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GearHead last won the day on March 22
GearHead had the most liked content!
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86 Jedi Grand MasterAbout GearHead
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Jedi Knight
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Boys, the solution to all your problems: https://ufile.io/4b765acl HOW TO INSTALL: 1) Just go to the folder that contains your game, then override everything with the content of this mod. (It is recommended to backup your entire game folder though.) 2) Done.
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https://ufile.io/2lv8tb41 HOW TO INSTALL: 1) Just go to the folder that contains your game, then override everything with the content of this mod. (It is recommended to backup your entire game folder though.) 2) Done.
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https://ufile.io/4b765acl HOW TO INSTALL: 1) Just go to the folder that contains your game, then override everything with the content of this mod. (It is recommended to backup your entire game folder though.) 2) Done.
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- 3 comments
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- k2
- kotor 2 mod
- (and 7 more)
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Mainly weird hand movements. 2 cast animations were playing at the same time. But i don't recommend installing this mod, because after thorough testing, i found that removing the double animations can cause the AI to go crazy and start spamming forcepowers insanely fast. (50 Force Screams / second = instant team wipe)
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View File More Jedi Companions This mod allow you to turn Carth and Mission into Jedi, once you became a Jedi yourself. Known Bugs: - Clicking on the Powers tab of the jedi companion at jedi level 0 will crush the game. - Clicking on the Powers tab of other jedi companions, then switching to the jedi level 0 one, will also result in a game crush. - When they become jedi the amount of XP they get to level up to jedi level 1, actually goes to the player instead of the the new jedi, resulting in not enough xp to level them up, since companions get ~85% of player XP. - A solution to all these problems is to save a levelup for Carth and Mission before turning them into Jedi. Or turn them into Jedi at the same time, this will almost certainly guarantee enough XP to level them up. Submitter GearHead Submitted 04/07/2025 Category Mods K1R Compatible Yes
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Version 1.0.0b
64 downloads
This mod allow you to turn Carth and Mission into Jedi, once you became a Jedi yourself. Known Bugs: - Clicking on the Powers tab of the jedi companion at jedi level 0 will crush the game. - Clicking on the Powers tab of other jedi companions, then switching to the jedi level 0 one, will also result in a game crush. - When they become jedi the amount of XP they get to level up to jedi level 1, actually goes to the player instead of the the new jedi, resulting in not enough xp to level them up, since companions get ~85% of player XP. - A solution to all these problems is to save a levelup for Carth and Mission before turning them into Jedi. Or turn them into Jedi at the same time, this will almost certainly guarantee enough XP to level them up. -
View File K2 - Less Alignment Penalty Less force point cost penalty for using opposite alignment powers, but you still get the full force point cost reduction if you use force powers that correspond with your alignment. Aka you can Force Lightning with a full lightside character without runing out of forcepoints. Submitter GearHead Submitted 04/01/2025 Category Mods TSLRCM Compatible Yes
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Version 1.0.0
47 downloads
Less force point cost penalty for using opposite alignment powers, but you still get the full force point cost reduction if you use force powers that correspond with your alignment. Aka you can Force Lightning with a full lightside character without runing out of forcepoints.