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Everything posted by Sith Holocron
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[K1/TSL] BlasTech E-11 Blaster Rifle
Sith Holocron replied to DarthParametric's topic in Mod Releases
Might I ask why you don't like having a mod hosted in more than one place? If it's a matter of having to divide your time between the sites to do troubleshooting, well you've already announced the mod here anyway. Nice gun. BTW. -
[K1 & TSL] Fix Ebon Hawk shader and UVW issues
Sith Holocron replied to Sith Holocron's topic in Mod Requests
He uploaded K1 fixes while I believe you had TSL ones? -
[K1 & TSL] Fix Ebon Hawk shader and UVW issues
Sith Holocron replied to Sith Holocron's topic in Mod Requests
Did you ever upload this, @VarsityPuppet? -
Blog #99 - But what about "XXX" for a sound set?
Sith Holocron posted a blog entry in Sith Holocron's Blog
I have had more than a few requests to have as a sound set. Now, the lines from SWTOR wouldn't enable me to create a full sound set for SWTOR's but I had come up with a alternate way of creating a sound set. Now I haven't received the lines from these folks yet but I have been promised to have them eventually. Don't bug these people by asking them when they're going to hand in the lines. That will annoy them and you won't get the sound set... Spoilers follow... And this Revan voice actor - which admittedly was a long shot - didn't get back to me but at least you get to see what the artwork would've looked like. -
Blog #98 - A look back at my Ord Mandell video
Sith Holocron posted a blog entry in Sith Holocron's Blog
Thought I'd pimp out my old "Ord Mandell" video for old time's sake. It was the one of the first videos that I used GLIntercept in. I wonder if this video and my Lonna Vash video were responsible for Mrmann's series of videos being pushed out on a more regular basis. Do you think there is something to that theory? -
Blog #74 - Have you seen my LucasArts Golden Guys videos?
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
And a few more . . . -
Blog #51 - Who wants to make HD versions of the trailers?
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
@DarthVarkor has deleted his HD trailers. He doesn't recall why he did that. If you're interested in making a HD trailer, please post your results below and make sure to let me know you've done so! -
View File [K1] Imperial Agent (Male) - PC Replacement Soundset AUTHOR: Sith Holocron ORIGINAL RELEASE: 08 FEB 2019 GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.] Description: So . . . have you felt I’ve been giving a bit too much love to the light side of the Force with last few sound sets? Fair enough. Now you’ll be able to play with a character with some character - the smooth, suave Imperial Agent from SWTOR. Wreak havoc . . . but with some measure of subtlety. And always with style. This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me. Installation: ----------------- You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow. 1) Move the original KotOR1 files that share the file names in this mod to a place you can find them. (I recommend a folder on your desktop but you do you!) Those files will be located in the "Streamsounds" folder. 2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder. Note: If you're using the mod on Steam, this quote may prove helpful. “I threw the files in Streamsound. I managed to fix it by verifying game files through steam and reinstalling the mod though!” Uninstall: -------------- Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder. Legal Disclaimer: ------------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use. Submitter Sith Holocron Submitted 02/08/2019 Category Mods K1R Compatible Yes
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Version 1.0.0
509 downloads
AUTHOR: Sith Holocron ORIGINAL RELEASE: 08 FEB 2019 GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.] Description: So . . . have you felt I’ve been giving a bit too much love to the light side of the Force with last few sound sets? Fair enough. Now you’ll be able to play with a character with some character - the smooth, suave Imperial Agent from SWTOR. Wreak havoc . . . but with some measure of subtlety. And always with style. This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me. Installation: ----------------- You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow. 1) Move the original KotOR1 files that share the file names in this mod to a place you can find them. (I recommend a folder on your desktop but you do you!) Those files will be located in the "Streamsounds" folder. 2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder. Note: If you're using the mod on Steam, this quote may prove helpful. “I threw the files in Streamsound. I managed to fix it by verifying game files through steam and reinstalling the mod though!” Uninstall: -------------- Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder. Legal Disclaimer: ------------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use.- 1 review
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Blog #97 - TIME SENSITIVE - Help me choose the picture for next soundset
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
I think this is the way I'll be going . . . Thanks for your assistance. -
Blog #97 - TIME SENSITIVE - Help me choose the picture for next soundset
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
I added a fourth option . . . -
Hey there folks! The next soundset I plan to release will be the Imperial Agent from SWTOR. However, I'd like your help choosing the picture for the soundset, if you don't mind. Here are your choices. 1. The Standard Picture: On the Bridge 2. The Agent in Conversation (This will be cropped to remove HUD elements) 3. Agent walking away from an explosion. 4. Same pose as picture number 1 but I replace the background with another locale from the SWTOR universe (which you'll have to suggest)
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Blog #46 - I Present a SWTOR Question!
