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Showing results for tags 'saber'.
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I have a tendency to collect Lightsabers, both in real life from SaberForge and Ultrasabers, and in my Kotor 2 (and sometimes 1) override folder. I have pretty much all of Jorn's hilts, Holowan designs, etc., but I really love the standalone hilt mods out there like the Valorous Knight's Lightsaber or the Kyle Katarn hilt. So would anyone be willing to drop any Saber Hilt mods in this thread that I might be able to add to my Override for either game? Really it can be anything, so long as it's something you made that you don't mind someone else using in their game. Thank you!
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Version 2.0.0
12,761 downloads
This mod replaces all the saber icons [Mantle of the Force, Heart of the Guardian and Malak's Lightsaber included] with the all new Cool Saber Icons. -= BACKGROUND =- When I switch around the lightsabers on the equip-list menu I had noticed that the blue lightsaber icons wasn't blue enough -- it was more purple than blue for this eyes, so I decided to make it blue, similar to the blade's color. The color of the icons were inspired by JCarter426's "JC's Lightsaber Visual Effects", the K1 version in particular. In the end not only the color that was changed, but the overall style of all the icons as well. -= ABOUT THIS MOD =- Inside this mod are 22 new Cool Saber Icons in TPC format -- covering all the available [saber] icons [including the unobtainable Malak's] in vanilla game. Preview -- As in v2.0.0 the hilts were rendered using VarsityPuppet's "Hi Poly Tin Cans" [ported to K1 by Fallen Guardian] enhanced by DarthParametric's "Alternative Textures". DP did the neat work as well on rendering them for me to repurpose as icons. As for the background bits I used and combined the TOR assets ported and provided by Magnetiicz. -- provided as well user-friendly TGA/DDS/TXI cleaner and mod-uninstaller for convenience purpose. -= FINAL REMARKS =- As it stands now Malak's Lightsaber is unobtainable in-game in a regular way. However, you can use cheat-console then type for giveitem g_w_lghtsbr06 to get one. I planned on allowing players to obtain one in-game sometimes in the future -- probably with the next update. There's always room for improvements; reviews, critiques, comments, suggestions, questions and feedbacks are much appreciated. PM me here, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and using this mod. Hope you enjoy the mod as much as I do! -= INSTALLATION =- Be sure to check for _CLEANLEFTOVERS folder first and read the Readme for further required actions When you're sure and ready -- hit the [Install Mod ->] button! -= UNINSTALLATION =- Available in the _UNINSTALL folder -- be certain to read the Readme first! -= COMPATIBILITY =- Is NOT compatible with mods that share the provision; doing same thing, same assets, etc. -= REDISTRIBUTION =- I'd love to provide direct support to my work, which wouldn't be possible if they're scattered in the Unknown Regions -- so be considerate to not redistribute this mod or re-release it on any websites. If you're to use the assets from this mod - please be kindly to ask for permission first -- that way I know what's up, and if it's interesting enough I might offer to be involved, hahah. Or at least we'll talk. Cheers! -= CREDITS =- The Almighty Force BioWare, Obsidian Entertainment and LucasArts for Knights of the Old Republic/The Sith Lords/The Old Republic VarsityPuppet and Fallen Guardian for VP's Hi Poly Tin Cans - KotOR 1 which models used for rendering DarthParametric for Alternative Textures for VP's Tin Cans and rendering the sabers -- also feedbacks on this project as well the past-present knowledge along with his creation that I took learn from Magnetiicz for Ui_Icons_Swtor which ported TOR assets used and combined for the sabers' background bits JCarter426 for JC's Lightsaber Visual Effects that comes as inspiration -- -- and Inyri Forge for all their awesome work that I look up to. Had learned a lot from their mods and been practicing using their methods Fred Tetra for KotOR Tool ndix UR for tga2tpc and tpcview stoffe for TSL Patcher and Fair Strides for the updates [bundled with K1CP] djh269 for K1 saves [entire playthrough] that's really helpful for testing of this mod Tool Makers wasn't mentioned -- can't make it without y'all! Members of DeadlyStream All active/inactive modders that direct/indirectly influenced me to get into modding DS for being a home -- a place to hangout, to discuss and hosting my work DS staffs for tirelessly improving and maintaining the site - eb -
Version 1.1
3,846 downloads
