2.tga, po_PMHH01.tga, po_PMHH01d1.tga, po_PMHH01d2.tga
    *********
    THANKS TO
    *********
    Fred Tetra for KotOR Tool
    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    ---------------------------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    3,006 downloads

       (5 reviews)

    12 comments

    Updated

  18. Effixian's Chiss Disciple

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Effixian's Chiss Disciple
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    *************
    INSTALLATION
    *************
    Put the contents of the zip file into your Override folder.
     
    ************
    DESCRIPTION
    ************
     
    A reskin of The Disciple that makes him look like a Chiss. It also changes his default clothing to an almost white version. There's no visible dark side transition. This is a simple reskin that shouldn't cause any conflicts with other mods.
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    P_DiscipleB.tga
    P_DiscipleH.tga
    P_DiscipleHD1.tga
    P_DiscipleHD2.tga
    PO_PDisciple.tga
    PO_PDiscipled1.tga
    PO_PDiscipled2.tga
     
    *********
    THANKS TO
    *********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    386 downloads

       (1 review)

    3 comments

    Submitted

  19. Czerka Sign and Desk Enhancement

    CZERKA SIGN AND DESK ENHANCEMENT (version 1.2)
    ==============================================

    MOD AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 13 MAY 2017
    UPDATED RELEASE 1.1: 25 MAR 2017 (added desk and loading screen)
    UPDATED RELEASE 1.2: 16 OCT 2018 (adds new version of desk and removes the loading screen)
     
    GAMES: Star Wars Knights of the Old Republic 1 and Star Wars Knights of the Old Republic 2: The Sith Lords.

    Description:

    This texture replaces all instances of the low resolution Czerka sign seen in the game. In addition, the desk seen in the Czerka office (and many other places throughout the game) has been cleaned up and even has an animated screen!

    Notes:

    A small update: I've made some minor updates to the green buttons on the desk texture.  If you'd rather use the original ones instead, they are still available in the package. (See Installation instructions.)
    The loading screen has been removed from the package as it's now included in my "Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) - Part 1" mod.  Why have multiple identical versions. right?  
     
    Installation:

    If using TSL: Choose whether you wish to use the original or new versions of the textures.  Grab all files from one of those folders and put them in your Override folder. 
    If using KotOR1: Choose whether you wish to use the original or new versions of the textures.  Grab all files from one of those folders and put them in your Override folder. 
     
    Uninstall:

    Remove the textures from the Override folder.
     
    Legal Disclaimer:

     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of me.  This mod is not to be distributed for profit, either. 
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop.  I may release this on NexusMods at a later date but I don't wish others to do so.  Usage in other mods must be requested and approved by me before your use. 

    Pictures:
     
    Before and after of the Czerka sign.

     
    Note the animation of the desk monitor.  This GIF is a bit janky looking.  I assure you that the animation runs much smoother in the actual game.

     
    From Update 1.2
    Before

    After

     
    Special Thanks:

    To JCarter426 for his wonderful Loadscreen Template for K2 (1.1) - which enabled me to include this loadscreen for you all. Even though I now have removed the loading screen from this mod package, he still deserves the credit.

    8,464 downloads

       (12 reviews)

    12 comments

    Updated

  20. NPC Portraits for TSL

    Here's a mod that sprung from other people's hard work!
     
    NPC PORTRAITS FOR TSL
    ======================
     
    MOD AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 13 MAY 2017
    UPDATED RELEASE: 20 MAY 2017
    UPDATED RELEASE 2: 06 JUN 2017
    UPDATED RELEASE 3: 10 JUN 2017
     
    GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
     
    Notes:
    --------
    This mod is not recommended for Knights of the Old Republic 1 for what should be obvious reasons.
    This mod is not recommended for first time players of Star Wars Knights of the Old Republic 2: The Sith Lords - spoilers!
    This is mod will overwrite portraits of the NPC characters that may be provided by other mods. Keep this in mind when installing this mod.
     
    Background:
    ------------------
    I had this idea of asking folks to get high quality captures of the NPCs in 3DS MAX using poses similar to the ones in the traditional NPC portraits. I would then put a detailed background that indicated where we first met those characters. The ones I originally were thinking of doing were our standard folks: Atton, Kreia, Bao-Dur, Mira, Canderous, Visas, Handmaiden, Disicple, T3-M4, HK-47, and G0-T0. (You may notice some missing ones - more on that later.)
     
