GearHead

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GearHead last won the day on June 14

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About GearHead

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  1. View File Kinrath Egg Fix In the first version of the game on Dantooine in the Crystal Cave, if you destroyed the Kinrath Eggs, you gained dark side points, which was stupid, so in a patch they changed it, and now you gain red lightsaber crystals instead of dark side points, which is equally stupid. So i changed it to 25xp and a small chance to get poisoned. Submitter GearHead Submitted 09/26/2024 Category Mods K1R Compatible Yes  
  2. View File KotOR2 base weapon damage for KotOR1 Changes the base weapon damage to be in line with that of KotOR2. Submitter GearHead Submitted 09/27/2024 Category Mods K1R Compatible Yes  
  3. Version 1.0.0

    4 downloads

    Changes the base weapon damage to be in line with that of KotOR2.
  4. GearHead

    Kinrath Egg Fix

    Version 1.0.0

    8 downloads

    In the first version of the game on Dantooine in the Crystal Cave, if you destroyed the Kinrath Eggs, you gained dark side points, which was stupid, so in a patch they changed it, and now you gain red lightsaber crystals instead of dark side points, which is equally stupid. So i changed it to 25xp and a small chance to get poisoned.
  5. Yes, they will. It is a set duration.
  6. View File Emitter Rebalance All disrupting and phobium emitters now slow the target lowering their defense, reflex saves and attack rolls by 2. It is also much harder to resist their effects. Submitter GearHead Submitted 09/07/2024 Category Mods TSLRCM Compatible Yes  
  7. GearHead

    Emitter Rebalance

    Version 1.0.0

    27 downloads

    All disrupting and phobium emitters now slow the target lowering their defense, reflex saves and attack rolls by 2. It is also much harder to resist their effects.
  8. I just installed the Spectral Ajunta Pall Canonical Appearance 1.0.2 and it does not edit the kor37_freedon.utc file. This mod and mine works perfectly together. On the other hand i found this mod: [K1] Legends - Ajunta Pall's Blade 1.0.2b. This one does edit the kor37_freedon.utc file. But you can make them work together if you install my mod first then the other two. My mod is simple to install just put the files (kor37_freedon.utc and ajunta_hide.uti) into the override folder of your game. The other two requires TSLPatcher to install. The use of TSLPatcher in these cases is NOT optional, you can't just copy the files into the override folder.
  9. View File K2 - Animation Fix This mod fixes Force Power related animation bugs. Changes: - Force Fury animation fix - Force Scream animation fix - Force Crush animation fix - Monster Sonic Howl animation fix (used by Storm Beasts on Malachor) Submitter GearHead Submitted 08/21/2024 Category Mods TSLRCM Compatible Yes  
  10. Version 1.0.0

    70 downloads

    This mod fixes Force Power related animation bugs. Changes: - Force Fury animation fix - Force Scream animation fix - Force Crush animation fix - Monster Sonic Howl animation fix (used by Storm Beasts on Malachor)
  11. The new 1.1.6 version supports feats granted by items.
  12. It has to be part of their skills.
  13. Yes, I included this fix already in my mod.
  14. View File Unstoppable Lightsaber Damage Changes the base lightsaber damage type from 'Energy' to 'Unstoppable'. Submitter GearHead Submitted 07/06/2024 Category Mods TSLRCM Compatible Yes