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Knights of The Old Republic

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    • Oh nice thanks for telling me, if this mod is ready where can i find this, like i need to check your account or name?  
    • Hey there! Great question that I'm actually really, really excited to answer because I've been meaning to address this.   So first of all: The short answer is that PartySwap simply is not possible for KOTOR 1. KOTOR 2 has a hidden system (oddly, it's unused in the base game) that allows for temporarily "storing" a companion with their gear and stats saved to be later accessed. KOTOR 1 doesn't have that. During my attempts to make a PartySwap, I ran into the issue that it would lead to
    • I haven't tested this personally, so I can't say with 100% certainty, but looking at the installation code, I don't think the game will break. The mods share changes to some NPCs as well as the Mandalorian Heavy Armor and Assault armor, so depending on which you install first, you will see different appearances for the NPCs, and different stats for those 2 armors.
    • I don't believe so. This mod only takes place on Malachor V, so as long as you have a save from before you arrive on Malachor V you should be good to install this mod.   I would recommend creating saves from before and during Malachor V until you reach this scene. The mod replaces all of the vanilla audio with with new audio that applies a new hologram filter over the old lines so that the "make my sacrifice mattter" line with the hologram filter matches the other lines. If, hypothetic
    • Would this mod be compatible with N-DReW25's "Heart of Beskar?"
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