    I then proceeded to ask around for folks willing to grab some of these for me. The first willing helper was HairlessWookiee (on Reddit) and he helped out with the first batch of characters you've seen on my blog. However, I hesitated on asking HairlessWookiee for the rest as I didn't want to be more of a pain in the ass than I already was. (I excel at that, I've heard around here.) I eventually asked Quanon and he's helped me out getting the remaining characters I needed.
     
    So who was I missing from that list above?
     
    Namely: Remote (who gets used during the Malachor V end game), 3C-FD (from the Prologue), and B-4D4 (from the Czerka infiltration mission on Citadel Station.) I managed to get all of these too, again thanks to Quanon!
     
    Description:
    -----------------
     
    Here is my explanation of why I chose these backgrounds. You can skip this part of the read-me if you like but I'm putting this in here so I don't have to have lengthy, boring discussions of why I placed who in front of where. If I completely ignore you if you bring this up in the review thread, now you know why.
     
    Atton - Atton's background is in the cockpit of the Ebon Hawk. You haven't met him here but he spends most of his time in there so it made sense. Plus I have animations I could exploit in there.
     
    Kreia - Yes, the Exile does meet her on Peragus but she doesn't reveal her true nature to you until Malachor V so that's why she's placed with the Trayus Core as the background.
     
    Bao-Dur - You meet him on the surface of Telos so that's his background.
     
    Mandalore - You meet him on Dxun so that's his background.
     
    Disciple - You meet him in the Ruined Enclave on Dantooine so that's his background.
     
    Handmaiden - You meet her at the Polar Plateau on Telos so the topside of that plateau is her background.
     
    Visas - You first see her on the Ravager. As that's her centering space, she gets that as a background.
     
    T3-M4 - The Exile meets "him" at Peragus so that's his background. Yes, "he's" met the Exile on the Ebon Hawk but the Exile was unconscious then so I'm not counting that.
     
    Hanharr/Mira - You meet them on Nar Shaddaa so that's their background.
     
    HK-47 - I wanted something vibrant for "his" background to suit his volatile nature and it was suggested to use the room that the Mandalorians first burst into on the Ravager. (The flames work well with "him", I think)
     
    Remote - You only use "him" on Malachor V so that's why "he" uses that planet as "his" background.
     
    Animations for Portraits?
    ----------------------------------
     
    The droids, Hanharr, and Mandalore have animated backgrounds for their portraits - as their portraits do not change with LS and DS alterations throughout the game.
     
    The Kreia portrait does not animate. She's an unreliable narrator and so is her portrait. That . . . and I got lazy near the end. Sue me. (On second thought, don't sue me.)
     
    As an aside, are you curious about Atris' portrait? You'll have to wait for Reztea's Recruit Atris mod to be released as I've given it to him.
     
    Installation:
    ----------------
    With the exception of the Atton, Bao-Dur, Disciple, Mandalore, T3-M4, and HK-47 folders, just grab all of of the TGA and TXI files, and then drop them into your Override folder.
     
    The HK-47 folders have three different versions of HK-47's portraits - the standard model with vanilla skin, the standard model with Quanon's skin, and the SWTOR model created by DarthParametric using Kainzorus Prime's skin.
     
    The T3-M4 folders have two different versions of HK-47's portraits - one portrait utilizing Dath_Sapien's skin, the other portrait using Quanon's skin.
     
    The Mandalore folders have two different versions of Mandalore's portraits - the model utilizing Darth_Sapiens' texture and a version of Mandalore without his helmet.
     
    The Atton folders contain three different versions of his portraits - the original version included in this mod, a vanilla version where Atton turns his head towards the player as he becomes more dark sided, the model utilizing felixfelicitas' "Atton with Scruff" texture.
     
    The Bao-Dur folders contain three different versions of Mandalore's portraits - the original version included in this mod, a vanilla version where Atton turns his head towards the player as he becomes more dark sided, the model utilizing Nimduril's "Bao-Dur/Darth Maul" texture where Atton turns his head towards the player as he becomes more dark sided.
     
    Look at the pictures below to see which portrait type you wish to use. Copy the contents of that folder to your Override folder.
     
    Update as of 14 JUN 2020: There's a new version of the Disciple portrait available.  Instead of de-saturating the Jedi Library behind him, I've turned the colors of the Jedi Library to different colors: purple for mid Dark Side, and Red for fully dark side.


     
    If you prefer the original versions, I've kept those as a part of the package as well.  See the What's New section for more information.
     
    Note the files that you put into your Override folder.
     
    Uninstall:
    --------------
    Remove the files that you copied (and noted) from the Override folder.
     
