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Everything posted by Sith Holocron
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Would it not be wise then to have Kreia stay on board when the Ebon Hawk is on M4-78 - for those precise reasons? There are a number of files where she express her distaste of droids that could be utilized. (Well, those lines and the spliced ones.)
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What color lightsaber should Kaah Ohtok wield?
Sith Holocron replied to Sith Holocron's topic in M4-78 Enhancement Project
OK, it's time for me to pick a color. I'm just surprised I didn't get a back lash for putting the color red in the light saber poll. LOL I personally don't have an issue with "non-canon" colors so I'll be going with Orange myself. I decided I'd ask DarthJacen to see if he could alter either Orange or Bronze of the lightsaber textures in his mod called Movie-Style Lightsaber Retextures (TSL). -
Then my recommendation to use that line to ask Kreia about the droids of M4-78 still stands. It could also be used in a more general sense for any droids you have encountered.
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Will this mod also change the location of M4-78 and Coruscant on the map as well - if you have one or both of those other mods installed?
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This reminds me of something I mentioned before - way back on 6/29/2009. Good thing that I save all of my e-mails . . . I'm not even sure it's cut content anymore. By the way, I never did get a response on that idea. It might - what's the word I'm looking for - suck.
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He can even "ramble" on and on - but only if it's relevant to M4-78.
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1.0b8 TSLRP Playthrough
Sith Holocron replied to catagurin's topic in Knights of the Old Republic General
Qui-Gon Glenn from LucasForums responded to me: -
Whatever "ranball" meant, none that spoke English could say . . .
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Have you noticed any thing that was unexplained in TSL - either through dialogue or cutscene? This thread is solely to discuss "unresolved mysteries" in the vanilla version of TSL. What this is thread is NOT for: This thread is not for discussing bugs or plot introduced by TSLRCM, or any other mod. I'll start off the list with a couple and if anyone else would like to add something, please do so. Please explain in detail how it's an unresolved mystery. 1) Bao-Dur unexplained disappearance from the end-game: We all know that his remote is present on Malachor V and he recorded final instructions for him. We never did find out whether he's dead or alive. If he's dead, how did he die and why? If he's alive, where is he and why did he go? 2) Why did the Exile return to known space?: Discussed in depth in this thread.
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1.0b8 TSLRP Playthrough
Sith Holocron replied to catagurin's topic in Knights of the Old Republic General
Well, you obviously shouldn't use TSLRCM with that mod. LOL But seriously, you'll be at a disadvantage playing this mod for a few reasons: 1) As stated earlier, it's quite an old beta. 2) The "Team Gizka" site is gone. You wouldn't be able to research what mods may have incompatibility issues. 3) You'll likely not find any current info at Lucas Forums as that mod is basically perma-banned because of the factions that fighting back and forth about it. Your best bet is to locate folks that were part of the beta team and quiz them in PMs about it. Update: Let me see if I can grab a few guys that might know more from LF. -
1.0b8 TSLRP Playthrough
Sith Holocron replied to catagurin's topic in Knights of the Old Republic General
Moving out of the "TSLRCM" and moving it into the "Star Wars" folder. -
When you play TSL, is there a particular order that you do the planets? If so, what is it? I'm curious how other people are playing the game using TSLRCM. If there's a reasoning for your planet order, insert that in your response as well. Add-on planets such as Coruscant and M4-78 should be mentioned in your planet order but only if you use them. PS: You needn't include Prologue/Peragus and Malachor V as those are the beginning and end for everyone's playthrough.
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As long as we're hoping, I'll hope for the original voice actors from TSL to finish the lines that were missing from the Malachor V cut scenes. And KOTOR3. (But mostly the first one.)
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At work - see you later, DS folks!
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KoToR 2 new game fail
Sith Holocron replied to Lilman166's topic in Knights of the Old Republic General
What OS (operating system) are you using? -
Malachor VI: An Ending Mod
Sith Holocron replied to VarsityPuppet's topic in General Kotor/TSL Modding
Will the Sith Holocron room be locked in you have everyone return to the Secret Academy? -
M4-78 Official Progress Report #1
Sith Holocron replied to zbyl2's topic in M4-78 Enhancement Project
Please cite your "proof" where Stoney ever said he was going to work on the GenoHaradan Revisioning mod. As Zbyl2 is currently the one in charge of the M4-78 EP, he's the one you should ask about the Nihilus Vs. Sion Cutscene. -
Perhaps you should list more of the plot to whet their appetite?
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Mod Compatibility with TSLRCM 1.7 (Discussion)
Sith Holocron replied to Markus Ramikin's topic in TSLRCM
Is The Mandalorian Knights by "The Source" compatible with TSLRCM? If not, is there a way to get the armor in this mod into a TSLRCM game? -
I've asked this elsewhere but I thought I'd expand the net a little . . . I decided recently that I'd like to record all of the "Lucas Arts Golden Guy" appearances and intros of all of the Lucas Arts games I have. (It's not a KOTOR movie but at least it's something.) I've been doing pretty well so far but I've run into a problem. ZNM files are present in several Lucas Arts games including "Star Wars: Racer" and "Star Wars: Force Commander." (I believe the Empire At War games also utilize ZNM files as well.) I've seen a thread which is supposed explain how to covert those ZNM files into AVI. Grim Fandango cutscenes I must admit that the technique described appears to be beyond me. Might someone be able to break down the information into an easy to explain method? I have two computers - one has XP (which no longer has an internet connection), the other has Vista (which does have a connection.) Feel free to use explain what I need to do using either operating system that's easier for you. Thanks - from the complete and utter n00b!
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Let the nitpicking commence . . . 1) Your last set-up had issues with textures. Some needing to be flipped, and all had to be converted into a different file format. We don't have to all our converting ourselves again, do we? I have to convert hundreds of textures just to get the few I'll actually install, I can't see it as something I'll download. 2) Will you be getting those guys that did the Telos Polar Plateau skybox to do the rest of the planets? Which skyboxes have been/will be replaced in your mod? 3) You'll probably speed up distribution if you bundle up your mod and offer it as a torrent (in addition to the usual channels.) I still have people downloading your 2009 version on Demonoid. 4) This year is 2011, isn't it? What's with your mod's title?
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Malachor VI: An Ending Mod
Sith Holocron replied to VarsityPuppet's topic in General Kotor/TSL Modding
What happens if you haven't killed Atris? Isn't she still there. SpecPT?