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
While adding the profile picture, I discovered: Some of my pictures are gone because of the Photobucket Purge. Highly unlikely that I still have them but I do, I'll put them up. I had the reason wrong why I never got that Gazebo. It wasn't the Galactic Loremaster that a player had to complete . . . Oh well. Update: added the above information to the original post. -
Blog #94 - The Problem with Master Vash
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
It really depends on what modders want to do with the character as they are only limited by their ability and their imagination. If Vash was recast, who's to say that she'd even want to go Dantooine? It might even be a modder's favor for her not to want to go to Dantooine as the other Jedi Masters do not acknowledge her being there at any point in the Rebuilt Jedi Academy discussion. Let's look at few things that could be done - and folks could add items below as they occur to them. Continue the discussion on Force Bonds that currently exists in the game disc files? Would knowing more about the Force Bonds be of interest to a player? Have lengthier discussions with Vash on the nature of their player's current alignment? Perhaps Vash might offer an apology (on her own behalf that is, not the Council's) for throwing the Exile out of the Order? Expanded training montage? Could Vash have additional feedback on the Masters that the Exile has encountered already? Additional comments branching off of whether your Exile spared them or attacked them? How about some more information on what she did on the planet? She has to have more information on the nature of planet of M4-78. Assuming we're talking about a version of a mod that includes Kaah, then she was standing right next to her hacker padawan having things explained to her. Her (relatively) calm outlook compared to Kaah's might offer different outlooks on M4-78 as a whole. And perhaps the player could suggest to Vash what she could do next? Maybe tie Vash into other mods that aren't connected to M4-78 right now (i.e. Korriban Expansion, Vash being a resource to consult about those pesky missing Jedi Holocrons, having her pick up and train Kaevee, etc.)? And that's just off the top of my head. -
View File [K1] Female Smuggler from SWTOR - PC Replacement Soundset AUTHOR: Sith Holocron ORIGINAL RELEASE: 03 FEB 2019 GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.] Description: Now your PC character in KotOR1 can sound like the female Smuggler from SWTOR! Hopefully, I've found suitable lines for the PC various scenarios. You'll have to let me know in the review section below. (Details are better than just leaving stars, you see.) Feel free to link videos of the lines in use if your review. I would've done it myself but my computer has not been brought to repair shop yet. This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me. Installation: ----------------- You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow. 1) Move the original KotOR1 files that share the file names in this mod to a place you can find them. (I recommend a folder on your desktop but you do you!) Those files will be located in the "Streamsounds" folder. 2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder. Uninstall: -------------- Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder. Legal Disclaimer: ------------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use. Submitter Sith Holocron Submitted 02/03/2019 Category Mods K1R Compatible Yes
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Version 1.0.0
833 downloads
AUTHOR: Sith Holocron ORIGINAL RELEASE: 03 FEB 2019 GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.] Description: Now your PC character in KotOR1 can sound like the female Smuggler from SWTOR! Hopefully, I've found suitable lines for the PC various scenarios. You'll have to let me know in the review section below. (Details are better than just leaving stars, you see.) Feel free to link videos of the lines in use if your review. I would've done it myself but my computer has not been brought to repair shop yet. This mod is only for Knights of the Old Republic 1. Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me. Installation: ----------------- You'll not be dropping these into your Override like my usual mods. This time you have new steps to follow. 1) Move the original KotOR1 files that share the file names in this mod to a place you can find them. (I recommend a folder on your desktop but you do you!) Those files will be located in the "Streamsounds" folder. 2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder. Uninstall: -------------- Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder. Legal Disclaimer: ------------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use. -
Hi there all. I've made three new blogs recently. Check them out and post if you have relevant insights to share. Likes also accepted.
Blog #96 - What do you HATE about the M4-78 EP?
Blog #95 - What do you LIKE or LOVE about M4-78 EP?-
And I just added an idea to your list!
I agree with you, let's give Master Vash the ending she deserves.
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@narshaddaarocks if you've played the 1.5, your input would be appreciated in the "loved this about M4-78" or "hated this about M4-78" blogs. (Yes, you can post in both if there are things that both liked and disliked.)
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@Sith HolocronI actually have not yet, but I will comment on those as soon as I do play it which shouldn't be long.