    Very Special Thanks:
    -----------------------------
     
    HairlessWookiee - For several of the model pictures.
    Quanon - For several of the model pictures, his Malachor V texture mod used for Remote's background, and his skins for T3-M4 and HK-47.
    DarthParametric - For his SWTOR HK model and for the new screen grab for the helmetless Mandalore.
    Kainzorus Prime - For the skin for DP's model.
    felixfelicitas - For his "Atton with Scruff" mod.
    Nimduril - For the use of his "Bao-Dur/Darth Maul" skin.
    Kexikus - For the high quality background used for G0-T0's background.
    Darth_Sapiens - For his HD T3-M4 skin.
    Sharen Thrawn - For the Nar Shaddaa background used for the Hanharr and Mira backgrounds. [Please note that the background from Sharen Thrawn's mod doesn't have the animated lights seen on Hanharr's background.]
    djh269 - For listening to my blathering via PMs on this very subject (and for beta-testing.)
    bead-V - Additional beta-testing / Input
    superSzym - Additional beta-testing / Input
    gerblul - Made me work! (If not for him, I'd have missed the problem with Remote's TXI)
     
    Enjoy!
     
    Legal Disclaimer:
    ------------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may decide to upload the mod to NexusMods at a later date but that will be my decision and mine alone. So there.
     
    Post-Script:
    ----------------
     
    If you thought this read-me was long and annoying, please do check out the
    I write and narrate on Xuul's YouTube channel. It's even more cringe inducing. See you there!

    1,657 downloads

       (9 reviews)

    18 comments

    Updated

  21. Exile's Clothes

    I looked over my Gray Jedi Robe mod and noticed you don't get it for a while in the game, so I decided to make a mod that gives the Exile some clothes to match the robe (before you get the robe itself). These do have stat upgrades so that way you can power on through Telos. They are found on the Harbinger when you get to your quarters.
     
    Installation: Drag files to Override
     
    Please make a backup of your Kreia.dlg file, as this does contain the script to fire when you enter the Harbinger.
     
    Bugs: None known, PM with any and I will see what I can do.

    618 downloads

       (2 reviews)

    10 comments

    Updated

  22. Darth Malak Armor reskin

    Knights of The Old Repulic II - The Sith Lords mod
    Darth Malak Armor reskin
     
    ===================================
    Original work by: Effixian & Darth Parametric
    Author: Seph6
    Contact: PM me on the forums
     
    **************
    Description
    **************
    I always disliked the zeison sha/jal shey armors, so I was very happy when I found the Effixian's Zeison Sha/Jal Shey reskin 2010. The armors finally looked like armors, but he didn't made a skin to the Darth Malak armor and recomended one made by Darth Parametric. The skin was very cool but unfortunatelly still had that awful 'skirt'.
    What this mod do is combine the two designs in one, or better yet, two. One skin is more like Darth Parametric's with the cloak made by Effixian. The alternative is more like Effixian with details from Darth Parametrics.
     
    *************
    Instalation
    *************
    Chose your skin and place in your override folder.
     
    *********
    Thanks to
    *********
    Effixian and Darth Parametric for giving me permission to use their skins.
     

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.

    554 downloads

       (3 reviews)

    3 comments

    Submitted

  23. Effixian's Mandalorians Tweak

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Effixian's Mandalorians Tweak
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    *************
    INSTALLATION
    *************
    Put the contents of the zip file into your Override folder.
     
    ************
    DESCRIPTION
    ************
    A subtle mod that slightly changes the Mandalorians skins. It darkens & removes the color from the cloth parts, makes the white parts in the armor a bit brighter and the colored armor parts a bit more colorful / less washed-out.
     
    **************
    COMPATIBILITY
    **************
    This is purely a reskin mod that should not conflict with any mod.
     
    *****
    BUGS
    *****
    None
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    N_Mandalorian01.tga
    N_Mandalorian02.tga
    N_Mandalorian03.tga
     
    *********
    THANKS TO
    *********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    489 downloads

       (3 reviews)

    0 comments

    Updated

  24. Effixian's Dark Zeison Sha / Jal Shey Reskin 2017

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Effixian's Dark Zeison Sha / Jal Shey Reskin 2017
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    ************
    INSTALLATION
    ************
    Extract all files (or make a selection if you like) and move them to your Override folder.
     
    ***********
    DESCRIPTION
    ***********
     
    This is a dark variation of my "Effixian's Zeison Sha/Jal Shey Reskins 2017", as requested by Dasharr on Steam.
     
