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TSLRCM 1.8.5 Released!


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#1 Hassat Hunter

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Posted 14 June 2016 - 11:04 AM

Get it here: http://deadlystream....ed-content-mod/ or if you use the Steam workshopversion it should auto-update there.

Changelist 1.8.4 Updated - 1.8.5
----------
* Added persuasion animation (Thanks to danil_ch for noticing and providing a semi-complete list of locations of all force persuasions)
* Resolved some AR_Error generation with easter egg background and robes.
* Fixed T3 skipped dialogue fix getting broken when fixing Steam dialogue being skipped.
* Removed excess dlg's and stuff from 307NAR (only used for Zhug scenes), drastically reducing it's size.
* (English version) Fixed Revan disrepency in HK-47 dialogue (Thanks to danil_ch for noticing and the VO splices)
* Pre-Malachor: Resolved Handmaiden being present even if she left with Kreia to Malachor. Resolved silent Mandalore line.
* Visas sparring: Fixed Weapon Focus: Lightsaber being skipped during reward section. For the english version it now shows what Feat you've gained (if any).
* Fixed graphical glitches in cutscenes using widescreen resolutions.
* Atris/Kreia convo intro improved as per gameplay developer comments
* Telos Academy: Fixed some minor issues with a cutscene (Thanks to danil_ch)
* Activated dormant placeable in the Telos Academy. (Thanks to JCarter426 for finding the inactive placeable)
* HK Factory: You can no longer trigger HK-50 cutscenes by loading a savegame. Removed dead HK-50 to avoid confusion.
* Force Persuading Terlyn will no longer require persuasion skill to succeed.
* Onderon Wall: Restored missing Bostuco line, made Royalist single line bark rather than cutscene, fixed minor lipsync issues with Vaklu in palace cutscene.
* Trying to (Force) persuade the thug after killing Riiken will now net a dark side gain regardless of success or failure.
* Restored Patto line, removed HK part from Akkare store since storespawn was fixed and was already generating a part, leading to him having 2 instead of the intended 1.
* Ralon: If you have Kreia and Handmaiden/Disciple they can now both comment on the fabled holocron line.
* Malachor Core: Fixed Kreia repeated line by actually intended line.
* Touched up Visquis call cutscene. (thanks to Danil_ch)
* Fixed several missing awareness and persuasion checks.
* Fixed broken T3 interaction with the "meet and greet" droids on Dantooine.

#2 Domino5555

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Posted 14 June 2016 - 10:14 PM

Great, wonderful. Now where is M4-78EP 1.8.5?



#3 Sith Holocron

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Posted 14 June 2016 - 10:17 PM

Ask in that mod's section.

"Release dates are for those that don't care about quality in mods." - Me
 
Here are my mods. Please rate and leave some feedback if you've liked any of them in your game!

Here is my most current blog! (Thanks for the likes, folks!)


#4 zbyl2

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Posted 14 June 2016 - 10:35 PM

Great, wonderful. Now where is M4-78EP 1.8.5?

 

Coming 2031 for android & iOS in full 3D, VR version to follow in 2033 :D



#5 TheSarcasticCanadian

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Posted 14 June 2016 - 10:44 PM

* Atris/Kreia convo intro improved as per gameplay developer comments

Could someone elaborate on this please?



#6 Domino5555

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Posted 14 June 2016 - 10:58 PM

Coming 2031 for android & iOS in full 3D, VR version to follow in 2033 :D

:Facepalm:



#7 Hassat Hunter

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Posted 15 June 2016 - 03:31 PM

Everyone knows in 2031 android & iOs are dead, bettter make it for FacebookMobile, with real-life projection in 2033.

 

As for Kreia & Atris; Well, you'll just have to see ;)



#8 zbyl2

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Posted 15 June 2016 - 03:41 PM

Everyone knows in 2031 android & iOs are dead, bettter make it for FacebookMobile, with real-life projection in 2033.

 

Nah, old school games call for old school platforms.



#9 Nheero

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Posted 07 September 2016 - 10:19 AM

Will it work with the current version of M4-78 EP?



#10 Kexikus

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Posted 08 September 2016 - 07:54 AM

Yes



#11 TorreyH

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Posted 15 June 2017 - 11:57 AM

Just wanted to say thanks to everyone who has helped to make this happen. I played the game on retail release, and it's so much better with the restoration, especially towards the end. Obsidian really had a gem here, just needed some polish.   :thumbsup:  :clap:



#12 angelofunny

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Posted 20 July 2017 - 04:23 AM

"Sorry! You don't have permission for that!"

"We could not find the specified file or the specified file does not exist."

???



#13 Sith Holocron

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Posted 20 July 2017 - 04:24 AM

"Sorry! You don't have permission for that!"
"We could not find the specified file or the specified file does not exist."
???


Read this.


"Release dates are for those that don't care about quality in mods." - Me
 
Here are my mods. Please rate and leave some feedback if you've liked any of them in your game!

Here is my most current blog! (Thanks for the likes, folks!)


#14 LucyTheAlien

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Posted 11 August 2017 - 01:08 PM

What's the level cap in TSLRCM/KOTOR 2- sorry if this has already been answered?


One will make the choice- all will make the journey.

#15 N-DReW25

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Posted 11 August 2017 - 01:10 PM

What's the level cap in TSLRCM/KOTOR 2- sorry if this has already been answered?

The maximum Level a player can get in Kotor 2 is 50.



#16 Squall Lionhart

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Posted 12 August 2017 - 06:33 PM

But has anyone ever reached level 50 without the Hssiss glitch? I've only managed to get around 32 with everything I have in the game now.


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#17 Haveayap

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Posted 12 August 2017 - 07:43 PM

But has anyone ever reached level 50 without the Hssiss glitch? I've only managed to get around 32 with everything I have in the game now.


I always get to around lvl 40-45
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#18 Domino5555

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Posted 12 August 2017 - 08:24 PM

How?



#19 Haveayap

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Posted 13 August 2017 - 02:05 AM

How?


Getting exp xD having kreia with me. Completing everything
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#20 LucyTheAlien

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Posted 13 August 2017 - 02:21 PM

Getting exp xD having kreia with me. Completing everything

 

I've completed this game over two dozen times, only getting around 40 I think at most. 


One will make the choice- all will make the journey.




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