Hassat Hunter

Administrators
  • Content Count

    4,753
  • Joined

  • Last visited

  • Days Won

    125

Everything posted by Hassat Hunter

  1. Cause we modify like 80% of the game... that's why.
  2. It is, and always has been part of 003EBO.mod. As always, what's in override is a VERY tiny fragment of TSLRCM. Not even 1% most probably.
  3. Definitely not for M4-78EP... depends when last modified for TSLRCM.
  4. She mentions being on the Hawk in the dialogue.
  5. As if the handmaiden appearance thread wasn´t bad enough, now I saw 2 posts above here. You guys surely never want me to sleep ever again.
  6. TSRLCM and M4-78EP both have a different 401kor.git from vanilla.
  7. Reinstalled Windows today, obviously a setback for 1.8.5, fortunately send all fixes to Zbyl already.

  8. If it was up to danil-ch the release date probably would be never. Doesn't help I don't have time to work at it now...
  9. You've ruined Handmaiden for me forever
  10. Received my Humble Bundle Nihilus shirt... probably should have went a size smaller 0_o

    1. Kexikus

      Kexikus

      Oh... I somehow assumed you live in the US, sorry xD

    2. Sith Holocron

      Sith Holocron

      Technically, I may have received my shirt 1 day earlier but I forgot to check the mailbox the day before. LOL

    3. VarsityPuppet

      VarsityPuppet

      Got mine! Love it! Perfect size ( ͡° ͜ʖ ͡°)

    4. Show next comments  54 more
  11. Changelog (so far) * Added persuasion animation (Thanks to danil_ch for noticing and providing a semi-complete list of locations of all force persuasions) * Resolved some AR_Error generation with easter egg background and robes. * Fixed T3 skipped dialogue fix getting broken when fixing Steam dialogue being skipped. * Removed excess dlg's and stuff from 307NAR (only used for Zhug scenes), drastically reducing it's size. * (English version) Fixed Revan disrepency in HK-47 dialogue (Thanks to danil_ch for noticing and the VO splices) * Pre-Malachor: Resolved Handmaiden being present even if she left with Kreia to Malachor. Resolved silent Mandalore line. * Visas sparring: Fixed Weapon Focus: Lightsaber being skipped during reward section. For the english version it now shows what Feat you've gained (if any). * Fixed graphical glitches in cutscenes using widescreen resolutions. * Atris/Kreia convo intro improved as per gameplay developer comments * Telos Academy: Fixed some minor issues with a cutscene (Thanks to danil_ch) * Activated dormant placeable in the Telos Academy. (Thanks to JCarter426 for finding the inactive placeable) * HK Factory: You can no longer trigger HK-50 cutscenes by loading a savegame. Removed dead HK-50 to avoid confusion. * Force Persuading Terlyn will no longer require persuasion skill to succeed. * Onderon Wall: Restored missing Bostuco line, made Royalist single line bark rather than cutscene, fixed minor lipsync issues with Vaklu in palace cutscene. * Trying to (Force) persuade the thug after killing Riiken will now net a dark side gain regardless of success or failure. * Restored Patto line, removed HK part from Akkare store since storespawn was fixed and was already generating a part, leading to him having 2 instead of the intended 1. * Ralon: If you have Kreia and Handmaiden/Disciple they can now both comment on the fabled holocron line. * Malachor Core: Fixed Kreia repeated line by actually intended line.
  12. If you want to spam a lot it's generally better to use a loop rather than definite each one individually. Of course that's better if the location is defined in the .git.
  13. That would work. But if another cutscene triggers after this one (easily checked if it runs a_next_scene) there's the option she can show up in said location in another cutscene, which would look even weirder with here out of her usual location.
  14. The only walkthrough door I know (the very first one) I fixed, know of no others in the module. So...
  15. Actors are not removed after a cutscene so it might be Handmaiden was triggered in a cutscene before that.
  16. Which I'm pretty sure is him misremembering since they totally set him up for a KOTOR3 return.
  17. It has to do with G0-T0.
  18. I've added the first one to TSLRCM 1.8.5 (since it definitely belongs there, and is currently a clone of a later used line). But not the second one, that stays as is for TSLRCM. Now it's up to DarthTyren to decide what to use here