Sith Holocron

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Everything posted by Sith Holocron

  1. I believe they prefer modders uploading their own files there. That . . . and Filefront hasn't worked properly in ages.
  2. New (tiny) mod uploaded.

    1. bendarby24

      bendarby24

      you may wont to send a link to lucus forum, good mod cant wait till i play kotor 2 agein with this mod and m4-78 mod :)

    2. Sith Holocron

      Sith Holocron

      Good point, Bendarby. I just took care of that now. (You probably see that though since you were on LucasForums when I posted it.)

    3. bendarby24
    4. Show next comments  630 more
  3. View File New Texture of Holocrons in the Telos Secret Academy The mood was upon me . . . Here's my second small mod. Texture for Atris' Sith Holocrons ======================================== MOD AUTHOR: Sith Holocron ORIGINAL RELEASE: 19 JAN 2013 UPDATED RELEASE: 17 JUL 2014 UPDATED RELEASE: 28 FEB 2018 GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords Description: ------------ Being a stickler for detail, I always been irked about how the Sith Holocrons were represented in Atris' Holocron Chamber in her Secret Academy. I decided to do something about it. Installation: ------------- There are two versions of the holocron now: the original version and the unreleased-until-now animated version. Each version has its own folder. Choose your version's folder and put the 2 files in it into your Override folder. For Star Wars Knights of the Old Republic 2 - Extract the TGA file into the Star Wars Knights of the Old Republic/Override folder. Uninstallation: ------------- Take it out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop - with the exception of Hassat Hunter who has my permission to do so. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Submitter Sith Holocron Submitted 01/19/2013 Category Skins TSLRCM Compatible Yes  
  4. Version 1.2

    27,682 downloads

    The mood was upon me . . . Here's my second small mod. Texture for Atris' Sith Holocrons ======================================== MOD AUTHOR: Sith Holocron ORIGINAL RELEASE: 19 JAN 2013 UPDATED RELEASE: 17 JUL 2014 UPDATED RELEASE: 28 FEB 2018 GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords Description: ------------ Being a stickler for detail, I always been irked about how the Sith Holocrons were represented in Atris' Holocron Chamber in her Secret Academy. I decided to do something about it. Installation: ------------- There are two versions of the holocron now: the original version and the unreleased-until-now animated version. Each version has its own folder. Choose your version's folder and put the 2 files in it into your Override folder. For Star Wars Knights of the Old Republic 2 - Extract the TGA file into the Star Wars Knights of the Old Republic/Override folder. Uninstallation: ------------- Take it out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop - with the exception of Hassat Hunter who has my permission to do so. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
  5. Yeah but I need the Holocron room open - the texture is in there...

  6. Do you have a 1.8.2 save where you face Atris in her Holocron chamber? I need one to check out how a texture looks in game.

  7. I imagine they will release it. . . When it's done. Sorry but I couldn't resist.
  8. Might anyone have a 1.8.2 save where you face Atris in her Holocron chamber? If so, please PM me.

  9. Might anyone know the name of the texture used for the Sith Holocrons in Atris' chambers?

    1. Sith Holocron

      Sith Holocron

      Never mind - found it

  10. OK, I'll directly link it as I'm not typing this out on a smartphone. It was the Trials of Obi-Wab expansion to Star Wars: galaxies. The Wookiepedia description is as follows... A lengthy description of the mission to led you to him can be found here.
  11. I'd look it up but MODDB must be having a problem as it's only coming up in a text format for me.
  12. HK-47 appeared in another game besides just KotOR1/2 and TOR, you know...
  13. Hayze, on the other hand - you don't have a lot of time when you're seeing it shift from one to the other on a loading screen.
  14. I'm pretty sure that Mr_Dad's usage of LucasArts and Obsidian logos for his mod trailer is copyright violation.
  15. Eradicator, might you stop placing questions about TSLRCM 1.8.2 bot here and at LucasForums. Placing them here should be quite sufficient.

    In addition, compatibility questions for 1.8.2 should be placed in this thread: http://deadlystream.com/forum/topic/983-mod-compatibility-with-tslrcm-18/page__st__140

    (Be sure to indicate that you're asking about compatibility for T...

  16. I think there might be a way around that. For the other doors, have the doors open automatically when the Exile steps close enough to it - but place the invisible trigger far enough away that the Exile won't have to wait by the time he walks over there.
  17. You have to find all of the Jedi Masters. If you have M4-78 EP installed and you haven't visited M4-78, you haven't found all of them.
  18. Oh . . . just check this out then . . . Moving this to the M4-78 EP section . . .
  19. Are you playing with the M4-78 Enhancement Project? If so, did you complete that planet?
  20. If you want me to re-record stuff, today would be a good day to provide feedback on what I emailed you.

  21. Fun question: who would you nominate (other than VP or yourself) to assist BeadV in finishing the "Malachor VI" mod to it could be released?