    This mod changes the appearance of the Zeison Sha and Jal Shey Armors. This is a spin off of my heavy Trooper armors, which was inspired by SWTOR's Trooper armors.
     
    Not compatible with any other mod that replaces the Zeison Sha and Jal Shey Armors, for example "Sith Lord Armor" by Shem, and of course my (Light) 2017 and 2010 versions.
     
    What is what (info on where to get them is from gamebanshee.com):
     
    - - Red - -
    Zeison Sha Warrior Armor (item: a_robe_16)
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM01, PMBM01 & ia_ClassZS_001
     
    - - Purple - -
    Zeison Sha Initiate Armor (item: a_robe_06)
    • Dantooine (Enclave Courtyard) - Purchased from Daraala
    Files: PFBM02, PMBM02 & ia_ClassZS_002
     
    - - Green - -
    Jal Shey Neophyte Armor & Jal Shey Advisor Armor (items: a_robe_07 & a_robe_11)
    Neophyte:
    • Onderon (Merchant Quarter) - Purchased from Gegorran
    • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
    Advisor:
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM03, PMBM03 & ia_ClassZS_003
     
    - - Yellow - -
    Jal Shey Mentor Armor (item: a_robe_20)
    • This item cannot be obtained through any conventional means.
    Files: PFBM06, PMBM06 & ia_ClassZS_004
     
    It is possible to rename filenames to swap colors or mix things with the non dark version.
     
    ****
    BUGS
    ****
    None.
     
    ************
    UNINSTALLING
    ************
    Remove from your override folder:
    PFBM01.tga, PFBM02.tga, PFBM03.tga, PFBM06.tga, PMBM01.tga, PMBM02.tga, PMBM03.tga, PMBM06.tga, ia_ClassZS_001.tga, ia_ClassZS_002.tga, ia_ClassZS_003.tga & ia_ClassZS_006.tga
     
    ******************
    DISTRIBUTION NOTES
    ******************
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if you simply ask me.
     
    *********
    Thanks to
    *********
    Dasharr for the request
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    387 downloads

       (2 reviews)

    2 comments

    Submitted

  25. Effixian's Zeison Sha / Jal Shey Reskin 2017

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Zeison Sha / Jal Shey Reskin 2017
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    ************
    INSTALLATION
    ************
    Extract all files (or make a selection if you like) and move them to your override folder.
     
    ***********
    DESCRIPTION
    ***********
     
    This mod changes the appearance of the Zeison Sha and Jal Shey Armors. This is a spin off of my heavy Trooper armors, which was inspired by SWTOR's Trooper armors.
     
    Not compatible with other mods that change the Zeison Sha and Jal Shey Armors. For example "Sith Lord Armor" by Shem, my 2010 version and probably a bunch more that I don't know of.
     
    What is what (info on where to get them is from gamebanshee.com):
     
    - - Red - -
    Zeison Sha Warrior Armor (item: a_robe_16)
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM01, PMBM01 & ia_ClassZS_001
     
    - - Blue - -
    Zeison Sha Initiate Armor (item: a_robe_06)
    • Dantooine (Enclave Courtyard) - Purchased from Daraala
    Files: PFBM02, PMBM02 & ia_ClassZS_002
     
    - - Green - -
    Jal Shey Neophyte Armor & Jal Shey Advisor Armor (items: a_robe_07 & a_robe_11)
    Neophyte:
    • Onderon (Merchant Quarter) - Purchased from Gegorran
    • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
    Advisor:
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM03, PMBM03 & ia_ClassZS_003
     
    - - Yellow/Orange - -
    Jal Shey Mentor Armor (item: a_robe_20)
    • This item cannot be obtained through any conventional means.
    Files: PFBM06, PMBM06 & ia_ClassZS_004
     
    It is possible to rename filenames to swap colors.
     
    ****
    BUGS
    ****
    None.
     
    ************
    UNINSTALLING
    ************
    Remove from your override folder:
    PFBM01.tga, PFBM02.tga, PFBM03.tga, PFBM06.tga, PMBM01.tga, PMBM02.tga, PMBM03.tga, PMBM06.tga, ia_ClassZS_001.tga, ia_ClassZS_002.tga, ia_ClassZS_003.tga & ia_ClassZS_006.tga
     
    ******************
    DISTRIBUTION NOTES
    ******************
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if you simply ask me.
     
    *********
    Thanks to
    *********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    473 downloads

       (1 review)

    0 comments

    Submitted