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Blog #96 - What do you HATE about the M4-78 EP? (version 1.5)
Sith Holocron posted a blog entry in Sith Holocron's Blog
In your own words, can you tell me what you are disappointed with or downright hate about the M4-78 Enhancement Project. At the very least, it would be amusing to read some short entries about what you thought was annoying about the mod. If I were to work on the documentary again, it also might prove to be a helpful repository of quotes I could work from. If you like (or even love) the M4-78 Enhancement Project, I have a whole other blog dedicated for that topic. It’s just easier to make a pros and cons list if I have the two sides separated. I’m just trying to keep these two columns separate. Yes, you can post in both blogs. Note: This is only regarding the version 1.5 of the M4-78 Enhancement Project. I am completely uninterested in previous versions as some complaints may have been fixed by later versions. Blog #87 is now locked so traffic can be directed here. -
Blog #95 - What do you LIKE or LOVE about M4-78 EP? (version 1.5)
Sith Holocron posted a blog entry in Sith Holocron's Blog
In your own words, can you tell me what you like and/or love about the M4-78 Enhancement Project. At the very least, it would be amusing to read some short entries about what you thought was worthy about the mod. If I were to work on the documentary again, it also might prove to be a helpful repository of quotes I could work. If you dislike the M4-78 Enhancement Project, I have a whole other blog dedicated for that topic. I’m just trying to keep these areas separate. It’s just easier to make a pros and cons list if I have the two columns separated. Yes, you can hate and like things but use the separate blogs. Note: This is only regarding the version 1.5 of the M4-78 Enhancement Project. I am completely uninterested in previous versions as some complaints may have been fixed by later versions. -
Blog #94 - The Problem with Master Vash
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
Thanks for the comment! I believe is this one you might be referring to. (It's actually where I got the screen cap for the Blog Title because I got lazy!) Pssst: Why the dark side points? -
I do. I've sent you a PM. Read it and think it over?
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M4-78 EP 1.5, TSLRCM, and Corsucant Jedi Temple
Sith Holocron replied to Sith Holocron's topic in M4-78 Enhancement Project
I'd be remiss in not pointing out my loading screens for Crouscant which are a partial alternative for HK-42 Jedi Temple Extension. I say "partial" as you would still want his rotating Coruscant planet for Galaxy Map. If you want my loading screens and his loading screen, first install HK-42's mod using the loading order above, then delete the following files from the Override: load_952cor.tga, load_953cor.tga, and load_954cor.tga. Only then should you install my mod. -
A formerly unreleased remnant of the unfinished chapter of the M4-78 Documentary M4-78: The Problem with Master Vash One thing that I don’t think I’ve previously discussed is the problem of voice overs of the character Master Vash – the Jedi we’re seeking in the M4-78 materials. Did you know that there are two voice actresses for the lines that appear in the game? When we first see and hear Master Vash, it’s an old video that T3-M4 plays of your Exile’s trial on Coruscant. The voice actress for Vash in this scene is Vanessa Marshall. Vanessa Marshall has played a number of parts over the years, including a few characters in the Extended Universe including: Master Bela Kiwiiks (from SWTOR), Hera Syndulla (from Star Wars: Rebels and Forces of Destiny) and assorted characters in KotOR2. [ed: insert pictures of the various characters] I’ll put an IMDB link to her CV in the video description below. Here’s where things take a turn. Vanessa Marshall isn’t who we hear on the planet of M4-78 though. That completely different voice actress is Kath Soucie. In the Star Wars EU alone, she’s played the female Smuggler and minor characters in SWTOR, Mira Bridger and Minister Maketh Tua in Star Wars: Rebels, Mon Mothma from the Star Wars: The Clone Wars cartoon, the Nightsister in Star Wars Empire at War: Forces of Corruption, Mara Jade in Star Wars: Empire at War, and the list goes on and on with other non-Star Wars roles. [ed: insert pictures of the various characters] I’ll put an IMDB link to Kath Soucie’s CV in the video description below. There are two people doing the work of one character. Most folks don’t even notice the actress change up as each section has few lines and they are separated by a decent amount of both in-game and real-world time. Let’s be honest - most people aren’t making off like a shot from T3’s Trial video to go straight to Korriban so they can meet Vash right away. Why bring this up though? One of the limitations of any of the versions of M4-78 mods is severe limitation of lines that can be used for what Vash can say in the mod. There’s not a lot. Since they are two different voice actresses, you can’t grab sample from one Vash iteration and hand it off to the other. It won’t sound right as they aren’t trying to actively mimic each other. An enterprising modder could technically grab lines from other games to try to extend Kath Soucie’s lines from one of the games listed below. However that modder would have to limit themselves to lines where Soucie’s lines sounded like her Vash impression that were left on the KotOR2 disc. Then they would run into the same issue of limitations of what the actress can say based on those lines. The answer to this would seem to be to recast the part of Master Vash entirely. Whenever this has been brought up, there’s been pushback. The most common reasons is a connection to the few lines that appear in the Coruscant files that appear in both modded and unmodded versions of the Coruscant trial scene – which as pointed out earlier – isn’t even the same actress as the one on Korriban.