A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 9.7.2016 1.1 Update Release Date: 1.8.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstall: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to. The following items have been effected: Circlet of Saresh Star Forge Robes Darth Revan's Robes Qel Droma Robes Marka Ragnos Gaunlets Tulak Hord's Mask Solari Crystal (If I missed any, please let me know) Known Bugs: None but if there is, just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edit... g_a_jedirobe06.uti g_a_mstrrobe06.uti g_a_mstrrobe07.uti g_i_mask22.uti kor38a_gaunlet.uti kor38b_mask.uti g_w_lghtsbr01.uti g_w_lghtsbr02.uti g_w_lghtsbr03.uti g_w_lghtsbr04.uti g_w_lghtsbr05.uti g_w_lghtsbr06.uti g1_w_lghtsbr01.uti g1_w_lghtsbr02.uti g_w_shortsbr01.uti g_w_shortsbr02.uti g_w_shortsbr03.uti g_w_shortsbr04.uti g_w_shortsbr05.uti g_w_shortsbr06.uti g1_w_shortsbr01.uti g1_w_shortsbr02.uti g_w_dblsbr001.uti g_w_dblsbr002.uti g_w_dblsbr003.uti g_w_dblsbr004.uti g_w_dblsbr005.uti g_w_dblsbr006.uti g1_w_dblsbr001.uti g1_w_dblsbr002.uti Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
View File [K1] Cool Saber Icons This mod replaces all the saber icons [Mantle of the Force, Heart of the Guardian and Malak's Lightsaber included] with the all new Cool Saber Icons. -= BACKGROUND =- When I switch around the lightsabers on the equip-list menu I had noticed that the blue lightsaber icons wasn't blue enough -- it was more purple than blue for this eyes, so I decided to make it blue, similar to the blade's color. The color of the icons were inspired by JCarter426's "JC's Lightsaber Visual Effects", the K1 version in particular. In the end not only the color that was changed, but the overall style of all the icons as well. -= ABOUT THIS MOD =- Inside this mod are 22 new Cool Saber Icons in TPC format -- covering all the available [saber] icons [including the unobtainable Malak's] in vanilla game. Preview -- As in v2.0.0 the hilts were rendered using VarsityPuppet's "Hi Poly Tin Cans" [ported to K1 by Fallen Guardian] enhanced by DarthParametric's "Alternative Textures". DP did the neat work as well on rendering them for me to repurpose as icons. As for the background bits I used and combined the TOR assets ported and provided by Magnetiicz. -- provided as well user-friendly TGA/DDS/TXI cleaner and mod-uninstaller for convenience purpose. -= FINAL REMARKS =- As it stands now Malak's Lightsaber is unobtainable in-game in a regular way. However, you can use cheat-console then type for giveitem g_w_lghtsbr06 to get one. I planned on allowing players to obtain one in-game sometimes in the future -- probably with the next update. There's always room for improvements; reviews, critiques, comments, suggestions, questions and feedbacks are much appreciated. PM me here, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and using this mod. Hope you enjoy the mod as much as I do! -= INSTALLATION =- Be sure to check for _CLEANLEFTOVERS folder first and read the Readme for further required actions When you're sure and ready -- hit the [Install Mod ->] button! -= UNINSTALLATION =- Available in the _UNINSTALL folder -- be certain to read the Readme first! -= COMPATIBILITY =- Is NOT compatible with mods that share the provision; doing same thing, same assets, etc. -= REDISTRIBUTION =- I'd love to provide direct support to my work, which wouldn't be possible if they're scattered in the Unknown Regions -- so be considerate to not redistribute this mod or re-release it on any websites. If you're to use the assets from this mod - please be kindly to ask for permission first -- that way I know what's up, and if it's interesting enough I might offer to be involved, hahah. Or at least we'll talk. Cheers! -= CREDITS =- The Almighty Force BioWare, Obsidian Entertainment and LucasArts for Knights of the Old Republic/The Sith Lords/The Old Republic VarsityPuppet and Fallen Guardian for VP's Hi Poly Tin Cans - KotOR 1 which models used for rendering DarthParametric for Alternative Textures for VP's Tin Cans and rendering the sabers -- also feedbacks on this project as well the past-present knowledge along with his creation that I took learn from Magnetiicz for Ui_Icons_Swtor which ported TOR assets used and combined for the sabers' background bits JCarter426 for JC's Lightsaber Visual Effects that comes as inspiration -- -- and Inyri Forge for all their awesome work that I look up to. Had learned a lot from their mods and been practicing using their methods Fred Tetra for KotOR Tool ndix UR for tga2tpc and tpcview stoffe for TSL Patcher and Fair Strides for the updates [bundled with K1CP] djh269 for K1 saves [entire playthrough] that's really helpful for testing of this mod Tool Makers wasn't mentioned -- can't make it without y'all! Members of DeadlyStream All active/inactive modders that direct/indirectly influenced me to get into modding DS for being a home -- a place to hangout, to discuss and hosting my work DS staffs for tirelessly improving and maintaining the site - eb Submitter ebmar Submitted 12/10/2018 Category Skins K1R Compatible Yes
