TorreyH

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About TorreyH

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    Jedi Initiate
  1. Just wanted to say thanks to everyone who has helped to make this happen. I played the game on retail release, and it's so much better with the restoration, especially towards the end. Obsidian really had a gem here, just needed some polish.
  2. Thank you for responding. It worked! Back to saving the galaxy. Posted 13 June 2017 - 11:06 PM There's ANOTHER mandatory turret gun sequence as you approach the Star Forge, near the end of the game. Seems to be a little easier than Taris or the Leviathan ones, but a simple mod to bypass ALL the turret gun mini-games would be great. At least for some of us.
  3. Hmm, the script worked great for Taris, but when leaving the Leviathan the game bugs out right before the turret gun mini-game. The movie plays showing the escape from Malak, and you see the ship fly off, but then the screen goes black, and Carth and Revan are back in the Hangar Bay by the Hawk, unable to board the ship or leave the room. I know it's common to have problems at this point, and I've tried every remedy I could find. Removing the k_ren_levescape.ncs file solves the problem, but throws me into the turret gun, which did I mention drives me insane? Is there another mod for this? Any ideas?
  4. Three Jedis with lightsabers couldn't take her down, but for the third try I brought Mission and had her keep throwing grenades. We had a shred of vitality left, but we won. The upgradeable crystal is fun - and it was a good fight. Might dial her back a little, though. ;-)
  5. Any tips on fighting the Hive Queen? My crew are lvl 9, and we've done everything else on Dantooine. Just seems way overpowered for the level.
  6. Thank you, thank you! I really love this game, but I really hate that turret gun.