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Version 1.1
12,765 downloads
Author: Qui-Don Jorn/Kainzorus Prime Mod Name: Qui-Don Jorn's Sabers 4.0 KotOR Conversion ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod converts the 4.0 version of Qui-Don Jorn's default replacement hilts from TSL to KotOR. 2. Installation: ========= Copy all the files into the Override folder. Overwrite as necessary. 3. Compatibility: ========= Mod is incompatible with other default hilt replacements, obviously. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.- 15 comments
- 12 reviews
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View File Qui-Don Jorn's Sabers 4.0 KotOR Conversion Author: Qui-Don Jorn/Kainzorus Prime Mod Name: Qui-Don Jorn's Sabers 4.0 KotOR Conversion ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod converts the 4.0 version of Qui-Don Jorn's default replacement hilts from TSL to KotOR. 2. Installation: ========= Copy all the files into the Override folder. Overwrite as necessary. 3. Compatibility: ========= Mod is incompatible with other default hilt replacements, obviously. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Submitter Kainzorus Prime Submitted 08/08/2014 Category Mods
- 19 replies
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View File Viridian Mantle of the Force & Cyan Heart of the Guardian (Optional Silver Heart of the Guardian) A simple mod I've wanted to do for a while but just learned how to. Replaces the Mantle of the Force's colour with KOTOR 2's Viridian and swaps the Heart of the Guardian's colour for the Mantle/Cyan. Simply place the files into the override. Submitter SovereignXII Submitted 02/18/2020 Category Mods K1R Compatible Yes
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Version 1.2
822 downloads
This mod will replace the Sith Lightsaber you find on Korriban with a fully upgradable, uniquely skinned Sith Lightsaber with special properties. For this to work, you must not disturb the Sith Statue. Otherwise,you must start a new game. The original mod "Enhanced Sith Saber v. 1.0" belongs to Shimaon, but he quit modding for KotOR (at least until KotOR II) and gave me permission to continue his work. So here it is. I never used K1R, so I actually don't know if this mod is compatible with it or not. Just to be safe, I say no, until it's confirmed otherwise by someone. Thanks to milestails who asked me these days to upload my old Mekel Recruitment mod here. I wasn't aware that someone would still be interested in this old mod. I decided to upload all my mods here, in both language versions, so that they can be enjoyed fo another couple of years or so. -
View File Remove Force Alignment Restriction A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 9.7.2016 1.1 Update Release Date: 1.8.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstall: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to. The following items have been effected: Circlet of Saresh Star Forge Robes Darth Revan's Robes Qel Droma Robes Marka Ragnos Gaunlets Tulak Hord's Mask Solari Crystal (If I missed any, please let me know) Known Bugs: None but if there is, just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edit... g_a_jedirobe06.uti g_a_mstrrobe06.uti g_a_mstrrobe07.uti g_i_mask22.uti kor38a_gaunlet.uti kor38b_mask.uti g_w_lghtsbr01.uti g_w_lghtsbr02.uti g_w_lghtsbr03.uti g_w_lghtsbr04.uti g_w_lghtsbr05.uti g_w_lghtsbr06.uti g1_w_lghtsbr01.uti g1_w_lghtsbr02.uti g_w_shortsbr01.uti g_w_shortsbr02.uti g_w_shortsbr03.uti g_w_shortsbr04.uti g_w_shortsbr05.uti g_w_shortsbr06.uti g1_w_shortsbr01.uti g1_w_shortsbr02.uti g_w_dblsbr001.uti g_w_dblsbr002.uti g_w_dblsbr003.uti g_w_dblsbr004.uti g_w_dblsbr005.uti g_w_dblsbr006.uti g1_w_dblsbr001.uti g1_w_dblsbr002.uti Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 07/13/2016 Category Mods K1R Compatible No
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File Name: Enhanced Sith Saber (English & German) File Submitter: Tanesh File Submitted: 27 Sep 2015 File Category: Mods K1R Compatible: No This mod will replace the Sith Lightsaber you find on Korriban with a fully upgradable, uniquely skinned Sith Lightsaber with special properties. For this to work, you must not disturb the Sith Statue. Otherwise,you must start a new game. The original mod "Enhanced Sith Saber v. 1.0" belongs to Shimaon, but he quit modding for KotOR (at least until KotOR II) and gave me permission to continue his work. So here it is. I never used K1R, so I actually don't know if this mod is compatible with it or not. Just to be safe, I say no, until it's confirmed otherwise by someone. Thanks to milestails who asked me these days to upload my old Mekel Recruitment mod here. I wasn't aware that someone would still be interested in this old mod. I decided to upload all my mods here, in both language versions, so that they can be enjoyed fo another couple of years or so. Click here to download this file